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Thread: MTW2 Multiplayer Campaign

  1. #31
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    No need for the control command. Just end turn and it brings up the next faction in line (or rather their confirmation screen, so the previous player won't see their stuff)
    Want gunpowder, mongols, and timurids to appear when YOU do?
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  2. #32
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    but if i'm correct, you can't save in that waiting screen.
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  3. #33

    Default Re: MTW2 Multiplayer Campaign

    The console is disabled in hotseat mode. No commands can be executed.

  4. #34
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    but if u cant save at the waiting screen, all of this is irrelevant. does it autosave on that screen? maybe that would change everything.
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  5. #35
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    It probably does, as the game normally autosaves at end and start of turn. Worth checking out.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  6. #36
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    i guess u could just rename autosaves from my computer, and it wouldnt be an issue then. when are we starting?
    The late Emperor Peter von Kastilien the Tyrant, Lamm der Wahrheit.

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  7. #37
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    If I figure out how the Hot seat works I'd play as HRE.
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  8. #38

    Default Re: MTW2 Multiplayer Campaign

    This is what you have to do, Ichigo.

    From Shoot Me_I Explode's earlier post:

    "I believe you just have to copy and past the following lines into your medieval2.preference file, I put it at the top of the file.

    [multiplayer]
    playable = true
    hotseat_turns = true
    hotseat_scroll = false
    hotseat_autoresolve_battles = 0
    hotseat_disable_console = 0
    hotseat_disable_papal_elections = 0
    hotseat_save_prefs = 0
    hotseat_update_ai_camera = 0
    hotseat_validate_diplomacy = 1"

    I've done some testing, and diplomacy in game is great. You send a diplomat/princess to another faction(just like in a normal campaign), and you can make an offer. When it's that faction's turn, they get to accept/decline/put forward a counter offer.

    Any more questions, just ask away.

    I urge everyone to heat things up in the diplomacy thread, as the game will start in 24 hours.

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  9. #39
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Ignoramus:
    I would set disable_console to 1 so it cannot be used during the game. We won't need it.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  10. #40

    Default Re: MTW2 Multiplayer Campaign

    Hotseat automatically disables the console, I think.

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  11. #41
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    It doesn't, unless you set it in the preference. Tried it before.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  12. #42
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    but in the preference the list of codes u get when surfin the net is usually having console disabled
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  13. #43
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Do I make another file to paste that in or is there already a file?
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  14. #44
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    medieval.preference.cfg in the main medieval 2 total war folder
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  15. #45

    Default Re: MTW2 Multiplayer Campaign

    You paste it at the top in your medieval2.preference.cfg file.

    Like this:

    [multiplayer]
    playable = true
    hotseat_turns = true
    hotseat_scroll = false
    hotseat_autoresolve_battles = 0
    hotseat_disable_console = 0
    hotseat_disable_papal_elections = 0
    hotseat_save_prefs = 0
    hotseat_update_ai_camera = 0
    hotseat_validate_diplomacy = 1


    [audio]
    enable = 1
    master_vol = 100
    music_vol = 60
    provider = Miles Fast 2D Positional Audio
    sfx_vol = 100
    speech_enable = 1
    speech_vol = 100
    sub_faction_accents = 1

    [camera]
    default_in_battle = rts
    move = 50
    restrict = 1
    rotate = 50

    [controls]
    campaign_scroll_max_zoom = 30
    campaign_scroll_min_zoom = 30
    keyset = 0

    [game]
    advanced_stats_always = 0
    advisor_verbosity = 3
    ai_factions = follow
    allusers = 1
    auto_save = 1
    blind_advisor = 0
    campaign_map_game_speed = 99
    campaign_map_speed_up = 0
    campaign_num_time_play = 108
    chat_msg_duration = 10000
    disable_arrow_markers = 1
    disable_events = 0
    english = 0
    event_cutscenes = 1
    fatigue = 1
    first_time_play = 0
    gamespy_save_passwrd = 1
    label_characters = 0
    label_settlements = 1
    micromanage_all_settlements = 1
    morale = 1
    mute_advisor = 0
    no_campaign_battle_time_limit = 0
    pref_factions_played = 16639
    tutorial_battle_played = 0
    tutorial_path = norman_prologue/battle_of_hastings
    unit_size = large
    unlimited_men_on_battlefield = 0
    use_quickchat = 0

    [hotseat]
    autoresolve_battles = 1
    disable_console = 1
    disable_papal_elections = 1
    save_prefs = 1
    update_ai_camera = 0
    validate_diplomacy = 1

    [network]
    use_ip =
    use_port = 27750

    [ui]
    SA_cards = show
    buttons = show
    full_battle_HUD = 1
    radar = show
    show_tooltips = 1
    unit_cards = show

    [video]
    anisotropic_level = 4
    anti_alias_mode = off
    antialiasing = 0
    assassination_movies = 1
    autodetect = 0
    battle_resolution = 1680 1050
    bloom = 1
    building_detail = high
    campaign_resolution = 1680 1050
    depth_shadows = 2
    depth_shadows_resolution = 2
    effect_quality = high
    event_movies = 1
    gamma = 128
    grass_distance = 75
    ground_buffers_per_node = 4
    ground_cover_buffers_per_node = 4
    infiltration_movies = 1
    model_buffers_per_node = 4
    no_background_fmv = 0
    reflection = 1
    sabotage_movies = 1
    shader = 2
    show_banners = 1
    show_package_litter = 1
    skip_mip_levels = 1
    splashes = 1
    sprite_buffers_per_node = 4
    stencil_shadows = 1
    subtitles = 0
    terrain_quality = custom
    texture_filtering = 2
    unit_detail = high
    vegetation = 1
    vegetation_quality = high
    vsync = 1
    water_buffers_per_node = 4
    widescreen = 1

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  16. #46

    Default Re: MTW2 Multiplayer Campaign

    Wait, can you only run one Hotseat game at once? I already have a test one going, and I can't start another one.

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  17. #47
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    the code eliminates itself when u close the game - u have to put it back in again to start another.
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  18. #48
    Member Member Ferret's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    can I be Russia or is it too late?

  19. #49
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Or better make the pref file read-only. That's what I have to do to keep errorlogs.

    As for the code:

    [multiplayer]
    playable = true
    hotseat_turns = true
    hotseat_scroll = false
    hotseat_autoresolve_battles = 0
    hotseat_disable_console = 1
    hotseat_disable_papal_elections = 0
    hotseat_save_prefs = 0
    hotseat_update_ai_camera = 0
    hotseat_validate_diplomacy = 1

    Note the change from 0 to 1. This eliminates the console during hotseat play and thus any backdoors.
    Last edited by FactionHeir; 08-13-2007 at 14:43.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  20. #50
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    so now, we dont autoresolve battles, console is disabled, papal elections are enabled?

    actually, u enabled console. when its at 0 its true.
    Last edited by gibsonsg91921; 08-13-2007 at 14:59.
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  21. #51
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Er no, when its at 1 it is disabled.
    The autoresolve = 0 was set by Ignoramus. Me thinks putting it at 1 forces autoresolve while at 0 I think it lets you choose or so.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  22. #52
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    I'm gonna have to drop out of this I'm going to my mother's for week or so and I won't be able to play. Sorry.
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  23. #53

    Default Re: MTW2 Multiplayer Campaign

    Bob_the_great: Yes, you're welcome to take Russia.

    Ichigo: It's alright, we'll put you last on the play order, which means that your turn probably won't have come up in a week's time.

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  24. #54

    Default Re: MTW2 Multiplayer Campaign

    I though the play order is determined by the order the fractions appear ingame to chose.

  25. #55
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Quote Originally Posted by Ignoramus
    Bob_the_great: Yes, you're welcome to take Russia.

    Ichigo: It's alright, we'll put you last on the play order, which means that your turn probably won't have come up in a week's time.
    Oh alright Ignoramus. Thanks
    Quote Originally Posted by Sooh View Post
    I wonder if I can make Csargo cry harder by doing everyone but his ISO.

  26. #56
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    yeah u cant do anything about the order
    The late Emperor Peter von Kastilien the Tyrant, Lamm der Wahrheit.

    Join Capo de Tutti Capi II! It's totally amazing!

  27. #57

    Default Re: MTW2 Multiplayer Campaign

    You can by rearranging them in the descr.stat folder.

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  28. #58
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    Speaking of which, maybe its a good idea to give the AI extra florins per turn.
    Kings purse of 6000 for AI factions makes them not too rich but challenging early on, although they do run out after 50 or so turns.
    Want gunpowder, mongols, and timurids to appear when YOU do?
    Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
    Click here to read the solution
    Annoyed at laggy battles? Check this thread out for your performance needs
    Got low fps during siege battles in particular? This tutorial is for you
    Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
    Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)

  29. #59

    Default Re: MTW2 Multiplayer Campaign

    If you could test several things, FH, that would be very helpful.

    Can you test:

    1.) Whether you can change the play order of factions.
    2.) The best Hotseat settings for our campaign.
    3.) The best AI boosts.
    4.) The way diplomacy works.

    Thanks.

    Oh, and can you only have one Hotseat going at once, because I can't start another one.

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  30. #60
    Peter von Kastilien - RIP Member gibsonsg91921's Avatar
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    Default Re: MTW2 Multiplayer Campaign

    oo thats clever i didnt think of that

    and u can have more than one cuz i have several
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    Join Capo de Tutti Capi II! It's totally amazing!

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