View Full Version : Larger Map?
I have been playing a bit of Rusichi Total war the last few days (M2TW mod), and the map seems huge in comparison to the EB map. Is this because you can make larger maps in modding M2TW or is it just my brain getting confused from all the landmass and comparatively little water?
I am getting excited thinking about huge maps in EB2, should be fun. Until I think that all my guys need to trudge across the maps in dodgy Rome movement distances....
Andy1984
08-19-2010, 02:24
If I recall correctly, the team has announced the size of the map will increase with approximately 30%. The amount of provinces would (again IIRC) stay the same. So yes, the map itself is probably bigger.
If I recall correctly, the team has announced the size of the map will increase with approximately 30%. The amount of provinces would (again IIRC) stay the same. So yes, the map itself is probably bigger.
The map itself would still take up the same (maximum) size, wouldn't it? It would simply mean a smaller scale size.
The map itself would still take up the same (maximum) size, wouldn't it? It would simply mean a smaller scale size.
The map is around 1/3 bigger in absolute size than in EB, but covers the same area of the world (roughly). Sorry if that is what you meant I'm a little confused by you post.
The map is around 1/3 bigger in absolute size than in EB, but covers the same area of the world (roughly). Sorry if that is what you meant I'm a little confused by you post.
So resolution-wise the picture is larger. But the coverage of the globe is roughly the same, yes?
Nightbringer
08-19-2010, 08:26
So resolution-wise the picture is larger. But the coverage of the globe is roughly the same, yes?
I'm pretty sure, yes.
So resolution-wise the picture is larger. But the coverage of the globe is roughly the same, yes?
Correct.
Julianus
08-20-2010, 13:21
Does this mean it will take longer to travel from one city to another?
Don't see why it should. Rate of movement is easily modifiable.
Don't see why it should. Rate of movement is easily modifiable.
Indeed. The globe coverage is roughly the same but the scaling is different (as there are more pixels on the higher-res map). Just means that one needs to apply a multiplying factor to the original movement points from EB (if that's what a modder must do).
I'm hoping this means that getting around Greece will be a lot less of a :daisy:. Forgive the language but that's the only term I can think of that properly evaluates just how little room to maneuveur your armed forces had in EB while trying to move around there. Yea I get that Greece is made up of mostly hilly and mountainous terrain but I would always feel like I was always being funneled along a meat grinder.
Forgive the language...
Sorry, but that's unforgivable.
Don't see why it should. Rate of movement is easily modifiable.
I know I should post this in the Mod forum but I can hardly hijack my own thread.
How exactly do I increase the movement of dudes on the main map? Its getting frustrating moving my Sweboz generals into the steppes by foot.
Antinous
08-24-2010, 15:09
Ok so I think I know what you guys are saying but I still am not fully sure what you are talking about. So this means the map will be the same size I get that, but places like Greece will be a bit larger and not so cramped?
Password
08-24-2010, 15:14
I think they mean that there will be the same amount of provinces/cities on the map (excepting stone forts) but the scale will be larger, so it will take longer to scroll through the map.
Antinous
08-24-2010, 15:25
Ok I think I get it.
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