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So this is like a hex based RPG or something? Looks really nice, the animated movie feel and all.
Crazed Rabbit
03-11-2012, 19:09
The Kara demo - rendered in real time on the PS3.
https://www.youtube.com/watch?feature=player_embedded&v=G0KTUysrwgQ#!
http://www.wired.com/gamelife/2012/03/kara-quantic-dream/
“The Kara demo was made a year ago, and we’ve made incredible progress since then,” he said.
CR
Time to invest in mice manufacturing companies, Diablo 3 due out May 15th (http://us.blizzard.com/en-us/company/press/pressreleases.html?id=4606414).
End of the road for Dragon Age II (http://dragonage.wikia.com/wiki/User_blog:King_Cousland/End_of_the_road_for_Dragon_Age_II)
Mark Darrah has confirmed that no more story based DLC will be released for DA2, and that while they had plans for an expansion (titled Exalted March) it was cancelled as the team moved onto other things.
Hawke's story will be concluded eventually (although they won't provide a detailed conclusion that focuses on all the personal aspects.....referring to various LIs I think) in a non playable way.
Also they intend to move back to a more traditional RPG style (yay!)
I never believed it was possible but I felt a kind of vindictive pleasure when I heard they had to scrap the planned expansion. Looks like no matter what they said, in the end awesome things did not happen when they pressed a button and created DA2.
Casey Hudson has confirmed that no more story based DLC will be released for ME3, and that while they had plans for an expansion (titled The Truth) it was cancelled as the team moved onto other things.
Shepard's story will be concluded eventually (although they won't provide a detailed conclusion that focuses on all the personal aspects.....referring to various LIs I think) in a non playable way.
I give you Mass Effect 3 in one year.
I just made myself sad..
johnhughthom
03-28-2012, 14:47
Another Paradox freebie in the Newsletter. Though this time you have to actually do something for it.... Yes, fill out a questionnaire, which seems to be testing how much DLC consumers will put up with. The free game is Cities in Motion. No idea what it is like, you put in your email address at the end and they will send you the link/code in a few days.
EA eyes Minecraft. (http://www.indiegamemag.com/ea-reckons-minecraft-needs-publisher-support-notch-thinks-otherwise/)
And Notch did not disappoint.
Hilleman’s ideas about evolving Minecraft into what he thought would be a better long-term business didn’t take long to reach Notch himself. The Minecraft creator, as is usually the case, responded to Hilleman via Twitter with a tweet (https://twitter.com/#%21/notch/status/184216335444746240) that said:
“I’m sure EA is very successful at monetizing games, but the more we don’t do what they would do, the happier I am. #nooffense”
So as you see, Notch lived up to expectation as an indie developer by being happy to subvert the practices of what a publisher would attempt to do with his creation. Of course, EA can drool and dream as much as they want about grabbing hold of Minecraft, but we’re pretty sure that any wise indie developer would look at EA’s history of veering developers towards a downhill slope and stay away. Who can forget what EA have done with Westwood, Bullfrog, Criterion Games, Mythic Entertainment and most recently BioWare?
rickinator9
04-03-2012, 00:35
EA eyes Minecraft. (http://www.indiegamemag.com/ea-reckons-minecraft-needs-publisher-support-notch-thinks-otherwise/)
And Notch did not disappoint.
I'm pretty sure Notch would want to sell MC to EA(He's greedy). As far as I know Notch doesn't work on MC anymore. He's just not selling it to stay popular.
EA wins the worst company award. (http://consumerist.com/2012/04/congratulations-ea-you-are-the-worst-company-in-america-for-2012.html)
I'm pretty sure Notch would want to sell MC to EA(He's greedy). As far as I know Notch doesn't work on MC anymore. He's just not selling it to stay popular.
Where are you getting this from?! :inquisitive:
johnhughthom
04-04-2012, 18:18
EA wins the worst company award. (http://consumerist.com/2012/04/congratulations-ea-you-are-the-worst-company-in-america-for-2012.html)
Traditionally, the Poo has been delivered on its little red pillow. But this year, we'll give EA three different color options for its pillow, though in the end it's still the same old Poo.
:laugh4:
rickinator9
04-06-2012, 02:26
EA wins the worst company award. (http://consumerist.com/2012/04/congratulations-ea-you-are-the-worst-company-in-america-for-2012.html)
Where are you getting this from?! :inquisitive:
Logic and experience.
ICantSpellDawg
04-06-2012, 16:56
:laugh4:
They should just cancel the competition and auto forward the trophy to Ubisoft every year
johnhughthom
04-06-2012, 17:05
They should just cancel the competition and auto forward the trophy to Ubisoft every year
I'm forever thankful Ubisoft rarely publish anything I'm interested in, you are right, they're even worse than EA.
And Forbes has a good comment on that. (http://www.forbes.com/sites/erikkain/2012/04/03/ea-and-bank-of-america-top-the-consumerists-list-of-worst-companies-in-america/)
It's like people have lost touch with reality or are so submerged in computer games that they forget about the real world.
At least on the internet.
Oh yay, a sequel for Rayman origins is comfirmed. Sooooooooooooooooooooooooooo pretty
0x10c and the 16 bit computer (http://asia.gamespot.com/features/notch-0x10c-and-how-to-build-a-new-type-of-hype-for-a-game-6372662/)
I haven't been following this one up till now but it sounds very interesting and very different. Time to jump in!
South Korean developer might buy EA! (http://www.forbes.com/sites/erikkain/2012/04/26/rumor-free-to-play-publisher-nexon-offers-to-buy-ea/)
:shocked:
On the one hand, new management might do EA good. On the other hand, Nexon specialises in MMORPGs, and that...is not good.
South Korean developer might buy EA! (http://www.forbes.com/sites/erikkain/2012/04/26/rumor-free-to-play-publisher-nexon-offers-to-buy-ea/)
:shocked:
On the one hand, new management might do EA good. On the other hand, Nexon specialises in MMORPGs, and that...is not good.
Free to play Mass Effect MMO is now all but confirmed... :laugh4:
Crazed Rabbit
04-29-2012, 07:23
The Goonswarm in Eve Online is 'declaring war on the economy';
http://www.rockpapershotgun.com/2012/04/28/brilliant-players-waging-actual-war-on-eves-economy/#more-106089
CR
Ja'chyra
04-29-2012, 10:50
That's pretty good, it's about time realised that games are ....................................games
Crazed Rabbit
05-01-2012, 06:16
Sony is making a smash brothers copy for the PS3 (http://blog.us.playstation.com/2012/04/26/see-playstation-all-stars-battle-royale-in-action/) - which will feature 'All-Star' 'characters' like "Fat Princess" - and fortunately the devs have assured us that they've "captured the essence of her love of cake". And Kratos is in there too. Apparently that's a logical matchup. A cake loving fat princess versus the god of war.
I kid you not;
https://www.youtube.com/watch?feature=player_embedded&v=v1bQSw7FOUQ#!
Note the drunk cameraman filming the developer.
CR
So, Bethesda have finally announced the first piece of DLC for Skyrim (http://kotaku.com/5906699/skyrim-dlc-is-called-dawnguard-coming-this-summer), and it's about darn time!
Shame all we know so far is that it's called Dawnguard, will be initially exclusive to Xbox 360 and will be released sometime this summer, though. I would've liked to have seen something more concrete than a single promo image, it's been so long since the game was released.
So, Bethesda have finally announced the first piece of DLC for Skyrim (http://kotaku.com/5906699/skyrim-dlc-is-called-dawnguard-coming-this-summer), and it's about darn time!
Shame all we know so far is that it's called Dawnguard, will be initially exclusive to Xbox 360 and will be released sometime this summer, though. I would've liked to have seen something more concrete than a single promo image, it's been so long since the game was released.
It's about time... Which reminds me I need to actually finish the main story sometime. Ah well. Too addicted to CKII to worry about it :laugh4:
http://youtu.be/x3tedlWs1XY
Black Ops 2 announced, four corners of the gaming world react predictably.
Personally, I think it looks quite good and I'm sure I'll play it eventually, but the annual cycle of the series has gotten me all Duty-d out; I'm only just getting to grips with MW3 and I still play Black Ops quite often (gotta love Zombies), so where I'd fit this game in among all the other things I'm likely to be playing, I don't know.
I think they need to slow down and address their current issues first; poor weapon balance, ridiculous killstreaks, lag, cheaters and an increasingly immature community (the amount of times I've been called a b*tch or sl*t!)... shame Activision only care about money. :/
Hey I wanted to post that. Can't say they are afraid of taking a different direction
Hooahguy
05-02-2012, 18:42
*sigh*
I cant be the only one who says that the CoD series goes for quantity over quality, right?
Also probably has something to do with 2 different studios making two separate games at the same time. I mean, MW3 came out late last year. This is crazy. Its like one every year. Just goes to show you that the modern CoD series have no staying power.
*sigh*
I cant be the only one who says that the CoD series goes for quantity over quality, right?
Also probably has something to do with 2 different studios making two separate games at the same time. I mean, MW3 came out late last year. This is crazy. Its like one every year. Just goes to show you that the modern CoD series have no staying power.
It's literally one every year, and they do it on purpose to maximize their cash cow.
Since CoD 1 in 2003, there's been:
1
Finest Hour
2
2: Big Red One
3
4: Modern Warfare
World at War
Modern Warfare 2
Black Ops
Modern Warfare 3
That's 10 games in 10 years, not even counting the portable versions and spin-offs.
I can see why the games are fun, but personally I can't stand them. I played CoD4 a decent amount but every game since then has been exactly the same, with some new maps and different guns and increased exaggeration.
Hooahguy
05-02-2012, 19:30
Having a new game every year just shows how shallow a series can be. If you need a new game every year to keep interest, then something is wrong.
They are trying a lot of stuff this time, it's quite ambitious.
rickinator9
05-03-2012, 23:40
This might be photoshopped, but company of heroes 2 is coming! (http://imgur.com/a/67xoi)
Crazed Rabbit
05-04-2012, 07:23
A MMO Elder Scrolls (Skyrim, Morrowind) game is in the works:
http://www.gameinformer.com/b/features/archive/2012/05/03/june-cover-revealed-the-elder-scrolls-online.aspx
Discussion thread here: https://forums.totalwar.org/vb/showthread.php?141303-The-Elder-Scrolls-Online
CR
Makes sense that Bethesda take some time with the Skyrim DLC, otherwise they would get people whining that this should've been in the original game and they probably developed it simultaneously anyway etc. ~;)
Also Call of Duty is boring and they not taking any real risks either, they just want you to think they do but they really don't.
Company of Heroes 2 might be interesting, especially since the Eastern Front mod (http://www.easternfront.org/) seems to be stuck in the mud.
rickinator9
05-04-2012, 15:20
I would like to see a Wehrmacht campaign in CoH2. It's interesting to see the german soldiers' opinion on the war.
I also hope they will utilize some early/late timeperiods. In 1941 the germans used tanks that were different from those in 1945.
Wehrmacht campaign would be cool, but I'm not sure how fighting back to the allied forces would translate in a game, and the push to Russia is too horrible to make a game about really.
Anyway Starhawk is out, adieu Battlefield 3 for moi. From the reviews I gather what I expected it to be, a rough diamont that not everybody is going to enjoy but for the ones that do it will be all the better. Even the reviewers who gave it a soso score are obviously secretly deeply in love with it.
New Risen 2 Patch blocks on disc DLC content. (http://www.cinemablend.com/games/Risen-2-Disc-DLC-Blocked-With-Patch-42432.html)
As a cherry on top, it wasn't even in the patch notes.
johnhughthom
05-14-2012, 14:58
Risen was a decent game, and I was interested in Risen 2 until I discovered the DLC strategy. Looks like I made the right decision staying away.
Wow http://www.eurogamer.net/articles/2012-05-16-the-last-of-us-trailer-reveals-ellie-redesign
Talk about taking things seriously. I still have no idea what this game is but I just know it will be awesome
rickinator9
05-17-2012, 12:24
Seems like someone doesn't have a life (http://www.eurogamer.net/articles/2012-05-15-someone-has-finished-diablo-3-already)
Crazed Rabbit
05-30-2012, 04:19
"Revolutionary soft-body physics in CryEngine3"
https://www.youtube.com/watch?v=KppTmsNFneg
CR
That's pretty sad.
Because 1. it took so long to get into a game and 2. it will probably take even longer until most games have it.
Other than that it looks great though. :2thumbsup:
CD Projekt Red says thank you.
https://www.youtube.com/watch?feature=player_embedded&v=gFJoP1yL-z4
So maybe it's just a sales gimmick. But IMO such gimmicks earn you more publicity than say, putting in some Internet-show-host in your game.
rickinator9
05-31-2012, 22:05
So maybe it's just a sales gimmick. But IMO such gimmicks earn you more publicity than say, putting in some Internet-show-host in your game.
What game did that?
What game did that?
Mass Effect 3 - Jessica Chobot is a host of IGN web shows and does the ' IGN strategize' series of videos you can find on the 360 dashboard, which give you achievement tips. Her likeness was used for the recruitable reporter/love interest character and it was all sorts of creepy. Her butterface pixelated representation didn't help of course.
I don't know how they managed to botch her modeling so terribly but it was good for more than a few laughs from me. :laugh4:
rickinator9
06-01-2012, 00:27
Maybe it was intentional
Apparently, Microsoft is making leaking things a habit. Halo 4 multiplayer beta footage was leaked.
http://www.g4tv.com/thefeed/blog/post/724242/halo-4-multiplayer-details-revealed-what-the-leaked-beta-screens-may-have-shown-us/
https://i.imgur.com/vRFK3.jpg
johnhughthom
06-04-2012, 00:12
I'm guessing that's something similar to Call of Dooty's Elite thingy? Hard to read with the Morbid skin.
I'm guessing that's something similar to Call of Dooty's Elite thingy? Hard to read with the Morbid skin.
Its essentially double xp boosts on designated weekends, all the DLC past and future, cosmetic items, ect. The main difference is while CoD's seems to be a subscription model (at least last I heard of it) Battlefield's is a one time buy in. To be honest.. eh. I don't have a problem with them doing it but as someone who hasn't looked into BF3 since the Beta, it puts the final nail in the coffin for ever wanting to check it out for me.
The price is pretty steep at a $50 buy in. Considering BF3 is already $40 if i wanted to buy the game and then buy the premium i'm looking at a $90 investment up front. Are you joking? While I have no doubt there are plenty of people who already have BF3 who will be willing to buy access to premium, for someone who doesn't this is a huge deterrent to even looking at the game.
New Tomb Raider trailer http://www.gamespot.com/tomb-raider-2013/channel/video/6379533/ This is going to rock. It looks incredibly dark and intense, with a very believable Lara Croft. I love the whole survival thingie. This and Far Cry 3 please
Crazed Rabbit
06-05-2012, 01:46
E3 Stuff:
"Watch Dogs"
New open world computer hack/shoot game that looks awesome;
(NOTE: Language Warning)
https://www.youtube.com/watch?feature=player_embedded&v=FcMRkyoHKeA
CR
Note how the number plate on the car says "2GAT123", which is obviously code for them copying a lot from GTA.
Does look promising though.
E3 Stuff:
"Watch Dogs"
New open world computer hack/shoot game that looks awesome;
(NOTE: Language Warning)
https://www.youtube.com/watch?feature=player_embedded&v=FcMRkyoHKeA
CR
https://i.imgur.com/i1RWs.gif
I'm hyped.
E3 Stuff:
"Watch Dogs"
New open world computer hack/shoot game that looks awesome;
(NOTE: Language Warning)
https://www.youtube.com/watch?feature=player_embedded&v=FcMRkyoHKeA
CR
Looks moody, I like these weather effects
I will also be watching this http://www.eurogamer.net/articles/2012-06-05-behind-closed-doors-with-beyond
Fahrenheit and Heavy Rain were flawed but unlike anything else out there, more of this is welcome. And I like Ellen Page she is a really good actress, very expressive. Was shocked to hear she is 25 I thought 16 or so at most. They haven't nailed her face yet imho, the girl from 'The Last of ' all the more. That game is goin to be awesome even if I have no idea what it will be
Voigtkampf
06-05-2012, 12:39
Oh...my...God...:on_bnose:
This must be the most promising game I've seen in... Ever?
The moment I realized that now the actual gameplay in the trailer has started... The guy walking, wind blowing, the physics of his coat, leaves and garbage being blown by the wind... Let us fast forward to the dialogue with the Asian guy... Damn it, I can't recall when I've seen a Hollywood production with a more convincing dialogue, finer voice acting and such a suitable tempo as this one. Fast forward to the car crash scene after he hacks the traffic lights... The shooting, the acrobatics, the moves, close quarters combat, jumping over the hood of that wrecked car... Oh, that was all very good...
:on_smoke:
Kekvit Irae
06-05-2012, 23:35
Dungeons of Dredmor: "You Have To Name The Expansion" Pack released on Steam. (http://www.gaslampgames.com/2012/06/05/dungeons-of-dredmor-free-expansion-available-now/) And it's free. Why aren't you playing it?
Dead State has an official trailer (and a Kickstarter campaign).
https://www.youtube.com/watch?v=rMl-_9J1gtg
Dead State has an official trailer (and a Kickstarter campaign).
https://www.youtube.com/watch?v=rMl-_9J1gtg
For the love of god developers, stop making zombie themed games that look fresh and interesting. I just bought Arma II solely for DayZ, how can i afford this?! *flips a table over*
For the record, Dead State has been in development for about two and a half years and it's already got a ton of work completed (http://www.deadstate.doublebearproductions.com/media/). The Kickstarter is just a recent thing to help them with funding, I think the game will get finished regardless of whether it is successful or not. It's being built on the engine which was designed for Age of Decadence (http://www.irontowerstudio.com/). I've been interested in this for a long time and check in on it every six months or so.
Next gen, what Epic hopes next gen will be capable off http://www.eurogamer.net/articles/2012-06-08-unreal-engine-4-video-shows-what-epic-hopes-next-gen-will-be-capable-of
I don't know anything about tech so I might be missing something, but to me it doesn't press any buttons. If they said this could run on current gen I wouldn't doubt it. What am I not getting here
Looks like Paradox is making a simplified version of Dwarf Fortress:
https://www.youtube.com/watch?feature=player_embedded&v=ZtLgmfYmNng#!
Kekvit Irae
06-08-2012, 14:19
Looks like Paradox is making a simplified version of Dwarf Fortress/Dungeon Keeper
Fixed.
Saw footage of the Yogscast play the alpha version. Do want.
https://www.youtube.com/watch?v=MOvfn1p92_8&fea%20ture=g-u-u
Next Gen graphics look really good with Unreal 4 engine.
Molyneux plans Curiosity. (http://e3.gamespot.com/story/6381426/molyneux-unveils-curiosity-report)
Next gen, what Epic hopes next gen will be capable off http://www.eurogamer.net/articles/2012-06-08-unreal-engine-4-video-shows-what-epic-hopes-next-gen-will-be-capable-of
I don't know anything about tech so I might be missing something, but to me it doesn't press any buttons. If they said this could run on current gen I wouldn't doubt it. What am I not getting here
The big deal here seems to be reflected lighting effects and particle movement effects. Basically, these things would be simple enough to do current-gen for a cutscene, but in a fully-rendered game world (which is what they're proposing) the system would require significantly more processing power.
To explain in as non-tech terms as possible, little things require just as much power as big things to calculate, so when you try to calculate something for a bunch of little things that make up a whole as opposed to a single big thing, it's going to take a lot longer (or a lot more power). And if you want all of those groups of little things to interact with each other in real time, well that's going to take even more power.
Basically, they've buit a program that can do all these things (that's the Unreal 4 engine), and that's always been theoretically createable. But what they need is a system that can run the engine, preferably at 60 fps.
Personally, I think it's impressive of course, but the real question is whether this level of attention to detail is necessary or even desirable in your everyday gaming experience.
Crazed Rabbit
06-19-2012, 02:31
The Metro2033 sequel is not going to be dumbed down: (http://www.rockpapershotgun.com/2012/06/15/4a-on-why-metros-getting-smarter-not-dumbed-down/#more-111816)
RPS: So, first off, what’s the deal with the bullet economy this time around? Is it in or out? I’ve heard mixed things.
Beynon: It’s in. I think we were still discussing exactly how we were going implement that last time and, you know, all options are still on the table. But there’s quite a vocal fan response, which may be guiding part of our thinking. It’s staying in, though.
The thing we’re already working on is how we communicate that system better to the player. Metro’s full of a lot of quite complex game mechanics, and I think if there’s one thing we didn’t do very well in the first game, it’s we didn’t actually introduce those mechanics or explain them particularly. It was kind of, concept, wall of text on the screen, this is how this works. Have you read it? Press H, continue. If you missed it, it could really color your impression of the whole game. We think we can introduce those mechanics, including the trading system, a little bit smarter this time.
But no, it’s really important, we can’t lose any of those mechanics. That’s kind of a philosophy that runs through the game. We have absolutely no intention of westernizing or dumbing down Metro whatsoever. As you saw from the demo, if anything we’re adding more stuff in there, whether it’s the mask wipe mechanic, which is a whole additional thing that the player has to be mindful of and consider when they’re playing. Or an expanded weapon set, secondary fire modes, or attachments you can put on your weapon, secondary weapons… We now have a new stealth melee from behind. We’re also experimenting with putting in the option to knock out rather than kill if you approach people from behind. Loads of extra stuff is going in there.
So yeah. A very long-winded way of saying that we’re keeping the bullet-trading in and it’s going to be much, much better this time around. We’re not cutting anything.
I like this.
CR
I like the sound of this, works for me as the voice acting is terrific, she's cute when she is scared. It will be interesting to see Lara Croft becomming an absolute badass the hard way. Can't think of a game that emphasises on character development like this, video in link is totally worth it. http://www.eurogamer.net/articles/2012-06-13-lara-croft-attempted-rape-will-make-tomb-raider-players-want-to-protect-her
Voigtkampf
06-19-2012, 13:10
I like the sound of this, works for me as the voice acting is terrific, she's cute when she is scared. It will be interesting to see Lara Croft becomming an absolute badass the hard way. Can't think of a game that emphasises on character development like this, video in link is totally worth it. http://www.eurogamer.net/articles/2012-06-13-lara-croft-attempted-rape-will-make-tomb-raider-players-want-to-protect-her
I liked the Lara as we've seen her so far, but this Lara I could positively love - the gritty, dark atmosphere of the game, humanity of the character, reality of her pain and suffering, that all makes you feel you are suddenly playing through some survival horror instead of happy jumpy old Lara titles.
AND STEALTH
Going to be awesome. This and 'The last of us' please https://www.youtube.com/watch?v=ShP5xn9Tz90
EA says Free-to-play is inevitable (http://www.ign.com/articles/2012/06/21/eas-peter-moore-free-to-play-is-an-inevitability)
Link to IGN. Similar article on Gamespot.
"I think there's an inevitability that happens five years from now, 10 years from now, that, let's call it the client, to use the term, [is free.] It is no different than... it's free to me to walk into The Gap in my local shopping mall. They don't charge me to walk in there. I can walk into The Gap, enjoy the music, look at the jeans and what have you, but if I want to buy something I have to pay for it."
Prefacing his claims with the warning that "hardcore gamers won't like to hear this", he explained that companies are increasingly taking notice of platforms other than the consoles.
None of this is hugely surprising. When we recently spoke to Moore about the public perception of EA, he revealed to us that he feels "The $60 game is dying. The mid-range game is no longer profitable. EA has to focus its energies elsewhere in order to meet those quarterly targets."
I must say this makes me very sad. I just hope that even if the big publishers like EA and Blizzard move on to this, smaller companies keep it simple, as they're doing right now.
And I hope that newer publishers try to follow the likes of CDProjekt instead of EA.
I don't really see a problem with it, free to play is a good thing imho. If the game starts to bore you halfway you didn't throw away any money on a full product.
I don't really see a problem with it, free to play is a good thing imho. If the game starts to bore you halfway you didn't throw away any money on a full product.
The problem is that a game that is F2P with micro-transactions promotes/requires certain.....things....which IMO are bad.
Firstly, it means that the game will most certainly have an online component or even worse a mix of online and offline content which means that a constant connection will be required. It also means that the singleplayer content might be diluted.
Secondly while it might be OK for some games, in others it might be disastrous. Take Mass Effect for example (the article mentions it). Get the game for free with some missions and two companions. Then 5 bucks for each new mission and 10 for each new companion. I mean sure this is what DLC is right now, but we all know how controversial DLCs are. Micro-transactions are taking the DLCs a step further. Even worse.
Or a RTS game. Get it for free. Then to research a new technology you need to pay some money......not really fun.
Thirdly, it means an end to cheap games at game sales. The game itself will be free, and the extra stuff will be sold directly by the publishers. The days of second hand games or Steam sales will be gone.
I'll just leave this (http://www.rockpapershotgun.com/2012/06/22/some-stalker-fallout-1c-proposes-a-nuclear-union/#more-113277) here.
https://www.youtube.com/watch?v=8-Dj-EeeZOg
Hooahguy
06-22-2012, 16:18
Looks intriguing. Though I cant tell if its more of a Fallout-type game or some sort of horror game.
I cant tell if its more of a Fallout-type game or some sort of horror game.
From article (http://www.rockpapershotgun.com/2012/06/22/some-stalker-fallout-1c-proposes-a-nuclear-union/#more-113277): [A] party-based RPG using the Men Of War engine, with all the trappings of STALKER. Like so: 'Nuclear Union features a third-person view camera. The player is unable to control the party members, but it is possible to do something about their behavior and to assign commands to them during the combat.' [...]
[T]here’s going to be a big old freely-roamable world: 'The explorable world is constantly growing. The protagonist can move freely around any already-visited locations. The more the plot unfolds the more locations he will be able to visit. If we talk about the freedom in the game, it’s pretty large. There is a global goal, but it’s totally up to the player what steps they will take to achieve it. The freedom of the player’s actions will only be limited by their imagination.'
Crazed Rabbit
06-28-2012, 01:49
Meet the Pyro:
https://www.youtube.com/watch?v=WUhOnX8qt3I&feature=plcp
CR
Hooahguy
06-28-2012, 02:26
I actually thought it was the best "meet the ____" video.
Alexander the Pretty Good
06-29-2012, 04:30
I'm not sure. But I still watch it whenever I'm linked to it, so...
Kekvit Irae
06-29-2012, 08:49
Paradox Interactive has opened up applications for their closed beta test of A Game Of Dwarves. (http://beta.paradoxplaza.com/signup/37/)
If you do sign up, please treat it as a BETA TEST rather than a free game to play. This means look for bugs and report them.
Dead State has an official trailer (and a Kickstarter campaign).
https://www.youtube.com/watch?v=rMl-_9J1gtg
Figured I waas going to buy it when it came out anyway, so why not kick in the same money now and make sure it got made? Plus I feel all warm and fuzzy and virtuous.
Figured I waas going to buy it when it came out anyway, so why not kick in the same money now and make sure it got made? Plus I feel all warm and fuzzy and virtuous.
The Kickstarter is going very, very well. They've already hit their first stretch goal, and they're definitely going to hit their second. I'm particularly excited for the second, which will add significant content to the game. (How can you create a zombie survival game without a mall in it?). The next two stretch goals beyond that don't excite me very much, and the other goal that does excite me is at 300k, which I think is impossible to achieve in the time remaining. So, I'm very content with the final result. This is actually the first Kickstarter campaign I have ever contributed to. I'm still a bit skeptical about the whole process, but for this one I decided to give it a go.
http://www.kickstarter.com/projects/70755535/dead-state-the-zombie-survival-rpg
Paradox Interactive has opened up applications for their closed beta test of A Game Of Dwarves. (http://beta.paradoxplaza.com/signup/37/)
If you do sign up, please treat it as a BETA TEST rather than a free game to play. This means look for bugs and report them.
As an experienced beta tester for dozens of games i really wish more people had that mindset. It's a bit disheartening sometimes to see people expecting "beta" to mean "exclusive f2p" :no:
In any event I applied, thanks for the heads up.
This is actually the first Kickstarter campaign I have ever contributed to. I'm still a bit skeptical about the whole process, but for this one I decided to give it a go.
The system is easy as :daisy: to abuse and scam money from, which people have been doing for a while now. There was a massive thread on another board i frequent that was dedicated solely to point out bogus kickstarter campaigns from scam artists. The system requires a lot of trust and maturity from all people involved, which on the internet is like asking for a hyperbole that makes sense because I can't think of one.
The system is easy as :daisy: to abuse and scam money from, which people have been doing for a while now. There was a massive thread on another board i frequent that was dedicated solely to point out bogus kickstarter campaigns from scam artists. The system requires a lot of trust and maturity from all people involved, which on the internet is like asking for a hyperbole that makes sense because I can't think of one.
Yeah, it's not something I will be doing frequently. There are plenty of projects I've seen that I want to see the light of day, but that's not the same thing as being willing to put my own money behind it. Dead State was different for me because I have already been following its development for two years. It wasn't just a hypothetical project, it was one that was already being done and in a way that I fully support. The money isn't to get the game finished, as it will get finished regardless, but it's to allow the developers to work on it full-time instead of part-time. Their various 'stretch' goals are actually based entirely on this. Each stretch goal brings one additional staff member on full-time, and the expected results are just the nature of being able to devote more work hours towards it.
The next game from the Mount & Blade people will be a pirate sim, which runs on the latest M&B engine.
http://www.escapistmagazine.com/news/view/118238-Mount-Blade-Dev-Returns-to-the-Golden-Age-of-Piracy
The next game from the Mount & Blade people will be a pirate sim, which runs on the latest M&B engine.
http://www.escapistmagazine.com/news/view/118238-Mount-Blade-Dev-Returns-to-the-Golden-Age-of-Piracy
Excellent. I have high hopes.
By the sound of it, it involves a little more management which will be nice upgrade because even Warband was a little dry in that aspect, and ship battles sound promising.
Crazed Rabbit
07-03-2012, 18:53
The next game from the Mount & Blade people will be a pirate sim, which runs on the latest M&B engine.
http://www.escapistmagazine.com/news/view/118238-Mount-Blade-Dev-Returns-to-the-Golden-Age-of-Piracy
I think it's not by TaleWorlds, but the people who did With Fire and Sword.
CR
I think it's not by TaleWorlds, but the people who did With Fire and Sword.
CR
Ah, I stand corrected. I had no idea that TaleWorlds didn't do the second expansion. Makes me wonder what they're up to then.
Ah, I stand corrected. I had no idea that TaleWorlds didn't do the second expansion. Makes me wonder what they're up to then.
Mount and Blade 2. Seriously.
EU Court rules in favour of reselling games (http://www.ign.com/articles/2012/07/03/eu-court-you-should-be-able-to-resell-digital-software)
Would love to listen to how the big publishers react to this.
Would love to listen to how the big publishers react to this.
I'd love to see how Steam reacts to this. My only ding against the service is the inability to resell licenses (http://www.digitaltrends.com/gaming/eu-court-decision-on-sales-of-used-digital-games-means-big-changes-for-steam-origin/) which I have purchased.
It’s been rumored for months that Steam is going to start offering some form of used digital game trade-ins eventually. It already offers the Steam Trading service, but so far that doesn’t allow the sale of used games.
It will be interesting to see whether the European Union’s decision is reflected in the US.
This sounds intruiging, and it's free. Looks pretty damn scary http://www.eurogamer.net/articles/2012-07-04-free-horror-game-slender-is-absolutely-terrifying
johnhughthom
07-04-2012, 10:26
Hmm, I was thinking it looked good until I saw the slender guy. He just looks silly. How could you be scared of that?
I'd love to see how Steam reacts to this. My only ding against the service is the inability to resell licenses (http://www.digitaltrends.com/gaming/eu-court-decision-on-sales-of-used-digital-games-means-big-changes-for-steam-origin/) which I have purchased.
It’s been rumored for months that Steam is going to start offering some form of used digital game trade-ins eventually. It already offers the Steam Trading service, but so far that doesn’t allow the sale of used games.
It will be interesting to see whether the European Union’s decision is reflected in the US.
Been wondering about that as well. The lazy option would be to shut down services in Europe. If they don't do that and get sued however, they may have to comply. Or they'll comply with one of the next updates. While they're at it, they might as well implement some age verification to give german adults access to uncensored games instead of completely removing those from our store (they can let the customers pay for the verification like some other adult content providers do as well). :sweatdrop:
Hmm, I was thinking it looked good until I saw the slender guy. He just looks silly. How could you be scared of that?
Well I am a coward. For 5 years or so I made repeated attempts to play Forbidden Siren on my Playstation. It just gets to me. There is also something really sinister about the idea. Going to try it tonight
Kekvit Irae
07-04-2012, 10:53
Pfft.
SCP-173 > Slenderman
Been playing a bit, it's nice for a free game. It's quite scary indeed. Love the 'myth' behind it
Kekvit Irae
07-05-2012, 10:08
Been playing a bit, it's nice for a free game. It's quite scary indeed. Love the 'myth' behind it
Then you will love SCP Containment Breach (http://scpcb.wordpress.com/). I love the blinking mechanics, which is especially effective at inducing horror when you go up against SCP-173 (http://www.scp-wiki.net/scp-173), or when you're being chased by SCP-106 (http://www.scp-wiki.net/scp-106) and you run right into SCP-173.
Oh, and if you see a coffin in a security cam footage, look away. Trust me on this.
Thx for the tip, looks interesting
That's a pity, I don't own a windows computer.
Kekvit Irae
07-06-2012, 07:37
That's a pity, I don't own a windows computer.
For gaming on a Linux (http://en.wikipedia.org/wiki/Wine_(software))
For gaming on a Mac (http://en.wikipedia.org/wiki/Suicide)
Kekvit Irae
07-06-2012, 17:00
Squeenix keeps milking a dead horse. (http://www.finalfantasyviipc.com/en)
I have a problem with this for two reasons:
1. There's already an official PC version. Even if there wasn't one, the game isn't good enough to justify an HD remake.
2. The Character Booster sounds shady. A Pay2Win business model in a single-player game that's over a decade and a half old? Fail.
Squeenix keeps milking a dead horse. (http://www.finalfantasyviipc.com/en)
I have a problem with this for two reasons:
1. There's already an official PC version. Even if there wasn't one, the game isn't good enough to justify an HD remake.
2. The Character Booster sounds shady. A Pay2Win business model in a single-player game that's over a decade and a half old? Fail.
Eh, I wouldn't mind it. Final Fantasy games aren't getting any better, may as well stick with the superior older games.
And I've never played FFVII before, and honestly it sounds a lot more appealing to play now in HD than with clunky PS1 graphics. They can't be hoping to get players of the original to buy it; they're really marketing this towards younger players or players who missed the original but have played, say FFXII or FFXIII.
johnhughthom
07-07-2012, 01:16
Played through 7 and 8 again recently on the PS3. Great games.
http://www.theverge.com/gaming/2012/7/11/3151222/batman-arkham-city-follow-up-to-be-a-prequel
The yet-to-be-announced follow-up to 2011's Batman: Arkham City will be a prequel based on the Silver Age of DC's comic books from the 1950s during which the titular hero teamed up with the likes of Superman and founded the Justice League of America,Variety reports.
According to the publication, the Rocksteady Studios title will revolve around Batman's first meeting with the Joker.
I really hope they mean that it will based on the storylines from the Silver Age. If they include the Silver Age's art style and dialog...
http://tsloughter.github.com/ceug_4_2012/file/introduction/facepalm.jpg
johnhughthom
07-12-2012, 01:39
Clearly the best version would be based on the 60s tv series and movie. With Pooooows, Twaaaaats, Kerplunks and Spooshes aplenty, and shark repellent bat-spray dlc.
http://www.theverge.com/gaming/2012/7/11/3151222/batman-arkham-city-follow-up-to-be-a-prequel
I really hope they mean that it will based on the storylines from the Silver Age. If they include the Silver Age's art style and dialog...
http://tsloughter.github.com/ceug_4_2012/file/introduction/facepalm.jpg
https://www.youtube.com/watch?v=EAlfr7wsqcM
In actual news: Steam Summer Sale is starting.. um. NOW. Steam hasn't been updated with a fancy front end yet, but deals are already rolling out.
Making a trailer, this is how you do it http://www.eurogamer.net/articles/2012-07-14-epic-mickey-2-intro-cinematic-revealed
Also a new one from The last of us http://uk.ign.com/videos/2012/07/13/the-last-of-us-bills-debut-comic-con-2012 Beautiful lightning
Making a trailer, this is how you do it http://www.eurogamer.net/articles/2012-07-14-epic-mickey-2-intro-cinematic-revealed
I prefer this:
https://www.youtube.com/watch?v=nicvyhrmTDs
Awesome indeed. Loved Borderlands can't wait for bigger&better
johnhughthom
07-21-2012, 21:52
Interesting viewpoint on Steam, from TotalBiscuit. Some of his views do strike me as a "damned if they do, damned if they don't" view of the big bad corporation.
https://www.youtube.com/watch?v=BW5tn7NoRqo&feature=g-u-u
Well it's not news, just one gamer's opinion on the current state of steam distribution, but whatever i'll bite.
I think he raises a good point with the current state of Steam and how much my library is currently tied into it, and what might happen if Valve suddenly changed their business practices for the worse. Just look at how Activision has evolved over the years and you will see where this line of reasoning is going.
If Valve ever decided to become more and more restrictive in how they conduct business, release games or their DRM, exactly what are we as consumers going to do to fight them? Stop using Steam? For some of us that might be an option but for me it isn't. I have hundreds of dollars of software on steam - i'd be an idiot to just walk away from that. I'm pretty much at the mercy of Valve and i've got no one but myself to blame for that.
The line I draw on this being I don't see the devil in Valve's eye in the current state of gaming or their business practices. Obviously changing TF2 to a Free-to-play impacted the market significantly but to then turn around and say "Ah-hah! See? They knew all along this would happen!" is giving them way too much credit. If anything, i see it as the industry forced to evolve as a response to Valve and Steam's standing as a whole. On one hand evolution is good so long as it breeds positive innovation, and in recent years that has most certainly been the case. On the other, that one company can have such a dynamic and profound impact on the video game (and specifically PC) community is kinda scary.
So yeah, some good points by TB but i can't fully agree with his assessment.
I'd stop buying games on Steam.
If I'm the only one doing that it won't hurt them, but if more people do, it will, even if they have a monopoly.
I do the same with UbiSoft games because of their horrible DRM.
And if I'm really honest, I don't play old games that much anymore or even not at all anymore so it wouldn't be that much of a "loss".
His point is valid, yeah, but it's not "scary" as he says because Steam games aren't the most important thing in life. :shrug:
johnhughthom
07-26-2012, 18:37
Latest Paradox newsletter has a beta key for some random game I've never heard of and don't like the look of. If anyone wants it, give me a shout.
https://www.youtube.com/watch?v=NmmR5hjBq6w&hd=1
catheres
07-27-2012, 05:19
Looks like a good game. Will try this one.
I prefer this:
https://www.youtube.com/watch?v=nicvyhrmTDs
Looks like a good game. Will try this one.
The first is absolutely awesome, take what's great about Diablo, take what's great about shooting things, et presto you have Borderlands. It's not really a shooter nor is it really an rpg, although it's more an rpg than a shooter. But it's really awesome and highly recommended, playing it in coop is one of the greatest fun you will ever have in a game. The incredible cell-shaded graphics help, a lot. Must have.
Owwwwwwww you get a bow in Crysis 3. Please get the physics right arrows fly with an arc ffs
Voigtkampf
08-07-2012, 17:46
DayZ becoming a standalone game. (http://www.strategyprime.net/dayz-becoming-its-own-game/) Will be developed by Bohemia Interactive and the DayZ modder who will be the lead developer.
It better be very very good http://www.eurogamer.net/articles/2012-08-08-thief-4-now-a-ps4-and-next-xbox-game-report
This sounds mighty interesting, bring on that iOS version
It was inevitable...
https://www.youtube.com/watch?v=ONWTGEZKzn8
http://www.rockpapershotgun.com/2012/08/10/history-repeats-itself-europa-universalis-iv-details/
It was inevitable...
-snip-
http://www.rockpapershotgun.com/2012/08/10/history-repeats-itself-europa-universalis-iv-details/
That music brings back memories.
I read that Dark Souls uses the exact same graphics on the PC that it uses on the PS3, so you can choose a higher resolution, but won't get a crisper image because the resolution the graphics are calculated in is still the same...
So is there any reason not to get it on PS3 instead?
As for new game announcements:
https://www.youtube.com/watch?v=YFSPfq2SlUk
Just like its predecessor, Wagame: AirLand Battle takes players through a series of conflicts commanding NATO and Warsaw Pact troops between 1975 & 1985 at a turning point of the Cold War. In this episode, war rages in Northern Europe, notably Scandinavia, whose architecture and magnificent landscapes are faithfully recreated in the game. Wargame: AirLand Battle allows players to command all military resources of the Cold War era from tanks to planes. A total of 150 planes strengthen the playable arsenal of the game, from fighters to bombers to electronic warfare planes. Four new nations and their vehicles join the original eight from the first installment, making a total of over 750 vehicles and combat units rendered in realistic detail! Wargame: AirLand Battle also brings authenticity to the next level thanks to a new weapons system, better handling of fire effects, and a new Urban Combat Interface (UCI) allowing for battle inside cities.
The solo campaign is composed of several new dynamic campaigns, during which players manage all aspects of battle by leading each squad of the Theater of Operation and making good use of reinforcements and strategic support. Wargame: AirLand Battle still allows customization of armies in solo and multiplayer modes thanks to the 'Deck' system, which is now being enhanced with an integrated 'viewer'. Ultimately, each decision made will have an impact on the tactical outcome of battles and evolution of the global conflict! Prepare to re-enter the Cold War in 2013!
I read that Dark Souls uses the exact same graphics on the PC that it uses on the PS3, so you can choose a higher resolution, but won't get a crisper image because the resolution the graphics are calculated in is still the same...
So is there any reason not to get it on PS3 instead
Some would rather die then buy a console, these jerks got exactly what they signed a petition for and even got more content, you can't expect a console title to look just as good as a pc-game unless it's build up from scratch. The developers made it very clear from start that porting it to pc was not something they have any experience with and that it was going to very very hard. Even N64 emulation can stutter on a high-end pc, they should be very happy with what they are getting, if someone said 'indie' they would probably be cue up to wash the developers feet
It was inevitable...
I have a dream. A dream wherein I can write 800 years of history from dynasties, family and feudalism to the rise of statehood and the French Revolution. Two games, one engine, one save game carried over. Crazy? No. I'm sane. God am I sane.
I read that Dark Souls uses the exact same graphics on the PC that it uses on the PS3, so you can choose a higher resolution, but won't get a crisper image because the resolution the graphics are calculated in is still the same...
So is there any reason not to get it on PS3 instead?
To be honest? None. GFWL, the issue you mention, and the fps locked to 30 are really going to limit the appeal of the PC port. If you have the option to buy it on PS3 i'd be really hard pressed to recommend the PC version over the console one. :no:
Some would rather die then buy a console, these jerks got exactly what they signed a petition for and even got more content, you can't expect a console title to look just as good as a pc-game unless it's build up from scratch. The developers made it very clear from start that porting it to pc was not something they have any experience with and that it was going to very very hard. Even N64 emulation can stutter on a high-end pc, they should be very happy with what they are getting, if someone said 'indie' they would probably be cue up to wash the developers feet
Fragony
Not really. Just as many small or indie developers that have ported iOS or XBOX arcade games over to PC, without actually developing it for the platform or adding PC functionality, have had their feet held to the fire. Dark Souls is a fantastic game on console but from all indications the port to PC is pretty bad for legitimate and objective reasons. Taking out my own gripe about GFWL, that still leaves it a game that renders based on console technology that is now over seven years old.
PC gamers expect to pay for a version that has their platform in mind, the same as console users do. Many signed the petition in good faith expecting to receive just that, and from all indications it looks like that's not what they'll be getting. That's the long and short of the concern of the port's quality.
To be honest? None. GFWL, the issue you mention, and the fps locked to 30 are really going to limit the appeal of the PC port. If you have the option to buy it on PS3 i'd be really hard pressed to recommend the PC version over the console one. :no:
But the people who are complaining are too cheap to buy a ps3 and petitioned for a pc version anyway aren't they. I had high hopes for this as Dark Souls is a game for the pc-crowd at heart, especially atmosphere-whores like Thief fans should be absolutely in love with it but it wasn't such a great idea to port it to pc after all it seems. If the pc-crowd feels abandoned it just might be because they whine too much
But the people who are complaining are too cheap to buy a ps3 and petitioned for a pc version anyway aren't they. I had high hopes for this as Dark Souls is a game for the pc-crowd at heart, especially atmosphere-whores like Thief fans should be absolutely in love with it but it wasn't such a great idea to port it to pc after all it seems.
I'm afraid neither of us are in a position to argue based on the economic situation of everyone who signed the Dark Souls PC petition, one way or another. However, the PC has been a viable gaming platform for well over thirty years now so it's not as if it's some obscure beast on the edges of cultural norm. I don't think it's unreasonable to ask developers to make their games with the platform's functionality in mind, whatever that might be. In the case of Dark Souls they've already done this with the PS3. To then turn around and give the PC market a game that hasn't been tuned to their platform's needs, but is instead based on another's and is just a quick and dirty port job, is by many people's opinion unacceptable. I find it hard to find fault there.
If the pc-crowd feels abandoned it just might be because they whine too much
You can port your game across platforms without adjusting the engine or including functionality for the platform in question, but that doesn't mean the market has to like it. Console gamers would be just as upset if Minecraft didn't get the same love and affection for the 360 version that the PC version got.
I'm sure some of you saw this but I just had to post this, Blizzard utterly shocked Diablo 3 players prefer solo play according to stats:
“While many people are playing co-op, it’s still a minority of games. Ideally we would like players who want to play solo to be able to solo, and players who want to play co-op to play co-op. At the moment though playing solo is the clear choice, even for those who would prefer co-op with some of their friends.”
This only puts them behind the curve by about 12 years, give or take. It's hard to fathom how they can be that disconnected, given that they pushed the "No one plays diablo for solo!" so hard leading up to the game's launch. I bet it burns pretty hard to have to admit the opposite now. Well, burns when they aren't rolling around in swimming pools full of money that is.
“The first change we’re making in 1.0.4 for co-op is to remove averaging in multiplayer games of Magic Find and Gold Find. You’ll benefit from your full Magic Find stat, independent of other players in the game…. Along the same lines as the change in 1.0.3, we’re going to be lowering the health multiplier for monsters per additional player in co-op games. This makes enemies far more manageable in co-op games, and rewards a co-ordinated group with a higher farming efficiency than playing alone.”
:rolleyes:
http://www.rockpapershotgun.com/2012/08/11/blizzard-details-diablo-update-admits-players-prefer-sp/
Of course it't unreasable, you are getting one of the greatest rpg's of all time clocked at 30fps with 8 hours of added content for a price you would be normally kissing be indie feet for
Oh? Something original? http://www.gamespot.com/hybrid-2012/videos/hybrid-video-review-6391184/
I must say this sounds incredibly fun, shame I have no xbox, hope they also release a psn version
Hooahguy
08-14-2012, 16:09
Half-Life 3 confirmed? (http://www.t3.com/news/half-life-3-confirmed-at-gamescon)
Half-Life 3 confirmed? (http://www.t3.com/news/half-life-3-confirmed-at-gamescon)
Easy now, remember last year (and every year before)? It might be a big tease or even someone's idea of a prank. Until we hear from the horse's mouth it's best not to get your hopes up.
johnhughthom
08-14-2012, 20:51
Hmm, I really must try those Half Life thingies one day, I've heard they are pretty playable, as PC games go. I've had them all on my Steam account for aaages, and never gotten around to installing them.
Well, it looks like you'll have plenty of time, RPS is reporting in an update that the HL3 thing is a fake (http://www.rockpapershotgun.com/2012/08/14/half-life-3-to-be-announced-at-gamescom-goodness-knows/). Valve aren't even presenting new games at gamescom.
Son of a :daisy:
Hmm, I really must try those Half Life thingies one day, I've heard they are pretty playable, as PC games go. I've had them all on my Steam account for aaages, and never gotten around to installing them.
They are still worth playing, the second one has a few area's that drag on too long and it's never a challenge, but there are a few area's that are pure genius. These guys at Valve are maniacs, if the artists and level-designers have to read short stories that take place in the levels that have nothing to do with the game itself, just to make the area's more believable, you know they are dedicated. It isn't the looker it was when it was released but I heard there are quite a few mods that seriously improve it
Hmm, I really must try those Half Life thingies one day, I've heard they are pretty playable, as PC games go. I've had them all on my Steam account for aaages, and never gotten around to installing them.
Hmmm... this is a difficult situation. The problem with playing Half-Life (1 and 2) now is that you're going to be very unimpressed with them. Everything they do you've seen in dozens of other games. What made them awesome is that they (particularly Half-Life 1) pretty much created all of those things. At the time HL1 came out, it was a revolution in FPS gaming. You're not going to feel that way playing it for the first time now though. If anything, it might feel particularly constrained and rote. If you do go back and play it, try and keep in mind that, when it came out, FPS gaming meant Doom, Quake, Unreal, and other pretty mindless (no plot) shoot-em-ups. Stuff like Medal of Honor, Deus Ex, etc. didn't come along until later.
The first Half-Life is still a blast to play because of the incredible AI of the human opponents, it's a bit odd that only Halo and (especially) FEAR did it any better. The second is kinda lacking there, the enemies aren't very fun to fight they don't flank or flush you out at all
OnLive is bankrupt. (http://teut.blogspot.co.uk/2012/08/onlive-is-gone.html?spref=fb)
That was faster than I could've hoped for! ~D
EA putting itself up for sale.
http://www.ibtimes.com/articles/374794/20120817/electronic-arts-ea-games-sale.htm
Hopefully the new owners will learn to treat their customers a little better.
EA putting itself up for sale.
http://www.ibtimes.com/articles/374794/20120817/electronic-arts-ea-games-sale.htm
Hopefully the new owners will learn to treat their customers a little better.
Kind of bittersweet if this actually happens.
I mean I do dislike the way they do business, but still it's sad to think that maybe they were forced to turn into this greedy money grubbing publisher, as the times changed.
Alexander the Pretty Good
08-19-2012, 02:42
I would be flabbergasted if they were purchased by an equity company that even cared about EA's various policies, never mind cared in a way that led to better policies towards consumers and studios. The only thing that an organization that could buy them out cares about is the short term percentage...
Kind of bittersweet if this actually happens.
I mean I do dislike the way they do business, but still it's sad to think that maybe they were forced to turn into this greedy money grubbing publisher, as the times changed.
Why the negativity I can think of worse offenders. EA is a pretty damn good publisher of quality games. Eidos is by far the worst, just about every game they release needed more time
Why the negativity I can think of worse offenders. EA is a pretty damn good publisher of quality games. Eidos is by far the worst, just about every game they release needed more time
That is why I said bittersweet :tongue:
Hooahguy
08-19-2012, 14:53
Why the negativity I can think of worse offenders. EA is a pretty damn good publisher of quality games. Eidos is by far the worst, just about every game they release needed more time
Except Hitman Blood Money. That game was fantastic. Still play it today.
Two is better. Greatest soundtrack in a game ever, Crysis 2 comes close though https://www.youtube.com/watch?v=zQTsj8c-RHM&feature=youtube_gdata_player
Edit, not mentioning No one Lives Forever is just wrong https://www.youtube.com/watch?v=z7JI1_lKdPc&feature=youtube_gdata_player
Half-wut? No one lives forever = best shooter ever?
Makes you wonder why they don't do that more often, incredibly awesome shooting with the main-soundtrack kicking in really feels like things getting wrapped up, it was absolutely glorious in these games.
It was inevitable...
[snip]
http://www.rockpapershotgun.com/2012/08/10/history-repeats-itself-europa-universalis-iv-details/
I'll expect I'll buy the game in 8-12 years after it's released as a bundle package with all 142 DLC's and expansion packs.
Voigtkampf
08-20-2012, 11:28
Folks, EA is just about the greatest heap of scum and villainy you will find anywhere except Mos Eisley. Maybe Mos Eisley included. And the talk is about selling shares on a general market for additional cash injection, who could afford to buy EA as a whole?
Come on, folks, it is EA we are talking about, the most successful and most hated game publisher of today. That is an oxymoron in itself; who hates the ice cream vendor!?! But yes, folks, EA and Kotick managed to pull that one off, so all you need to do is google "why".
Voigtkampf
08-20-2012, 12:11
Silent Hunter Online teaser (https://www.youtube.com/watch?v=knCk78t3OGM&feature=youtu.be). Now, that is a game I could play for hours and hours...
If those are ingame graphics 3x wow.
Cool Machinarium comes to PSN, more people who can play this little gem yay http://machinarium.net/demo/ If you miss classic adventure-games this comes highly recommended, it's a beauty and it's quite challenging
edit, this looks in fact interesting, great way to enforce real teamplay http://www.gamespot.com/medal-of-honor-warfighter/videos/fireteams-and-spawn-camping-medal-of-honor-warfighter-preview-6392260/
http://www.gamespot.com/dishonored/channel/video/6393098/?tag=Topslot;DishonoredTheStudyOfStealth;DishonoredTheStudyOf
Yesyesyesyes
#want
No NEED. It better be possible to ghost.
Oh yesyesyesyes http://www.eurogamer.net/articles/2012-08-27-dishonored-preview-honor-thy-player
Looks like this one has the class and sense of place that only the first two Thief games had
Hearthfire announced as the next DLC for Skyrim (http://uk.ign.com/articles/2012/08/28/the-elder-scrolls-v-skyrim-hearthfire-announced), coming to X-Box 360 on September 4th.
I'm somewhat confused; Bethesda implied throughout the development of Skyrim that all DLC would be 'sizeable packs', more Knights of the Nine than Horse Armour. I think building your own home leans more towards the latter though.
Hmm, I wouldn't say so necessarily. The DLC seems to improve the sandbox aspect by a large margin and gives you a load of options, in fact the house building sounds somewhat similar to minecraft, thought you probably won't be placing single blocks but modules.
It's a huge step from a horse armour, of course I'm not sure how much 400 Microsoft points is in terms of Euros or Dollars.
Hearthfire announced as the next DLC for Skyrim (http://uk.ign.com/articles/2012/08/28/the-elder-scrolls-v-skyrim-hearthfire-announced), coming to X-Box 360 on September 4th.
I'm somewhat confused; Bethesda implied throughout the development of Skyrim that all DLC would be 'sizeable packs', more Knights of the Nine than Horse Armour. I think building your own home leans more towards the latter though.
Actually, I'm looking forward to Hearthfire more than any other DLC Bethsoft has ever produced for any game. I'd even pick it over Morrowind: Bloodmoon (though not over Tribunal). Without exception, in every single Bethsoft game one of my favorite things to do is get a house and fill it with crap. I am constantly downloading housing mods, and am generally disappointed with most of them. This DLC seems to be focused on one of the things I love the most about Bethsoft games, and it looks like it's doing it better than any mod I've ever used.
Vladimir
08-29-2012, 20:55
Hearthfire announced as the next DLC for Skyrim (http://uk.ign.com/articles/2012/08/28/the-elder-scrolls-v-skyrim-hearthfire-announced), coming to X-Box 360 on September 4th.
I'm somewhat confused; Bethesda implied throughout the development of Skyrim that all DLC would be 'sizeable packs', more Knights of the Nine than Horse Armour. I think building your own home leans more towards the latter though.
I read an optimistic review on that and I'm excited.
Hmm, I wouldn't say so necessarily. The DLC seems to improve the sandbox aspect by a large margin and gives you a load of options, in fact the house building sounds somewhat similar to minecraft, thought you probably won't be placing single blocks but modules.
It's a huge step from a horse armour, of course I'm not sure how much 400 Microsoft points is in terms of Euros or Dollars.
I wasn't comparing Hearthfire to Horse Armour in the sense of "this content sucks!" (though I bought the armour straight away, starved as I was for customisation in Oblivion), more challenging Bethesda's statements during the convention showing and launch processes. I wasn't really anticipating something along the lines of Shivering Isles, but I think New Vegas' Old World Blues DLC is a good marker. There was plenty to do (even after completing the main story), a good story (though wacky and puerile in parts) and plenty of equipment to take back to the Mojave. I'm just unsure what longevity there is once I've built the home and moved my stuff in there.
400 Microsoft Points is £3.43 (http://www.xboxpointsconverter.co.uk/), so definitely a good buy. I'm sure it'll tide me over while I wait for Borderlands 2. :3
Without exception, in every single Bethsoft game one of my favorite things to do is get a house and fill it with crap.
Purchasing and furnishing a home is one of my favourite things to do in Skyrim, and Hearthfire will go a long way to expanding the possibilities of both customisation and roleplay, particularly as I don't have access to the extensive modding scene being a 360 gamer. I enjoyed painstakingly arranging various ornaments and artifacts around the home in Oblivion and Fallout, but that's difficult to do in Skyrim; I remember arranging my insect-in-a-jar collection on a shelf in Honeyside, only for them to fly off said-shelf the next time I entered my home. After three occasions of that happening and me rearranging the display each time, I gave up. xD
Crazed Rabbit
09-02-2012, 15:15
There's a kickstarter for a "Planetary Annihilation" (http://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts)game from the Uber Entertainment Studio and some of the folks that made total annihilation and supreme commander.
Basically it's total annihilation but in space. So you can shoot at planets from their moons and stuff. That's nice, but the reason I'm posting is because you can also build a whole bunch of engines on an asteroid and then ram said asteroid into a planet to destroy your enemies base:
https://www.youtube.com/watch?v=FhEYvOYceNs&list=UUcNE9TRcOCOoOB0Dy5ediPg&index=3&feature=plcp
CR
Yeah there was a thread about that, it got a few replies but there wasn't much else to say other than HOLY :daisy: LOOK HOW :daisy: AWESOME THAT LOOKS.
Really looking forward to what becomes of it.
Hooahguy
09-02-2012, 18:53
This looks amazing. Im buying it for sure.
Love the cartoony art-style, but I can't shake the 2D game in 3D feeling.
Alexander the Pretty Good
09-03-2012, 05:49
Not more so than any other RTS...
Not more so than any other RTS...
Disagree, in Homeworld 3D really opened up new possibilities because of these slow turning big ships vs fast moving small ones, you could really outmanoevre your opponent using the extra dimension. Loved using bombers vs these biggies, they burn up so fast and there is nothing they can do muha. Missiles Cruisers should burn in hell though, they were always my doom when using that strategy.
http://www.eurogamer.net/articles/2012-09-04-dark-souls-director-considering-adding-optional-easy-mode
NEINNEINNEINNEIN
No easy mode for Dark Souls the pc-crowd should just grow a pair. You are supposed to die you idiots the game is ABOUT dying. Again again and again until you barely make it through. What's next, asking for a quiksave? Dark Souls is about you dreading every step you take, about knowing that you will soon be dead, it's about pure terror. Yes it's hard, no it doesn't explain anything, indeed you might not be able to beat it.
Voigtkampf
09-05-2012, 10:27
Calme-toi, Frag-meister, it is not the PC crowd that needs to grow a pair, it is the head honchos in the dev business that are scared that difficult games might annoy and repel the easily agitated kids that can't stand dying in games. Which is, btw, more applicable to the console market than the PC market.
More importantly I'm guessing it's because the PC version cannot be properly played with a mouse and keyboard and many PC owners like me don't even have gamepads.
http://www.eurogamer.net/articles/2012-09-04-dark-souls-director-considering-adding-optional-easy-mode
NEINNEINNEINNEIN
No easy mode for Dark Souls the pc-crowd should just grow a pair. You are supposed to die you idiots the game is ABOUT dying. Again again and again until you barely make it through. What's next, asking for a quiksave? Dark Souls is about you dreading every step you take, about knowing that you will soon be dead, it's about pure terror. Yes it's hard, no it doesn't explain anything, indeed you might not be able to beat it.
Deep breath. Come down off the soapbox and join the rest of us here on the ground. No. PC gamers are not coming to steal kittens in the night and feed them to mutated puppies for our own amusement. I assure you.
Reading the article it seems that the developer is concerned about the lasting appeal of Dark Souls and worried that their game is more stressful than fun. If anything, you should be directing your scathing ire toward them, not the PC gaming market. I heard a lot of complaints about the PC port from my fellow gamers, but that it was "too hard" was not one of them. I always considered that was the entire point of the franchise.
johnhughthom
09-05-2012, 18:41
Why would people complain about difficulty levels that they won't be using personally? So long as the difficulty level you want is there, what exactly is the problem?
Ubisoft finally decides to stop screwing over paying customers. (http://www.rockpapershotgun.com/2012/09/05/ubisoft-scrapping-always-on-drm-for-pc-games/)
Voigtkampf
09-06-2012, 00:25
Ubisoft finally decides to stop screwing over paying customers. (http://www.rockpapershotgun.com/2012/09/05/ubisoft-scrapping-always-on-drm-for-pc-games/)
Wow, who would have thought? Nice move, Ubisoft. Well done.
Veho Nex
09-06-2012, 06:56
Wow, who would have thought? Nice move, Ubisoft. Well done.
The problem with that interview is the guys at ubisoft managed to say nothing throughout the entire thing.
The problem with that interview is the guys at ubisoft managed to say nothing throughout the entire thing.
Honestly, I'm not surprised, that's exactly what they need to do right now imo.
Ubisoft systematically destroyed any consumer goodwill with their DRM practices and constant smug statements despite the contrary reality around them. Every game they have released post DRM has been cracked. Every one. The honest truth is it barely even slowed the pirates down. Meanwhile, paying, legimitate customers were getting the short end of the stick and having to deal with really nasty issues that kept cropping up. These same issues, I might add, that pirates did not have to deal with. Amidst this frustration they continued to attempt PR spin about dropping piracy numbers and how their DRM was here to stay, further alienating an already upset customer base.
And then there was the outrageous "95% piracy rate" claim they made a few months ago. A figure so laughable that most news websites could barely report it with a straight face. Oh sure, Ubisoft might be seeing those rates in regions that either 1.) never saw a legitimate release or, 2.) have long standing issues with incredibly piracy rates (the likes of which makes the US and European piracy statistics look downright tame). In which case you can hardly be surprised and really shouldn't be giving statements to websites using huge, inflated figures from isolated regions when they don't reflect the truth of the matter. Really, you have to admire the lengths Ubisoft went to completely sabotage their public image in the minds of savvy and informed PC gamers.
The fact that they finally have managed to shut their :daisy: mouths is something we should welcome.
Why would people complain about difficulty levels that they won't be using personally? So long as the difficulty level you want is there, what exactly is the problem?
It just wouldn't be Dark Souls with an easy difficulty.
Voigtkampf
09-06-2012, 08:42
The fact that they finally have managed to shut their :daisy: mouths is something we should welcome.
Yeah, a gold rule for all of us, but especially those that live and die by the goodwill of their customers! Best way for them is to whistle and look the other way, and go "oh, see a :daisy:, sweet!".
Ubisoft finally decides to stop screwing over paying customers. (http://www.rockpapershotgun.com/2012/09/05/ubisoft-scrapping-always-on-drm-for-pc-games/)
It's about bloody time. Now I can finally think about actually picking up the last couple AC titles...
johnhughthom
09-06-2012, 19:23
My non-buying of Ubisoft products is so ingrained, the change in policy will make no difference to me.
The problem with that interview is the guys at ubisoft managed to say nothing throughout the entire thing.
Yeah, I thought the interview was pretty funny. I have no idea how the online DRM decision was made at corporate, but I imagined in my head two people not wanting to publicly acknowledge that their boss was an mouth breathing idiot.
Phew..... no easy mode for Dark Souls after all http://www.eurogamer.net/articles/2012-09-07-dark-souls-easy-mode-quote-a-mistranslation-apparently
even the idea geez why not become a vegetarian as well while you are at it
Veho Nex
09-11-2012, 07:19
EA failed to buy biggest competitor. Gabe Newell says he would rather kill his own company than sell it to EA (http://www.digitaltrends.com/gaming/ea-almost-bought-valve-for-1-billion/)
Obsidian have launched a Kickstarter to make an old-school isometric RPG. I've already backed it, and so should you! :stare:
http://www.kickstarter.com/projects/obsidian/project-eternity
johnhughthom
09-15-2012, 00:45
Obsidian have launched a Kickstarter to make an old-school isometric RPG. I've already backed it, and so should you! :stare:
http://www.kickstarter.com/projects/obsidian/project-eternity
Well, they found the secret to getting at my wallet, make everything look Baldur's Gatey. Even the map looks almost the same.
The doctors leave Bioware (http://www.rockpapershotgun.com/2012/09/18/the-doctors-are-out-zeschuk-and-muzyka-leave-bioware/)
And thus ends an era.
Zeschuk's quote is particularly interesting.
“This decision isn’t without significant pain and regret, but it’s also something I know I need to do, for myself and my family. I’ve reached an unexpected point in my life where I no longer have the passion that I once did for the company, for the games, and for the challenge of creation.”
The pessimist in me says that this again is because of EA.
Either way the pair started a company that's given us many good games and for that I am thankful. :bow:
Obsidian have launched a Kickstarter to make an old-school isometric RPG. I've already backed it, and so should you! :stare:
http://www.kickstarter.com/projects/obsidian/project-eternity
Owwwwww
Obsidian have launched a Kickstarter to make an old-school isometric RPG. I've already backed it, and so should you! :stare:
http://www.kickstarter.com/projects/obsidian/project-eternity
They had me at Tim Cain and J.E. Sawyer.
Judging from the reviews Borderlands 2 is a huge succes, can't wait to play it. I adored the first and this one sounds better in every way.
Judging from the reviews Borderlands 2 is a huge succes, can't wait to play it. I adored the first and this one sounds better in every way.
It is awesome and I love it. It's much the same as the original, but with improvements and extra polishing almost everywhere. Above all though... the guns... the guns are incredible. So much more variety in effects, performance, and particularly appearance. I could never even imagine guns that look as awesome as the ones I have found in this game.
It is awesome and I love it. It's much the same as the original, but with improvements and extra polishing almost everywhere. Above all though... the guns... the guns are incredible. So much more variety in effects, performance, and particularly appearance. I could never even imagine guns that look as awesome as the ones I have found in this game.
Think I'll get it tomorrow if payment is there, I usually wait for prices to drop but there seems to be an absolute wealth of content here that justifies a day one
Think I'll get it tomorrow if payment is there, I usually wait for prices to drop but there seems to be an absolute wealth of content here that justifies a day one
I highly recommend it if you enjoyed the first game and want more of the same. I also only play it co-op, and I think it would be a lot less fun solo.
spankythehippo
09-30-2012, 06:34
Think I'll get it tomorrow if payment is there, I usually wait for prices to drop but there seems to be an absolute wealth of content here that justifies a day one
Buy it off GreenManGaming. It's $50 there for the Steam CD key.
Ouch..... I had high hopes for this http://www.eurogamer.net/articles/2012-10-01-resident-evil-6-review
Resident Evil much like Metal Gear is supposed to be stupid but conciously so, if the developers aren't into the joke there's a problem
Oh to hell with reviews I liked what I saw, it's supposed to be cheesy and stupid it wouldn't be proper Resident Evil if it was in any way clever. Play Silent Hill if you want something more emo. Not that I don't like the Silent Hill series but it has no self-concious humor it takes itself so seriously. Gamespot gave it a 4.5, that is really harsh for a game that is packed with over 20 hours of campaign, slipping much harder than the Resident Evil series it seems.
New Simcity, looks good http://www.spitsnieuws.nl/archives/tech/2012/10/mieters-nieuwe-simcity-in-beeld
New Dishonored trailer, looks awesome. Setting certainly is interesting, a twisted steampunk take on Victorian London. These trident-like robots look terrifying alright.
http://www.ign.com/videos/2012/06/01/dishonored-gameplay-trailer
New Simcity, looks good http://www.spitsnieuws.nl/archives/tech/2012/10/mieters-nieuwe-simcity-in-beeld
Wow that's actually pretty impressive. Never thought I'd be interested in another SimCity again. ~D
Wow that's actually pretty impressive. Never thought I'd be interested in another SimCity again. ~D
I am wrestling with myself. On the one hand, that looks like a heck of a game. On the other, I loathe and despise "always-on" DRM for single-player games. Kinda don't want to reward them for that.
So ... we'll see how good the reviews are. If it's greeted with universal acclaim, I may swallow my principles and buy it anyway.
I am wrestling with myself. On the one hand, that looks like a heck of a game. On the other, I loathe and despise "always-on" DRM for single-player games. Kinda don't want to reward them for that.
So ... we'll see how good the reviews are. If it's greeted with universal acclaim, I may swallow my principles and buy it anyway.
Ah, "always on" DRM, I'd have thought that after Ubisoft backed off and returned to "one time activation" we'd see "always on" go the way of the dodo. I suppose that was too much to hope for. :laugh4:
We'll see how SimCity shapes up then. I'm with you Lemur, it'll have to be fairly good to be worth the hassle. I remain impressed, but perhaps a little more skeptical than before. :yes:
[SimCity will] have to be fairly good to be worth the hassle.
There's even some question about whether SC will primarily run through Steam (which I can tolerate, since Steam (a) brings value to the table beyond DRM, and (b) has an excellent offline mode) ...
... or require the Origin service (http://www.origin.com/about) to be online at all times (which is one too many ducks in the sewage pond, if you ask me).
-edit-
This (http://en.wikipedia.org/wiki/SimCity_(2013_video_game)) makes me break out in nervous groin sweat: "SimCity will require players to be logged into EA's Origin service to play the game, even single player."
Veho Nex
10-09-2012, 16:43
There's even some question about whether SC will primarily run through Steam (which I can tolerate, since Steam (a) brings value to the table beyond DRM, and (b) has an excellent offline mode) ...
... or require the Origin service (http://www.origin.com/about) to be online at all times (which is one too many ducks in the sewage pond, if you ask me).
-edit-
This (http://en.wikipedia.org/wiki/SimCity_(2013_video_game)) makes me break out in nervous groin sweat: "SimCity will require players to be logged into EA's Origin service to play the game, even single player."
Which means if you do in fact get the jack sparrow version of the game you can rely on a project that was loved by some people enough to share it with the world. These people have listened to others demands and have removed the always on DRM.
Not that im condoning such a horrendous or illegal action, but it did kinda renew my faith in some other company's games while they went through a dark period of 90% theft rates.
Pff, I don't want no Origin and the whole "a street solves all your transport issues for everything" system may be a bit simplistic as well, might skip the whole thing.
Pff, I don't want no Origin
Yeah, the absolute requirement for both the Origin service and an always-on internet connection ... kinda threw a wet towel on my enthusiasm.
Obsidian have launched a Kickstarter to make an old-school isometric RPG. I've already backed it, and so should you! :stare:
http://www.kickstarter.com/projects/obsidian/project-eternity
As an update, RPS runs down all the crazy bonus features (http://www.rockpapershotgun.com/2012/10/17/project-eternity-made-an-awful-lot-of-money/) the game will have thanks to the overwhelming amount of support received.
Between Kickstarter and Paypal contributions Obsidian generated over 4 million dollars for Project Eternity, from crowd funding. That is almost beyond belief.
As an update, RPS runs down all the crazy bonus features (http://www.rockpapershotgun.com/2012/10/17/project-eternity-made-an-awful-lot-of-money/) the game will have thanks to the overwhelming amount of support received.
Between Kickstarter and Paypal contributions Obsidian generated over 4 million dollars for Project Eternity, from crowd funding. That is almost beyond belief.
Watching them state each new goal and it getting blown away shortly after was pretty exhilarating. I do worry that they will struggle to create all this content in the timeframe they've set themselves, 18 months or so?
A new isometric fantasy rpg and a sequel to Wasteland? I kinda like this Kickstarter thing!
I admit I upped my own contribution when they posted the $3.0 and $3.5 mil stretch goals. Those were good ones.
It'll be very interesting to see how this generation of Kickstarted games turns out. We've seen a lot of Kickstarter success over the last 8 months, but it's going to be years before we know whether this method of game financing is actually viable.
Watching them state each new goal and it getting blown away shortly after was pretty exhilarating. I do worry that they will struggle to create all this content in the timeframe they've set themselves, 18 months or so?
A new isometric fantasy rpg and a sequel to Wasteland? I kinda like this Kickstarter thing!
Yep. It are good times for gamers
So, Bioshock Infinite is available for pre-purchase on Steam now. With a release date of February 26, 2013.
Available: February 26th, 2013
This game will unlock in approximately 4 months, 2 weeks, and 20 hours
Are we really at the point where it is acceptable to pre-purchase a game at full price four and a half months before release?
So, Bioshock Infinite is available for pre-purchase on Steam now. With a release date of February 26, 2013.
Are we really at the point where it is acceptable to pre-purchase a game at full price four and a half months before release?
What's even crazier is that people are apparently more than happy to do so. Bioshock: Infinite has broken the top ten best sellers on steam, it's currently sitting right behind Counter Strike: GO.
Personally I loathe the idea of pre-purchasing digital copies, but I compromised with XCOM for the free Civ 5 and the bonus customization pack. Here though.. I dunno. Seems way too early in my opinion. The pre-purchase bonus for B:I is nowhere near as good either... a free flash game. Fantastic :rolleyes:
Specially considering that Bioshock Infinite's development has been rather troubled.
I'm pretty certain there was news recently about top devs quitting the studio.
Alexander the Pretty Good
10-23-2012, 23:43
What's even crazier is that people are apparently more than happy to do so. Bioshock: Infinite has broken the top ten best sellers on steam, it's currently sitting right behind Counter Strike: GO.
Personally I loathe the idea of pre-purchasing digital copies, but I compromised with XCOM for the free Civ 5 and the bonus customization pack. Here though.. I dunno. Seems way too early in my opinion. The pre-purchase bonus for B:I is nowhere near as good either... a free flash game. Fantastic :rolleyes:
Well, XCOM also had an enthusiastic dev team that demonstrated as much of the game as you can without shipping people the source code. All we really know about B:I is that it looks purty.
Specially considering that Bioshock Infinite's development has been rather troubled.
I'm pretty certain there was news recently about top devs quitting the studio.
Who cares, get Dishonered instead. The best game of it's kind since Thief 2.
Who cares, get Dishonered instead. The best game of it's kind since Thief 2.
Been reading rave reviews about it all over, and it's on my 'to buy' list as soon as I get over my sudden renewal of interest in World of Tanks and Skyrim.
spankythehippo
10-26-2012, 03:17
Been reading rave reviews about it all over, and it's on my 'to buy' list as soon as I get over my sudden renewal of interest in World of Tanks and Skyrim.
I'm back on Skyrim too. But looking at Dishonored, the whole supernatural powers is kind of putting me off getting it.
It's not weird in the context of the gameworld
I'm interested in Dishonored, but the short play time (reviews seem to reference about a 15 hour game) is putting me off a bit. I'll probably save it for a Steam sale for that reason.
You will probably want to play it more than once because it's fun to mess around with different playstyles. 15 hours of gameplay is hardly a short game imho by the way.
You will probably want to play it more than once because it's fun to mess around with different playstyles. 15 hours of gameplay is hardly a short game imho by the way.
Well, when you can get a game like Skyrim for the same price, which has probably around 100 hours of gameplay without even taking into account replayability... 15 hours seems kind of short.
That said, my roommate has it and I've been watching him play it (don't like the 1st-person stealth mechanic myself, but the game does make it work). It seems closer to 20-25 than 15 hours, and it's definitely conducive to replaying at least once - i.e. once where you kill nobody and once where you go crazy with cool powers and tear people apart.
The one thing that seriously disappoints me is the graphics, though. And I'm not even usually crazy about photo-realistic detail. I'd be fine with the stylized art that they've got going now, but there's just a lot of grainy pixels and blurry textures and sharp polygons where there shouldn't be. It looks like a game that came out at the beginning of the Xbox 360's lifetime rather than the end of it.
http://m.youtube.com/watch?v=zmOoGucyMNg
Halo 4 is looking like pure awesome. Need new xbox.
johnhughthom
11-06-2012, 09:52
Thought this might happen when Kickstarter hit the UK. (http://www.bbc.co.uk/news/technology-20165344)
Thought this might happen when Kickstarter hit the UK. (http://www.bbc.co.uk/news/technology-20165344)
It's interesting and I would probably play it if it ever saw the light of day, but I'm more excited by this (http://www.kickstarter.com/projects/cig/star-citizen).
Gregoshi
11-07-2012, 02:41
Thought this might happen when Kickstarter hit the UK. (http://www.bbc.co.uk/news/technology-20165344)
I logged quite a bit of time playing Elite on my C64. I loved that game.
Voigtkampf
11-08-2012, 07:49
I logged quite a bit of time playing Elite on my C64. I loved that game.
Ah, yee olden, golden times...
Mailman653
11-12-2012, 15:48
Alright...so you've heard the age old news...PC gameing is dying, well...I got a new one for you!
Why console gaming is dying (http://edition.cnn.com/2012/11/09/tech/gaming-gadgets/console-gaming-dead/index.html?hpt=te_t1)
You gotta love sensationalist journalism. Make an article titled "why console gaming is dying" and then sum up by saying it's not really dying about halfway through, just in a slump. A slump that isn't hard to understand when you consider this is the longest console cycle we've ever experienced. :rolleyes:
Oh well. Interesting read i suppose.
Gregoshi
11-12-2012, 16:48
A slump that isn't hard to understand when you consider this is the longest console cycle we've ever experienced.
And isn't that great? Unlike just about every other area of technology - hardware or software - where there are upgrades every 6-12 months. It is nice to know a console will be relevant for several years.
It is nice to know a console will be relevant for several years.
And since so many PC games are specced with console stats in mind, it means I can milk another couple of years out of my aging Core2Duo gaming PC. Yay me.
Black Ops 2 sounds GOOD, I like these oddballs at Tryarch it takes a lot of guts to be this ambitious when handling an already established formula. The multiplayer is no doubt awesome as usual but the single player sounds great as well. Never played the first but I like what they did with the hellish World at War, gory hehemuhaha the goriest game I ever saw. Nothing like the sound of a cracking skull of someone that gets his head blown of SICK
Far Cry 3 also sounds great, Far Cry and Far Cry were flawed gems but it sounds like they nailed it.
http://www.eurogamer.net/articles/2012-11-21-far-cry-3-review
Crazed Rabbit
11-24-2012, 19:47
A Kickstarter for a tactical sci fi combat game:
(http://www.kickstarter.com/projects/zeropointsoftware/interstellar-marines-prologue)
https://www.youtube.com/watch?feature=player_embedded&v=PllOhdD-MuU#!
CR
Crazed Rabbit
11-28-2012, 07:29
The perils of making a game for mobile devices and trying to make money at it:
(http://penny-arcade.com/report/editorial-article/how-making-a-quality-game-killed-a-developers-dreams-and-shut-down-his-stud)
When presenting your software to the media as a developer, you find you are standing in a line hundreds deep that exponentially increases as the days pass. To ensure our spot closer to the head of the line we went out of our group and hired Triple Point PR. We had done some research and found that their representation held a level of quality and credibility with some of the more successful mobile titles out there. Though we have yet to sell enough copies to replace the funds for this service, it proved to be the right choice as Triple Point were able to get our trailer displayed on both Kotaku and IGN a week or so before we launched. The trailer was made in-house and for a budget of almost 0 dollars, and we considered it a small victory. When reviews trickled out they were rife with compliments and perfect to near-perfect scores. Though this was ideal, it was far more important that reviews existed at all. The process of being noticed among the million or so apps on the iTunes library is arduous, so any exposure or attention is paramount in this endeavor.
CR
The perils of making a game for mobile devices and trying to make money at it:
(http://penny-arcade.com/report/editorial-article/how-making-a-quality-game-killed-a-developers-dreams-and-shut-down-his-stud)
CR
Interesting article on the ground realities of the business.
Crazed Rabbit
11-28-2012, 14:55
Some details on Bungie's (creators of Halo) next game: (http://www.ign.com/articles/2012/11/28/destiny-story-details-concept-art-leaked)
8079
CR
Alexander the Pretty Good
11-29-2012, 05:15
I think they're overselling the depth of the Halo universe a tad. It was in its element when looking at the small scale. While MC saves the universe, the best bits were the small unit action. Despite being a cyborg messiah, his first job was a marine - that is to say, a rifleman. Little suggested details, like passing references to military hardware like it had a development and deployment history that existed without exposition, that's good stuff. Sgt. Johnson listening to (technically centuries-old) rock music and the grunts hating it is equal parts funny and badass.
Versus the utterly unconvincing alien half-jaw guy segments and the new canon about how humans were allied with the aliens thousands of years ago to fight different aliens and nobody cares 343 studios.
Hokey alien religions and ancient weapons are no match for a .50 caliber pistol at your side, kid.
From the just about zero details of the IGN piece, it sounds like destiny will have both, again. :/
Some new Bioshock: Infinite footage. It looks fantastic, but I hope the second half is a boss-fight as it looks a bit too actiony for my tastes. I am really impressed with the sound.
http://www.eurogamer.net/articles/2012-12-08-new-bioshock-infinite-gameplay-footage-emerges
And this is why Dark Souls is awesome http://www.eurogamer.net/articles/2012-11-05-dark-souls-director-hidetaka-miyazaki-reveals-the-pendants-true-purpose
Meh, Eternal Darkness 2 is officially cancelled. That better be an insanity effect.
This can't be happening.
More trailer awesemness, Metro: Last Light http://www.eurogamer.net/articles/2012-11-26-metro-last-light-preview-the-underground-man
More trailer awesemness, Metro: Last Light http://www.eurogamer.net/articles/2012-11-26-metro-last-light-preview-the-underground-man
Last Light is one of my most anticipated games of 2013. I really can't wait to get my hands on it.
Owwwwww gawd want want want no NEED a Wii-U. Dear oh dear it's pretty
http://www.eurogamer.net/articles/digitalfoundry-vs-the-rayman-legends-wii-u-demo
Like the looks of this it's so sinister http://m.youtube.com/watch?v=-GHXkKu-0nE
So, apparently the Steam Box actually exists and is awesome.
http://www.rockpapershotgun.com/2013/01/08/it-begins-valve-and-xi3-team-for-steam-box/
Beat me to it, this looks like win. The prototype is also the sexiest thing I have seen since the ps2 slim. The price-point they are aiming at might ruin this excellent concept though, if they must take a loss on production they should, people are not going to understand why even the budget-model will probably be twice as expensive than the soon to come next-gen consoles, and hardcore pc-gamers will probably stick to their desktops. They should find a way to keep it at 300 max.
The THQ garage sale is in progress. (http://www.ign.com/articles/2013/01/23/thq-dissolved-saints-row-company-of-heroes-darksiders-devs-acquired)
Looks like Sega is taking Relic, does this mean Sega now has the full rights to all Games Workshop IP? :inquisitive:
I'm joyed that Sega got them. They're actually who I wished for back when it became apparent that THQ was gonna be sold off piece by piece. They've handled TW well IMO.
http://www.rockpapershotgun.com/2013/01/23/fin-thq-sells-off-most-studios-basically-done/#more-139465
Metro ended up with Koch Media, which publishes games under the "Deep Silver" studio. Deep Silver was responsible for publishing S.T.A.L.K.E.R: Clear Sky.
In an amusing twist, the entire reason 4A and the Metro franchise came about was because of a disagreement on the direction of the original S.T.A.L.K.E.R game. The Dev team was split between those who wanted a more focused experience, and those who wanted a sandbox. The split lead to the creation of 4A and the development of Metro 2033 which was very linear, while the team who stayed completed the sandboxy first Stalker. Now, Metro finds itself under the wing of a publisher who helped one of the Stalker games see the light of day.
I don't know. Not important in any way but I found it pretty interesting. It's a small world I guess.
In a way I'm kind of glad THQ died. They started to get pretty damn ridiculous with the DLC whoring.
http://store.steampowered.com/dlc/56437/
http://store.steampowered.com/dlc/55230/
more info:
Purchase price 26.6 million, backup bid from Zenimax (bethesda!) for 26.3 million. They gathered the most cash of any studio. (I hope Relic is proud of that. More or less PC developer beat out half a dozen console developers)
Smoking Gun Interactive Inc doing work "mapping company of heroes to Steam". (I like that. Installing and patching the disc version of CoH is a NIGHTMARE)
memo sent to THQ employees
To All THQ Employees:
We now have the answers we’ve been seeking through our financial restructuring and
Chapter 11 case. While much will be written, here are the facts of the bids and auction
that occurred t:
Yesterday morning, we received a competing bid for the operating business,
along with Clearlake’s offer, and numerous offers for separate assets.
During an auction process that lasted over 22 hours, the final conclusion was
that the separate-asset bids would net more than a single buyer for the majority
of the company.
Shortly, we will, present the results to the U.S. Bankruptcy Court, which must
concur with our assessment.
The proposed sales of multiple assets is as follows :
Sega agreed to purchase Relic
Koch Media agreed to purchase Volition and Metro
Crytek agreed to purchase Homefront
Take 2 agreed purchase Evolve and
Ubisoft agreed to purchase Montreal and South Park
We expect these sales to close this week.
Some assets, including our publishing businesses and Vigil, along with some other
intellectual properties are not included in the sale agreements. They will remain part of
the Chapter 11 case. We will make every effort to find appropriate buyers, if possible.
What this means for employees
We expect that most employees of the entities included in the sale will be offered
employment by the new owners. However, we cannot say what these owners may
intend, and there will likely be some positions that will not be needed under the
new ownership. You should receive notice this week or early next week if the new
owners intend to extend employment to you. Please note that the terms of your new
employment, including pay and benefits, may be different from the current terms of
your employment with THQ.
If you are an employee of an entity that is not included in the sale, we regret that
your position will end. A small number of our headquarters staff will continue to be
employed by THQ beyond January 25 to assist with the transition. THQ has sufficient
resources to pay these employees for work going forward, and we will be contacting
these employees immediately to ensure their continued employment during this
transition period. We are requesting the ability to offer certain severance pay to
minimize disruption for employees of non-included entities as they determine the next
steps in their careers.
We know you will have many questions about this news. We’ll be meeting tomorrow
when we return to talk through this announcement and to answer any questions you
have. You will receive a benefits fact sheet and FAQs with answers to some questions
that may be on your mind. Please review these materials closely.
A personal note
The work that you all have done as part of the THQ family is imaginative, creative,
artistic and highly valued by our loyal gamers. We are proud of what we have
accomplished despite today’s outcome.
It has been our privilege to work alongside the entire THQ team. While the company
will cease to exist, we are heartened that the majority of our studios and games will
continue under new ownership. We were hoping that the entire company would remain
intact, but we expect to hear good news from each of the separate entities that will be
operating as part of new organizations.
For those THQ employees who are part of entities that are not included in the sale, we
are confident that the talent you have displayed as part of THQ will be recognized as you
take the next steps in your career.
Thank you all for your dedication and for sharing your talent with the THQ team. We
wish you the best of luck and hope you will keep in touch.
Sincerely,
Brian Farrell
Chief Executive Officer
Jason Rubin
President
In a way I'm kind of glad THQ died. They started to get pretty damn ridiculous with the DLC whoring.
http://store.steampowered.com/dlc/56437/
http://store.steampowered.com/dlc/55230/
If you look at it from the perspective that they were getting desperate for money, their DLC policy becomes much easier to understand. Still impossible to justify, since 90% of those are pure skin packs and the first DoW featured a full skin creator/army painter, but certainly understandable.
Look at who bought Relic and remember who has themselves a Warhammer franchise... :beam:
Sega owns Creative Assembly (Total War) who is working on new Warhammer game.
Sega just bought Relic who created the recent-ish Warhammer 40k games. (Dawn of War, Space Marine, etc)
If you look at it from the perspective that they were getting desperate for money, their DLC policy becomes much easier to understand. Still impossible to justify, since 90% of those are pure skin packs and the first DoW featured a full skin creator/army painter, but certainly understandable.
When it comes to DoW2 the Last Stand DLC war gear are all completely broken. If you get a Tau on your team you might as well put your feet up and watch because he's going to hog 90% of the kills.
Victoria II: Heart of Darkness anounced
http://www.paradoxplaza.com/games/victoria-ii-heart-of-darkness
A second full fledged expansion to Vicky 2 coming, seemingly, out of nowhere.
"Victoria II: Heart of Darkness, the second expansion for the grand strategy/ political simulator focuses on the Scramble for Africa as you compete with other colonial powers and experience international crises which require Great Power mediation if the world is to avoid war.
Become a truly great power by the dawn of the 20th century in Victoria II, an experience crafted by Paradox Development Studio, the masters of Grand Strategy"
Feature list:
Experience a brand new colonization system: Use your navy to expand your empire, compete against other colonial powers and struggle to maintain your overseas control. Colonial conflicts can spiral out of control and become international crises where they will have to be decided by diplomatic negotiations or risk costly wars.
Battle your enemies in the new naval combat system: Together with the new colonization system, your navies are more important than ever. We have revamped the entire naval combat system and made it much more detailed and exciting with a new system of gun ranges and maneuvering into positions for battles. New powerful battleships join the other classes of ships to bridge the gap to Dreadnoughts.
Prepare for International Crises: Around the world international crises continually call on the Great Powers to mediate and compromise, with war always being the last resort. As one of the lesser powers, use your influence to stir up the local flash points so you can use fleet footed diplomacy to get the Great Powers to right the wrongs that have been committed against your nation!
Follow the global events with the new newspaper system: You will receive reports on local and global events as well as the world's changing situation to keep up to date and get a greater sense of immersion. Over 60 newspapers, both historic and otherwise, periodically present you with the latest news reports of war, major events, royal gossip and other matters of interest.
New Bioshock Infinite trailer, it's truly gorgeous http://www.eurogamer.net/articles/2013-01-31-brand-new-bioshock-infinite-trailer. Despite the incredible setting I didn't really like Bioshock but this looks sooooo good
Dead Space 3 launches with 11 day one dlc packs: http://www.eurogamer.net/articles/2013-02-01-dead-space-3-launches-with-11-dlc-packs-speeding-loot-collection-kitting-character
11 dlc packs. That's one more than ten. And that's awful.
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