An irregular column to gather up some of the recent events of the Org modding community. Got news? A mod update? Recruiting for your team? Has your mod been overlooked? Send Epistolary Richard, Myrddraal or GiantMonkeyMan a PM to get items included next time or post it below.
Pasha from Ogniem i Mieczem ; Crusader General from The Crusades ; Warg Riders from Lord of the Rings ; Murandian Pikeman from The Wheel of Time
Rome Total War
Modding News Roundup
Sun Stoked!
The summer holidays have been kind to the Rome Total War modding community as dozens of tireless modders have foresworn the delights of sun and sand and stayed labouring before their monitors to bring you this latest deluge of mods. Not only has this last month seen the release of Napoleonic Total War 2 (more on that below) but also the first releases for major modification projects Arthurian Total War set in the dark days of post-Roman Britain and a custom battlepack for Crusader Total War allowing you to command the armies of factions of that bloody period.
Also released, a battle formations mod from Sinuhet which promises to set a new standard for your single player battle clashes and the latest additions to the Extended Greek Mod, Rome Total Gameplay and Europa Barbarorum.
Vive L'Empereur! - Napoleonic Total War 2 released
The original Napoleonic Total War (for Medieval Total War) was one of the community's favourite total conversions. Now, once more, the Lordz modding team take us back to the great wars of Imperial France in their Rome Total War mod - Napoleonic Total War 2!
In development since Rome Total War's very release, this mod includes the work of some of the top talent of the modding scene and it has consistently blown us away with each and every screenshot. This, their first download, includes a detailed historical battle: the Battle of Borodino where Napoleon bested the might of Tsarist Russia. More importantly though, it includes everything you need to start playing Napoleonic Total War 2 online so you can test your mettle against the best of NTW2 fan community - including the developers themselves.
Not content with this, the Lordz are working away on the battle for Waterloo pack which will add British and Prussian forces to online play - and a whisper in the wind tells me a new version of the classic Napoleonic Total War 1 (for Viking Invasion) may also be on the cards.
So, grab that musket and get online!
Medieval 2 Total War modding
As well as enjoying these recent releases, here at the .org we're also deeply involved in investigating ideas for more ways to support the modding community once Medieval 2 Total War is finally in our keyboard-worn fingers. Some innovations have already been rolled out to be tested, but more are still to come. Any thoughts, ideas or comments on what you would like to see for the M2TW modding forums, either PM Epistolary Richard or start a new thread in the forum.
A small thank you to a helpful modder
Makanyane only joined the .org this year, and since then has been very helpful to new modders who want to learn, and experience modders who want to discuss. So thank you Makanyane
New on the Scriptorium:
How To...Create Culture Specific Battering Rams by Seasoned Alcoholic
How To Change Cultures For Any Faction (1.5 and 1.6)(And Others) by The Spartan
Mercenaries mini-guide by Caius Flaminius
A trait (and future ancillary) validator tool by Tamur
Mods Released
For BI 1.6
Arthurian Total War
Total War battles in the Dark Ages of Britain. For more info see their Forge thread.
Crusader Total War Battlepack
Crusader Total War is a Total Conversion for BI, trying to recreate the epic atmosphere of Crusader warfare. It's set in the period between the death of the Byzantine Emperor Alexius I Komnenus(1118), who kept a new Gold Age for the Byzantine Empire, and the fall of Acre in 1291, the last christian city in the Holy Land. This is the v0.6, the battlepack, which includes 19 factions available for use in custom battles.
For RTW 1.5
Napoleonic Total War 2 - The 1812 Borodino Scenario
The first long-awaited release from the Lordz NTW2 team. This pack includes not only the detailed Borodino historical battle between the French & Russians, but also everything you need to get playing online.
Extended Greek Mod 4.1.0
The latest version of Dimebagho's longstanding Greek expansion mod.
Sinuhet's AI Battle Formations
Described as representing the third generation of battle formation modifications allowing more detailed control and greater AI cohesion throughout. We bid a warm welcome to this first .org posting of one of the game's foremost formation modders.
Mercenary Add-On pack
Additional mercenary pools and more for your vanilla game.
Rome Total Gameplay Unified Rome
A submod of Rome Total Gameplay that allows the game to be played with a single Roman faction.
For RTW 1.2
Europa Barbarorum
New releases this month in the shape of a modified Roman User Interface and the Magnesia Historical Battle.
Mod Previews and Updates:
Europa Barbarorum - Second music preview
The Crusades - latest screenshots
Authurian Total War - Release date
Wheel of Time - unit preview
Lord of the Rings previews - a-c, d
Paeninsula Italica - faction & unit previews
Mod Recruitment
Modding in a team can be an awesome, exciting experience allowing its members to develop a mod far greater than the sum of those it could individually.
The brightest, most innovative mods today are being produced by teams of modders - each working and developing in their own specialities – even where a mod is particular brainchild of a solo modder, they will often want help in specific areas or through lack of time. Teams can be great places to learn skills from the masters of the field, get to know new people and make those vital contacts with modders who you can then interest in your own modding ideas.
If you're keen to work with any mod team just contact their leader and see if you can help out.
Hegemonia City States
Hegemonia City States is a complete mod of RTW based on BI 1.6. The mod is dedicated to Hellenic history and the wars of the Hellenic regions from late 6th century BC up to the Peloponnesian wars. You may well have seen one of more than a dozen previews that they've posted here on the Mod Discussion forum.
After months in development they reported that they are reaching the final stages before release, however they still need help - particular from any experienced scripters or anyone who might be interested in making creative unit descriptions. PM ozz or post in their forums. You can find out more about Hegemonia City States on their website and forum.
**********Are you a modeller?*********
There is a huge shortage of modellers within the community and virtually every mod team desperately needs more (or even one!) as modelling is required to make any significant changes to units within the game. If you are a competent modeller you would be welcome in pretty much any project in which you had an interest, and you would be able to make sure that any personal project of your own could be completed and fail because of this lack.
The community strongly encourages everyone able to take an interest in modelling and you'll find several guides available to help on the Scriptorium.
The only programme currently able to create models for RTW is 3DSmax, however it is $$$ :(. A free 30 day download is available - however that's not nearly enough time to get useful results. You can extend the length of your trial by uninstalling it when not in use. Also, there are means by which models can be converted from the now-unavailable Gmax into 3DSMax, so if one team member has 3DSmax he can convert models from several different team members.
Previous Modding Roundups
10 August - Anniversary of the Treaty of Sèvres
10 July - Bahamian Independence Day
1 May - Festival of Beltane
6 April - Thailand Chakri Day
3 March - Hina Matsuri 'The Dolls Festival'
2 February 2006 – Groundhog Day
5 January 2006 – Twelfth Night
4 December – Mexico Day of Artisans
1 November 2005 - All Hallows Day
Bookmarks