What can I say? When it comes to MTW, we're a pretty rabid lot.
Interesting; I wasn't aware of that. I'd not played Medieval 2 enough to have made that discovery (and am thus even more glad that I never picked it up). Does weather have any effect on battles at all then?
In fairness, I have to say I'm not sure the diplomacy in MTW is really that much better -- and even if it is, I think it's more because of a happy coincidence than by actual design. Alliances and peace treaties in MTW are still broken for the flimsiest of reasons/excuses....and usually it ends up being to the detriment of the AI-controlled faction.
As for the coalitions in MTW, I agree they're a nice effect. Even with coalitions, however, there's a bit of a problem: They tend to wait too long to attack the larger faction, particularly if the larger faction is myself. By the time a coalition actually gets around to ganging up on me, they're often too weak to have any real chance of winning. That said, I still appreciate the feature. It makes a certain amount of sense that smaller factions would band together against a larger, more powerful one. I also like that coalitions will beat up on the "Big Guy" regardless of whether the superpower in question is controlled by the human or AI -- I've been part of a coalition almost as often as I've been the Big Guy.
You've highlighted one of the things that bothers me most about combat in Rome and M2TW: it's far too short. I don't think I ever had a battle in either of those games last more than 10 minutes or so. That's hardly enough time to maneuver around or use actual tactics! Yet another reason MTW and Shogun will always be superior.
Indeed. Relatively speaking, there's very few games out there that have this kind of longevity. I feel very fortunate that MTW is one of them.
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