MTW Vices and Virtues

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Revision as of 03:57, 18 May 2008 by Drone (talk) (Initial revision)
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Vices and Virtues are given to individuals either randomly or from action by the general or governor.

Vice and Virtue Lines

  • Mighty Warrior
  • Fearsome
  • Killer
  • Scarred
  • Reluctant
  • Ran Away
  • Captured
  • Paranoid A
  • Paranoid B
  • Paranoid C
  • Paranoid D
  • Hard To Kill
  • Counterspy
  • Attacker
  • Defender
  • Sieger
  • Siege Defender
  • Against Odds Attack
  • Against Odds Defense
  • Bad Attacker
  • Bad Defender
  • Bad Sieger
  • Bad Siege Defender
  • Bad Against Odds Attack
  • Bad Against Odds Defense
  • Retreater
  • Vaccilator
  • Prisoner Killer
  • Butcher
  • Merciful
  • Rebel Killer
  • Tyrant
  • Lawman
  • Unbribable
  • Money Grabber
  • Builder King
  • Builder
  • Farmer King
  • Farmer
  • Bad Farmer
  • Trader King
  • Trader
  • Embezzler
  • Brigand
  • Smuggler
  • Sybarite
  • Nepotist
  • Art Lover
  • Church Lover
  • Philanthropist
  • Philosopher
  • Monopolist
  • Gambler
  • Corruption
  • Zealot
  • Pious
  • Smart Talker
  • Blackmailer
  • Heretic
  • Atheist
  • Honest
  • Loyal
  • Educated
  • Charitable
  • Drunk
  • Gluttony
  • Avarice
  • Envy
  • Lust
  • Pride
  • Sloth
  • Anger
  • Incest
  • Super Loyal

TBD - need to figure out how to represent the VnV lines and effects. VnVs are described in "Medieval - Total War\Loc\Eng\EVENTS.TXT".