MTW Missile Combat
Contents
Skirmish
managing skirmishing missiles. javelins and the skirmish range.
Ranks
Bows v. crossbows v. guns
Missile Cavalry
The art of dissection.
Armour Piercing missiles
Missiles and Morale
Units under fire suffer a morale penalty, beyond that given for taking loses.
Valour and missiles
The higher the unit's valour, the higher the accuracy of their fire. (need the numbers, if someone has them) The valour bonus given by the general does not apply to ranged accuracy improvements.
Weapon Upgrades
The weapon upgrades given by the Metalsmith line of weapons does not apply to missile combat.
Properties of projectiles
Missile units use a set projectile weapon, the properties for these weapons can be found in the PROJECTILE_STATS.TXT file at the top of the Medieval - Total War installation directory tree. The unit is assigned a weapon in the unit_prod.txt file for the campaign, designated in the column PROJECTILE_TYPE(). The unit's ammunition allotment is also defined in the unit_prod.txt file, in the column AMMO().
TBD - currently a placeholder, need to add more detail.