View Full Version : Casse question
Dutchhoplite
02-04-2009, 12:15
Hi all,
During my Casse campaign i got the "time of soldiers" reform but i noticed that after this event all my mic's were 100% damaged and it seems i can't repair them.
I'm able to recruit troops normally though...
Is this normall and if this isn't what can i do about it??
Thanks :2thumbsup:
Megalos Danielos Psychopatos
02-04-2009, 12:28
U can build second Mic, which give U acces to elite Casse units. The damaged one U can sell.
Titus Marcellus Scato
02-04-2009, 16:40
Yes, when you get a reform all your factional barracks have to be destroyed and rebuilt.
Military Reforms are not free - they have to be paid for like everything else in EB.
That's why it's useful to have a few local barracks around, so you can at least recruit some local troops during the changeover period. Or if you're rich, hire mercenaries to plug any gaps in your armies.
Mediolanicus
02-04-2009, 17:08
Yes, when you get a reform all your factional barracks have to be destroyed and rebuilt.
Military Reforms are not free - they have to be paid for like everything else in EB.
That's why it's useful to have a few local barracks around, so you can at least recruit some local troops during the changeover period. Or if you're rich, hire mercenaries to plug any gaps in your armies.
Reforms either mean you'll have to upgrade your MIC, they are already at their highest a new highest level MIC will apear in the building browser. While this is getting build you can still train your old units.
They could also mean you get a completly different MIC. Your old MIC's are destroyed (= 100% damaged) each turn and new MIC's should be created by the script.
Damaged MIC's don't allow any units to be recruited, so new MIC's must have been created.
Remember that it may be possible that those new MIC's don't show in the UI because the number of building that can be shown there is limited.
Dutchhoplite
02-04-2009, 22:34
I don't know if this got me any further but thank for your replies anyway :2thumbsup:
Mediolanicus
02-04-2009, 22:38
If you can still train units while you MIC is damaged you are save to destroy those MIC's.
There should be another MIC created by the script.
MarcusAureliusAntoninus
02-05-2009, 19:03
The damaged MIC is now worthless. Go ahead and tear it down for some cash. A new MIC of the same level will have "magically" appeared at the very bottom of the building list in all of your settlements.
What year does this reform happen?
Im about 40 years into a Casse campaign and have had one message mentioning something about better units, but didnt notice any changes
MarcusAureliusAntoninus
02-05-2009, 19:39
The first reform requires that you upgrade your MICs once before seeing the new units. The second reform will damage your MICs and give you a free new one.
In some regions, you won't see much difference from the first reform. IIRC, the most notworthy unit gained by the first reform is the Keltic Archer.
See the FAQ for how to trigger these reforms and many more...
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