View Full Version : Diablo 3
TevashSzat
06-16-2008, 21:37
Well, at this point, Diablo 3 has not been officially announced, but there has been lots of evidence that supports its current development by the company.
There is also rumors that it might be officially announced on June 28th in Paris.
Here are some links Diablo 3 History (http://www.diabloii.net/wiki/Diablo_3) Diabloii.Net Diablo 3 Forum (http://forums.diabloii.net/forumdisplay.php?f=121)
I really think that this might be it since Blizzard has already made or is officially making sequels or spiritual ones at least to its Starcraft and Warcraft franchises leaving just Diablo left of the three powerhouses.
Edit:
Okay...I was really stupid and posted this in the Gameroom. Could a moderator please move this to the Arena?
Tratorix
06-16-2008, 21:40
Shouldn't this be in the arena? :juggle2:
Sarathos
06-17-2008, 08:25
Shouldn't this be in the arena?
Yeah....Now you see if I was a Moderator....
pevergreen
06-17-2008, 11:23
I believe it was, in a roundabout way. More confirmation will come soon, I am sure.
I hope it keeps true to D2 though, I love that game.
Crandaeolon
06-17-2008, 12:35
I really hope D3 retains the Hardcore mode (option at character creation to make death permanent.) However, there are a lot of mechanics in D2 that are just outdated. Rigid skill trees, potion guzzling need to be revamped. More active approach to combat - less auto-attacking, more skill use with a wider variety and amount of viable skills. Some limits to Town Portals (no TP's during boss fights like in Titan Quest, or boss "reset" like in the Ancients battle) and teleportation.
By the way, D2 ladders are reset today. Tempting... very tempting... ~:)
It also sounds like it's going to be an MMO. Blarg, that killed it for me. :no: :shame:
It also sounds like it's going to be an MMO. Blarg, that killed it for me. :no: :shame:
I will also be disappointed if it's an MMO. I understand that MMOs are big money makers now (when they are successful) but I don't have enough time for them and I miss Blizzard games. They know how to make a good, entertaining product that's polished, balanced, and largely bug-free.
TevashSzat
06-17-2008, 15:08
It also sounds like it's going to be an MMO. Blarg, that killed it for me. :no: :shame:
Well, that would kind of kill it for me, but I highly doubt Blizzard will do so. They already have WoW and creating another extremely polished MMORPG will just compete with WoW and potentially decrease the number of people playing it.
That being said, Battle.net will probably still be a huge attraction of the game. For Diablo II and its expansion, playing it through single player was fine and you could have alot of fun, but you could never get any of the really awesome stuff or PvP unless you go onto B.net. Essentially, DII was sort of like a MMORPG. Even now basically a decade after its release, there are still plenty of people playing it online.
Crandaeolon
06-17-2008, 15:30
It also sounds like it's going to be an MMO.
Uhuh. Source?
Nothing I've seen so far points in the direction of an MMO. A more believable direction would be similar to Starcraft 2 - basically a rehash of the original game with some modernised elements.
God, I hope it won't be MMO. It's one of the few genres of games I really can't see the point of. The whole point of Diablo was mindless rapid-clicking choppy fun you could play for an hour or two evey now and then when you were bored of proper games and just wanted to do some mindless killing, not a game requiring a monthly subscription fee and an investment of hundreds of hours to get anywhere. It was an RPG-lite for those of us who can't really be bothered with the effort required to play a proper RPG.
pevergreen
06-18-2008, 16:59
God, I hope it won't be MMO. It's one of the few genres of games I really can't see the point of. The whole point of Diablo was mindless rapid-clicking choppy fun you could play for an hour or two evey now and then when you were bored of proper games and just wanted to do some mindless killing, not a game requiring a monthly subscription fee and an investment of hundreds of hours to get anywhere. It was an RPG-lite for those of us who can't really be bothered with the effort required to play a proper RPG.
And thats why I love it!
Veho Nex
06-24-2008, 21:53
http://www.pcgames.de/aid,638143/Erster_Diablo-3-Trailer_erschienen
Real or fake guyz?
FactionHeir
06-24-2008, 21:54
The comments box suggests its fake.
Veho Nex
06-24-2008, 23:24
I cant read German... So I couldnt tell... any ways would be cool if it was real... cause that kinda looked cool
TevashSzat
06-25-2008, 14:34
Well, something is going to get announced.
Get over to blizzard.com and there is a splash screen which is similar to what happened right before Starcraft 2 is announced.
Right now it is not known whether Blizzard will be anouncing the already accepted WoW expansion the Wrath of the Lich King or a next gen MMO that it is making or Diablo III. I suspect it will be revealed anyways at the WWI in Paris
or it could be another Warcraft strategy game or Starcraft: Ghost :smash:
WotLK won't be the one announced for sure, everyone's known about it since last year.
Check this webiste for more clues :devilish:
http://www.blizzplanet.com/
Sorry I didn't post to support my MMO statement. Spent some time looking for what I was basing that on, can't find them anymore. IIRC, there were a few articles on some of the better informed gaming sites pointing to some job openings at Blizzard that dealt with a "new MMO", or something to that effect. There was also the few rumblings about what Blizz was doing with Diablo next, so it made sense.
As for them NOT making it an MMO, why the hell not? Mind you MMO != MMORPG, Guild Wars is also an MMO. There's enough Blizzard fanboys out there and they have enough of a reputation that they could pull it off with D3 and WoW both being online only, and people will still snap it up like hotcakes.
TevashSzat
06-26-2008, 02:07
I think the odds of the game being Diablo III is very very high now with this announcement:
Linky (http://www.diabloii.net/n/667423/diablo-3-announcement-at-wwi)
With this week's speculation over the Blizzard teasers, more and more reports in the media, and numerous tips coming direct us at IncGamers from reliable inside industry sources in the past 24 hours, we now have confirmation from inside sources to say that Diablo 3 WILL be announced on Saturday at WWI Paris 2008.
With that in mind, we would like to invite Diabloii.net readers to submit their questions for us to ask Blizzard.
This is extremely exciting for all of us here at Diabloii.net. For the past 10 years we have been supporting the Diablo community and to have something completely new to sink our teeth into is fantastic. We will be at the show on Saturday for the announcement and also the press conference which is directly after, so expect reports from the show floor live, interviews and much more.
Hmm... Blizzard.com appears to be inaccessible at the moment :devilish:
Forbidden
You don't have permission to access /us/ on this server.
Anyone seen the new splash page on blizzard.eu? The eyes could be from any of the 3 blizzard franchises...
TevashSzat
06-28-2008, 11:47
Very very very exciting new right now.
Apparently, at the opening ceremonies of the WWI at Paris about a few hours ago, Diablo III has been officially announced!!!!!
Edit:
There was a game demo like what they did for Starcraft II shown. The game is in 3d with an isometric view. A barbarian was shown using whirlwind and leap attack. There is a new class coming out which is called the witch-doctor that can summon minions/mind control his enemies among other things.
Edit:
Finally, here is a picture from a teaser video
https://i189.photobucket.com/albums/z39/Xdeathfire/Diablo3.jpg
Check out the awesome video that has now replaced the splash screen (http://www.blizzard.com)
LOL, 3rd Edit in like 30 minutes
Link to official Diablo III page which is up on blizzard.com now (http://www.blizzard.com/diablo3/)
It contains a teaser as well as the gameplay video shown at the Paris WWI
Screenshots http://media.pc.ign.com/media/714/714955/imgs_1.html
Looks like a gift to the weaker systems. Not too much wizardry, excellent.
Zenicetus
06-28-2008, 16:52
I dunno... I'm sure Blizzard will sell a bazillion copies, but it's not grabbing my interest this time around (I played 1 and 2, mostly in co-op LAN mode with my S.O.). I like my games to have at least some minimal tactics in the combat, like use of terrain and doorways. The gameplay video with the barbarian whirling around through the zombies looked like just a mindless, hyperactive click-fest.
Click-click-click-click-(special move)-click-click-click-(special move)-click-click-click-(special move)-click-click-click-(special move)-click-click-click-(special move)...
That's not my kind of game. But maybe it's more interesting than it looks from the video. Or maybe I'm just getting too old for this type of game. I'll try a demo if one is released, but I'm for sure not pre-ordering or buying it on release, without knowing more about the gameplay.
Click-click-click-click-(special move)-click-click-click-(special move)-click-click-click-(special move)-click-click-click-(special move)-click-click-click-(special move)...
You have played Diablo before, right? That's kind of the point, mindless clicky choppy fun. It's for taking a break from proper grown-up games to brainlessly hack at some zombies. ~;)
FactionHeir
06-28-2008, 18:45
Looks quite like a slightly improved WC3 engine to me.
Isometric view and all that? Huh? What? How dares Blizzard go against that trend of bringing RPG's in first or third person? What the hell is going on? If I remember it right all those RPG's with isometric views in the 90's were garbage, right? And now seriously, isn't so that the isometric view is "gay"?
Zenicetus
06-28-2008, 20:38
You have played Diablo before, right? That's kind of the point, mindless clicky choppy fun. It's for taking a break from proper grown-up games to brainlessly hack at some zombies. ~;)
True, but it looks to me like the combat speed has been ramped up a few more notches from the prior games, and those were already pretty hectic. And my fingers aren't as fast as they used to be. ~;)
Then again, maybe you don't have to blast through each dungeon room as fast as the guy was doing in the gameplay video.
Looks very good IMO.
Nice ragdoll there as well.
But where is my damn Necromancer ??
Blizzard sure knows what they're doing. Don't fix it if it isn't broken. They're going to make a ton of money... again.
CrossLOPER
06-29-2008, 00:48
So pretty.
TevashSzat
06-29-2008, 03:40
I dunno... I'm sure Blizzard will sell a bazillion copies, but it's not grabbing my interest this time around (I played 1 and 2, mostly in co-op LAN mode with my S.O.). I like my games to have at least some minimal tactics in the combat, like use of terrain and doorways. The gameplay video with the barbarian whirling around through the zombies looked like just a mindless, hyperactive click-fest.
Click-click-click-click-(special move)-click-click-click-(special move)-click-click-click-(special move)-click-click-click-(special move)-click-click-click-(special move)...
That's not my kind of game. But maybe it's more interesting than it looks from the video. Or maybe I'm just getting too old for this type of game. I'll try a demo if one is released, but I'm for sure not pre-ordering or buying it on release, without knowing more about the gameplay.
That is the special thing about Diablo. If anyone gives me a description of Diablo II gameplay right now and I had no previous knowledge of the game, I would think that the game is utter crap. The weird thing is that even though it may sound bad with lots of aimless clicking and grinding for the uber items, the game is strangely addictive.
pevergreen
06-29-2008, 16:43
Looks quite like a slightly improved WC3 engine to me.
I disagre, I'm playing WC 3 and i've seen that gameplay vid. It's a lot better.
I think it's the same engine that Starcraft 2 is using.
The water effect looks just like it.
BananaBob
07-04-2008, 02:00
Man oh man. I can remember the days of my Hammerdin pwning it up with item I had ground for for so long... I reinstalled Diablo 1 after hearing about this. I cannot wait.
I hope they keep it more Diablo and less Warcraftish.
Looks good, although I don't like how they recycle icons and sounds from WoW-WC:III.
The_Doctor
07-04-2008, 10:20
I don't like how they recycle icons and sounds from WoW-WC:III.
I hope this is because it is only a beta(not sure about this) version of the game and they have not added new sounds yet.
CrossLOPER
07-07-2008, 17:44
Well, the torrent of Diablo III media has gotten to me. I got the Diablo warchest. I'm sorry.
TevashSzat
07-07-2008, 20:05
Well, the torrent of Diablo III media has gotten to me. I got the Diablo warchest. I'm sorry.
Don't feel ashamed. Diablo II still remains as good as ever
Don't feel ashamed. Diablo II still remains as good as ever
I went back and looked at D2 as well. It's kinda hard to look at on modern LCDs, but if you have a CRT it should look good enough and if you've never played it you should be in for a treat. :yes:
I'm looking for a D2 mod that'll remove monster immunities on hell. IMO that is what killed the game post 1.09 patches for me and my friends who played it.
TevashSzat
07-08-2008, 14:37
I'm looking for a D2 mod that'll remove monster immunities on hell. IMO that is what killed the game post 1.09 patches for me and my friends who played it.
Don't do it. That is the only part of the game that makes Hell even remotely hard. If you just play SC, there is no reason for you not to be able to get through the game on ANY build. Hell, there is even a person who beat the game with a NAKED amazon ie nothing equiped on hardcore.
I still play alot of Diablo II. If you need any advice on builds that can survive well in Hell and still take care of immunities, just ask and I can put some up for you. Just some easy untwinked builds include: meteorber, fishymancer, javazon, trapassin
Crandaeolon
07-08-2008, 15:10
Agreed, Hell difficulty is where the real action is. Immunities provide a good challenge to character build and group design.
So... just ordered the game after all the hype over D3 and trying out the demo... (very fun :yes:)
What's the best beginner class to start with? I don't wanna die in the first dungeon :no:
TevashSzat
07-08-2008, 17:20
It depends on whether you're playing on battle.net or not. I used to, but when I switdched ISPs, I suddenly got horrible pings and am mostly active on the Single Player community atm.
Anyways, any newcomer should start with a sorceress simply for MFing for better gear for your other characters. You can either go max blizzard and its synergies or make a meteorber which is 20 Frozen Orb, 9 cold mastery (try to get 17 after +skills), 20 meteore, 20 fireball, rest evenly split between firebolt and firemastery. Get all the prereqs and static field/teleport for misc use.
Always remember in Diablo II that you NEVER NEVER NEVER NEVER put any stat point into energy. It is worthless unless you're building an ES sorc. For casters, have enough strength to equip your end game gear (which should be at most 80s unless you want to use a spirit monarch which would pump it up to 156), no dex unless you're going for max block(expect around a 150 investment to keep it at max around level 90), and always go for as much vitality as possible. For a weapons based damage char like a ww barb or a strafer, you should either go a balanced build or a titan which is essentially a glass cannon. Balanced, you try to have adequete life and still do decent damage (1 str gives +1% damage to most melee weapons, 1 dex the same for ranged weapons). Titan, you either max str or dex and depend on your insane damage to kill everything before they get a chance to attack
Highly useful forum (http://forums.diii.net/) with lots of guides, references. I go by the name Xdeathfire and am most active on the Single Player portions of Diablo 2
CrossLOPER
07-08-2008, 20:43
I have made it a custom to play Barbarian every time I play an RPG for the first time. Will this strategy work for Diablo?
Anyways, any newcomer should start with a sorceress simply for MFing for better gear for your other characters. You can either go max blizzard and its synergies or make a meteorber which is 20 Frozen Orb, 9 cold mastery (try to get 17 after +skills), 20 meteore, 20 fireball, rest evenly split between firebolt and firemastery. Get all the prereqs and static field/teleport for misc use.
I played as the barbarian in the demo, so I'll probably play that...
Couple questions:
1. Is the game fullscreen? Because the demo I played is in windowed mode, I don't mind that but I'm just wondering if it has a higher resolution.
2. Could you use hotkeys? Like F1 for *insert skill here" or F2 for another skill? In the demo I can't figure out how to do it... (Yet I still beat the boss :smash:)
Ramses II CP
07-08-2008, 20:59
If you aren't playing hardcore, and you can't for your first character anyway, Barbarians work just fine. Any build works just fine really. Once you get the hang of it the game is 99% easy cruising interrupted by brief interludes of terror until you figure out what's hurting you and what changes you need to make to your usual tactics to get past it.
Personally I wouldn't recommend a sorcess as a first build. They can be frustrating at low levels when you have to fill your inventory with mana potions just to get through a few areas, and they will tempt you to waste skill and stat points just to speed things up. I'd play a simple melee character, like a Zeal/Fanat Paladin, which is extremely straightforward and difficult to screw up. Since you have to get through normal on softcore before you can play HC anyway you'll be irritated by the IM fest at the end of A4 as a Paladin, but not too frustrated to keep playing.
Once you get the hang of things, try HC. I usually recommend Trapssins for a person's first HC build. You can build a survivable one off of junk gear and tear right through everything without even slowing down until around the end of A3 hell.
I just started playing again (On US East) after the reset and I quit before the 3x Ubers were added so I'm probably not 100% up to date on all the latest developments. :laugh4:
:egypt:
Togakure
07-09-2008, 02:24
I'm looking for a D2 mod that'll remove monster immunities on hell. IMO that is what killed the game post 1.09 patches for me and my friends who played it.
Oh come on ... a properly designed character cruises in Hell difficulty; I'm doing it right now, playing an Uber-capable kicker assassin on the new ladder and having a ball. After all these years, this game is still loads of fun! It appeals to casual and serious players alike--the serious ones usually focusing on Hard Core or PvP dueling. I'm not into dueling; I enjoy designing different characters for optimum performance in Hell difficulty, the ultimate test being, can they solo the Big Three in Uber Tristram?
D2 LoD has been a nice vacation away from here. Granted, simpler and not requiring as much "skill," but I don't miss the hauteur and cliques that pervade TW. On the flip side, the 'omfg ur mom stfu u noob' stuff can be hard to deal with at times. But I just run with a pack of mature, helpful friends and we have a lot of fun.
D3 looks interesting. The gamspeed looks slower to me than D2 LoD. If it's not an MMO, I'll definitely be checking it out. Been playing Diablo games long before I even knew what TW was.
PS. You don't need to invest that much dex to get max block at 90 with gear. I have 85 hard points in dex and have over 200 dex with gear, max block easily atttained at my current level of 90. I am HonoredMatre on USA East Ladder.
TevashSzat
07-09-2008, 14:23
I played as the barbarian in the demo, so I'll probably play that...
Couple questions:
1. Is the game fullscreen? Because the demo I played is in windowed mode, I don't mind that but I'm just wondering if it has a higher resolution.
2. Could you use hotkeys? Like F1 for *insert skill here" or F2 for another skill? In the demo I can't figure out how to do it... (Yet I still beat the boss :smash:)
1. Yes, but I actually prefer to play it in windowed mode. To make it windowed mode, add "-w" into the shortcut. The max resolution is 800x600 iirc which is quite low. Anyways, I do a ton of AT runs and running it in a window makes the loading time between runs much quicker. Also, -ns will remove all sound which is also nice in runs, but you can't switch between acts online with that on.
2. Yes, basically, you go into either the right or left click menu and place your cursor over the skill. Press any key from F1-F12 and that skill will be assigned the hotkey. I'm pretty sure you can map it to keys other than the F#s but I don't remember how to do it atm.
A good basic barb build is whirlwind. You basically get 20 WW, 20 Shout, 20 BO, and 20 in your chosen weapon mastery. The most optimal one, I think, is axe and you use 2 of them allowing to get nice off hand modifiers, but if you're just starting out, polearm or sword is probably better off. For swords, though, you need to invest in dex for weapon requirements which is pretty bad since you're not going to use a shield and ar can be easily taken care of with either angelics jewlery or enchant from demon limb.
Anyways...I suggest to just save the weapon mastery points until you have a good idea of what endgame weapon you want to use first
You folks are crazy. :dizzy2:
The last patch I think we played with was 1.10, and we hated it. Monster immunities basically invalidated almost every single one of our previous chars, and we tried several suggested builds which didn't work out well for us at all. I remember trying some suggested bowazon and cold based sorc (my fav class) builds with twinked gear and lvl 80ish, and got my ass utterly handed to me right outside the Rogue camp in hell. Sorry, that sucked. And before anyone accuses me, I'm pretty damn good at D1 and D2, as are my friends. :whip: The game became an absolute struggle, even with the best, absolutely specialized char builds and twinked gear we could get. I want a challenge, not a hair-rending struggle with dying every few minutes. And I'm going to repeat it again; we were not "doing it wrong", and we know how to play the game and play it well. I guess the fact that one is either stuck with playing some very specific builds of characters in order to survive rubbed us the wrong way. That, and even with the best ones, forward progress would be slowed to an utter crawl in order to survive, and depending on the monsters one was often better off just running from them instead of trying to fight, because you'd end up getting killed in a few hits.
TevashSzat
07-09-2008, 15:22
The thing is that 1.10 made the game much harder and added synergies. Synergies really destroyed all of the character builds pre 1.10. Before, tri elemental sorceress were common and very powerful, now, you have no synergies and you just don't enough damage. You must focus on at least max 3 skills that synergizes each other.
Or, you can just go the hammerdin route. My lvl 67 hammerdin in Act 5 NM who I'm still leveling does about 7 k hammers and kills most things in 1 hit even in full houses. A synergized hammerdin with endgame gear can easily do 11-12k damage a hammer minimum. A decked out meteorber should be able to do 10k fireballs, 25k meteors, 500 damage FOs. Decked out strafezons: 5k 3 frame strafes, smiters can take out Hell Baal in less than 2 seconds. Basically, treat 1.10 and pre 1.10 as essentially different games. Also, 1.10 added a ton of horribly overpowerered runewords: Grief? +400 damage. Infinity? Conviction on wield Enigma? MF,STR,+1 teleport all classes and the list just goes on and on
Edit:
If any of you new guys starting out need help on good starting build or build/gear suggestions, or if you are going SP, want some starting gear, just PM me and I'll help you guys out
Togakure
07-09-2008, 21:27
Ok, that puts it in perspective a bit, and sorry, didn't mean to sound personally critical and put you on the defensive. As TevashSzat has written, 1.10 changed the game considerably. Builds prior to the patch for the most part were underpowered at best, and no longer viable at worst. Sorcs in particular had a difficult time in Hell difficulty if not built carefully (synergized primary attack, with a backup attack in another element strong enough to deal with immunes). The mercenary became a crucial part of your team, particularly for a sorc in Hell diff, and combining gear powers--especially runewords--became pretty much essential to doing well in the end game. It is very very difficult to survive and thrive in Hell difficulty without decent gear and synergized skills.
Perhaps it was the builds you chose. The two you mention are more fragile that many other popular 1.10 builds.
I am very curious to see if Blizz will maintain similar mechanics in D3, and whether the rumor is true that items may be "bound" to characters when found, like in WoW.
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