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View Full Version : Movement on campaign map



reahad
07-13-2009, 18:14
I am trying to make it so that on the campaign map captains cannot move very far and need a family member/general to move long distances. I already have the hidden trait for the generals but I can't figure out how to reduce movement points for captains on the campaign map.

Squid
07-14-2009, 05:36
descr_characters.txt change the base movement for all character types, note that this will also affect diplomats, spies, assassins and admirals.

wlesmana
07-18-2009, 10:34
You can add the hidden trait to diplomats, assassins, spies and admirals too.