View Full Version : Empire totalwar and running it
Swoosh So
05-05-2009, 17:20
Could you guys please take the time to list what hardware you are playing etw on and if its on low medium or high detail and how it runs?
Cpu:?
Memory:?
Gfx Card:?
Fridgebadger
05-05-2009, 20:53
CPU = dual quad core Intel Xeon 2.5GHz
Mem = 4GB
Graphics: Quadro FX 4600*
And performance is... disappointing. I run everything on ultra and all effects apart from depth of field switched on, and battles run at a steadyish 17 fps with full stacks, and the campaign map at a rock solid 12. To be honest, this frame rate is on the low side but the game is perfectly playable and still looks lovely. I think the problem is the programme only uses one out of the 8 cores. One of them runs at just about 100% and the other 7 sit idle. Which is annoying... On the other hand AI turns don't take as long as some others' I've read about, and I only ever get ctds from automerging units. No memory leaks or anything...
* very powerful gfx card with 768Mb, but it's designed for CAD and 3d modelling, not gaming
in my case: a quad-core
8 GB RAM (I know, it's an overkill)
2 512 MB Radeon video cards crossfired
The game runs very smooth for me (I have not seen ANY frame-rate drops) on all ultra settings with exception of unit size which I keep at Huge rather than Ultra. I just find the Ultra-sized units quite unwieldy.
FearofNC
05-05-2009, 22:45
Antec 900
Corsair 750w
Evga 750i
e8400 stable 3.6 @1.216v 33c idle 45c load
zalman 9500
ozc1066 1x2 running 1:1 with 4-4-4-12 @1.8v
Evga 9600GT (n860)
running game at 1600x1050 in XP
i stayed with the auto detected settings... everything is on high.. i can run in 2x speed with no lag.... when i go to 4x speed it gets a little choppy..
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