View Full Version : Things I learned today.
ZombieFriedNuts
03-04-2009, 23:41
A square formation is utterly useless if you haven’t researched bayonets yet
One big ship won’t win against 3 smaller ships no mater how persistent you are
how about you
Rhyfelwyr
03-04-2009, 23:49
A square formation is utterly useless if you haven’t researched bayonets yet
lol, it must have been pretty painful seeing that one play out. :laugh4:
I've learned that native Americans very actually very disciplined soldiers who fought in tight formations and were just as technologically advanced as the Europeans. The Cherokee have so far taken one region from the 13 Colonies, and Florida from Spain (although I did take Georgia from them as the British).
crazyviking03
03-04-2009, 23:51
Plug bayonets cant be removed for the remainder of the battle, lmao
Plug bayonets cant be removed for the remainder of the battle, lmao
Ha, I figured that out the hard way.
My enemies started running away before a shot was fired, so I was just messing about, and pressed the button. Suddenly, the enemies stop, and I remembered I was the attacker. I had to fight the battle without any guns!
Sir Beane
03-05-2009, 00:18
I learned Empire is a much harder game than M2TW. I also learned that the the Inuit are a race to be feared :laugh4:.
Oh and I learned that despite the stereotype the French will not surrender easily at all.
A Very Super Market
03-05-2009, 00:47
Bah, Inuit
It was an absolutely ridiculous idea to have them as a faction
Sir Beane
03-05-2009, 00:50
Bah, Inuit
It was an absolutely ridiculous idea to have them as a faction
Agreed. On the plus side you will never, ever see them unless you go looknig for them.
A Very Super Market
03-05-2009, 00:53
A reed! Where?!
How many native factions are there anyways?
Sir Beane
03-05-2009, 00:56
A reed! Where?!
How many native factions are there anyways?
Lets see...
Huron,
Iroqouis,
Inuit,
Plains Nations,
Cherokee,
I think there may be a couple more aswell.
The Huron are not the undisciplined horde of savages I expected to mow down with muskets.
The Mughal Empire is not an empire composed of Moogles and are to be feared.
If it takes a few years to work out how to plug a blade into a musket barrel we will never cure cancer.
Especially the first one, I can see why the British Empire got itss bum handed to it a few times by natives. I make a medium army in Moose Factory and march into Huron territory expecting it to be a cakewalk. I get slaughtered by an army that would be out of date in Medieval times.
Sheogorath
03-05-2009, 03:38
The Mughal Empire is not an empire composed of Moogles and are to be feared.
What if they WERE an empire of Moogles?
That would be truly terrifying.
Just imagine, all the little bastards would have to do is DANCE and your army would get sucked into another dimension. :stunned:
Cecil XIX
03-05-2009, 04:00
I learned that since the first scenario in "Road to Independence" takes place in America and only contains three provinces, all of which you have to conqueor in order to complete it, doing so gives you the "Master of the Americas" achievement. :idea2:
pevergreen
03-05-2009, 04:03
Lets see...
Huron,
Iroqouis,
Inuit,
Plains Nations,
Cherokee,
I think there may be a couple more aswell.
And 3 of those are my protectorates!
therifleman
03-05-2009, 04:10
I leanred the plug bayonet lesson as well. I was attacking an American star fort and had all my men fix their plug bayonets before grapelling over the walls. Granted, it worked well when engaged in close combat with the enemy infantry on the wall. However, when it came down to the base of the fort, having to bayonet charge a charging enemy unit of dragoons does not work out very well.
quadalpha
03-05-2009, 04:11
Stakes ... general ... keep away from.
First battle with that lovely Prussian seven star general too. Argh.
Quickening
03-05-2009, 07:08
I learned that as I suspected I know NOTHING about 18th century tactics and I learned what it means to finally get my ass kicked in a Total War game.
DisruptorX
03-05-2009, 08:15
I learned that as I suspected I know NOTHING about 18th century tactics and I learned what it means to finally get my ass kicked in a Total War game.
Heh, I use my exact formation and tactics from MTW2. It results in heavy causualties, which got my leader some bad traits, but it works.
What I've learned is that crazy hindoos with scimitars are a force to be feared. As are musketeers in chainmail. India is awesome.
Kelkschiz
03-05-2009, 13:44
I learned the Dutch fluyt can be a surprisingly agile and powerful warschip in the early stages of the game, especially considering its a merchantmen. And that brigs and sloops are mostly useless in battle. They are too fragile and dishout too little damage to be of much use for that. The best use i got out of a brig was to lure an enemy fleet out of sheltering in a port with it.
Reading this threat plus having the game in my backpack to install it 2nite; I already learned: I am a total noob when it comes to warfare after the 30 years war..dragoons? use of bayonets?!? sailing boats??? ruthless Inuits!!!!... Now I AM scared!
BTW I payed 39 € for the regular version....is that normal? Expected it to be round 45-50 bugs.
Moose are apparently constructed in a factory in Ontario. Much to my surprise.
A Very Super Market
03-05-2009, 16:39
Ha-hah... you must be American.
The main posts for the Hudson Bay Company were called factories, because the "governor" of those posts were called factors.
Rhyfelwyr
03-05-2009, 16:47
I thought the world 'factory' meant a fortified merchants quarter back then, because I remember reading about the Dutch and Portuguese ones in India.
Sheogorath
03-05-2009, 17:01
Ha-hah... you must be American.
The main posts for the Hudson Bay Company were called factories, because the "governor" of those posts were called factors.
I thought the world 'factory' meant a fortified merchants quarter back then, because I remember reading about the Dutch and Portuguese ones in India.
Rhyfelwyr is correct. A 'factory' was more or less a miniature town where merchants lived.
Examples include Dejima, the Dutch port in Japan where trade was conducted with the Tokugawa Shogunate during their isolation. This was something of an extreme example, because the merchants were essentially forbidden from leaving except to board/debark their ships or when called upon specifically by the Shogun (although this loosened up in later years).
I believe there was also one established in Moscow by the British during Ivan IV's reign.
And it's best not to make fun of American's lack of historical knowledge. I know a fellow from Scotland who had no clue who Oliver Cromwell was.
Fisherking
03-05-2009, 17:02
I learned that while play.com has free shipping throughout Europe and the UK, it is shipped in an oxcart. :wall:
If I am very lucky perhaps they will put it on a slow train once they cross the German border.:sweatdrop:
Quickening
03-05-2009, 17:10
I learned that while play.com has free shipping throughout Europe and the UK, it is shipped in an oxcart. :wall:
So very true. They are otherwise the best place to buy from. I always compared play.com to an ox funnily enough, slow but reliable. It gets the job done eventually.
But in cases like this I go for the roadrunner that is amazon.co.uk. Fast as hell but occasionally delivering me the wrong game (twice now) :wall:
Ha-hah... you must be American.
The main posts for the Hudson Bay Company were called factories, because the "governor" of those posts were called factors.
So that means that there is actually a "Moose Factor"?! I'll have to be watch out for that and be extra cautious when invading that province...
"I would've won, except for the damn Moose Factor"
A Very Super Market
03-05-2009, 17:22
No, I chose the wrong word. The factor just manages the post. There is no "Moose" factor, unless his name was Moose or something.
I've learned that native Americans very actually very disciplined soldiers who fought in tight formations and were just as technologically advanced as the Europeans. The Cherokee have so far taken one region from the 13 Colonies, and Florida from Spain (although I did take Georgia from them as the British).
Yeah that one's kinda weird, I'm not sure how historically accurate it is with the Native Americans not going anywhere without artillery support.
Fisherking
03-05-2009, 17:39
Yeah that one's kinda weird, I'm not sure how historically accurate it is with the Native Americans not going anywhere without artillery support.
:laugh4::laugh4::laugh4:
Do they have cannons?:beam:
Or was this only a joke?:inquisitive:
No matter!
:laugh4::laugh4::laugh4:
al Roumi
03-05-2009, 17:40
Ha, I figured that out the hard way.
My enemies started running away before a shot was fired, so I was just messing about, and pressed the button. Suddenly, the enemies stop, and I remembered I was the attacker. I had to fight the battle without any guns!
Hmm, try clicking on the crossed-swords again (after the melee) to remove bayonets...
that'll learn ya :book:
Ha-hah... you must be American.
The main posts for the Hudson Bay Company were called factories, because the "governor" of those posts were called factors.
Oh, I am. Which is why I'm concerned. Canada's right over there; what if they're assembling an army of moose? Who knows what dastardly plans they could accomplish with such a terrifying force? :idea2:
I actually knew the term (I came across it in another game, in fact), but I've never specifically heard of Moose Factory before. That's an awesome name.
Sir Beane
03-05-2009, 19:05
Oh, I am. Which is why I'm concerned. Canada's right over there; what if they're assembling an army of moose? Who knows what dastardly plans they could accomplish with such a terrifying force? :idea2:
I actually knew the term (I came across it in another game, in fact), but I've never specifically heard of Moose Factory before. That's an awesome name.
I totally agree with you :2thumbsup:. It's my main outpost, and I name every unit it builds 'Moosketeers'. They are feared throughout the continent :laugh4:.
JeromeBaker
03-05-2009, 19:16
I learned that as I suspected I know NOTHING about 18th century tactics and I learned what it means to finally get my ass kicked in a Total War game.
Ditto. I am losing way more troops on VH/H than I ever did with RTW and MTW2.
:laugh4::laugh4::laugh4:
Do they have cannons?:beam:
Or was this only a joke?:inquisitive:
No matter!
:laugh4::laugh4::laugh4:
No joke: Native units roll with cannons all the time. It's pretty stupid tbh.
Sol Invictus
03-05-2009, 19:30
I just finished Ch. 1 in the RtI, so I am just starting, but the thought of Natives with Artillery is completely rediculous. I can't belive that CA allowed them that Tech. Another thing to Mod I guess; whenever anyone can find a way to Mod anything.:wall:
Maybe I could see it if they were playable, but since they're not then you don't really need to worry about shortchanging the AI. Natives should use bows, axes, horse archers, with a couple musket units here and there, and thats it. Honestly they shouldn't be much more advanced than the Apachean tribes in the Americas campagin in Kingdoms.
Sir Beane
03-05-2009, 19:40
Maybe I could see it if they were playable, but since they're not then you don't really need to worry about shortchanging the AI. Natives should use bows, axes, horse archers, with a couple musket units here and there, and thats it. Honestly they shouldn't be much more advanced than the Apachean tribes in the Americas campagin in Kingdoms.
So far I haven't seen one artillery unit being used by natives in my British campaign. They use bowmen and axemen mostly, with one or two units of muskets or mounted muskets. And they go down pretty easily when faced with proper line troops.
Fisherking
03-05-2009, 20:02
Maybe I could see it if they were playable, but since they're not then you don't really need to worry about shortchanging the AI. Natives should use bows, axes, horse archers, with a couple musket units here and there, and thats it. Honestly they shouldn't be much more advanced than the Apachean tribes in the Americas campagin in Kingdoms.
I hate to burst the Hollywood bubble but you will find that tribes did use cannon when they could get them. They built forts and held off the French too….
The Cherokee likely captured the tech at some point in the campaign. They also developed tons of techs before they were shipped to Oklahoma. This conglomerate of nations they are calling the Cherokee are the 5 civilized tribes and a few others to boot. They should be darn tough. And they should be able to grab techs like anyone else.
As to stereotypical Indian Cavalry the only tribe east of the Mississippi with a real interest in horses were the Choctaw…also found in the area, as it is so darn big…and they didn’t fight on horse back. Too many woods!
Phog_of_War
03-05-2009, 20:43
nice Alh P. I was just going to say that. You can remove the plug bayonetts to fire again.
I hate to burst the Hollywood bubble but you will find that tribes did use cannon when they could get them. They built forts and held off the French too….
Please don't condescend to me. I'm fully aware that Natives used advanced European tech when they got a hold of it and that they built forts and weren't all nomads, this is common knowledge to anyone who pays attention in history class in the US, especially in the Pacific Northwest where I grew up where you spend a very long time on Native history.
What I object to is seeing entire Native armies that look ridiculously close to European armies in unit make-up, one after another. Maybe your campaign experience differed from mine a lot due to just the randomness of the game, but it IS ridiculous what I saw. I think you'd agree if you could see too. By the way, I'm referring to RtI episodes 3 and 4 (mostly 3), maybe it's different in the GC.
Fisherking
03-05-2009, 21:27
Please don't condescend to me. I'm fully aware that Natives used advanced European tech when they got a hold of it and that they built forts and weren't all nomads, this is common knowledge to anyone who pays attention in history class in the US, especially in the Pacific Northwest where I grew up where you spend a very long time on Native history.
What I object to is seeing entire Native armies that look ridiculously close to European armies in unit make-up, one after another. Maybe your campaign experience differed from mine a lot due to just the randomness of the game, but it IS ridiculous what I saw. I think you'd agree if you could see too. By the way, I'm referring to RtI episodes 3 and 4 (mostly 3), maybe it's different in the GC.
I was not trying to be condescending toward you. I was discussing history that many would not know. We had long discussions earlier on in this forum about Native American capabilities and not picking on anyone in particular, but there is a stereotype mind set that some have that has little bearing on history.
I agree that most of there formations should be skirmishers and not tight line infantry.
Unfortunately I don’t have my copy of the game yet. I am sure I will find fault with how they behave in some respects, obviously.
There have been many things handled by convention in the game that I would disagree with but we never get everything we would like anyway.
In the end it is a game, so I would rather fight a decent foe than a nerffed down Hollywood stereotype.
Sol Invictus
03-05-2009, 21:53
What I don't understand is why CA didn't just use the Warband non-formation from RTW and the Skirmish formation for the Native Tribes. Like I said before, I have only scratched the surface so far, but I really hope to not see Native armies hauling 12 pdrs. through the wilderness on a regular basis.
Namarie22
03-05-2009, 22:44
Lack of sleep and sea battles are a bad combination.
I had a full armada and got attacked by a Spanish fleet of half the size, I lost.
I kept broadsiding my own ships! :D
Megas Methuselah
03-05-2009, 23:06
What I don't understand is why CA didn't just use the Warband non-formation from RTW and the Skirmish formation for the Native Tribes. Like I said before, I have only scratched the surface so far, but I really hope to not see Native armies hauling 12 pdrs. through the wilderness on a regular basis.
The Warband formation? Where undisciplined peasants gather together into a tight ball like sick cowards? :inquisitive:
I'd say more, but I can't judge the game yet; I don't have it. Despite that, what really pisses me off is the small amount of tribes there are. Also, they completely ignored a major power in the great lakes area, the Chippewa, and brought the Huron back from the dead...
Lord Godfrey
03-06-2009, 00:40
What did I learn today?
Don't select the 8 units in your army and then hit the General button - I ended up with 8 new generals at $1300 each. :oops:
Hooahguy
03-06-2009, 00:43
What did I learn today?
Don't select the 8 units in your army and then hit the General button - I ended up with 8 new generals at $1300 each. :oops:
ouuuuch........ :no:
what i learned today:
1) be afraid of the indians.
2) you dont need a CD for ETW to play after you instal it!
3) guard your artillery VERY carefully. (in the demo land battle the US rushed my arty, broke through my lines, and destroyed all but one of my cannons.
something i learnt today, dont underestimate one pirate ship.
after sending 5 ships (2 of them better then the pirate ship) against a single pirate ship, i figured i'd have some fun and grapeshot it to death and eventually board it and capture it. This pirate ship was 5 star and even after killing over 60% of their crew they still fought on.
In the end i lost 4 ships and 1 narrowly escaped. Embarrasing to say the least.
I learned that if your artillery gets attacked by cavalry, they don't automatically grab their cannons after you kill off the cavalry. I accidentally sent a few of my men to their deaths thinking I was telling them to fire their cannons at an entrenched enemy formation.
Negative
03-06-2009, 19:26
I learned that trying to stop enemy cavalry that is dead set on taking out your cannons can be very difficult. I killed most of the cavalry but not before they slaughtered 2 batteries of cannon crew.
The Warband formation? Where undisciplined peasants gather together into a tight ball like sick cowards? :inquisitive:
I'd say more, but I can't judge the game yet; I don't have it. Despite that, what really pisses me off is the small amount of tribes there are. Also, they completely ignored a major power in the great lakes area, the Chippewa, and brought the Huron back from the dead...
Yeah i know they kinda got mix up about the Americans Natives Tribes, here another error i notice:
Montagnais are not Inuit but Innu witch is a totally different tribe with different culture.
But you know, it is a bunch of Brits that made the game so you gotta cut them some slack:clown:
They made a valliant effort .... for Brits:clown:
Sheogorath
03-06-2009, 20:10
Yeah i know they kinda got mix up about the Americans Natives Tribes, here another error i notice:
Montagnais are not Inuit but Innu witch is a totally different tribe with different culture.
But you know, it is a bunch of Brits that made the game so you gotta cut them some slack:clown:
They made a valliant effort .... for Brits:clown:
They seem to have got the British unit roster down, of course :blankg:
It'd be nice if some OTHER factions had fancy units like the Cold Stream Guard.
Fisherking
03-06-2009, 20:39
Montagnais are not Inuit but Innu witch is a totally different tribe with different culture.
I am glad someone else picked up on that…:balloon2:
Won’t go into raising the Huron from the dead either. :whip:
:laugh4:
A Very Super Market
03-06-2009, 23:17
They aren't even the Montagnais in that area, are they?
The Inuit are sparse, and they live nomadically in the coldest, harshest, region in Canada. They are not a faction, nor could they ever be a faction, and never were a faction.
Sir Beane
03-07-2009, 00:02
They seem to have got the British unit roster down, of course :blankg:
It'd be nice if some OTHER factions had fancy units like the Cold Stream Guard.
Well theres always DLC and expansions :2thumbsup:. Or failing that, mods.
You lie beanie. They might not surrender, but my Prussia took out France very fast (though it is a pain to hold).
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.