View Full Version : Is EUIII better than EUII?
Ignoramus
12-15-2008, 10:05
Being quite an avid player of EUII, I was wondering whether it's worth getting EUIII. From what I've heard and seen from the demo, it appears that a lot of the historical content has been stripped out, which is the biggest appeal of the game to me, but I can also see some important improvements over the EUII engine.
What do you guys think?
CountArach
12-15-2008, 11:35
I have not played EUII, but the standard reasoning is as follows:
If you want rigid historicity, play EUII. If you want historical plausibility play EUIII (Though you seriously need to download Magna Mundi...). If you do decide to get EUIII then make sure you get the expansions to go with it - they add a lot of great features and really flesh EUIII out.
I'm also hesitant to get EUIII, I'm still quite content with EUII.
I have never played EUII, but EUIII is an excellent game. From what I can tell, the vanilla release is less historical. However, there have since been two expansion packs which dramatically change the game. The latest (In Nomine) in particular adds a great deal of historical events and options back into the game. EUIII with both expansion packs is easily one of the best strategy games I've ever played. I have also seen numerous comments from older EU fans on the paradox forums which indicates that while EUII is better than vanilla EUIII, EUIII with both expansion packs is better than EUII.
this persuades me to rip the cellophane of my copy of EUIII which i bought about 18 months ago. :clown:
I have never played EUII, but EUIII is an excellent game. From what I can tell, the vanilla release is less historical. However, there have since been two expansion packs which dramatically change the game. The latest (In Nomine) in particular adds a great deal of historical events and options back into the game. EUIII with both expansion packs is easily one of the best strategy games I've ever played. I have also seen numerous comments from older EU fans on the paradox forums which indicates that while EUII is better than vanilla EUIII, EUIII with both expansion packs is better than EUII.
Problem is purchasing expansion packs significantly racks up the price... and being a student I'm poor. I guess I'll stick to EUII for a while yet.
EUII FTW!!!
I prefer EUII over EUIII but I've only played vanilla EUIII. With the expansions for EUIII I hear it's pretty good game like CA and TC said, but like Rythmic I'm poor and can't afford the two expansions.
The complete set (EU3 plus both expansion packs) can be purchased together as EU3: Complete for $27.
http://www.amazon.com/Europa-Universalis-III-Collection-Pc/dp/B001EK7S82
The complete set (EU3 plus both expansion packs) can be purchased together as EU3: Complete for $27.
http://www.amazon.com/Europa-Universalis-III-Collection-Pc/dp/B001EK7S82
I just bought it from Play.com (http://www.play.com/Games/PC/4-/5980541/Europa-Universalis-III-Complete/Product.html) for £17.99 (free shipping).
Problem is purchasing expansion packs significantly racks up the price... and being a student I'm poor. I guess I'll stick to EUII for a while yet.
We all should make a EU II Multiplayer session! :D
For people looking for a serious challenge and historical accuracy in EU3, I highly recommend the Magna Mundi (http://forum.paradoxplaza.com/forum/forumdisplay.php?f=403) mod. I discovered EU3 about 6 months ago, without ever having played any Paradox game of any kind. I was very intimidated by the game at first and found it seriously challenging. I consider myself to be a very good strategy gamer and the level of challenge I met in the vanilla game was mind boggling to me even when playing a large nation, and it kept me coming back to the game. I have since gotten to grips with the game mechanics and can usually succeed even as a one-province minor now.
I downloaded Magna Mundi Platinum (the latest version, for the game with both XPs installed) about a week ago, and I feel like I've had to relearn the entire game. The game is vastly more difficult, but in many good ways. There are tons and tons of additional historical events and mechanisms that make it fascinating in its own right. The new mechanics also manage to keep nation expansion to a relatively historical level. Conquering the world is pretty much impossible, and serious expansion of any kind can be a challenge, even for a large nation like France. The end result is a game that feels much more like a real alternate history than the regular EU3 game. I very much enjoy it and urge all serious EU3 players to give it a try.
A word of warning, though. The MMP mod adds an absurd level of complexity to a game that was already one of the most complex that I've ever played. The game manual for the mod alone is 177 pages, and you actually do need to read a decent amount of it to understand the changes. I heavily discourage anyone from playing MMP until you've first become experienced with the mechanics of vanilla EU3.
I second TinCow's suggestion. MM is a great mod, and I believe you can still get versions for Vanilla EU3, NA, or IN.
With MM it's almost a completely different game, and still very challenging even after you get the hang of all the changes and new content. I started playing at MM Gold (for NA) and just recently downloaded the newest versions, and it seems better than ever.
I do admit I often go back to the regular game or lighter mods. I like the sandbox feel of vanilla, where anything can happen. I also get a bit of lag in the new versions, which I fear will get worse as they add new content.
That's more to my and my computer's shortcomings, though. It's a terrific mod. :yes:
A word of warning, though. The MMP mod adds an absurd level of complexity to a game that was already one of the most complex that I've ever played.
...You obviously never played Victoria, nor even looked at the game. :P Victoria must make EU 3 (Never played it), look like a baby's sandbox.
CountArach
12-24-2008, 05:06
...You obviously never played Victoria, nor even looked at the game. :P Victoria must make EU 3 (Never played it), look like a baby's sandbox.
Yeah Victoria: Revolutions is, without a doubt, the most complex Paradox game ever made
Ignoramus
12-24-2008, 08:42
Yeah Victoria: Revolutions is, without a doubt, the most complex Paradox game ever made
Maybe that's why I never liked it. The fact that I didn't have a manual didn't help.
The_Doctor
12-24-2008, 12:24
Yeah Victoria: Revolutions is, without a doubt, the most complex game ever made
I disagree, I think that supremeruler 2020 is the most complex games ever made.
Yeah Victoria: Revolutions is, without a doubt, the most complex Paradox game ever made
It makes it so satisfying to play it well and became the sole superpower (Giant Germany = Germany + Bohemia + Austria (Including Slovenia and Trieste Peninsula, which have given me a great help in my wars) + Plus large parts of France (France has basically been partitioned between me and two of my Satelites) + Every country in Central and Eastern Europe being my Satelites + the entire Africa as a giant colony except Ethiopia and Liberia) and sheer Prestigial, Industrial and Military Superpower (My African colonial army has something like 60 divisions, of which are leaded by the regular Boer divisions/I have twice as many ships (And Dreadnoughts) as the UK (I'm somewhere near the 200 ships mark), being leading producer in 98% of the manufactured goods and largest exporter by miles and miles away (I'm playing VIP, so the UK (Which no longer has Scotland or Northern England) and British India are two different nations).
I reckon that if I stopped exporting all my products to the market, the entire world economy would plummet and that would create the greatest depression ever.
It's so fun to have achieved such a domination that I can actually collapse the global markets :P
Most my population has been industrialized, since with advances in technology and the gigantic African colony, I don't need German people working in unmanufactured goods production. :p
Maybe that's why I never liked it. The fact that I didn't have a manual didn't help.
This was my manual. Before, I couldn't grasp most subjects Victoria handled. After that, I basically started playing and understanding the concepts behind Victoria.
http://forum.paradoxplaza.com/forum/showthread.php?t=305484
It's the AAR "Power by Production: A VIP:R 0.1 Prussia", and it's purposes was indeed to teach the basic concepts behind VIP, or really the game in general. Those who don't know the game and read the AAR will surely become acquainted with the degree of complexity of the game. :)
Hehe, yeah Victoria can be pretty overwhelming at first. But, once you get the hang of it it is very rewarding.
Meneldil
02-22-2009, 17:31
While we're at it, anybody experiences really slow performances with EU:III?
I for some reason was able to play it for a whole afternoon (vanilla 1.3, NA 2.2 and IN 3.1). Then I tried to install MM, just to give it a shot (don't think I could have handled everything immediatly, but heh), and the game turned into a slug fest.
I got rid of MM, which did not improve anything, so I uninstalled the game and the 2 expansions, reinstalled them, and here am I, wondering why the game is so slow although it worked perfectly fine yesterday.
Don't know, are the mod files uninstalled properly?
I'm also playing EU3 as can be seen in the screenshot topic and I think I prefer the vanilla version.
I like expanding a bit instead of sitting around, watching my technology sliders slowly grow like grass and generally being there because whenever I move, 3 or more superpowers want to crush me, and yes, that is my situation without any mods to make it even harder... :sweatdrop:
Maybe I should return to catholicism and convert all my provinces, hmm...
Meneldil
02-22-2009, 19:40
Well, everything had been cleaned properly. I even launched CCleaner, just in case.
I blame this freaking Vista crap and its huge RAM requirement. I currently have 2gb on my laptop, which is enough to run NWN2 or M2TW, but apparently, EUIII is having issues :-/
Too bad, the game looks fun :-(
So does my laptop and it's running fine, on Vista, bought it on Steam even and have some stuff running in the background.
The only problem is I'm too bad for the game, or let's just say I learned that I wasted some 15-20 hours of playing by making myself the (almost) only protestant in a catholic world, which is like being a piece of flesh among a bunch of vultures. :no:
Meneldil
02-23-2009, 03:21
Do'h found out the issue, or rather, how to fix it: for some reasons, I have to start a game and resign before being able to play properly.
So yeah, tadam, the French Kingdom is on its way to global domination.
CountArach
02-23-2009, 04:52
Usually deleting all the files in the map/cache folder will speed the game up a lot - it just means it takes a wile to load up at start up.
Meneldil
02-23-2009, 07:40
Well, it's working fine right now.
I tried a Sengoku Jidai game on MM, and promptly got my arse kicked. So back to France on vanilla.
And even there, with admitedely the easiest faction, I'm having a hard time. Got stuck in a war with Austria and Hungary, who ganged up on Bohemia (my ally), while I was slowly taking Venicia's holdings in greece. When I arrived to help the Bohemians, I had to face overwhelming armies, far away from my homeland. I negociated a separate peace with Venicia (got a few losy provinces that will serve as a basis for my futur Levant empire), and I'm now trying to liberate Bohemia from roaming austrian hordes (hopefully Hungary is also fighting with Poland and Lithuania).
My war rating (or however it's called) is at -21%, and I doubt I could get it back into the positive.
Very interesting.
I have given up that game with brandenburg, tried another one and then gave up again when I noticed even Anhalt can get technologies faster than me.
So I started a game with Mecklenburg and their economy is amazing, ,start out with a free trade level of 3, joined the Hanseatic League, so now I have four and managed to get five merchants into every trade center except Lübeck where my free trade bonuses don't apply, obviously.
I annexed Lüneburg in a small war and now I might want to fight Brunswick, we'll see how well that works. :sweatdrop:
Well, it's working fine right now.
I tried a Sengoku Jidai game on MM, and promptly got my arse kicked. So back to France on vanilla.
And even there, with admitedely the easiest faction, I'm having a hard time. Got stuck in a war with Austria and Hungary, who ganged up on Bohemia (my ally), while I was slowly taking Venicia's holdings in greece. When I arrived to help the Bohemians, I had to face overwhelming armies, far away from my homeland. I negociated a separate peace with Venicia (got a few losy provinces that will serve as a basis for my futur Levant empire), and I'm now trying to liberate Bohemia from roaming austrian hordes (hopefully Hungary is also fighting with Poland and Lithuania).
My war rating (or however it's called) is at -21%, and I doubt I could get it back into the positive.
I recently gave the Sengoku Jidai a try as well, and I personally think it is pretty poorly done. The game is massively set against the player uniting Japan, which doesn't even make sense since it was done historically. It's not even the initial phase that's bad. That part is fun and realistic, including the Bakufu armies. It's afterwards, once you've united Japan, that you get some absolutely absurd events. One is called The Inner Lords and it is pretty much impossible. When the event fires, ALL of your provinces that have ANY core on them other than your own instantly become occupied by rebels. Not even a siege, they just gain control. These rebels spawn in small stacks, but there are so many of them that you're looking at about 80-100k of rebel troops. For comparison, I could only support about 40k by the time I got to that point, and that was AFTER reloading the game to try and beef up my military more to make a stand. I was only comfortably able to afford 20k within my budget, the 40k put me into debt. Even this wasn't enough and while I eventually started to retake my lands, it took so long that Japan collapsed in the mean time and all of my hard work uniting it evaporated. Basically, it's an absurd scenario designed just to be challenging. I wouldn't recommend it to anyone who wasn't a masochist.
Strangely, I found The Knights fun and easy to play with. Despite being a OPM that's inevitably going to be facing down the Ottomans, it's not actually that bad. The special bonuses The Knights get allow them to stay afloat economically and to build up a decent navy. Grabbing some of the other Med islands early on gives enough land to build up a modest army that can be used to raid the Mamluks while they go through their numerous rebellion periods. It's not too hard to get Jerusalem and lots of the coastline in this way. I was eventually able to conquer the entire Middle East with The Knights and convert it all to Catholicism. It's a fun faction to play. :2thumbsup:
As like all the late Paradox game, EUIII need all the expansion pack and patch to be a good game.
I've actually exchanged EUIII vanilla for Eastern Front II back then. Later i've re-bought EUIII collection edition (include Napoleon and In Nomine expack) and i enjoyed (a lot) the game at last. Magna Mundi mod make it even better.
I figured I might as well post in this thread instead of starting a new one.
To repeat a question I posed to Monk in the screenshots thread:
For those of you who've played EUIII a fair bit now, what do you think? Honestly? I'm especially curious to hear from those who have played a lot of turn-based strategy games, and how much of an adjustment it is to playing EU3 (and I suppose Paradox games in general), although I would still love to hear everyone's opinion regardless.
To give you an idea of where I'm coming from, my favorite strategy games are (in no particular order) Shogun Total War, Medieval Total War, Star Trek TNG: Birth of the Federation, Lords of the Realm II, and Galactic Civilizations 2. As you can see, I like big, epic empire-building games where I think and plan out what I want my nation/race/faction to do.
Now I've heard people say that while they are in real-time, Paradox games are played at a very measured pace just like turn-based strategy games, but I can't help but wonder just how true that is. Do they really move slow enough that a plodding old fogy like myself could still keep up? And what about EU3 specifically? I've read that it's much more accessible to players than most previous Paradox titles, but since I've never played any of their other games, I really don't have anything to compare it to.
I would really like to hear what people here think about it. As I stated in the screenshot thread, my local Best Buy has a copy of EU3 Complete for around $10.00 (IIRC), and I'm wondering if it would be worth my while to pick it up.
frogbeastegg
05-13-2009, 15:47
I'm more of a Paradox dabbler than a Paradox fan so I'm only semi qualified. I do think you might like certain of the Paradox stable, particularly EUIII. The games are made for a specific audience: strategy geek.
For those of you who've played EUIII a fair bit now, what do you think?
It's a game where you need both expansions for the best experience, so either you should buy everything or buy nothing. They add so much, refine, fix, tweak, and just generally overhaul the original experience.
I'm especially curious to hear from those who have played a lot of turn-based strategy games, and how much of an adjustment it is to playing EU3 (and I suppose Paradox games in general)
Give it half an hour and you will be speeding up, slowing down and pausing time as though you have been doing it for years. You can tailor the game to pause automatically for a lot of different events, and everything can be done if the game is paused. It's rather like having the turns placed where you want them.
And what about EU3 specifically? I've read that it's much more accessible to players than most previous Paradox titles, but since I've never played any of their other games, I really don't have anything to compare it to.
With Paradox accessability is a relative term. They are badly documented, complicated, and some parts are just downright uninituitive. Furthermore, the procession of patches alters the game so much that guides etc from an early version are quite useless for a later one.
You will be to be prepared to spend a lot of time reading the official forum. You will need the patience to engage in trial and error, and to forge on when you feel completely lost. It's gonig to take a comparatively long time to learn, and longer still to understand the higher levels of the game.
Generally though, once someone survives their first full campaign they have found their feet.
It's a time consuming game. You can't play for a couple of hours and then expect to understand most of the gameplay. Campaigns take a long time to complete, and the replay value is massive due to the ability to play many different nations and starting eras.
As I stated in the screenshot thread, my local Best Buy has a copy of EU3 Complete for around $10.00 (IIRC), and I'm wondering if it would be worth my while to pick it up.
If you have the time to give it, I'd say go for it. I would recommend it to you ahead of EU: Rome, despite your preference for Romans over guns.
Just to add to what Froggy already said. Real-time instead of turn-based is pretty much no concern at all. I was worried about it too coming into EU3, but my concerns were misplaced.
I would also agree that if you want EU3, you want all the expansions. If you're getting the Complete Edition for $10, I'd do it without a second thought. Too bad they didn't have that when I got the game- I think I paid $60 total... :sweatdrop:
When I first started playing, I found the game to be a little intimidating- but in a good way. I really enjoyed the challenge of trying to find out how the various game mechanics worked.... how to conquer territories, forge alliances, keep inflation low, ect. I'd say that playing a few hours a day, it took me about 2 or 3 days to get comfortable enough with everything to feel like I was doing well. I mainly used trial and error, combined with the EU3 wiki and some Googling when all else failed.
Sadly, I've gotten away from the game lately- partly due to a lack of time, and partly due to being distracted by other games. But I still think it's a great game and look forward to playing again. :yes:
I can say with confidence that I have gotten hooked on EUIII, in a similar way I was hooked on STW many years ago. I feel as if I've discovered an entire new genre of games and am going to start looking into much more paradox games the moment EUIII becomes boring. The only catch is I don't foresee EUIII getting boring anytime soon! :laugh4:
When I first started playing, I found the game to be a little intimidating- but in a good way. I really enjoyed the challenge of trying to find out how the various game mechanics worked.... how to conquer territories, forge alliances, keep inflation low, ect. I'd say that playing a few hours a day, it took me about 2 or 3 days to get comfortable enough with everything to feel like I was doing well. I mainly used trial and error, combined with the EU3 wiki and some Googling when all else failed.
I think the biggest change of pace, going from TW to EU was the fact that you can't just declare war against everyone in sight like you can in Total War. That alone took a lot of getting used to. You have to balance your realm's stability, economy and revolt risk factors all while trying to deal and wheel in order to obtain just causes for war so your people won't revolt if you get into an offensive war! At first it seemed contrived and far too difficult, but thanks to a friend who knows the game and a few nights of just playing with buttons I developed a good understanding of its features.
Once I got the understanding I found a very fun game. The tutorials helped a lot in teaching the interface, but not really so much with the features. For that I just played a few throw-away games and learned by doing. Annexation and diplomatic dealing was also another hurdle, but I have to say that once I got used to it it felt very fluid and straight forward (even though it didn't seem that way from the outside looking in).
I will repeat what I said in the screenshot topic. For $10 EUIII -Complete is a steal, and if you have the time to devote to learning the game it will reward you greatly with its hours of gameplay. The only downside is how much time it can suck up. :beam:
That alone took a lot of getting used to. You have to balance your realm's stability, economy and revolt risk factors all while trying to deal and wheel in order to obtain just causes for war so your people won't revolt if you get into an offensive war!
While in EU 3 you can actually win a war with those problems relatively unsolved, Victoria is the hallmark of what you have just said. Its quite fun to see that if you go to war there without having your economy (Budgets, Tariffs, Taxes), Industry (Producing and lucrative factories and railroads), Society (Making sure the vast majority of your Population or POPs are getting their daily goods with being forced to poverty due to taxes or tariffs) and Military (Starting force ready, looking over at the terrain, which plays a huge role in warfare, and reserves) completely balanced and controlled, going to war will collapse your entire country before you can say "What the :daisy: ?"
On the other hand, being the World's leading exporter, with such a power as to paralyze world trade and sending several countries to bankrupcy due to shortage of resources, on a whim is quite an awesome feeling.
frogbeastegg
05-14-2009, 11:56
Vicky is possibly my favourite out of the Paradox stable. Despite that it's the one I recommend most sparingly, for the same reason I don't play it that much. It's just so big: so much to do, so many decisions to make, so much to monitor, so much time involved, and so very many paths you can take. It's not something to approach lightly. One day I should probably buy the Revolutions expansion; it's more of a heavy duty patch than an add-on.
I have a 4 year old AAR (http://forum.paradoxplaza.com/forum/showthread.php?p=3093183#post3093183) which documents my first game of Vicky. If you can tolerate the wonky writing it gives a very good idea of the learning process.
EU3 is currently ranked up there with Civ4 and HOMM3 as one of my favorite strategy games of all time. The replayability is simply unparalleled. I personally found the learning curve to be extremely steep, but once I barrelled through a few campaigns, everything started to fall into place. Once you master EU3 Complete, I again highly recommend the Magna Mundi mod (version 2.0 is coming out very soon). This mod adds so much more complexity and historical accuracy to the game that you essentially have re-learn how to play the game again. The learning curve for Magna Mundi is at least as steep as for EU3 itself. However, once you get to grips with it, you'll never want to play the vanilla version again.
seireikhaan
05-16-2009, 18:15
I second Jolt and Lady Froggy- if you really likle EU III, then I strongly urge a few(dozen) attempts at Vicky. A lot deeper, with much more impressive economics at play, and a foreign system that seems much more realistic than EU III.
Plus, I have one major aggravation with EU III- the AI, no matter how much money it creates, seems only to suffer from inflation if it wants to- and that is usually just a few minor factions dying to be exterminated in the first place anyways. Especially in Magna Mundi, that puts the player at severe disadvantage, as the player actually has to keep it in check. Thus far, I have not seen the Vicky AI actually cheat, as it does in EU III.
Yeah, its quite common to see countries going Bankrupt in Vicky. One curious story that I have of my VIP Grand Campaign as Prussia - Germany, which I eventually grew to the "Gross Deutchland", with a Mittleeuropa of Satelites:
- Scotland with Northern England
- Belgium without their German speaking provinces
- Netherlands without the Limburg strip - had belonged to the German Confederation
- Denmark like it was pre-1918, but without any colonies (My satelite Netherlands got Greenland and Iceland was Denmark's Satelite)
- Hungary without Slovakia
- Independent Slovakia (It remained in my control until the date allowed me to create the nation)
- Venice owning Northern Half of Italy (The North Italian part plus some provinces with South Italian)
- Croatia without Trieste provinces, which is my Germany's access to the Mediterranean
- Bosnia, surprisingly didn't suffer any land changes. :P
- Montenegro with Novi Pazar or whatever the name is
- Congress Poland with Western Galicia and Krakow (Which I gently ceeded them, since it was previously part of my nation)
- The three Baltic States with Dominion Status (Representing only large autonomy inside the German nation, since the Baltic States are part of Germany due to the Teutonic Knights colonization)
- Finland without any modifications
- Ukraine with Eastern Galicia but without the Crimean Peninsula
- Crimea only with the Crimean Peninsula. Created due to the majority of Tatars in the peninsula.
I had created a nation named Galicia, comprised of that province which was inside the Austro-Hungarian Empire. I RPed as if a Ukrainian King was placed in the Galician throne, since placing a Polish King might have consequences in the Polish inhabitted areas of Germany, thus Germany decided to empower the Ukrainians. After the completely overwhelming and crushing defeat I inflicted upon the Russian Empire. (I must have destroyed around 100 divisions, and reached and surpassed Moscow, switched their satelite Finland to me) Russia was forced to give me Poland and Ukraine, which was used to create the two Nation-States. Afterwards, I wondered what to do with Galicia.
I wondered between adding Poland and Ukraine to Galicia (Since I RPed Galicia as a federal Kingdom, with Polish dominated Western Galicia and Ukraine dominated Eastern Galicia) to simulate the continuation of a federation between both peoples under a single government, OR creating Ukraine and Poland, and allowing Galicia to remain as an independent kingdom, OR splitting Galicia in two - The Polish Western part for Poland and the Eastern part for Ukraine. In the end I decided that the Congressional Polish people, having just been released from a foreign king, would never accept being led by another foreign (The Galician - Ukrainian) king, and that the Polish-Galician people seeing that, and having the oportunity to finally reunify with their country, would abandon an independent Galicia for Poland, thus leaving Ukrainian Galicia with the only option of uniting with Ukraine. Capital shifted from Galician Lvov to Kiev.
In any case, my Germany was leading exporter in the majority of the products (Practically every manufactured good), with twice as many factories as the second country (USA), leading country in export total income and obviously also leading country with export income per national capita. Besides that, I had a colossal fortune in my treasury, and since that was so, I decided to see how would the world fare if my country suddenly started stockpiling every resource and halted the exports the world market (Mostly the Civilized and Industrialized countries) were dependent on. Obviously I would take colossal expenditure due to my gigantic budget spending, low tariffs and low taxes, but nothing my treaury couldn't handle for some 9 months.
So I did it, and halted all exports. Thus the Great Depression began. I was originally thinking that since I stopped exporting the goods nations like the USA and England (Britain was history by then) were dependent on, they would immediatly start to suffer great problems in maintaining their industrial output, but I forgot about prestige. As such, the resource shortage impact fell to those countries which didn't have enough prestige to get the available goods first, while the world powers managed to keep their economies afloat initially (They started importing the goods that the lesser prestigious ones managed to make. However industrial countries which less prestige wouldn't be able to get any goods they needed for their factories since all of them were bought by the prestigious world powers. As such, their industrial oriented economies (With POPs which produced goods in factories) began to significantly slow down, and since they couldn't produce goods for export to pay for their budgets and social reforms, they started taking in deficits, which in time would lead to taking loans, which would only mean bigger deficits due to the interest of those loans. The end result would be bankrupcy.
Two months into the Great Depression, the first bankrupcies en masse started appearing (I was taking tens of thousands of pounds of losses each day). Italy, Sweden, Netherlands, Portugal and Spain and other countries followed. By the three months a dozen had already sunk into bankrupcy. Coupled with that, we see the first revolutions (Hungary fell to Fascism, presumably not only due to the crisis, but also since Slovakia was independent; Croatia fell to Communism, Estonia and Lithuania became Socialists as well) Up to the end of the forth month, the first big power crumbled to the crisis. France, the eternal enemy of Germany had declared bankrupcy. I presumed the USA might be keeping itself afloat, but I wasn't so sure England would resist the continual collapse of countries, as countries without money cannot import the goods England (Or any other country for that matter) creates. So I laughed at the prospect of seeing England in financial shambles. By this time some of my satelites were already under. I suppose what a keeping the world afloat was the industrial "might" of the USA, which managed to keep the world market flowing. I doubted my great depression would collapse the USA, but if it did, I was pretty sure most civilized countries would drop. Of course, some uncivilized countries also declared bankrupcy, but those were few, as their exporting goods still were being bought (I think) by the civilized countries. In the middle of the fifth month, one of the nations I didn't expect to go under, actually did. Russia probably couldn't resist a crushing defeat at my hands followed by the goods shortage for their factories. I expected Russia to stay afloat since they were a large country which had many unmanufactored goods to use for themselves and keep the industrial chain going. Apparently it wasn't enough. That was coupled by some pretty neat rebellions all over the Great Bear (War militancy on top of not having daily goods sucks, I suppose) At the sixth month, the Ottoman Empire did also go bankrupt and that was about it. My treaury was already quite low (Still big enough though), and thus the stockpiled goods in Germany started flowing freely once again to the world. In the end, around 30 went down. It was quite fun. England did keep itself afloat. Shame. I still do wonder how Russia did collapse. If I did it before taking Ukraine and Poland, I suppose the extra number of factories plus having another 100 divisions on top of what they already did in the East (Which were some 50 or more) to maintain would have toppled them sooner.
Anyways, there you go knowing a little bit more about my favorite Grand Campaign. :)
Plus, I have one major aggravation with EU III- the AI, no matter how much money it creates, seems only to suffer from inflation if it wants to- and that is usually just a few minor factions dying to be exterminated in the first place anyways. Especially in Magna Mundi, that puts the player at severe disadvantage, as the player actually has to keep it in check. Thus far, I have not seen the Vicky AI actually cheat, as it does in EU III.Have you played the IN expansion? You can turn off "lucky nations" iirc.
seireikhaan
05-20-2009, 07:34
Have you played the IN expansion? You can turn off "lucky nations" iirc.
Yes, that's all I play. Its really aggravating when I sit there to myself wondering how on earth Austria funds a super-gigantic army, full time infrastructure upgrades, has tons of spare cash, AND has zero inflation. Lo and behold(and I've checked this out a multitude of times in different games to make sure it wasn't a one time fluke), when I try and load up the game as Austria/other major powers, they are printing enough cash to create .3 inflation per year, yet their total is still zero.
One word: Fugger (http://en.wikipedia.org/wiki/Fugger).
The complete set (EU3 plus both expansion packs) can be purchased together as EU3: Complete for $27.
http://www.amazon.com/Europa-Universalis-III-Collection-Pc/dp/B001EK7S82
Just bought it for $13 and change... May 20th, 2009
frogbeastegg
05-20-2009, 16:26
I think Martok needs to tell us if he took the plunge or not. The suspense is killing me! :drama2:
Yes, that's all I play. Its really aggravating when I sit there to myself wondering how on earth Austria funds a super-gigantic army, full time infrastructure upgrades, has tons of spare cash, AND has zero inflation. Lo and behold(and I've checked this out a multitude of times in different games to make sure it wasn't a one time fluke), when I try and load up the game as Austria/other major powers, they are printing enough cash to create .3 inflation per year, yet their total is still zero.So did you turn off Lucky Nations when you started the campaign?
"Lucky Nations" is literally an AI cheat for certain nations depending on their historical strength or even just their proximity to you- it grants the AI nation all kinds of bonuses. Turning it off disables those cheats.
seireikhaan
05-20-2009, 23:36
So did you turn off Lucky Nations when you started the campaign?
"Lucky Nations" is literally an AI cheat for certain nations depending on their historical strength or even just their proximity to you- it grants the AI nation all kinds of bonuses. Turning it off disables those cheats.
....
Now I just feel silly. :embarassed:
I think Martok needs to tell us if he took the plunge or not. The suspense is killing me! :drama2:
Finally had a chance to shoot over to Best Buy today (in the midst of running other errands). Went to the PC games section to pick it up....and it was gone. :wall:
Typical, really.
Finally had a chance to shoot over to Best Buy today (in the midst of running other errands). Went to the PC games section to pick it up....and it was gone. :wall:
Typical, really.
The universe is out to get you. :whip:
frogbeastegg
05-22-2009, 12:16
Finally had a chance to shoot over to Best Buy today (in the midst of running other errands). Went to the PC games section to pick it up....and it was gone. :wall:
Typical, really.
You know, I was kind of expecting you to say that. Don't know why. Psychic froggy?
Psychic froggy?
That....or you just know me well enough by now that if I don't do something right away, I tend to end up waiting/holding off until it's too late. :gah2:
That....or you just know me well enough by now that if I don't do something right away, I tend to end up waiting/holding off until it's too late. :gah2:
Amazon (http://www.amazon.com/Europa-Universalis-III-Complete-Pc/dp/B001EK7S82/ref=sr_1_1?ie=UTF8&s=software&qid=1243011627&sr=8-1) has it for $12. :2thumbsup:
Crazed Rabbit
05-22-2009, 21:56
Hmm. The complexity intimidates me. I've played Civ games and Alpha Centuri and Railroad Tycoon 2 and Civil War Generals 2 as well. But this seems like it'd take a while to learn.
So, how hard is it really?
CR
seireikhaan
05-22-2009, 22:17
Hmm. The complexity intimidates me. I've played Civ games and Alpha Centuri and Railroad Tycoon 2 and Civil War Generals 2 as well. But this seems like it'd take a while to learn.
So, how hard is it really?
CR
It takes a while to get a hang on Paraoxian games. They are a bit of an investment on time, as each campaign takes a pretty good while to complete. Further, the complexity can be a bit intimidating at first, particularly with Victoria. Its pretty likely you'll get kicked around your first couple of goes, with no offense intended.
That said: Paradox strategy games have overtaken Civ as my favorite strategy games. The AI is excellent compared to most games. Diplomacy is a requirement, not an auxilliary feature. Wars are rarely fought without reason, and when they do happen, you can see why ol' George Washington warned against entangling alliances. You can also see why isolationism can get you butchered.
There's one other really big plus: Moddability. EU III had a multitude of excellent mods, with Magna Mundi being the most popular. Victoria has one massive one, the Victoria Improvement Mod(VIP). Both give the game a different feel and can ratchet up the difficulty in ways the vanilla falls a bit short. That said, vanilla paradox games are quite excellent.
If you've got the time to invest, I would give EU III complete and Victoria: Revolutions a two thumbs up. :yes: I've alse heard lots of good things about the Hearts of Iron series. However, I've still yet to get my brain wrapped around the game's mechanics. :dizzy2:
frogbeastegg
05-22-2009, 22:26
Hmm. The complexity intimidates me. I've played Civ games and Alpha Centuri and Railroad Tycoon 2 and Civil War Generals 2 as well. But this seems like it'd take a while to learn.
So, how hard is it really?
CR
For the first hour you'll find yourself doing this a lot: :stunned: :inquisitive: :sweatdrop: :dizzy2:
It's mostly a case of a very steep curve at the start. Once you find your way around the interface, grasp the basics, and gain an idea for what you should be trying to do then the worst is over. After that it's a case of learning mid and high level aspects and honing what you have. If you are prepared to give the game around 10-15 hours newbie disaster time combined with a few hours of reading the official forums then you should make it over the step. From there the rest is much easier to grasp. Partly because your country won't be on the edge of imploding every five minutes
If you can play high end civ 4 then you should be able to play EUIII without problems. They are about as demanding as each other; the difference is that civ 4 is more intuitive and is much more welcoming to new players. Civ4 tells you what is wrong and gives a suggestion on how to fix it. EUIII pretends not to notice as you cry and carries on without breaking step.
I've alse heard lots of good things about the Hearts of Iron series. However, I've still yet to get my brain wrapped around the game's mechanics. :dizzy2:
You'll feel awesome when you have accomplished this against HOI DAIM on the conditions I did:
https://i642.photobucket.com/albums/uu150/Joltie/1.jpg
https://i642.photobucket.com/albums/uu150/Joltie/2.jpg
https://i642.photobucket.com/albums/uu150/Joltie/3.jpg
If you guys are interested in the unique history of my game, I'd be willing to write it out. :D
Hmm. The complexity intimidates me. I've played Civ games and Alpha Centuri and Railroad Tycoon 2 and Civil War Generals 2 as well. But this seems like it'd take a while to learn.
So, how hard is it really?
CRGive it a shot- for the price of admission, you won't regret it. I learned by diving right in. When I didn't know what something was, I checked the EU3 wiki. When that failed, I just Googled. My first campaign was a disaster, but by the second go 'round, I had enough of a handle on it to enjoy myself.
pevergreen
05-23-2009, 03:45
edit: should be ok now
If you guys are interested in the unique history of my game, I'd be willing to write it out. :D
Better yet, post it in the Mead Hall! :laugh4:
It'd be a short resume, not an AAR. >__>
Crazed Rabbit
05-25-2009, 18:52
Give it a shot- for the price of admission, you won't regret it. I learned by diving right in. When I didn't know what something was, I checked the EU3 wiki. When that failed, I just Googled. My first campaign was a disaster, but by the second go 'round, I had enough of a handle on it to enjoy myself.
Well, bought EU3:Complete for a twenty with shipping. Should arrive on Friday. Any recommendations for a first campaign to learn with? Eventually I think I'll try to restore the glory of Byzantium from 1399.
CR
Well, bought EU3:Complete for a twenty with shipping. Should arrive on Friday. Any recommendations for a first campaign to learn with? Eventually I think I'll try to restore the glory of Byzantium from 1399.
CR
You might be tempted to start with a small nation, but thats really the opposite of what you should do. The larger nations have more manpower and more economical strength, and therefore give you more things to do right from the word go. Save the smaller powers for when you've mastered the game and wanna take an extremely slow build up to glory (imo)
Each era has some recommended choices for you to start with, and each has a difficulty indicator. Just look around and see who seems like a good fit, but be prepared to lose while you learn the ropes .:2thumbsup:
seireikhaan
05-25-2009, 19:24
Well, bought EU3:Complete for a twenty with shipping. Should arrive on Friday. Any recommendations for a first campaign to learn with? Eventually I think I'll try to restore the glory of Byzantium from 1399.
CR
Byzantium is a REALLY tough game, from my own experience. Others may have done better than me, perhaps, but I just could not get over those Turks.
As for a recommendation.... I would say Spain starting around 1500 would be the ideal, as they start with a big edge on colonization, have a large base to work with in Europe, and you can start getting an idea of what the politics of Europe in the game are going to look like.
Byzantium is a REALLY tough game, from my own experience. Others may have done better than me, perhaps, but I just could not get over those Turks.
As for a recommendation.... I would say Spain starting around 1500 would be the ideal, as they start with a big edge on colonization, have a large base to work with in Europe, and you can start getting an idea of what the politics of Europe in the game are going to look like.My long running on again/off again campaign has been with the Byzantines. It took a lot of work and more than a few lucky breaks, but the Ottomans no longer exist, Asia Minor and much of Southeastern Europe are again in Byzantine hands. Here (https://forums.totalwar.org/vb/showpost.php?p=1957240&postcount=320) was an earlier post I made in the screenshot thread of it. Since then, I've taken more provinces in Asia Minor and the three Venetian provinces that are shown on the map. We're currently the #3 nation and what a ride its been. :2thumbsup:
Meneldil
05-26-2009, 07:39
In the vanilla game, China, France and England are generally the best choices for a first game.
My long running on again/off again campaign has been with the Byzantines. It took a lot of work and more than a few lucky breaks, but the Ottomans no longer exist, Asia Minor and much of Southeastern Europe are again in Byzantine hands. Here (https://forums.totalwar.org/vb/showpost.php?p=1957240&postcount=320) was an earlier post I made in the screenshot thread of it. Since then, I've taken more provinces in Asia Minor and the three Venetian provinces that are shown on the map. We're currently the #3 nation and what a ride its been. :2thumbsup:
Impressive. Makes me wanna give them ago, even knowing how tough it will be. :2thumbsup:
Impressive. Makes me wanna give them ago, even knowing how tough it will be. :2thumbsup:
The Byzantines aren't actually as hard as they look from a 1399 start. At that point, the Ottomans are in a lot of trouble. They have massive unrest in their Balkan territories and they're in a war they can't win with the Timurids and others. All of their armies will move to Anatolia to deal with this, which makes Balkan rebels a serious problem for them. It also makes it easy to keep their large armies away by blocking the Bosporus with ships. If the Ottoman navy comes to chase you away, just slip back into port and then pop out again as soon as the enemy fleet is gone. Several of the other small Baltic orthodox states are very happy to ally with you at the start of the game. Grab a few of those guys as allies and then declare war on the Ottomans when they're looking strained by the Timurids/rebels. You will have very good odds of capturing and holding a lot of the Balkans until the Ottomans will accept a peace. Since you have cores on all those provinces, this instantly will bump you up to a medium power nation that's capable of dealing with the Ottomans with fewer tricks in the future.
I actually think that playing the Ottomans from 1399 is much harder than playing the Byzantines.
A Very Super Market
05-29-2009, 15:51
I have tried Magna Mundi, and found myself turn Castille (Of all factions) into a one region monarchy based in Galicia. In the vanilla game, I did well enough with them, making myself a grand North African empire, but I had the maximum amount of war exhaustion in MM, as well as 5 loans, and a 5.9 inflation rate, and still couldn't maintain the forces needed to defend from Aragon and Portugal, who always seem to declare war a month into the main campaign.
Crazed Rabbit
05-30-2009, 08:16
Well, got the game today, and aside from some mind boggling frustration at how a game could *(*@&$ up a simple thing like tutorials, I found downloading a patch allowed me to actually use the tutorials, :wall: but with the problem of the (@&$(@$*@() (http://en.wikipedia.org/wiki/Oedipus_complex)game crashing to desktop whenever I try to open a second tutorial. :wall: Oh, joy.
I suppose I'll finish the tutorials and then wait till tomorrow before starting the actual game, so as to keep a lid on my vexation.
CR
Bah! Tutorials shmutorials. :clown:
Honestly, when I first installed the game, I couldn't play them either. I assumed that the expansions broke the tutorials since they were likely made with the vanilla version, so I gave up on them and moved onto the main game.
If they won't work for you, just jump in a game. You'll learn quickly enough. :whip:
frogbeastegg
05-30-2009, 11:21
Ignore the tutorials; they are useless. I played the entire set when I first got EUIII vanilla and they didn't help at all. The game has changed a lot since then, including interface changes and core gameplay mechanics. That's why they no longer work.
It's stunningly bad that the tutorials were broken without it being noticed during testing, and worse that AFAIK Paradox don't intend to fix them. Talk about poking your new players in the eye and trying to make yourself look bad.
Meneldil
05-30-2009, 18:29
There's a lot of talk about EU3 and Victoria (which I shall try in the near futur), but what about HoI2, EU:Rome and CK ?
From what I understood, HoI is quite interesting though really complex, and both CK and EU:Rome are highly frustrating.
Anyone confirms/denies ?
frogbeastegg
05-30-2009, 19:42
CK and EU: Rome are both games you should only get along with the expansions, and both are games which have a narrower appeal than the likes of EU.
I liked CK a lot when it first came out, until I spotted a bunch of gaping great holes in the historical fabric. That killed the atmosphere for me and made it frustrating. Around the same time I realised that the game was shallow, repetitive and limited. The expansion fixes some of the problems I had, and mods address others. It's no longer a game about coldly playing with stats and breeding programs, watching the Muslims sail off to conquer Iceland instead of protecting their homelands, and 70 year crusades in which large factions need to conquer tens of provinces per year in order to keep their piety from plumeting. Yet somehow the game fails to live up to its promise; it never quite manages to be fun, and it completely lacks the historical atmosphere and feeling of authenticity. It was just a game with ugly, inaccurate medieval window dressing and for some reason that annoyed me more than games like MTW and Stronghold.
If you like games about creating a dynasty, and which focus strongly on characters, then you will probably like CK. If you want diplomacy or any of those other layers of complexity from EU, nope.
EU: Rome I avoided on release. It was widely reported to be a dumbed down CK, and considering that I found CK to be shallow that was not a good sign. The expansion once again addressed a lot of players' concerns and many reported that the game, while still flawed, was now worth a go. By this point the base Rome game could be had for clearance prices so I decided to give it a try. I played it once and I have been meaning to go back for a second go for months. It wasn't bad. It just ... lacked anything which made me anxious to go back.
Not interested in WWII so I have never played the HoI series. They do get a lot of love, and a lot of people consider them to be the best Paradox series.
Crazed Rabbit
05-31-2009, 18:43
Well I started off as England. Vanquished Scotland, and managed to avoid going to war with Burgundy by giving them military access. After a couple years I vassalized Scotland. Then I sent all my troops down to southwest France to defend, but they were getting beaten by the Gallic hordes. Got peace with France by giving up calais. At this point Brittany invaded, having already been at war. Beat them into submission and forced a vassalage.
Now France has declared war again and I don't know how to deal with the Gallic hordes. :dizzy2:
CR
Meneldil
06-01-2009, 19:29
If you play with an easy setting, you can offer them a few ducats (200) and hope for peace.
Crazed Rabbit
06-01-2009, 22:37
Well, I'm addicted. Playing as England I annexed Portugal, Barcelona (which had been Aragon), and most of Flanders. I vassalized Scotland, Flanders, and Brittany. But Castille and France keep attacking, and there's no way I can beat off those hordes. I think next time I'll stay out of Iberia and the continent as much as I can.
CR
seireikhaan
06-01-2009, 23:07
Well, I'm addicted. Playing as England I annexed Portugal, Barcelona (which had been Aragon), and most of Flanders. I vassalized Scotland, Flanders, and Brittany. But Castille and France keep attacking, and there's no way I can beat off those hordes. I think next time I'll stay out of Iberia and the continent as much as I can.
CR
What's your badboy score? In the game menu, on the far left tab, it should show what your "reputation" is at- tarnished, honorable, worse than dishonorable scum, etc... When you hold the cursor over the description, it'll give you a numerical rating out of a total. After annexing portugal, my guess is that you have a pretty ugly looking reputation, which is why you keep getting attacked.
Crazed Rabbit
06-02-2009, 01:06
What's your badboy score? In the game menu, on the far left tab, it should show what your "reputation" is at- tarnished, honorable, worse than dishonorable scum, etc... When you hold the cursor over the description, it'll give you a numerical rating out of a total. After annexing portugal, my guess is that you have a pretty ugly looking reputation, which is why you keep getting attacked.
Ya, it was up to around 11 or so when I was attacked. :embarassed:
CR
Ya, it was up to around 11 or so when I was attacked. :embarassed:
CR
Managing your reputation is something that will come with time. Remember that annexing factions will hurt your reputation a lot more than if you make them a vassal, and while the path to turning a vassal into an annexed nation through peace is a long one (takes anywhere from 20-30 years) it can pay off in that it won't upset the entire world. EUIII is about balance, you'll get the hang of it. ~D
France has declared war again and I don't know how to deal with the Gallic hordes.
France is overpowered. Their manpower pool is huge :smash:
Crazed Rabbit
06-02-2009, 08:06
Well, a new game, I'm at 0 rep/honorable and France continues to attack and attack. And then Castile attacked, just because I have Gibraltar, which I took from Granada.
:shame:
CR
frogbeastegg
06-02-2009, 11:06
Well, a new game, I'm at 0 rep/honorable and France continues to attack and attack. And then Castile attacked, just because I have Gibraltar, which I took from Granada.
:shame:
CR
Is Gibraltar one of Castile's cores? Open the provincial summery screen and see if Castile's shield is there. If it is then it's a core for them. Most provinces count as cores for certain nations; that means the AI controlling that nation will go after them in a bid to construct the 'ideal' form of that country. More than one nation can consider a province a core. At the start of the game the cores are provinces that factions have historical claims on. A faction holding a province for long enough can have it tagged as a core.
There's a decent section about this concept in the vanilla game's manual. I expect you will have a PDF of it on your disc, if you didn't get a paper version.
IIRC, many nations have historical enemies that they are more likely to attack to simulate real-world animosities. France-England/Britain is a major one.
The best way to deal with France as England is, funnily enough, the historical one: abandon your continental provinces and build a navy. With a strong navy, it is very easy to keep the British Isles safe. Even if France keeps declaring war, you can defeat their fleet and blockade the entire country, producing a lot of war score and war weariness. This also allows you to gobble up all of France's colonial possessions, since they have no way to get a fleet out there to protect them. The same works for Spain.
Also, you probably should turn off "lucky nations" if you haven't already. Sounds like you're having a hard enough time without the AI cheating. :beam:
Crazed Rabbit
06-02-2009, 18:50
Is Gibraltar one of Castile's cores?
Nope - it's one of Granada's, but they are non-existent.
The best way to deal with France as England is, funnily enough, the historical one: abandon your continental provinces and build a navy. With a strong navy, it is very easy to keep the British Isles safe. Even if France keeps declaring war, you can defeat their fleet and blockade the entire country, producing a lot of war score and war weariness. This also allows you to gobble up all of France's colonial possessions, since they have no way to get a fleet out there to protect them. The same works for Spain.
How do you blockade? I think I might just have to abandon the continent. :embarassed:
CR
How do you blockade? I think I might just have to abandon the continent. :embarassed:
First you have to reach the right level of technology. I can't remember for sure, but for some reason I think Naval 9 allows you to do it. Once you have the ability to blockade, all you have to do is leave 1 or more ships in a sea square that borders an enemy coastal province. The enemy ports on that sea square will then get little chain icons around them and they will be 'blockaded.' The more of the enemy ports you blockade, and the longer you blockade them, the more war weariness (and other bad stuff) that starts to accumulate on them. You also get war score (for peace negotiations) from blockades.
This is usually only advisable once you have naval superiority, though, as it requires you to scatter a lot of little fleets around. If the enemy still has a strong fleet, they can run around knocking out your blockade fleets one by one.
Meneldil
06-07-2009, 19:17
Tried EU: Rome today, with Vae Victis. Well, as you said Froggy, it's far from great. First of all, Rome is so overwhelmingly powerful that most factions surrounding it are bound to lose.
Secondly, the game is slow. Way too slow. Waiting 10 years to be able to colonize a province when you're playing a minor faction is stupid. Then, the whole colonization system is aweful. Yay Macedonia in Poland.
Finally, the character gestion thingy is annoying and boring. From what I got, player's decisions have little effect on the traits. Then again, it's more or less useless. Even if all your characters are dumb cowards, you can kick any other faction ass bar the 4 biggies (Rome, Carthago, Seleukids and Ptolemies).
OverKnight
07-20-2009, 00:51
I'm thinking of reinstalling EU III and adding the latest expansion In Nomine.
Considering I'm rusty and the steep and unforgiving learning curve of Paradox games, can anyone recommend a FAQ or AAR they found helpful.
pevergreen
07-20-2009, 01:19
My learning experience:
Numbers beat anything.
Merchants are key.
The economy system is annoying.
FAQ
http://forum.paradoxplaza.com/forum/showthread.php?t=404217
The Paradox forums' excellent AAR forum for EU3. I actually learned to play the game properly from
AARs, sad as that may sound...
http://forum.paradoxplaza.com/forum/forumdisplay.php?f=360
I'm thinking of reinstalling EU III and adding the latest expansion In Nomine.
Considering I'm rusty and the steep and unforgiving learning curve of Paradox games, can anyone recommend a FAQ or AAR they found helpful.
OverKnight
07-20-2009, 04:16
Cool. For AARs I'm looking for a few in particular that would give me a example of the new IN features and strategies. Does anyone have some favorites?
The LibrAARy over at paradoxplaza is helpful, but doesn't sort by expansion, game version or quality. Good AARs tend to have a lot of views, but that also means they're generally older.
Of course reading AARs can be dangerous. Raading about how someone conquered the world with the Byzantines is informative, but can be discouraging when I start playing and find my skills lacking by comparison. :laugh4:
pevergreen
07-20-2009, 06:21
Kind of like how I felt when I started LotR and KotR.
Honestly, taking an entire town with just a bodyguard! NUTS
seireikhaan
07-20-2009, 14:20
Maybe not the most terribly informative, but this is easily my favorite EU III AAR.
http://forum.paradoxplaza.com/forum/showthread.php?t=384892
CountArach
07-20-2009, 15:23
Might want to consider glancing at this one:
http://forum.paradoxplaza.com/forum/showthread.php?t=359478
Not a tutorial AAR and not always the most informative, but it gives you a good run-down of the mission system as well as how the game works in a basic sense.
OverKnight
07-21-2009, 07:03
Thanks for the links. I'm currently reading The Audacity of Hope - An Iroquois IN AAR (http://forum.paradoxplaza.com/forum/showthread.php?t=384744). Fellow named PrawnStar goes manifest destiny on Europe with the Iroquois on VH.
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