MTW Vices and Virtues

From Totalwar.org
Revision as of 15:50, 30 May 2008 by Drone (talk) (Added request for causes)
Jump to: navigation, search

Vices and Virtues are given to individuals either randomly or from action by the general or governor.

Page needs contributions for the causes of VnVs.

Vice and Virtue Lines

Line Vice/Virtue Description Effect Cause
Mighty Warrior Great Warrior He has a natural talent for personal combat, making him less likely to die in battle. +5 health
Mighty Warrior His reputation for skill at arms is spreading as his fighting skills improve. +10 health, +2 valour
Famous Warrior He is famous for his skill on the battlefield and few can hope to match him in single combat. +20 health, +3 valour
Fearsome Natural Leader He leads his men from the front, gaining much respect and inspiring his men to greater efforts. +2 morale, +1 loyalty
Fine Leader He leads from the front, taking risks but gaining much respect and inspiring his men by example. +4 morale, +2 loyalty
Great Leader He leads from the front with great courage, and all who follow him love him for it and are inspired to great deeds. +6 morale, +3 loyalty
Legendary Leader He leads from the front magnificently, inspiring awe in his troops and pride in his people. +6 morale, +3 loyalty, +10 happiness
Killer Killer Instinct He has a talent for killing, making him quite effective on the battlefield, and discomfitting those who stand against him. +2 valour, +1 dread
Natural Born Killer He is so adept at killing in hand to hand combat that few can match him, and those that are wise fear him. +3 valour, +2 dread
Secret Killer He enjoys killing too much. He deliberately kills in practice tourneys, and tortures and kills any who offend him. So far he has managed to keep this vice secret. +4 valour, +3 dread
Murderer His habit of torturing and killing has become public knowledge. He is feared and hated because of it. +5 valour, +4 dread -5 piety
Scarred Scarred He has been in the thick of things in battle and has some ugly scars as result, making him look quite intimidating. +1 dread
Impressive Scars His habit of putting himself in harm's way has given him some gruesome scars, and one or two war wounds that trouble him from time to time. -5 health, +2 dread
Hideous Scars His hideous scars make him terrible to behold, and have given him a matching temperament. He also is almost crippled by several old wounds, making combat difficult. -5 health, +3 dread, -3 valour
Reluctant Not So Bold His reluctance to get directly involved in hand to hand combat has not gone unnoticed, and undermines the morale of his men. This reputation, however undeserved, is difficult to shake. -2 morale
Timorous He has fought many battles but seldom gets into combat himself. His men joke about this, but it also lurks in their minds as they are placed in harm's way. -4 morale, -1 valour
Cowardly His deliberate avoidance of combat in the past has become a source of ridicule. No efforts on his part are likely to change this now. His men are reluctant to risk their lives when he will not. -6 morale, -2 valour
Ran Away Good Runner He is remembered for the way he ran from the battlefield on more than one occasion. Perhaps he had no choice, but whispers among his men say otherwise. -3 morale
Doubtful Courage There are serious doubts about his courage in the face of the enemy. Reports of him screaming like a girl as he departed the field are not too exaggerated. His men are not inspired. -6 morale
Coward He is considered by all to be a coward in battle, and men who serve him on the battlefield are just waiting for him to turn and run. It makes it hard for him to keep his army on the field. -9 morale
Captured Captured He did not enjoy the process of being captured and ransomed, and instills a fear of being captured in all his men. This makes them less likely to rout, but makes them harder to command. +3 morale, -1 command
Tortured Having been captured and tortured, he is obsessed with avoiding capture. This makes his army harder to break, but seriously affects his judgement on the battlefield. +6 morale, -2 command
Traumitised His experiences as a prisoner have left this man traumatised. He will kill anyone who even considers surrender, and he avoids danger in battle. Paradoxically this makes his capture more likely. +9 morale, -3 command
Paranoid A Nervous He is constantly worried about being assassinated, causing sleepless nights and troubled days. It is not good for his health. -5 health
Very Nervous His fear of assassins is so great he does not eat well, sleeps little, and rarely goes out in public. This does give him plenty of time for administrative duties. -5 health, +1 acumen
Recluse His deep and constant fear of assassins has made him a recluse. He eats and sleeps little, and is rarely seen in public. The lack of exercise is affecting his combat ability. -5 health, +2 acumen, -1 valour
Secret Paranoia His efforts to test his own defences against potential assassins have caused the deaths of several food tasters and one or two guests. Fortunately he has managed to keep this quiet so far. -5 health, +2 acumen, -1 valour
Paranoid After poisoning several guests including a holy man, he is now infamous as a scheming poisoner with little faith. In fact he is just paranoid about being poisoned himself. -5 health -4 piety +2 dread
Paranoid B Survivor Having survived an assassination attempt by killing the assassin with a cooking spit, he is very keen to practice combat with a wide variety of weapons and kitchen implements, to the detriment of his other duties. +1 valour -1 acumen
Strong Security He spends much of his time devising ingenious new security measures to defend against assassins. He has made himself a master of self defence. +3 valour -3 acumen
High Security He spends much of his time devising ingenious new security measures to defend against assassins. He has made himself a master of self defence. +3 valour -3 acumen
Secretly Paranoid and Security Conscious His efforts to defend against potential assassins go to insane lengths - an important guest was killed by a pit trap while looking for the privy (he has not yet been missed). +3 valour -3 acumen
Paranoid Security The accidental death of a famous entertainer who was his guest has caused a public outcry. Claims that he fell down a spiked pit are not widely believed. +3 valour, -20 happiness, -3 acumen
Paranoid C Suspicious After surviving an assassination attempt he is suspicious of all around him, and his justice is swifter and harsher than most. +1 dread
Rough Justice After surviving more than one assassination attempt his deeply suspicious nature often manifests as harsh and summary justice. +2 dread
Secret Murderer His irrational fear of assassins has lead him to torture and execute a completely innocent visiting nobleman. Fortunately he has a signed confession of the man's misdeeds. +2 dread
Murderer The confession of a visiting nobleman recently tortured and killed has been proved to be false, after the man's son successfully underwent a grueling ordeal. +3 dread, -3 piety
Secret Murderer His paranoid fantasies about lurking assassins have caused him to torture and execute many men, including one nobleman, for little or no discernable cause. +3 dread -3 piety
Mass Murderer It has become widely known that he believes all men with bald heads and brown beards to be assassins, and has tortured and executed many men of that appearance, possibly unjustly. +4 dread -5 piety
Paranoid D Devout After a recent interview with the Inquisition he has taken to spending long hours in prayer, and is vociferous in his support for the Church. -2 dread, +2 piety
God Fearing He has attracted much interest from the Inquisition, despite spending most of his time praying and much of the rest engaged in good works. -4 dread, +4 piety
Born Again He has repented his sins and claims to be washed in the blood of the Lamb of God. He has taken a vow of personal poverty and donated his wealth to the Church. The Inquisition will find him hard to fault now. -6 dread, +6 piety
Hard To Kill Resilient His constitution is robust and his vigilance constant making him a difficult man to assassinate. +2 valour vs assassins
Hard To Kill His constitution is strong and his vigilance relentless, making him a very difficult man to assassinate. +4 valour vs assassins
Invulnerable He regularly takes small doses of poison, building up considerable resistance, and his security measures are second to none. This makes him almost impossible to assassinate. +6 valour vs assassins
Counterspy Informants He has built up a local group of informants giving him some warning of plots against him. +2 valour vs spies
Informant Network His network of informants stretches far and wide, often giving advanced warning of plots against him. +4 valour vs spies, -1 loyalty
Spy Network He has placed his agents in positions of power, giving him advanced warning of plots against him, even if they are sponsored by the state. +4 valour vs spies, -2 loyalty
Spy Network Despite the obvious disapproval this causes, he still maintains a comprehensive spy network which occasionally gets out of hand . +4 valour vs spies, -3 loyalty
Secret Assassinator His spy network includes assassins ready and able to pre-empt any plots against him. He has quietly removed a number of officials and local worthies. +6 valour vs spies, -4 loyalty, -20 happiness
Assassinator His network of assassins has been penetrated and exposed. The families of his victims clamour for vengeance. He is not a popular man. +2 valour vs spies, -5 loyalty, -40 happiness
Attacker Skilled Attacker He is particularly skilled in directing attacks in the field. +1 command when attacking
Expert Attacker He is an expert in the art of attacking defensive positions. +2 command when attacking
Specialist Attacker He specialises in conducting attacks against defensive positions. +3 command when attacking
Defender Skilled Defender He has a talent for selecting strong defensive positions and exploiting them well. +1 command when defending
Expert Defender He is an expert in defence, well known for his ability to exploit terrain, lay ambushes, and force attackers in to unwise decisions. +2 command when defending
Field Defence Specialist He specialises in defending in the field. +3 command when defending
Sieger Skilled Sieger He is skilled in the art of taking castles by siege without resorting to an assault. -1 year to siege duration
Expert Sieger He is an expert in the art of sieging castles into submission without resorting to battle. -2 years to siege duration
Specialist Sieger His reputation for relentlessly reducing castles by siege is so great than many castles bow to the inevitable and surrender after token resistance. -3 years to siege duration
Siege Defender Skilled Siege Defender He is skilled in siege defence, organising supplies, maintaining morale, and harrying the enemy. +2 years to siege duration
Expert Siege Defender He is an expert at organising men and supplies, penetrating enemy lines and maintaining a disciplined garrison. +3 years to siege duration
Specialist Siege Defender He is a specialist in defending against a prolonged siege, bribing, deceiving and outsmarting his enemy to get supplies in. +4 years to siege duration
Against Odds Attacker Skilled Poor Odds Attacker He is skilled at attacking when outnumbered. +1 to Command in this situation
Expert Poor Odds Attacker He is expert at attacking when outnumbered. +2 to Command in this situation
Superb Poor Odds Attacker He is a specialist in attacking when outnumbered. +3 to Command in this situation
Against Odds Defender Skilled Poor Odds Defender He is a specialist in defending when outnumbered more than 2 to 1. +1 to Command in this situation
Expert Poor Odds Defender He is a specialist in defending when outnumbered more than 2 to 1. +2 to Command in this situation
Superb Poor Odds Defender He is a specialist in defending when outnumbered more than 2 to 1. +3 to Command in this situation
Bad Attacker Weak Attacker He does not like taking risks, which make his attacks predictable. -1 Command when attacking
Poor Attacker He hates taking risks, and is right to do so as when he does it does not often go well. -2 Command when attacking
Bad Attacker When attacking, all reason seems to escape him. His enemies are often confused by his tactics, regularly talking of them during their victory celebrations. -3 to Command when attacking
Bad Defender Weak Defender The rigid discipline and attention to detail required to effectively defend on the battlefield are not his strong points. -1 Command when defending
Poor Defender He is impetuous and impatient, often throwing away the advantage and taking the battle to the enemy. -2 Command when defending
Bad Defender He is incapable of sitting and waiting for the enemy to come to him. Attack is not always the best form of defence. -3 Command when defending
Bad Sieger Weak Sieger He lacks the discipline required to conduct a siege well. +1 year to siege length
Poor Sieger He lacks the skills and discipline required to make sieges come to a swift conclusion. +2 years to siege length
Bad Sieger He is not cut out for sitting around sieging castles. +3 years to siege length
Bad Siege Defender Weak Siege Defender He is not good at organising effective resistance to sieges. -1 year to siege duration
Poor Siege Defender He is poor at organising effective resistance to sieges. -2 years to siege duration
Bad Siege Defender He is very bad at organising effective resistance to sieges. -3 years to siege duration
Bad Against Odds Attacker Poor Attacking Against the Odds He is not at his best when attacking numerically superior foes. -1 Command in this situation
Bad Attacking Against the Odds He is particularly bad at attacking stronger foes. -2 Command in this situation
Awful Attacking Against the Odds Attacking against the odds is always difficult, but he manages to make it a disaster almost every time. -3 Command in this situation
Bad Against Odds Defender Weak Defending Against the Odds He does not perform well when defending against a superior force. -1 Command in this situation
Poor Defending Against the Odds He seems to always make mistakes when defending against a superior force. -2 Command in this situation
Bad Defending Against the Odds He makes hideous errors when defending against a superior force. -3 Command in this situation
Retreater Eager to Retreat He has a reputation for being very quick to decide retreat is the best strategy, perhaps because he is always put in difficult positions. -1 Loyalty, -2 Morale
Retreats Often He seems to always be retreating, perhaps because he's always given impossible positions to defend. -1 Loyalty, -4 Morale
Retreats Very Often He retreats very regularly, perhaps because it's the only thing to do, but his men don't think so. -3 Loyalty, -6 Morale
Vacillator Hesitant He has been known to call off attacks at the last minute, perhaps because ordered to. His men do not like this habit. -1 Loyalty, -2 Morale
Indecisive He often calls off attacks at the last minute, perhaps because of orders. His men hate this tendency. -2 Loyalty, -4 Morale
Vacillator He often finds himself ordered to abort attacks at the last minute. He hates this, but his men hate it more. -3 Loyalty, -6 Morale
Prisoner Killer Scant Mercy He has killed prisoners without hesitation when it looked like the battle might go against him. +1 Dread First time the general kills prisoners
No Mercy He shows no mercy and has killed many prisoners, but is possibly too eager to do so, which deprives his men of their share of the ransom. +2 Dread, -1 Morale Second time the general kills prisoners
Merciless He has a reputation for killing prisoners even when there is no danger of losing the battle. His men hate this as a great deal of ransom money has been lost. +2 Dread, -2 Morale
Secret Blood Lover He kills prisoners even when it is not necessary, which causes discontent amongst his men. He indulges his secret passion for blood, personally executing many captives. +3 Dread
Blood Lover It has become known that he kills prisoners for his own pleasure, denying his men their share of any ransom money. +3 Dread, -3 Morale, -2 Piety
Butcher Butcher He is famous for the massacre of thousands of prisoners in a single battle. Few can match the horror of this deed. +2 Dread Killing 1000+ prisoners at once
Merciful Occasional Mercy He has shown mercy to captured rebels which has made him popular. +10 Happiness
Frequent Mercy He is known for showing mercy to captured rebels. +20 Happiness, -1 Dread
Merciful He is indeed merciful when dealing with captured rebels. +20 Happiness, -2 Dread
Most Merciful He is famous for showing mercy to captured rebels. +20 Happiness, -3 Dread
Rebel Killer Swift Justice He has been known to execute every last rebel captured as an example to others. +1 Dread
Secret Rough Justice When suppressing rebellions, he secretly includes otherwise innocent petty enemies in the list of those to be arrested and executed. +1 Dread
Rough Justice When suppressing rebellions, he includes otherwise innocent victims of his own petty vendettas in the list of those to be executed. No one dares speak out against this practice. +2 Dread, -10 Happiness
Tough Justice He is draconian in his measures when suppressing rebellions, executing everyone involved and many innocents around him. No one is safe. +3 Dread, -10 Happiness
Secret Random Justice He has given up any pretence of justice when dealing with rebels, executing all those captured and randomly selecting other victims by rolling dice. So far no-one has noticed. +3 Dread, -20 Happiness
Random Justice Everyone now knows there is no justice in his rule. His methods for selecting who is accused of treason and executed seem entirely random. The people hate him. +3 Dread, -50 Happiness
Tyrant Authoritarian He is quick to use his power to enforce his commands, and brooks no disobedience. +1 Dread
Autocrat He is firmly in control, and takes measures to ensure his commands are obeyed without question or dissent. +2 Dread
Secret Tyrant He values obedience and his own opinions above all else, and will not tolerate any dissenters, sometimes resorting to assassination to remove them. +2 Dread
Tyrant He insists on complete obedience and has been known to have people who oppose him killed. Not a man to be argued with. +3 Dread -20 Happiness
Despot He treats his advisors and opponents alike with brutal force. All who oppose him and many who he just doesn't like are arrested, imprisoned or assassinated. He is not popular. +4 Dread, -40 Happiness
Lawman Lawman He has shown himself to be adept at dealing with bandits and other lawbreakers. +1 Dread
Law Maker He has a talent for making and enforcing laws, making his territory an unsafe place for bandits or thieves to operate. +2 Dread
Man Of The Law He follows the law to the letter, meeting out just but harsh punishment to any lawbreakers. He is especially adept at dealing with banditry. +3 Dread
Unbribable Man of Principle He is not easily tempted to betray his principles for money. But everyone has their price. +50% to cost of bribe
Man Of Honour He believes in loyalty and honour, and is very unlikely to accept any but the most outrageous of bribes. +100% to cost of bribe
Unbribable He is that rarest of things, an honest man. He cannot be bribed for less than a king's ransom. +200% to cost of bribe
Money Grabber Weak Principles He is not a man of strong principles and is easy to tempt. -20% to Bribery cost
Moral Flexibility He believes loyalty is a relative concept. Relative to the amount of money being offered. -30% to Bribery cost
No Principles He is entirely motivated by money, as his Grandmother's new owner will attest! -50% to Bribery cost
Builder (King) Builder His extensive program of building has brought prosperity to the people. +10 Happiness in all provinces
Great Builder His extensive program of building has brought prosperity to the people, and to the nobility. +10 Happiness in all provinces. +1 Loyalty to all generals
Magnificent Builder His long and extensive program of building has caused a huge advance in the quality of life of the people and the prosperity of the nobility. +10 Happiness in all provinces, +2 Loyalty to all generals
Builder Builder His extensive program of building has brought prosperity to the people in his province. +10 Happiness
Great Builder His extensive program of building has brought prosperity to the people, and also to himself. +10 Happiness, +1 Loyalty
Magnificent Builder His long and extensive program of building has caused a huge advance in the quality of life of the people and to his own prosperity. +10 Happiness, +2 Loyalty
Farmer (King) Steward His extensive program of developing farmlands has brought prosperity to the ordinary people and his regular attention to farming matters has increased agricultural output across the realm. +10 Happiness in all provinces, +10% to all agricultural production
Great Steward His extensive program of developing farmlands has brought prosperity to the ordinary people and his constant attention to farming matters has greatly increased agricultural output across the realm. +10 Happiness in all provinces, +20% to all agricultural production
Magnificent Steward His extraordinary program of developing farmlands has brought prosperity to the countryside and his farming policies have vastly increased agricultural output across the realm. +10 Happiness in all provinces, +30% to all agricultural production
Farmer Steward His program of developing local farmlands has brought prosperity to provinces and his regular attention to farming matters has increased agricultural output across the realm. +10 Happiness, +10% to agricultural production
Great Steward His extensive program of developing local farmlands has brought prosperity to the ordinary people and his constant attention to farming matters has greatly increased local agricultural output. +10 Happiness, +20% to agricultural production
Magnificent Steward His extraordinary program of developing local farmlands has brought prosperity to the local countryside and his agricultural policies have vastly increased the province's agricultural output. +10 Happiness, +30% to agricultural production
Bad Farmer Poor Steward He finds agricultural and estate management matters dull and pays them little attention. It is causing poverty in his estates. -10 Happiness, -10% agricultural output
Bad Steward He neglects his duty to manage his estates well, causing poverty and discontent. -10 Happiness, -10% agricultural output
Absentee Landlord He pays no attention whatsoever to his estates, leaving corrupt and incompetent lackeys to do his duty. It is causing widespread hunger and much discontent. -20 Happiness, -30% agricultural output
Trader (King) Trader His policies have encouraged trade, bringing prosperity to the townsfolk and increasing trade income across the realm. +10 Happiness in all provinces, +10% to all trade income
Great Trader His policies have greatly encouraged trade in all provinces, bringing prosperity to the townsfolk and increasing trade income across the realm. +10 Happiness in all provinces, +20% to all trade income
Magnificent Trader His policies have created a trading boom, bringing wealth to many towns and greatly increasing trade income across the realm. +10 Happiness in all provinces, +30% to all trade income
Trader Trader His policies have encouraged local trade, bringing prosperity to the townsfolk and increasing trade income. +10 Happiness, +10% to trade income
Great Trader His policies have greatly encouraged local trade in the province, bringing prosperity to the townsfolk and increasing trade income. +10 Happiness, +20% to trade income
Magnificent Trader His policies have created a local trading boom, bringing wealth to the towns and greatly increasing trade income. +10 Happiness, +30% to trade income
Embezzler Secret Dubious Accounting He secretly misappropriates a small portion of local taxes for his own use. -10% agricultural output, -10% trade income
Dubious Accounting It is widely known that he misappropriates a small portion of local taxes for his own use. -10% agricultural output, -10% trade income, -10 Happiness
Secret Embezzler Given the opportunity he embezzles a significant portion of local taxes. The full extent of his activities is not widely known. -20% agricultural output, -20% trade Income, -10 Happiness
Embezzler It is widely known that when governing he misappropriates a large portion of the funds under his control, to the detriment of the local economy. -20% agricultural output, -20% trade income, -20 Happiness
Secret Kleptocracy When governing his whole administration is geared towards misappropriating as much cash as possible. It ruins the local economy. Everyone is aware of this, but no-one realises its full extent. -30% agricultural output, -30% trade income, -20 Happiness
Kleptocracy When governing his whole administration is geared towards misappropriating as much cash as possible. It ruins the local economy. Everyone is aware of this. -30% agricultural output, -30% trade income, -30 Happiness
Brigand Outlaw He abuses his position to rob and cheat honest traders and merchants, taking goods and money with menaces. He has so far managed to hide his involvement in this thievery. -10% agricultural output and -10% trade income
Brigand and Thief His position is a hollow sham to protect the widespread thievery he controls and encourages. Little is safe from his thievery, and his subjects know it. -10% agricultural output, -10% trade income, and -20 Happiness
Smuggler Informal Merchant He sees nothing wrong with indulging in trade that does not pay the necessary duties and taxes, always assuming that he is enriched in the process! -10% agricultural output, -20% trade income
Smuggler He has little regard for the need to formally control trade, preferring instead to fill his own purse with the taxes that would be paid by more honest merchants. -10% agricultural output, -20% trade income
Sybarite Connoisseur He enjoys life's little luxuries, and if these cost money, that's just too bad - regardless of whose money is actually being spent! -10% agricultural output, -10% trade income
Pleasure Seeker Life's more expensive luxuries - the best of everything - are important to him, and if these are expensive, that's hardly his problem! -15% agricultural output, -15% trade income
Voluptuary His existence is largely given over to the pursuit of his personal pleasures. There are few limits on the amount of money he will spend in this pursuit. -20% agricultural output, -20% trade income
Utter Sybarite His quest for luxury, pleasure and sensual gratification drives his entire being. Only the very best, at whatever price, will do for his refined - or jaded - tastes. -25% agricultural output, -25% trade income
Nepotist Family Favorites While pretending that he chooses servants and aides by merit, he favours relatives on every possible occasion. Their poor abilities are less important to him than kinship. -20% agricultural output, -10% trade income
Family Above All He shows loyalty to his family at all times. He gives them employment even when it is obvious that they are without talent and actually harmful. -20% agricultural output, -10% trade income
Art Lover Artistic Leanings While he recognizes that art is worthwhile, his tastes are not yet fully defined. He is confident when commissioning new works for his enjoyment. -5% agricultural output, -5% trade income
Art Lover He believes that Great Art is worthy of support and encouragement wherever it is found. He has the confidence to spend money well, on the work of the very best artists. -10% agricultural output, -10% trade income
Artistic Temperament While he would never publicly admit to it, his tastes in art are refined and precise. This interest is an expensive obsession. -20% agricultural output, -20% trade income
Connoisseur of Art He has a finely developed taste in artwork, sculpture and architecture, and this helps encourage artists and artisans achieve truly great works. -20% agricultural output, -20% trade income
Church Lover Religious Leanings He has deep religious feelings that inform his every decision, regardless of whether or not the matter in hand is one of faith. -10% agricultural output, -10% trade income
Man of Heartfelt Faith His religion is important to him, perhaps more important than any secular duty, and properly takes precedence over other matters. -10% agricultural output, -10% trade income
Deep Religious Urges His religious leanings are central to his character, and his faith leads him to support (financially and practically) religious authorities at all times. -15% agricultural output, -15% trade income
Man of Abiding Belief Faith in God is a central feature of his life, and this informs his every choice. All other matters are secondary to his proper desire to help and support religious authorities. -15% agricultural output, -15% trade income
Religious Compulsions His Faith is the overwhelming centre of his life. He has a driven need to support his beliefs in financial and practical ways, no matter what the cost. -20% agricultural output, -20% trade income
Man of Deep Devotion His deep faith in the rightness of religious authority has no boundaries. Quite rightly, it guides and moulds his every action, making him regard secular matters with proper disdain. -20% agricultural output, -20% trade income
Philanthropist Publicly Generous He has the occasional desire to help his fellow man, always providing that his fellow man is worthy of the help! -5% agricultural output, -5% trade income
Compulsively Charitable He has a deep need to do good works. Often this need overrides financial reality, and causes problems. -10% agricultural output, -10% trade income
Generous To A Fault His generosity towards his fellow human beings has few bounds, and his natural nobility of spirit further encourages his charity. -10% agricultural output, -10% trade income
Stupidly Charitable His need to do good works is a compulsion, and one that allows scant attention to fiscal reality! -20% agricultural output, -20% trade income
Remarkably Generous His good works are legendary and his charitable nature makes him carry all such projects to a conclusion, regardless of petty matters like cost! -20% agricultural output, -20% trade income
Philosopher Philosophically Inclined He has an interest in matters of philosophy, and a desire to apply classical, rational ideas to all things. -5% agricultural output, -5% trade income
Philosophical Bent His interests in philosophy go beyond the merely casual. He has studied, and now applies the fruits of his abstract thinking to his practical duties. -10% agricultural output, -10% trade income
Deep Thinker His is a more than passing acquaintance with the works of classical scholars, making him a properly educated, if sometimes impractical man. -10% agricultural output, -10% trade income
Head In The Clouds His abiding and excessive interest in classical scholarship leads him to neglect his day-to-day duties. -20% agricultural output, -20% trade income
Natural Philosopher His understanding of classical scholarship and current philosophical discussions is superb. His learning is exceptional, if sometimes impractical to his less erudite contemporaries! -20% agricultural output, -20% trade income
Monopolist Exclusive Trader He has a desire to be the best, if not only with mercantile power where he holds authority. Others wishing to trade are discouraged by whatever means necessary. -20% trade income
Dominant Trader He has a desire to be the sole trading power in his domain. No competitors can be allowed to flourish. -30% trade income
Monopoly Trader His need to completely dominate and control all trade is absolute. As far as he is concerned, no one else can be allowed to succeed in a trading enterprise. -40% trade income
Gambler Gambler He enjoys gambling, and will wager on the outcome of almost any chance event. For him, the money at stake is less important than the thrill. -10% agricultural output, -10% trade income
Secret Gambler His gambling is getting out of hand, although so far he has managed to hide this from others. Few wagers are too trivial or stakes too large for him to resist. -15% agricultural output, -15% trade income
Heavy Gambler Gambling is an obsession for this man. He enjoys staking large sums of money - from whatever source - in games of chance. Winning is an occasional pleasure for him. -15% agricultural output, -15% trade income
Compulsive Gambler Although he manages to keep it quiet, his gambling is completely out of hand. Any money to which he has access will be rashly gambled away. -20% agricultural output, -20% trade income
Degenerate Gambler He will wager on anything. Winning is secondary to the thrill of betting, although there is always the chance that this time he will win... -20% agricultural output, -20% trade income
Corruption Administratively Greedy When he is involved in any activity, money usually changes hands and often ends up in his purse. -10% agricultural output, -10% trade income
Corrupt He has a certain flexibility, and often accepts small bribes to speed up the carrying out of his duties. -10% agricultural output, -10% trade income
Properly Greased Palms His attitude to his duties is simple: little will happen without the proper payments to grease the wheels of administration. -15% agricultural output, -15% trade income
Foully Corrupt He sees corruption as a necessary evil, and forces himself to accept bribes when carrying out duties he should be doing anyway. He does little without an extra payment from somebody. -15% agricultural output, -15% trade income
Venal He sees money, especially other people's money, as the essential lubricant in getting things done. Wealth rightly flows into his purse merely for carrying out his duties. -20% agricultural output, -20% trade income
Utterly Corrupt He sees extra payments for doing his duties as his proper right and due for the responsibility he carries. He will do nothing without money going into his purse. -20% agricultural output, -20% trade income
Zealot Fervent He applies religious doctrine to the way he lives his life and the way he governs. +1 piety, +10% zeal when governing
Zealot He follows religious doctrine to the letter, and encourages those under his control to do likewise. +20% zeal when governing
True Zealot He follows religious doctrine to the letter, and uses his position to force others to do likewise. +30% zeal when governing
Secret Fanatic He follows religious doctrine to the letter, and when governing secretly misuses his position to eliminate heretics. +30% zeal when governing
Fanatic He follows religious doctrine to the letter, arresting and executing any he judges to be heretics. +40% zeal when governing, +1 dread
Pious Believer He is a true believer. +1 piety
Devout He is a devout believer, and acts in accordance with his beliefs. +2 piety
Pious He applies his strong religious principles to everything he does. +3 piety
Truly Pious He applies his strong religious principles to everything he does, and surrounds himself with like-minded people. +4 piety
Smart Talker Eloquent He has a gift for being able to talk himself out of any difficulty, making it hard to fault his religious views, and making him a persuasive administrator. +1 piety, +1 acumen
Most Eloquent He has a gift for being able to talk himself out of any difficulty, making it almost impossible to fault his religious views, and making him a most persuasive administrator. +2 piety, +2 acumen
Blackmailer Secret Blackmailer He has a habit of using blackmail against his political enemies. Only the victims are aware of this, and they're not talking.
Blackmailer He has been caught blackmailing a senior official, and fined a large sum. He is most unhappy about this and seeks revenge. -3 loyalty
Heretic Secret Heretic He is a committed heretic, but has managed to conceal this so far.
Heretic It has become widely know that he is a heretic. -5 piety
Atheist Secret Atheist He just does not believe. He has succeeded in hiding it so far, but his passion for rational debate puts him in danger.
Atheist He has been exposed as a non-believer in a world ruled by the devout and faithful. It will be hard for him to survive. -8 piety
Honest Honest He is basically an honest man. +1 loyalty
Very Honest He is an honest man, and this makes him a popular leader. +1 loyalty, +1 morale
Most Honest He values honesty above all else, making him a popular leader, but he has scruples when it comes to business matters. +2 loyalty, +1 morale, -1 acumen
Loyal Loyal His natural instinct is to be loyal. +1 loyalty
Very Loyal He is very loyal, putting duty before personal gain. +2 loyalty
Most Loyal He values loyalty above all else, but can be violently intolerant of lack of loyalty in others. +3 loyalty, +1 dread
Educated Educated He has a good education, having a basic understanding of philosophy, theology, and the classics. +1 acumen
Well Educated His good education makes him open-minded and adaptable. +1 acumen, +1 command
Highly Educated His excellent education makes him a good administrator and a fine leader, but he questions things just a little too much. +1 acumen, +1 command, -1 piety
Charity Charitable He believes it is his duty to make some effort to help the poor. +10 Happiness
Very Charitable He devotes some of his wealth to helping the poor. +10 Happiness, +1 piety
Most Charitable He devotes a large portion of his wealth to good works, and encourages others to do similarly. +20 Happiness, +1 piety
Drunk Drinker He enjoys drinking slightly more than is prudent. Most things can wait until he sobers up, but battles cannot... -1 command
Often Drunk He drinks too much and is often incoherent with drink, thus neglecting his duties. -1 command, -1 acumen
Always Drunk He drinks constantly and is very often drunk. Needless to say, this affects his ability to command. -2 command, -1 acumen
Alcoholic He engages in epic bouts of drinking lasting days at a time, punctuated by deep depressions and sudden violence. -3 command, -2 acumen, +1 dread
Severe Alcoholic He is a legendary drunk, and his retainers now perform the majority of his duties. -2 command, -2 acumen, -10 health
Drinking Himself To Death He is mostly bedridden, but occasionally his retainers strap him to a horse and lead him out. His retainers are fairly competent now at making decisions for him. -20 health
Gluttony Hedonist He devotes much of his time to good food and other pleasures of the flesh. He is a little overweight. -1 valour
Sybarite He enjoys luxury. Good food, fine wine, and fairly outrageous displays of wealth take their toll on his fitness. -2 valour
Secret Gluttony He secretly binges on luxury foods, spending vast fortunes on rare delicacies while his peasants starve. He is becoming vastly overweight, which seriously affects his combat ability. -3 valour
Gluttony He binges on luxury foods, spending vast fortunes on rare delicacies and huge feasts, while his peasants starve. They resent this greatly. He is so overweight he can hardly mount his horse. -4 valour, -10 Happiness
Avarice Materialistic He is motivated by material wealth, spending much of his efforts on acquiring more of it. +1 acumen
Greed His desire for wealth makes him an unpopular master, as he squeezes every last florin out of his lands. +1 acumen, -10 Happiness
Secret Avarice In his endless quest for riches, he secretly engages in complex plots to divest his subordinates of some of their wealth. Some would call what he does fraud. +2 acumen, -10 Happiness
Avarice His various dubious enterprises to make money at the expense of his subordinates have been exposed. +2 acumen, -40 Happiness
Envy Ambitious He seeks power and glory, and focuses much effort on political intrigue to achieve this. +1 dread, -1 loyalty
Secret Envy He so passionately wants power and glory, he cannot stand to see others enjoying it. He secretly engages spies and assassins to plot against them. +1 dread, -2 loyalty
Envy He so passionately wants power and glory, he cannot stand to see others enjoying it. He has been caught engaging spies and assassins to plot against them. +2 dread, -3 loyalty
Lust Secret Perversion His preference is for young boys rather than young women. He has managed to keep this a secret so far.
Perversion His preference for young boys rather than young women has been exposed. -4 piety
Secret Adultery He has been having an adulterous affair with another noble's wife. They have been fortunate to keep this secret so far.
Adultery Rumours have spread about his adulterous affair with another noble's wife. -2 piety
Pride Secret Pride He cannot admit being wrong, and has killed members of his staff who had the talent to prove him wrong. This trait does, however, give him great confidence in personal combat. -1 command, +3 valour
Pride His habit of killing staff members who prove him wrong is now widely known, and so he finds it impossible to get anyone to serve him. However, his legendary pride does make him formidable in combat. -2 command, -2 acumen, +3 valour
Sloth Lazy He suffers from sloth, finding it difficult to attend to his duties. -1 command, -1 acumen
Very Lazy He is a master of sloth and procrastination, being most creative in devising excuses for putting off hard work. -2 command, -2 acumen
Anger Irritable He is quick to anger, and slow to forget a grudge. +1 dread
Argumentative He argues fiercely, often shouting wildly. His anger is swift, simmers briefly, and then pours out in a torrent of violence. This can be useful on the battlefield. +1 dread, +2 valour
Secret Bad Temper He cannot control his temper. More than once a minor argument has ended with the red mist descending and his opponent moments later lying on the floor in a pool of his own blood. So far such incidents have been hushed up. +1 dread, +2 valour
Murderous Temper His murderous temper has been exposed. He could not cover up the death of an unarmed holy man who disagreed with his choice of wine with the cheese course. +2 dread, -2 piety
Incest Secret Incest He has an incestuous relationship with his daughter. If this were to become known the pious would be outraged.
Incest He has an incestuous relationship with his daughter and this has become public knowledge. The pious are outraged with this and have demanded that action be taken. -5 piety
Secret Incest He has an incestuous relationship with his sister. If this were to become known the pious would be outraged.
Incest He has an incestuous relationship with his sister and this has become public knowledge. The pious are outraged with this and have demanded that action be taken. -5 piety
Super Loyal Assured Loyalty His acquital on charges of treason have made this man keen to show his faithfulness to his faction. +1 loyalty
Guaranteed Loyalty Perhaps it was a flirtation with treason that has made this man realise that his true worth lies in fidelity. +2 loyalty
Extreme Loyalty Accusations of treason have left this man with the desire to prove himself more loyal than anyone else. +3 loyalty

Credits

Vice and Virtue text description is from "Medieval - Total War\Loc\Eng\EVENTS.TXT". Effects are from this file as well, or from the BradyGames' Medieval Total War: Official Strategy Guide (ISBN 0-7440-0182-X).



Needs contributions on causes of VnVs.

TBD - does this need to be broken out better? At edit, Wiki says it might be too big for some browsers.