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Thread: AI attack each other?

  1. #1

    Default AI attack each other?

    does this mod help with the AIs focus on the play and how they only attack the player sometimes...

  2. #2
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: AI attack each other?

    The AI factions generally won't gang up on you unless your reputation is indeed despicable, but same applies to other AI factions.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  3. #3

    Default Re: AI attack each other?

    no its just that I started a game this morning (unmodded) and factions go across the world just to attack me (even though say I have a ful army in a city) when there are plenty of empty rebel towns along the way, Im just tired of it and looking for an AI that will make it stop.

  4. #4
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: AI attack each other?

    Hmmm I think they won't all attack you just like that in this mod, at least they don't tend to do that to me when I am testing.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  5. #5

    Default Re: AI attack each other?

    also can the AI handle the mongols on their own with this or do they need my help?

    An example of my story before...I started a campaign with spain and on turn 4 sicily comes to attack my highly guarded city, even though passed like 3 african rebels

  6. #6

    Default Re: AI attack each other?

    ok I just downloaded and installed your mod...how can I tell its working?

  7. #7
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: AI attack each other?

    Quote Originally Posted by soulbreaker360
    also can the AI handle the mongols on their own with this or do they need my help?

    An example of my story before...I started a campaign with spain and on turn 4 sicily comes to attack my highly guarded city, even though passed like 3 african rebels
    Whether the AI can handle them on their own depends on whether they are left alone or been constantly at war. Sometimes it can handle it relatively well, although not fend off the mongols completely, other times it gets gobbled up rather quickly. As per my .91 changelog, I made some changes to AI but haven't gotten around to testing that far. In 0.9, the mongols were active and moving around rather than become idle or wander aimlessly, but I cannot promise that this is still the case in 0.91. I'm about to start working on this again though, so in the next few days I'll likely know.

    As for AI randomly blockading ports and invading the same province over and over, I've toned that down a lot, but there may be rare instances where this still happens and I haven't completely removed it (because otherwise the AI in general will become very docile if it cannot navally invade).

    As for telling whether the mod works for your or not, you can check the stats on say general's bodyguards. If the european ones have 6 charge, you got it working. If they got 8 charge, it isn't working. If it isn't working, please post a screenshot of your m2tw folder and details on how you are running the game.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  8. #8

    Default Re: AI attack each other?

    doesnt work :( ...heres the picture

  9. #9

  10. #10
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: AI attack each other?

    Hmmm I don't see a picture....

    For an example on how it should look like:
    https://forums.totalwar.org/vb/showthread.php?t=99425

    Scroll down to the screenshot I posted there. VanillaMod isn't listed in my tree view there, but it should be where folders like MPC and KOTR are. The VanillaMod-bat and .cfg files should be in the main m2tw folder as per screenshot.

    Also make sure you do have the [feature] part in your cfg

    -------

    [edit]
    OK got your picture now. All looks fine to me. What must be the problem is that your cfg is not having the correct contents. Check you got this on the top of your cfg file:

    [features]
    mod=VanillaMod
    Last edited by FactionHeir; 03-08-2008 at 22:36.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  11. #11

    Default Re: AI attack each other?

    this is my VanillaMod.cfg file, still doesnt work...

    [features]
    mod=VanillaMod

    [audio]
    enable = 1
    master_vol = 100
    music_vol = 60
    provider = Miles Fast 2D Positional Audio
    sfx_vol = 100
    speech_enable = 1
    speech_vol = 100
    sub_faction_accents = 1

    [camera]
    default_in_battle = rts
    move = 50
    restrict = 0
    rotate = 50

    [controls]
    campaign_scroll_max_zoom = 30
    campaign_scroll_min_zoom = 30
    keyset = 0

    [game]
    advanced_stats_always = 0
    advisor_verbosity = 3
    ai_factions = skip
    allusers = 1
    auto_save = 1
    blind_advisor = 0
    campaign_map_game_speed = 99
    campaign_map_speed_up = 0
    campaign_num_time_play = 118
    chat_msg_duration = 10000
    disable_arrow_markers = 0
    disable_events = 0
    english = 0
    event_cutscenes = 1
    fatigue = 1
    first_time_play = 0
    gamespy_save_passwrd = 1
    label_characters = 0
    label_settlements = 1
    micromanage_all_settlements = 1
    morale = 1
    mute_advisor = 0
    no_campaign_battle_time_limit = 0
    pref_factions_played = 4200
    tutorial_battle_played = 0
    tutorial_path = norman_prologue/battle_of_hastings
    unit_size = normal
    unlimited_men_on_battlefield = 0
    use_quickchat = 0

    [hotseat]
    autoresolve_battles = 0
    disable_console = 1
    disable_papal_elections = 0
    save_prefs = 1
    update_ai_camera = 0
    validate_diplomacy = 1

    [network]
    use_ip =
    use_port = 27750

    [ui]
    SA_cards = show
    buttons = show
    full_battle_HUD = 1
    radar = show
    show_tooltips = 1
    unit_cards = show

    [video]
    anisotropic_level = 8
    anti_alias_mode = off
    antialiasing = 0
    assassination_movies = 1
    autodetect = 0
    battle_resolution = 1280 1024
    bloom = 0
    building_detail = low
    campaign_resolution = 1280 1024
    depth_shadows = 0
    depth_shadows_resolution = 0
    effect_quality = high
    event_movies = 1
    gamma = 128
    grass_distance = 75
    ground_buffers_per_node = 4
    ground_cover_buffers_per_node = 4
    infiltration_movies = 1
    model_buffers_per_node = 4
    no_background_fmv = 0
    reflection = 0
    sabotage_movies = 1
    shader = 1
    show_banners = 1
    show_package_litter = 0
    skip_mip_levels = 1
    splashes = 1
    sprite_buffers_per_node = 4
    stencil_shadows = 1
    subtitles = 0
    terrain_quality = custom
    texture_filtering = 2
    unit_detail = high
    vegetation = 1
    vegetation_quality = high
    vsync = 1
    water_buffers_per_node = 4
    widescreen = 0

  12. #12
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: AI attack each other?

    aha found the problem.
    Your cfg file is VanillaMod.cfg.cfg (note your m2twpreference file lacks the extension)
    Rename it to VanillaMod without .cfg
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  13. #13

    Default Re: AI attack each other?

    Works!! your a genius!
    thanks so much!

    now one last question....do I have to open it with the batch file every time?

  14. #14
    Relentless Bughunter Senior Member FactionHeir's Avatar
    Join Date
    Dec 2006
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    Posts
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    Default Re: AI attack each other?

    Yes, you will need to run the batch file each time you want to play with the mod enabled. Running without it will run your normal M2TW installation.

    You can create a shortcut to the batch file on your desktip for ease of use if you like.
    The window the batch file holds open can be closed. I would have coded it that way if I knew what command should be put in there.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

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