Difference between revisions of "Template:MTW Unit"
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{| class="infobox bordered vevent" style="float: {{{align|right}}}; font-size: 90%; text-align: left;" cellpadding="3" | {| class="infobox bordered vevent" style="float: {{{align|right}}}; font-size: 90%; text-align: left;" cellpadding="3" | ||
− | ! colspan="2" style="font-size:110%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:110%; text-align: center; background-color: #996633;" class="summary" | ''{{{title|{{PAGENAME}}}}}'' |
{{{image|}}} | {{{image|}}} | ||
|- | |- | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Unit Name: |
| {{{name|<noinclude>Unit name</noinclude>}}} | | {{{name|<noinclude>Unit name</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Type: |
| {{{type|<noinclude>Spears, Missile, Swordsmen, Axemen, etc</noinclude>}}} | | {{{type|<noinclude>Spears, Missile, Swordsmen, Axemen, etc</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:110%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:110%; text-align: center; background-color: #996633;" | Combat Stats |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Charge: |
| {{{charge|<noinclude>charge value here</noinclude>}}} | | {{{charge|<noinclude>charge value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Attack: |
| {{{attack|<noinclude>attack value here</noinclude>}}} | | {{{attack|<noinclude>attack value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Defence: |
| {{{defence|<noinclude>defence value here</noinclude>}}} | | {{{defence|<noinclude>defence value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Armour: |
| {{{armour|<noinclude>armour value here</noinclude>}}} | | {{{armour|<noinclude>armour value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Shield: |
| {{{shield|<noinclude>shield type here</noinclude>}}} | | {{{shield|<noinclude>shield type here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Speed: |
| {{{speed|<noinclude>walk, run, charge values here</noinclude>}}} | | {{{speed|<noinclude>walk, run, charge values here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Morale: |
| {{{morale|<noinclude>morale value here</noinclude>}}} | | {{{morale|<noinclude>morale value here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Discipline: |
| {{{discipline|}}} | | {{{discipline|}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | AP Melee: |
| {{{apmelee|}}} | | {{{apmelee|}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:110%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:110%; text-align: center; background-color: #996633;" | Missile Stats |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Ammo: |
| {{{ammo|<noinclude>ammunition count here</noinclude>}}} | | {{{ammo|<noinclude>ammunition count here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Range: |
| {{{range|<noinclude>range of missile weapon here</noinclude>}}} | | {{{range|<noinclude>range of missile weapon here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | AP Missile: |
| {{{apmissile|}}} | | {{{apmissile|}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:110%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:110%; text-align: center; background-color: #996633;" | Unit Costs |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Recruitment: |
| {{{recruit|<noinclude>recruitment cost here</noinclude>}}} | | {{{recruit|<noinclude>recruitment cost here</noinclude>}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Upkeep: |
| {{{upkeep|<noinclude>upkeep cost here</noinclude>}}} | | {{{upkeep|<noinclude>upkeep cost here</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:110%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:110%; text-align: center; background-color: #996633;" | Unit Restrictions |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Eras: |
| {{{eras|}}} | | {{{eras|}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Factions: |
| {{{factions|}}} | | {{{factions|}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Provinces: |
| {{{provinces|}}} | | {{{provinces|}}} | ||
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Buildings Needed: |
| {{{buildings|<noinclude>building prerequisites here</noinclude>}}} | | {{{buildings|<noinclude>building prerequisites here</noinclude>}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:110%; text-align: center; background-color: # | + | ! colspan="2" style="font-size:110%; text-align: center; background-color: #996633;" | Other |
|- | |- | ||
− | ! style="background-color: # | + | ! style="background-color: #D7CEAF;" | Dismounts To: |
| {{{dismount|}}} | | {{{dismount|}}} | ||
|- | |- | ||
− | ! colspan="2" style="font-size:110%; text-align: center; background-color: #F4E9DF;" style="background-color: # | + | ! colspan="2" style="font-size:110%; text-align: center; background-color: #F4E9DF;" style="background-color: #D7CEAF;" | Unit Card: |
{{{card|<noinclude>insert pic</noinclude>}}} | {{{card|<noinclude>insert pic</noinclude>}}} | ||
|- | |- | ||
Line 83: | Line 83: | ||
− | to use this template use: | + | to use this template use: <br> |
− | '''<nowiki>{{MTW_Unit|name= |type= |charge= |attack= |defence= |armour= |shield= |speed= |morale= |discipline= |apmelee= |ammo= |range= |apmissile= |recruit= |upkeep= |eras= |factions= |provinces= |buildings= |dismount= |card= }}</nowiki>''' | + | '''<nowiki>{{MTW_Unit </nowiki><br><nowiki> |
+ | |name= </nowiki><br><nowiki> | ||
+ | |type= </nowiki><br><nowiki> | ||
+ | |charge= </nowiki><br><nowiki> | ||
+ | |attack= </nowiki><br><nowiki> | ||
+ | |defence= </nowiki><br><nowiki> | ||
+ | |armour= </nowiki><br><nowiki> | ||
+ | |shield= </nowiki><br><nowiki> | ||
+ | |speed= </nowiki><br><nowiki> | ||
+ | |morale= </nowiki><br><nowiki> | ||
+ | |discipline= </nowiki><br><nowiki> | ||
+ | |apmelee= </nowiki><br><nowiki> | ||
+ | |ammo= </nowiki><br><nowiki> | ||
+ | |range= </nowiki><br><nowiki> | ||
+ | |apmissile= </nowiki><br><nowiki> | ||
+ | |recruit= </nowiki><br><nowiki> | ||
+ | |upkeep= </nowiki><br><nowiki> | ||
+ | |eras= </nowiki><br><nowiki> | ||
+ | |factions= </nowiki><br><nowiki> | ||
+ | |provinces= </nowiki><br><nowiki> | ||
+ | |buildings= </nowiki><br><nowiki> | ||
+ | |dismount= </nowiki><br><nowiki> | ||
+ | |card= }}</nowiki>''' | ||
Unit Type should be one of the following: Spearmen, Archers, Crossbowmen, Gunpowder, Swordsmen, Axemen, Pikemen, Polearms, Barbarians/Fanatics, Peasents/Militia, Knights, Heavy Cavalry, Missile Cavalry, Light Cavalry, Camels, Naptha, Javelin. | Unit Type should be one of the following: Spearmen, Archers, Crossbowmen, Gunpowder, Swordsmen, Axemen, Pikemen, Polearms, Barbarians/Fanatics, Peasents/Militia, Knights, Heavy Cavalry, Missile Cavalry, Light Cavalry, Camels, Naptha, Javelin. |
Revision as of 22:31, 27 March 2008
MTW Unit | |
---|---|
Unit Name: | Unit name |
Type: | Spears, Missile, Swordsmen, Axemen, etc |
Combat Stats | |
Charge: | charge value here |
Attack: | attack value here |
Defence: | defence value here |
Armour: | armour value here |
Shield: | shield type here |
Speed: | walk, run, charge values here |
Morale: | morale value here |
Discipline: | |
AP Melee: | |
Missile Stats | |
Ammo: | ammunition count here |
Range: | range of missile weapon here |
AP Missile: | |
Unit Costs | |
Recruitment: | recruitment cost here |
Upkeep: | upkeep cost here |
Unit Restrictions | |
Eras: | |
Factions: | |
Provinces: | |
Buildings Needed: | building prerequisites here |
Other | |
Dismounts To: | |
Unit Card:
insert pic |
to use this template use:
{{MTW_Unit
|name=
|type=
|charge=
|attack=
|defence=
|armour=
|shield=
|speed=
|morale=
|discipline=
|apmelee=
|ammo=
|range=
|apmissile=
|recruit=
|upkeep=
|eras=
|factions=
|provinces=
|buildings=
|dismount=
|card= }}
Unit Type should be one of the following: Spearmen, Archers, Crossbowmen, Gunpowder, Swordsmen, Axemen, Pikemen, Polearms, Barbarians/Fanatics, Peasents/Militia, Knights, Heavy Cavalry, Missile Cavalry, Light Cavalry, Camels, Naptha, Javelin.
Shield should be None, Small, Cavalry, Large, or Pavise.
Speed values should be entered as walk,run,charge, like "speed=6,10,11".
Discipline values should be any combination of Disciplined, Elite, Impetuous.
Shield, AP, and Discipline values are optional.
Missile stats are optional.
Eras, Factions, and Provinces are optional.
Eras should be either Viking, Early, High, Late.
Factions should be either specific factions, or culture type: Catholic, Orthodox, Muslim.
Dismount is optional. If used, this parameter should be a link to the unit type dismounting becomes.
TBD - need to make optional fields disappear if not given values, including missile stats section. Maybe add lethality and other missile-related stats.