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View Full Version : Creating A "New" Wonder?



timdickins
12-08-2008, 23:17
I've seen in various patches that modders have created new wonders such as "Stonehenge"... I would like to know which files I need to edit and create in order to make a new wonder from scratch?

attilavolciak07
12-10-2008, 00:04
Go to landmarks.txt and add :


{stonehenge_title} *enter title*
{stonehenge_short_descr} *enter short description*
{stonehenge_long_descr} *enter long description*
{stonehenge_effects} *list effects of stonehedge*

And of course replace the text on the right with the correct info.

In the appropriate areas of the descr_strat, add :


landmark stonehenge *coordinate*, *coordinate*

^And replace the coordinate place with actual coordinates from the map, i.e. '181, 12'. (Don't select the 181, 12 coordinate because that's where the pyramids are, I believe ~;p)

In the models_strat, you must add the models for the Stonehenge...wonder_stonehenge.cas (done in the descr_offmap_models.txt as well) and also add the textures for the Stonehedge. In addition, add the stonehedge to the descr_sm_landmarks.txt, and in the UI add stonehenge.tga for the UI pictures.

I think that's it, however I haven't tested it out yet (I'm working on a self-project aotm and can't really explain it to you unfortunately, so another modder will have to cover it :shame:).

Cheers.

HouseOfHam
12-10-2008, 00:46
Just remember, the most you can have is 9, so you can only add 2 more if starting with vanilla.

timdickins
12-11-2008, 01:21
Thanx Guys!