And here's a thread for compiling general observations about 1.4. Here's my two cents after 2 hours of gaming today:
1. Is it just me? To me, the cavalry seems to be able to move much smoother (and more coherently) across the battlefield.
2. The main diplo trigger bugs seem to be gone.
3. If you try to blockade a port that has enemy troops in it + try to unload troops nex to that port, your fleet moves a bit and pops up a message "passage blocked". A very nice touch indeed! Congratulations, CA!
4. Missionaries finally matter... A single catholic missonary visiting my Rupert's land converted ALL my protestants and animists to catholic faith in a couple turns... Similarly, my missionary sent back ino the same territory converted it back to protestant faith in 3 turns. I personally like this gameplay adjustment.
In general, so far, I am quite pleasantly surprised...
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