Log in

View Full Version : Changing existing units



Lord_Megahertz
04-22-2008, 06:02
Hey people.:beam: How do you change existing units in RTW v.1.5? For example giving Briton Woad Warriors javelins a la EB:help: (most barbarian units being able to skirmish in EB). I have experimented with this in the edu file. I gave Round shield cavalry pilums, but it CTDed right before they threw them. I them gave sacred band pikemen slings. No CTD, but they wouldn't throw any rocks, they would just look like they were taunting the enemy.

Spartan198
04-23-2008, 21:24
Hey people.:beam: How do you change existing units in RTW v.1.5? For example giving Briton Woad Warriors javelins a la EB:help: (most barbarian units being able to skirmish in EB). I have experimented with this in the edu file. I gave Round shield cavalry pilums, but it CTDed right before they threw them. I them gave sacred band pikemen slings. No CTD, but they wouldn't throw any rocks, they would just look like they were taunting the enemy.
Paste your modified EDU file entries for the two units here as they currently are and let me see them,then I can better assess them and try to establish the problem.

Squid
04-23-2008, 22:31
Did you change the models to match what you wanted the units to be able to do?
Did you change/add animations to reflect that the units are doing different things now?

Lord_Megahertz
04-24-2008, 00:40
All I changed was the edu file's primary and secondary attack things, I didn't touch anything else.

Aradan
04-24-2008, 01:22
You will also need to change the unit models to refelct their new abilities and also assign them proper skeletons.

Lord_Megahertz
04-24-2008, 03:07
Oh, so it isn't just a small edu file adjustment. Rats!:furious3: