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Zim
02-26-2011, 05:09
Kingdoms Campaign Britannia Hotseat

Settings:
1.5 patch
M/M
Autoresolve only

Rules

- Players shall post a link to the save game in the main game thread and also send a private message to the next player in line to alert them that it is their turn. The save game file should follow the naming convention UotI-turn number-faction (eg. LS-1-Antioch)

- Players have 48 hours to play each turn, with extensions granted at request. The GM will skip a players' turn if the deadline is missed with no communication and a sub allied to the player cannot be found.

- No spies may be used to open the gates of settlements or forts.

- Siege equipment may only be used to open gates as follows: Ballista can open nothing, Catapults can open wooden walls, Trebuchets can open stone walls.

- No destroying buildings for cash under any circumstances.

- No fighting losing defensive battles on purpose in a besieged city, just to deny the invader the sacking option.

- If an army is beaten in battle by a faction that is after them in the turn order that army may not move on the following turn.

- An army which is beaten in battle may not be attacked on the following turn (because it is immobilized either by the game mechanic or by the rule above) by any faction unless it has retreated to a fort or settlement.

- No exploits, including (but not limited to): no merchant forts, no surround-and-destroy, no tribute deals that deliberately put you into debt greater than 10k, no deliberate diplomatic exchange of territories just to get a free garrison, no tribute deals with or monetary gifts to the Pope, no attacking ships in ports.

Players:
England - Myth
Norway - Zim
Wales - Ignoramus
Ireland - Nightbringer
Scotland - Cecil XIX RIP Turn 4
Baron's Alliance - phonicsmonkey

Very first save for England:

UotI (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8780)

Myth
02-26-2011, 16:15
England is up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8781)

Nightbringer
02-27-2011, 23:05
wales!
https://forums.totalwar.org/vb/local_links.php?catid=205#linkid8788

Myth
02-28-2011, 09:18
So the naming scheme is UotI - Faction to have it's turn - turn number we just played?

Nightbringer
02-28-2011, 09:28
I guess

Zim
02-28-2011, 17:26
Yes

Ignoramus
02-28-2011, 22:10
1101

Scotland!!

Cecil XIX
03-01-2011, 04:28
There's a problem with the save. When I unzip it's missing the ".sav" in the filename, it doesn't load and it's much too small.

Ignoramus
03-01-2011, 22:37
Try this one!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8789

Cecil XIX
03-02-2011, 01:02
Worked great!

UotI-Norway-1 (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8790)

Zim
03-03-2011, 16:19
England is up!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8796

Myth
03-03-2011, 21:12
Ireland's save (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8797).

OK guys I found two exploits both by accident :) The first one is that in-game messages can be read by opening the save file (found that at work when I opened the one you guys said is corrupt).

The second exploit is that when a diplomat unit tries bribing an enemy settlement and is rejected your king gets one dread. Do this x number of times and you max out your dread for free in one turn.

I propose we don't use the in-game messaging system and that we agree to not abuse the diplomacy dread (diplodread?) thing as having a king with 10 dread for everyone is just silly.

phonicsmonkey
03-03-2011, 23:19
The first one is that in-game messages can be read by opening the save file (found that at work when I opened the one you guys said is corrupt).

Did you open it with a text editor or something?


The second exploit is that when a diplomat unit tries bribing an enemy settlement and is rejected your king gets one dread. Do this x number of times and you max out your dread for free in one turn.

I'm fine with not using the in-game messaging. I don't like it anyway as there's no record of it for later (unless you do what myth did I guess). Maybe with the other thing, if people want to keep trying to bribe settlements (something I never bother with myself), we could say perhaps one bribe attempt per diplomat per turn as a guide?

PS. lol @ diplodread

Nightbringer
03-04-2011, 00:33
Wales up!
https://forums.totalwar.org/vb/local_links.php?catid=205#linkid8799

Myth
03-04-2011, 02:04
Eh, I spoke to Nightbringer - he said he hasn't messaged Wales. I suppose what i saw (yes I opened it with note pad) was actual camaign text a-la council missions, only made to look like diplomacy from the other nations. The bribe thing however - if you get an instance where you always get rejected (like say at the end of your turn when you are broke) this means that in 10-12 turns you can have a 10 dread general, and autocalc tends to favor that a lot. I'm not going to use this, i prefer a king wiht chiv instead.

phonicsmonkey
03-04-2011, 02:12
Eh, I spoke to Nightbringer - he said he hasn't messaged Wales.

NB, don't make me come over there....

Nightbringer
03-04-2011, 05:28
:thinking:

~:lightbulb:

:cool4:

phonicsmonkey
03-04-2011, 05:38
:thinking:

~:lightbulb:

:cool4:

Sorry, I misunderstood - thought you were up to your old tricks again and forgetting to send pms..

Zim
03-04-2011, 06:16
Why would someone try opening a save with notepad?


Eh, I spoke to Nightbringer - he said he hasn't messaged Wales. I suppose what i saw (yes I opened it with note pad) was actual camaign text a-la council missions, only made to look like diplomacy from the other nations. The bribe thing however - if you get an instance where you always get rejected (like say at the end of your turn when you are broke) this means that in 10-12 turns you can have a 10 dread general, and autocalc tends to favor that a lot. I'm not going to use this, i prefer a king wiht chiv instead.

Nightbringer
03-04-2011, 07:53
by opening the save file (found that at work when I opened the one you guys said is corrupt).

This is why I guess

Zim
03-04-2011, 08:12
That's a what he did, not a why. ~;p Fiddling with the saves in notepad strikes me as opening up all sorts of avenues for abuse. Or at least it would if the files didn't come up as gibberish in notepad.


This is why I guess

Ignoramus
03-04-2011, 08:14
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8801

Scotland!

Nightbringer
03-04-2011, 08:34
That's a what he did, not a why. ~;p Fiddling with the saves in notepad strikes me as opening up all sorts of avenues for abuse. Or at least it would if the files didn't come up as gibberish in notepad.
I think what he meant by that was that he was trying to figure out what was wrong with the save file.

Myth
03-04-2011, 15:07
Basically yes it was stated the file is smaller. I opened it assuming I'd get gibberish (which i did) then I saw a wall of plain ol' English.

I double checked and I think it's actually Wales's correspondence, not a part of the actual game. I won't open any more saves but since I know it can be exploited I told you guys (rather than reading the messages quietly which would have been to my advantage). So you can trust in my honesty as a player :)

Zim
03-04-2011, 20:11
I know what you were getting at. I just had never heard of someone opening a save in notepad in order to fix a corrupted save


I think what he meant by that was that he was trying to figure out what was wrong with the save file.

I didn't think you would have cheated and the posted about it. It just seemed curious to me to try to open a hotseat save. One of the earliest hotseats here was marred by at least one person messing with files (in this case his game files) and accusations that at least one or two others were doing something similar. No offense meant. :bow:


Basically yes it was stated the file is smaller. I opened it assuming I'd get gibberish (which i did) then I saw a wall of plain ol' English.

I double checked and I think it's actually Wales's correspondence, not a part of the actual game. I won't open any more saves but since I know it can be exploited I told you guys (rather than reading the messages quietly which would have been to my advantage). So you can trust in my honesty as a player :)

Cecil XIX
03-05-2011, 20:41
Norway! (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8803)

Myth
03-06-2011, 23:37
I was merely curious, I am no programmer nor do i know how to mod MTW. I double clicked just for the hell of it :)

It appears that our diplomacy thread is a bit on the slow side though. BTW do we actually send our diplomats to the Isle of Man in game?

Nightbringer
03-07-2011, 04:14
Nah, that would just be annoying. Although i guess ti could be convient for trade rights and map info trades.

phonicsmonkey
03-07-2011, 04:21
Nah, that would just be annoying. Although i guess ti could be convient for trade rights and map info trades.

It's usually handy in these games to send all diplomats to the same place. In the bigger games it tends to be Baghdad or Rome. There's no obligation though.

Zim
03-07-2011, 06:12
The autoresolve gods have failed me at the battle of random castle outside of Wick. Is this the end of Norway? Well, not this turn, but maybe soon. :clown:

England.

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8806

Myth
03-07-2011, 08:48
Hardly unless the King and his boatloads of troops have arrived already. I'll be able to play my save later on today.

Myth
03-07-2011, 19:10
Ireland is up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8807)

Nightbringer
03-07-2011, 23:10
wales up
https://forums.totalwar.org/vb/local_links.php?catid=205#linkid8809

Ignoramus
03-08-2011, 07:07
Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8811

Cecil XIX
03-08-2011, 19:45
Norway! (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8815)

Ignoramus
03-08-2011, 23:42
I only just discovered the rule about catapults not being allowed to attack stone walls. That means I broke the rules when I assaulted Gloucester with catapults. Should replay the save or what?

Nightbringer
03-08-2011, 23:45
I'm okay with continuing, it was ai controlled right.

phonicsmonkey
03-08-2011, 23:49
No, Gloucester is English. I think we should wind it back and replay. It's Zim's call as admin though...and luckily it's his turn.

Nightbringer
03-09-2011, 01:15
oh, if its human controlled i think we should probably go back, or admin control back to england. I'm fine with whatever.

Zim
03-09-2011, 07:20
Too far away (in turns) and way too few troops. This war will be won or lost before then.

England's up!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8819


Hardly unless the King and his boatloads of troops have arrived already. I'll be able to play my save later on today.

RE: Rules dispute. Just noticed. Let's hold onto the save for a sec. I'll check with Myth on Gloucester.

Myth
03-09-2011, 10:41
As i said in the PM, I'm fine with it if I am allowed the same advantage. If not, then i'd like to rewind because I left that one stack of units there on purpose to slow the attacking army. Right now he can just continue on to Oxford or wherever while otherwise he'd be sitting there for one more turn, building rams.

Ignoramus
03-09-2011, 11:08
I'm happy with that solution. If Myth prefers we replay, then I'm happy to do that too, although it might be a bit unfair, seeing as I would know not to do some moves which I did originally.

Myth
03-09-2011, 18:20
I've explained to Zim that dropping the catapult rule would benefit me more than wales, so i think it best to do a redo. I would pretty much do things the same way again.

Nightbringer
03-09-2011, 18:27
ultimately it is your decision Myth, but we could also have the admin give control of Gloucester back to you and move iggy's army.

phonicsmonkey
03-09-2011, 22:05
we could also have the admin give control of Gloucester back to you and move iggy's army.

Actually I don't think that console command works in M2TW. At least I haven't been able to change settlement ownership using it in the past. Best to replay I think.

Nightbringer
03-09-2011, 22:37
thats right ti doesn't, although they could move iggy's troops out, put myths right next to it, and let him recapture, but just replaying will probably be better.

Myth
03-10-2011, 09:33
The only thing I could lose is the 4 star general I was allowed to adopt I think.. Can't remember when I got him, he was a beast though! I hope it was 2 turns ago.

Ignoramus
03-10-2011, 09:34
For what it's worth, I'd probably prefer allowing the catapults to hit stone walls, but whatever the decision, we need to keep the game moving.

phonicsmonkey
03-10-2011, 10:47
For what it's worth, I'd probably prefer allowing the catapults to hit stone walls, but whatever the decision, we need to keep the game moving.

Zim was saying the same thing. I think on reflection the combined restrictions do disadvantage the smaller factions by making quick strikes almost impossible. I'd be happy to vote in favour of relaxing something in the rules if there's a move to do so.

Myth
03-10-2011, 18:04
I'm fine with either solution.

Zim
03-10-2011, 20:55
At this point we've already been playing the current rules for a bit. I'd say just do the rollback and get this game going again.

Nightbringer
03-10-2011, 23:10
I'm fine with either solution, just do one ASAP and ill be happy.

Ignoramus
03-11-2011, 05:24
So we're replaying?

phonicsmonkey
03-11-2011, 05:33
EDIT: Yes, the admin said so.

Ignoramus
03-11-2011, 07:10
Take two:

Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8825

Zim
03-12-2011, 20:03
Hey everyone. I will be gone for the rest of the weekend. Phonics kindly agreed to watch things over for me.

Cecil XIX
03-12-2011, 21:44
Norway! (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8831)

phonicsmonkey
03-12-2011, 22:19
Actually Zim said to wait for him for this turn as he has to try to replicate what he did the first time around. He's away for the weekend.

Myth
03-13-2011, 10:48
I'm in no particualr hurry, I rarely have access to the M2TW pc over the weekend anyway. Though I do have it righ tnow :)

Zim
03-15-2011, 07:11
I'm back in town. Have to run to work shortly. I'll take care of this immediately upon my return. :bow:

Zim
03-15-2011, 16:34
Hey, is the last save posted is the right one? It shows as being from 03/08, same as the save before the rollback.

Zim
03-20-2011, 05:57
All taken care of and we're back in business.

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8856

Bah, a settlement that had rebelled to me in the previous incarnation of this turn didn't the second time around. ~;p

Myth
03-21-2011, 21:34
Ireland next. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8866)

Nightbringer
03-21-2011, 22:24
wales!
https://forums.totalwar.org/vb/local_links.php?catid=205#linkid8868

Ignoramus
03-22-2011, 08:29
Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8872

Cecil XIX
03-23-2011, 19:20
Norway's up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8876)

Zim
03-25-2011, 02:52
So this was kind of a...momentous turn. I thought I should provide screenshots since what happened was so unexpected.

I'm pretty sure everyone knows Scotland and Norway are in a deathmatch. An attempt to prevent their taking Wick failed and I lost one of my armies, but I have some others and have been attempting to turn the tide, or at least last long enough to get the King and his reinforcements.

This turn one of my seafaring armies fought with them for control of Kirkwall. Their army was smaller but higher quality, and despite the disparity in numbers the comp gave us 1:1 odds

https://img9.imageshack.us/img9/1381/kingdoms201103241835376.jpg (https://img9.imageshack.us/i/kingdoms201103241835376.jpg/)

Somewhat to my surprise (I lost the last "even" battle when I tried to relieve a siege earlier in the game) I won, and was somewhat excited to see the custom campaign map King sprite fall. Since there were no ships at the shore of the island to flee to, the whole army was destroyed.

https://img198.imageshack.us/img198/6039/kingdoms201103241835453.jpg (https://img198.imageshack.us/i/kingdoms201103241835453.jpg/)

Then this came up.

https://img291.imageshack.us/img291/7405/kingdoms201103241836533.jpg (https://img291.imageshack.us/i/kingdoms201103241836533.jpg/)

I guess all of Scotland's family members were in that stack...

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8881

phonicsmonkey
03-25-2011, 03:01
BOOM!

:dizzy2:

Something like this came up in another game where a player asked me discreetly if he was allowed to block all the mountain passes providing escape routes from a territory before defeating an army so that it would be destroyed if it lost the battle.

I said if it happened by accident that's one thing, but to do it deliberately was another and he should leave an escape route - he countered by pointing out that in this exact situation there would be no escape route (because no fleet) and I admitted I didn't see a way around that...it's just hard luck.

Zim
03-25-2011, 03:08
I think there would be a difference between spreading small units around to prevent an escape and an army dying because it was on an island. Still, it does raise some questions.

If he had had ships parked at shore would it be an exploit if I had defeated ro sunk them? What if his army had retreated to them but the ships were then sunk, somewhat more like actually chasing an army down?

I'd like to hold the save for a bit. Since Scotland is right before me we could rearrange things somehow (I think that army had two fms, maybe keep one back off the island?) if Cecil would like. I know I wouldn't want to go for such a small mistake...


BOOM!

:dizzy2:

Something like this came up in another game where a player asked me discreetly if he was allowed to block all the mountain passes providing escape routes from a territory before defeating an army so that it would be destroyed if it lost the battle.

I said he should leave an escape route - he countered by pointing out that in this exact situation there would be no escape route (because no fleet) and I admitted I didn't see a way around that...it's just hard luck.

phonicsmonkey
03-25-2011, 03:19
If he had had ships parked at shore would it be an exploit if I had defeated ro sunk them?

I don't think so - you can't constrain someone from attacking a fleet for this reason. What if another (allied?) player who couldn't see the army on land drove off the fleet? My feeling is this is a risk you take when attacking an island or a province far away by sea where you have no continguous territories. You can always build a fort to retreat to.


What if his army had retreated to them but the ships were then sunk, somewhat more like actually chasing an army down?

Still think this would be fine.


I'd like to hold the save for a bit. Since Scotland is right before me we could rearrange things somehow (I think that army had two fms, maybe keep one back off the island?) if Cecil would like. I know I wouldn't want to go for such a small mistake...

That's very gracious of you. I think the best option, if you want to give him an out, is to let him replay but simply build a fort there on the island that he can retreat to once defeated.

Zim
03-25-2011, 03:32
That's fine with me, although it will be sad to see my destruction of his army to try to turn things around become an ok military victory. :clown:

So in that case I would agree not to siege the fort this turn?


That's very gracious of you. I think the best option, if you want to give him an out, is to let him replay but simply build a fort there on the island that he can retreat to once defeated.

phonicsmonkey
03-25-2011, 04:08
That's fine with me, although it will be sad to see my destruction of his army to try to turn things around become an ok military victory. :clown:

So in that case I would agree not to siege the fort this turn?

It's up to you but by the rules you would be allowed to siege it. He can always reinforce it with another army to relieve the siege...

Ignoramus
03-25-2011, 08:29
Ouch!

Cecil XIX
03-25-2011, 19:37
I say let it stand. I appreciate that everyone's willing to roll back the save and let me continue on, but I've been feeling like I'm in too many PBEMs to balance between V&V and Shogun 2 anyway. Besides, this kind of behavior is perfectly normal for the game, isn't it? I seem to remember armies sent to besiege small islands like Corsica and Sardinia also suffered complete destruction if they were were defeated while attempting to seize a province. This isn't the first time I've suffered a catastrophic defeat from a painfully obvious mistake (see my avatar and custom user title), and like those before it this failure provides a vivid experience to ensure I learn an easy lesson. Certainly it would have been perfectly easy to avoid, at the very least I could have accepted one of the many adoption offers I had received (didn't want to go any further in debt then I already was) and kept a family member somewhere safe. Besides, how often can we expect a Brittania hotseat to turn out this way? Unique situations like this should be taken advantage of and enjoyed.

And if you still feel bad for me, then write a public AAR like with the Levantine Struggle. I'd enjoy watching what happens to Scotland now. :laugh4:

phonicsmonkey
03-26-2011, 00:55
From now on I will refer to Zim as the Hammer of the Scots

Zim
03-26-2011, 01:02
I've gotta say, this is definately an event that will be remembered, and a testament to the part luck also plays a part in hotseats.

I feel a little better knowing you had adoption offers. In the very first turn or so I was in a similar position once, with my only family member landed in Scotland (at least, I think the prince was it). However, believing there was no way that I'd do better than break even with you trading settlements, I embraced my debt and clicked yes on every single adoption offer. I figured I would go out poor either way, might as well try to do so with a bang. :clown:

_Tristan_
03-26-2011, 13:50
You do me proud, my young apprentice...

https://i231.photobucket.com/albums/ee86/badlieutenant_bucket/imagesqtbnANd9GcQpmpdSxLQQiTQ5jNc1yzSmeAYLq1dlp4f_hw1ryF7bteyUeotOWw.jpg

MWUHAHAHAHA !!!!

Myth
03-27-2011, 14:30
Well that was unexpected!

Ignoramus
03-27-2011, 22:25
Who's turn is it?

Zim
03-28-2011, 03:41
England, they said they'd be playing within the next day.

Myth
03-28-2011, 10:20
Aye tonight I hope, as i said the M2TW pc is not mine and I didn't have access to it yesterday.

Myth
03-28-2011, 22:14
Ireland, sweet Ireland. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8895)

edit: ignoramus has taught me not to leave settlements undefended, a lesson well learned! He has lost a family member for his capture of Oxford, however I would think the loot was worth it.

On a side note, England has mighty armies once assembled from all corners of the map. Such mighty armies have also put her in mighty debt at a hefty -10k. Britannia is a strange campaign, as Wales, England and Norway all headed for a huge debt and pretty much forced to fight and pillage.

Nightbringer
03-28-2011, 23:18
I'll play the turn tonight.

Nightbringer
03-30-2011, 08:11
wales up

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8898

due to diplomatic confusion, Ireland will not be able to help either england or wales in their war, I will explain more fully when I am less tired.

Myth
03-30-2011, 13:07
England didn't know we were at war, but thanks for letting us know.

Nightbringer
03-30-2011, 21:17
Er, no, that is not what I meant, I meant that you and wales were at war. see diplomacy thread. :)

Ignoramus
03-31-2011, 12:39
Can Catapults assault stone forts?

Noway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8902

Nightbringer
03-31-2011, 16:12
I forgot this too, although I took no actions based on that.

- Siege equipment may only be used to open gates as follows: Ballista can open nothing, Catapults can open wooden walls, Trebuchets can open stone walls.

Zim
03-31-2011, 17:13
http://rapidshare.com/files/455282851/UotI-6-England.zip

Myth
03-31-2011, 21:53
Ireland is up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8903)

BTW Ignoramus you are a good M2TW player and strategist. You make the most of your situation and I admire that. FYI Caernarvon was mine this turn as I started, there was no need to assault. I also have a renewed respect for Wales in autocalc.

phonicsmonkey
03-31-2011, 21:55
I forgot this too, although I took no actions based on that.

- Siege equipment may only be used to open gates as follows: Ballista can open nothing, Catapults can open wooden walls, Trebuchets can open stone walls.

I forgot the forts in this game were stone - this makes them very powerful defensive structures. That might be a good thing. I'd be happy to let catapults open them but what does everyone else think?

EDIT: just for clarity, I'm speaking as a (potential) player in this game and not as an admin, which is of course Zim's job here.

Nightbringer
03-31-2011, 22:17
Wales!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8904

and may I say, we did a whole turn rotation in 1 day, AWESOME!

Ignoramus
04-01-2011, 08:53
Norway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8906

Thanks for the compliment, Myth.

Zim
04-02-2011, 07:37
England is up. Dumphries has been abandoned.

http://rapidshare.com/files/455514914/UotI-7-England.zip

Myth
04-04-2011, 22:02
Ireland. link. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=201&id=8914) Kingl Llywelyn has been defeated by the newly appointed heir - Prince John, and now faces execution next turn!

Nightbringer
04-04-2011, 22:37
wales!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8915

Ignoramus
04-04-2011, 23:32
Guys, we're going to have to replay England's and Ireland's turn.

Myth must have unintentionally broken the following rule:

- If an army is beaten in battle by a faction that is after them in the turn order that army may not move on the following turn.

On my previous turn, I defeated both Prince John and King Henry, so according to this rule, they shouldn't be able to move this turn. That is how I planned last turn's strategy.

phonicsmonkey
04-05-2011, 00:29
Myth, please replay the turn.

All, please post the names of FMs, captains and Admirals beaten in battle so that the rule can easily be observed by all players.

Zim
04-05-2011, 00:40
Boy am I glad to be last in turn order. Some of these imported hotseat rules can be a bit confusing. ~;p

phonicsmonkey
04-05-2011, 00:52
Zim, I just realised I'm treading on your toes! Sorry buddy, I keep forgetting I'm not the admin for this game...

The rule's not that hard once you get used to it...but it is a bit different to how we've played in the past I admit.

Zim
04-05-2011, 01:19
Why, when I started you walked uphill to the uploader, and jihads were allowed in the Crusades campaign, but Muslim factions still got their butts kicked for having bad autoresolve units. :clown:

Nightbringer
04-05-2011, 02:39
When I was young we had to walk to the other person's house and get the save by hand!
darn kids with your fancy uplodywhosits
for the record, I'm probably younger than many of you, I'm only 20

Zim
04-05-2011, 03:31
At one point when I couldn't get internet acess for some months I actually walked to a family membe'rs place to upload/download saves. :clown:


When I was young we had to walk to the other person's house and get the save by hand!
darn kids with your fancy uplodywhosits
for the record, I'm probably younger than many of you, I'm only 20

Nightbringer
04-05-2011, 03:46
wow really, I wish I had family I could play with.

ah well, I've got you guys... :smitten:

Zim
04-05-2011, 04:03
No, they didn't play the game. I justed played games on my computer and had to go to their place to use their's to upload or download saves.

Is this where I say we love you, too? ~;p

phonicsmonkey
04-05-2011, 05:23
yuk it's all getting a bit lovie for me in here...

Myth
04-05-2011, 09:07
Aww darn it. Sorry I missed that. But in this case you can't move your garrison in the fort. I'll have to replay it today.

Ignoramus
04-05-2011, 09:37
Which fort? The garrison in the one near Montgomery had their go skipped last turn.

Myth
04-05-2011, 09:47
Oh yes right, they would have reinforced Llywelyn otherwise.

Myth
04-06-2011, 09:18
Did not have the chance to do it last night, PC isn't mine and all that. Will try to play my turn today.

Myth
04-06-2011, 20:12
Damn, dl link for Turn 7 is down... I think the .org file uploader is better in this regard.

Zim
04-08-2011, 01:56
Got the link up on the .Org uploader. Myth is out of town shortly, though. We'll be back on track this weekend when he gets back.

Myth
04-10-2011, 20:26
Ireland next. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8935) A reminder to Ignoramus that he cannot attack prince John on this turn, he can only besiege the army with King Henry (as per the rules as it's retreated to a town).

Nightbringer
04-10-2011, 21:11
wales!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8936

Ignoramus
04-11-2011, 12:34
Norway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8937

I love how England had King John and Prince John now.

Ignoramus.

Zim
04-12-2011, 06:49
England. Ah, positive income, how I'd forgotten what you feel like.

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8939

Myth
04-12-2011, 20:40
Ireland. (https://forums.totalwar.org/vb/images/ldm-silk-icons/download.png)

Nightbringer
04-13-2011, 08:04
Wales!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8943

Ignoramus
04-13-2011, 14:05
Norway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8945

Zim
04-13-2011, 16:43
England

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8947

Myth
04-14-2011, 20:17
Here's what happened (I'm giving you the heads up because I'm not sure If this is by the rules): King John was defeated and he retreated to a town. Since he can't move out I assumed he can't break the siege of the two stacks as well. I grabbed one of my generals with what units he had and rushed to break the siege. I admit he would not have been able to break the siege alone but he did with the aid of the garrison. So, I've not moved the defeated stack, but have rescued it with a different one, albeit one that can't normally beat these odds.

For Ignoramus: the catapult was defeated with a single band of Welsh spearmen who gave me a man of the hour.

If this is fine by Zim and Igno here is the save for Ireland (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8951).

Zim
04-14-2011, 22:17
I don't see any issue with a garrison appearing as reinforcements. In the regular game even if a stack is defeated or otherwise out of move it can still get onto the field as reinforcements.

Nightbringer
04-14-2011, 22:33
I agree.

and here is the welsh turn

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8953

If needed due tote possible rule issue, I can easily replicate the turn as I just moved a couple units.

Ignoramus
04-15-2011, 00:23
I'm fine with that, Myth. Anything that encourages ingenuity is a good thing.

Myth
04-15-2011, 09:14
Ingenuity yes but I still need to learn to think in the constraints of the hotseat rules. I would have retreated West towards the stone walls of Nottingham if i had not forgotten yet again that being near llywelyn and a wooden settlement of your own equals being dead on the next turn.

This rule makes one consider where he ends his turn because upon defeat retreating in a settlement makes you very vulnerable. Also from this hotseat I learned never to forget that the enemy might have night fighter (the way you beat Henry and Edward when they were next to each other I suppose?). All in all this is fun and I might never look at playing vs the AI the same way again haha.

Zim
04-15-2011, 10:17
Playing hotseats definately changes how you approach the SP game. I had quite a shock in my first two hotseat games here...

Ignoramus
04-15-2011, 10:35
Ingenuity yes but I still need to learn to think in the constraints of the hotseat rules. I would have retreated West towards the stone walls of Nottingham if i had not forgotten yet again that being near llywelyn and a wooden settlement of your own equals being dead on the next turn.

This rule makes one consider where he ends his turn because upon defeat retreating in a settlement makes you very vulnerable. Also from this hotseat I learned never to forget that the enemy might have night fighter (the way you beat Henry and Edward when they were next to each other I suppose?). All in all this is fun and I might never look at playing vs the AI the same way again haha.

Yep! Llywelyn's the only reason Wales is still alive at the moment. Dafyd also had Night Fighter, but his army was far inferior, which is why he defeated one of the two armies, but then bit off too much when he attacked the second one.

Hotseat is definitely the way to play TW.

(Save coming in a moment; just doing save now)

Myth
04-15-2011, 11:02
Aye Llywelyn is a beast to be sure. Brian also has a lot of command stars but he isn't getting enough action to reach the heights of Llywelyn's 10 stars + night fighter. Too bad Edward died, I suppose the script for the Cursade won't trigger for any other faction heir?

Visor
04-15-2011, 11:23
Crusade script won't activate for any other heir, unfortunately.

Brian is great. Been a while since I played a Brittania hotseat, but Dafydd and Llwelyn are your only hopes as Wales.

http://www.twcenter.net/forums/showthread.php?t=411666

This was the last one I played. It was skipped 32 turns so Edward had returned from crusade and IIRC, William wallace had spawned.

Myth
04-15-2011, 11:36
How the heck did England lose with the addition of the crusading stack to it's armies?

Visor
04-15-2011, 11:41
My skill. :D

He attacked on turn 4 with around 5 or so full stacks. I positioned my armies to prepare for it, and when he struck, I systematically beat them all and killed off Edward in that same turn.

Myth
04-15-2011, 12:09
Why would he do that? Your economy is so poor you are forced to attack right off the bat or be driven to poverty by your reinforcing troops. He can afford to disband the fodder and sit around in some forts so long as you don't attack, whilst recruiting top-quality troops. London can build trebuchets which means you will lose Caernavernon in one turn if you wait too long and let him prepare. Where did he target his initial attack?

Visor
04-15-2011, 12:11
Caernveron (Two armies)
Gloucester (One army)
Shrewsbury (One army)
Near Shrewsbury (One army)

It was a "Skip a Few" hotseat, turns, are skipped by AI until a certain date. Wales was doing +ve income, plus he must've thought he had a serious advantage with a lot of men.

After I beat them, I forced my way to Oxford. And kept it.

Myth
04-15-2011, 12:42
Considering he starts with both Shrewsbury and Gloucester it seems that you actually did attack beforehand, or was that the AI was left to play versus itself for the first 32 turns? He was spread quite thin considering the free stacks that Wales gets are all concentrated within a turn form each other. Perhaps he was unprepared for just how good those Welsh are in autocalc (surprising considering autocalc usually doesn't value ranged troops much), and how the extra command stars boost the effectiveness of Llywelyn. But still I'd have (given such an option) sailed for Caernavernon with about half the army, whilst the other half retakes Gloucester.

Visor
04-15-2011, 12:50
AI played for 32 turns. I captured Lancaster and Gloucestor on turn 32. I left Shrewbury to him, cause he had a big army nearby.

Turn 33, I move armies in defensive positions.

Turn 34, armies siege my lands. I beat them all and push forward.

Didn't have any free units, AFAIK.

Gloucestor was undersiege, Lancaster I assume you mean? Prince Dafydd army was in there. He had enough MP to move his army from Lancaster to Caernveron.

Myth
04-15-2011, 12:55
Ah well that explains a lot then. Good job to you! BTW the free units for wales come in three waves of reinforcements from turn 1 to turn 3-4 AFAIK.

Ignoramus
04-15-2011, 13:13
Norway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8957

Ignoramus
04-15-2011, 13:25
Nice work Visor!

Visor
04-15-2011, 13:31
Thanks. Tonno helped a ton by being a loyal ally, they're hard to come by.

Good luck to you here!

Zim
04-17-2011, 05:55
The new Scottish King Haakon reaffirms his right to all Scottish lands, and will be arriving shortly to protect that right.

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8965

Myth
04-17-2011, 13:27
Ireland up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8966)

Nightbringer
04-17-2011, 20:10
wales!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8967

Ignoramus
04-18-2011, 10:14
Norway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8968

Zim
04-20-2011, 06:52
England!

Also, Norway, Scotland, claims, yadda yadda

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8972

Myth
04-20-2011, 18:36
Ireland is up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8974) Whoever said that Wales + Ireland vs England is an even fight did not see Ignoramus play the Welsh. The war vs Wales is interesting and not at all what I would call easy.

BTW I've rolled the dice and put a huge stack in the hands of a 4 loyalty man of the hour general. I hope he doesn't turn BA on me right now, that would ruin my plans.

Nightbringer
04-20-2011, 21:32
wales!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8975

and those armies were just returning to Ireland.

phonicsmonkey
04-20-2011, 22:51
I hope he doesn't turn BA on me right now, that would ruin my plans.

pleasepleaseplease

Ignoramus
04-21-2011, 08:21
Norway!!!!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8976

phonicsmonkey
04-21-2011, 08:26
hey I believe I may have spawned - Zim, would you mind using your admin powers to check it out and make sure my turn comes up on the next rotation?

Ignoramus
04-21-2011, 09:58
False alarm - sorry if my PM raised false hopes.

phonicsmonkey
04-21-2011, 10:49
Never mind

Myth
04-21-2011, 15:57
*breathes a sigh of relief* that cur I raised into the royal family better not betray my trust... *grumble*

Zim
04-21-2011, 16:43
Bwahahahahahahahahah...errr...I mean, I will have the save up within a day.

Myth
04-21-2011, 22:27
Evil overlord laughter?

Zim
04-22-2011, 06:23
My military power on the diplomacy screen went from "capable" to" supreme" in the last turn. :beam:

Ignoramus
04-22-2011, 07:00
My military power on the diplomacy screen went from "capable" to" supreme" in the last turn. :beam:

Meet Llywelyn the Mighty - Bane of English Kings!

Myth
04-22-2011, 20:32
Llywelyn - meet a horde of free troops just spawning for Norway. All of them are better in autoresolve than yours. Now if I could only get them to attack you...

Zim
04-23-2011, 07:56
Yep, the King have arrived. As per usual Norway states their claim to Scotland, although shortly that will no longer be neccessary. Haakon has arrived to mop up the last few settlements.

https://rapidshare.com/files/458756504/UotI-12-England.zip

Ignoramus
04-27-2011, 03:14
Is Myth back yet?

Myth
04-27-2011, 08:04
Wow I didn't get a PM from Zim? Or I missed it? Anyway thanks for the reminder Igno, I'll play this tonight.

Myth
04-27-2011, 17:48
Ireland is up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8993)

Nightbringer
04-29-2011, 23:51
wales up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8997

Ignoramus
04-30-2011, 02:15
Norway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=8998

phonicsmonkey
04-30-2011, 02:24
Scotway? Norland?

Ignoramus
04-30-2011, 03:08
Come on, Simon de Montfort, can't you hurry up with your rebellion?

phonicsmonkey
04-30-2011, 03:20
Throw me a bone somebody!

Myth
05-01-2011, 11:32
I'm going to great pains to avoid the damn BA spawning on me right now *grumble*

Zim
05-01-2011, 15:26
England is up

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9001

Myth
05-02-2011, 19:45
Ireland (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9006) up.

Nightbringer
05-02-2011, 21:15
I feel it is my duty to announce that Irish forces have been contractually hired by the Kingdom of Wales. They have besieged the castle of Caernarvaron and taken the town the Carlisle.
Irish forces will travel no further inland than this though so if English forces simply accept these loses no further conflict between us is necessary and the Irish crown will be happy to re-open trade lanes with England.

Wales up
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9007

Myth
05-02-2011, 21:46
Ireland shall lift the siege of Caernavernon or forever forsake it's chances of survival. It is unwise to ally with Wales, they may trick you with maps and big words but In the end, they are gasping for air and about to be put in their place. You have one chance to reconsider, Brian King, or we shall drive past Wales and into your island, and show you no mercy.

Nightbringer
05-02-2011, 22:03
Hmm, our agents information disagrees. It appears to us that neither Wales nor England is anywhere near defeat at this point in time, and we do not wish to see that become the case for either of your peoples.

We shall consider what you have said of course, but swearing to bring about our destruction only encourages us to move our forces further east and to aid Wales more.

Myth
05-02-2011, 23:06
OOC: Shouldn't we post this in the Diplomacy thread? Anyway

King Brian, though I am not of the blood of Henry and Edward, I uphold their values as they gave their lives for England. I answer kindness with kindness, and aggression with aggression. But I also add some more aggression, until those who have wronged me and mine are no more. You say you lay siege to a castle that was hard won and is our greatest advantage and victory over Wales, crippling their ability to raise levies against us. We say if you storm the walls we will retake it and we won't stop until we have had our vengeance.

Wales has taken some settlements from us, but they are losing breath and their forces are weakening. We have more land, more castles and more men. Llywelyn's brigands have split up and that was their biggest and most experienced troop. What Wales wants now is time to breathe and recuperate, though their only worthy castle is Gloucester. They will surely try to storm Nottingham though that will prove to be Llywelyn's last mistake.

As for Caernavernon, we have spent weeks with a full force of men trying to bring culture to the rebellious Welsh scum there. If you take it you will be pinned down there for some time, or risk rebellion the moment you step outside the city gates, as it's currently inhabited by Englishmen and Welsh alike, but with no Irish community to support you.

We have given you peace and have offered trade. Be sure to consider your options wisely as you now know the consequences should you decide to show aggression. I also still hold parchments with your royal seal, in which you swear you will take no part in the Welsh-English war. If you break your word now you will lose your honor and no one will trust you - certainly not Haakon to whom a warrior's word is sacred. And certainly not the Welsh who will see you trying to advance your own positions rather than earnestly help them in eradicating us.

Nightbringer
05-03-2011, 00:03
(I had forgot this game had one, and now the bulk of the text is here so it will make more sense if my post appears here, I'm glad this has created a bit of political intrigue though :) )

As I mentioned earlier, it is actually the Welsh who hired us. They have promised us much if we return caernarvaron, their capitol, to them.
I would have you know that our greatest desire is that neither you nor wales be destroyed, we hope that eventually a peace agreement can be settled upon.

with that looking far away we think it only right that the Welsh, who have fought so nobly, do so with their capitol in their own hands that they may live on as a sovereign people.
While we are being re-compensated for our actions, our true motivation lies in this.

If London were captured by the Welsh and your people threatened with extermination, we would likely do the same for you, as we would for the Norwegians or any other. Wars of extermination are cruel and despicable things. As the victims of several attempts at extermination, we Irish see it as our solemn duty to uphold the nationhood of all who live in the British Isles, be they Irish, Welsh, Norwegian, or even English.

Myth
05-03-2011, 08:49
Llywelyn crossed the border first and attacked without provocation or a declaration. He has prospered by attacking during the night and pillaging across England. Caernavernon to him is not a capital, but an important stronghold that can replenish his armies. If you return it to him you will be directly aiding him in this war, and in a great way.

The only way for peace to be had between England and Wales is for all English territories to be returned to us, and we also keep Caernavernon or at the very least, give it to someone else who is not Welsh. We would also wish to execte LLywelyn the traitor and all of his raiders who have pillaged so many English towns. If those terms are not met then the war shall continue and we will fight with determination.

Ignoramus
05-03-2011, 09:44
Norway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9008

Zim
05-06-2011, 07:02
Sorry for the wait, I'll be on this tomorrow.

Zim
05-07-2011, 13:00
Last save is still set to Wale's turn.

Ignoramus
05-09-2011, 13:20
Sorry about the delay.

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9013

Ignoramus
05-11-2011, 13:23
Bump...

Myth
05-11-2011, 14:39
Igno you're up in Frozen North, you should play your turn before it gets skipped.

Zim
05-11-2011, 16:09
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9016

Myth
05-12-2011, 17:24
Ireland up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9020)

Nightbringer
05-13-2011, 00:20
King John, the Kingdom of Ireland finds itself in a precarious position. We do not truly wish to be yuor enemy for all eternity, but we also cannot stand by while you destroy the Kingdom of Wales. You have demanded that we lift the siege upon Caernarvon, when you have stolen this place from the Welsh. We have one final offer to make, if refused, we shall have no choice but to continue our current course of action and return Caernarvaron to Wales by force.

Make peace with the Welsh. This peace shall return all provinces to their original owner on both sides, Caernarvaron included. Ireland is determined to ensure the nationhood of all involved, and this is the only way we will be satisfied. I must hear what delegates from both Wales and England say to this before my King will proceed with further action.

Myth
05-13-2011, 09:05
This is agreeable. Llywelyn is currently occupying York with a small force and he will be put to death shortly. We will agree to these terms only if Llywelyn the raider submits to the King's justice, as he was the first one to cross the border and raid and pillage across England.

Ignoramus
05-13-2011, 09:19
Those terms are unacceptable. The Welsh will only agree to hand Llywelyn over if the entire English royal family commits suicide.

Myth
05-13-2011, 09:43
It seems Wales cares naught for peace or righting the wrongs they committed. Do you still intend to directly aid them in this war Brian King, after your explicit word that you would not interfere was given not long ago?

Nightbringer
05-13-2011, 21:02
I do not think it is fair to demand the death of King Llwelyn, after all, what right minded ruler would kill himself as part of an agreement?

King Llywelyn shall go free but Wales must pay a sum of money for starting the war instead. Is that agreeable?

Myth
05-15-2011, 17:08
That is indeed agreeable. A tribute of 2500 gold marks for the next 10 seasons, and we restore all English settlements to England, while England returns Caernavernon and agrees to stay behind her borders.

Nightbringer
05-15-2011, 22:22
So you want a total of 25,000 right?
I'm not sure wales is capable of 2500 each turn though and may be unable to meet that sum, so you may have to accept slightly less, I do not think it is an unreasonable sum however. you shall have to work that out with the Welsh king though.

Ignoramus
05-15-2011, 23:03
The Welsh refuse to be held responsible for this war.

We threw off the yoke of the late King Henry due to his colonisation of the Marcher lordships in southern Wales. At the very least, Cardiff must be confirmed to us.

Secondly, we do not trust the English to keep their word and cease from attacking us. We are willing to make peace as long as we England cedes us Gloucester and Shrewsbury. Considering the position we hold within England, that is more than fair.

Ignoramus
05-15-2011, 23:41
BTW, I understand that these negotiations are important, but we need to make sure the game doesn't stall.

Myth
05-15-2011, 23:42
Nay Welshman. Ye have put people to the sword and looted across England, and twisting words about shall not change the truth. We will not accept these terms and the war shall continue to the bitter end if that be your final proposition.

Brian King, your intentions are good but it is clear there can be no peace between England and Wales. You must now choose a side or sail back for Ireland.

Nightbringer
05-16-2011, 06:08
Wales up,
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9027
I was only going to let the debate go on for my 48 hour turn limit anyway.

I'll let the tension over my decision wait a little longer. :)

Ignoramus
05-16-2011, 11:07
Norway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9028

:(

Zim
05-18-2011, 18:06
Sorry for the wait. Work's been killing me. I'll get this tonight.

Zim
05-19-2011, 02:08
England.

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9030

Norway is flattered that the academics of the Isles count it the most powerful nation by a hair's breadth, but wonder if perhaps they have been dipping to much into their mead stocks. We note that the current crisis may in some ways solve itself. If the Welsh king falls to English swords in the near future then that apparently unacceptable portion of the terms would be gone and England would need no money, having its revenge. If he doesn't fall, I half expect to hear he has conquered the bulk of the Isles within a few seasons. Either way the Norse taverns will be ringing with tales of him. The man has gained a fearsome reputation that Haakon can only hope to match.

Myth
05-19-2011, 09:35
He has reputation, but he lacks troops and supplies. We are pragmatic about this - we cannot match him in a fair battle. But we won't give him one. Ireland up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9034) Igno I defeated the small force that had been besieging Lancaster, and they retreated to the stone fort to the North. They can't move next turn.

Nightbringer
05-20-2011, 02:33
wales up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9037

Ignoramus
05-20-2011, 04:50
He has reputation, but he lacks troops and supplies. We are pragmatic about this - we cannot match him in a fair battle. But we won't give him one. Ireland up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9034) Igno I defeated the small force that had been besieging Lancaster, and they retreated to the stone fort to the North. They can't move next turn.

Noted. :book:

Nightbringer
05-20-2011, 05:37
How very Fabian of you Myth :)

Ignoramus
05-20-2011, 06:08
Another fabian myth...

Ignoramus
05-20-2011, 07:54
Norway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9039

Myth
05-20-2011, 08:29
BTW Guys I will be away from today until the 25th. Bear with me just a tad please, it's a 4 day holiday here and I have to go see my cousin off to prom. If you can't wait just have Zim sub me.

Zim
05-22-2011, 04:24
England. All that work for Glasgow and it's worthless. Small population and maybe one building.

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9041

Myth
05-25-2011, 18:18
Ireland. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9049)

Nightbringer
05-26-2011, 02:52
wales!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9050

Myth
05-26-2011, 08:37
Hey how about some friendly exchange of information in the OOC? What's happening outside our little cage match with Wales?

On this side things are on a stalemate. England is besieging Gloucester with about two stacks worth of units and will hopefully be able to kill the full stack guarding the castle. Wales has another full stack that is unfortunately soon going to be lead by Llywelyn which means it could go either way when he storms Nottingham. If he gets the jump on the English forces with Night Fighter he can pick them off since they will sustain casualties after the assault on Gloucester castle. If they can assault his position united they will be bale to push him back and retake Nottingham.

Wales also has a boat full of some troops that will probably try to grab some undefended settlements. York rebelled back to English hands and spawned some lowly militia troops and a man of the hour promotion after some minor victory.

Ireland is besieging Lancaster with one and a half full stacks and probably has Caernavernon garrisoned with at least 8 or 10 units (depends if they exterminated or looted).

What else is going on?

Zim
05-26-2011, 08:42
I just took a very worthless Glasgow. Laughable population, no buildings built. Otherwise Norway has been enjoying an economic boom, even with so much recruitment having been needed to finish off conquering Scotland.

Myth
05-26-2011, 08:46
Interesting, why is Ireland besieging an even more worthless Lancaster (looted to oblivion and with half it's buildings damaged by the looting) instead of guarding it's island?

Zim
05-26-2011, 08:59
In my case I assumed any city with stone walls had to be worth something, without really looking at the buildings. :clown:

Ignoramus
05-27-2011, 14:14
Interesting, why is Ireland besieging an even more worthless Lancaster (looted to oblivion and with half it's buildings damaged by the looting) instead of guarding it's island?

The Irish never did like the English...

Norway!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9052

Nightbringer
05-27-2011, 21:43
Lancaster isn't worthless, and I certainly am defending my isles as well.

Zim
05-30-2011, 04:31
Is it ok if I get to this tomorrow?

Myth
05-30-2011, 09:32
NP with me I'll be getting my new PC around Wednesday I suppose so I'm in no particular hurry.

Zim
06-01-2011, 04:16
Turn coming in T Minus 12 hours and counting. Sorry for the delay.

Zim
06-01-2011, 15:47
England!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9069

Myth
06-03-2011, 22:50
Ireland. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9071)

Prince Vortipor has been defeated and the siege on Nottingham - lifted. He can't move next turn.

Nightbringer
06-04-2011, 08:48
wales up!
Newcastle upon Tyre has been taken (catapult was hidden in trees), and Irish forces approach York. The English king MUST see reason and agree to a reasonably peace with Wales and Ireland, otherwise we will be forced to continue this needless war.
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9074

Ignoramus
06-04-2011, 10:36
Norway-Scotland!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9075

Myth
06-04-2011, 10:45
wales up!
Newcastle upon Tyre has been taken (catapult was hidden in trees), and Irish forces approach York. The English king MUST see reason and agree to a reasonably peace with Wales and Ireland, otherwise we will be forced to continue this needless war.
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9074

No not really. The Northern towns aren't that important. Oh, and good luck keeping York. If you can take it that is!

Ignoramus
06-04-2011, 12:12
We will fight them in the valleys...

Ignoramus
06-07-2011, 05:27
Bump...

Zim
06-10-2011, 05:05
Sorry for the wait. When I tried to download the save the other day I kept getting some kind of error trying to go anywhere on the forums. Playing now.

Zim
06-10-2011, 05:21
England

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9086

Myth
06-10-2011, 23:23
Erm I think that somewhere along the way we messed up on the turn numbers. The save said turn 19 but it's actually turn 18 according to the game :) So I'm uploading turn 18 even though I sent "turn 18" in the file last time to Nightbringer. Save file. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=192&id=9091)

Nightbringer
06-11-2011, 07:46
wales up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9094

Ignoramus
06-11-2011, 09:58
Norway:

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9098

Note: Toby Keyenne(England) was defeated in battle and cannot move next turn.

Myth
06-11-2011, 11:41
Was that the guy with the spear militias? That's fine if it was him, the point was to make you waste a turn with that stack in the forests West of Nottingham. Did you take the city with Llywelyn?

Ignoramus
06-13-2011, 00:25
Was that the guy with the spear militias? That's fine if it was him, the point was to make you waste a turn with that stack in the forests West of Nottingham. Did you take the city with Llywelyn?

It was that guy.

Zim
06-14-2011, 04:15
Will get to this in the morning. :bow:

Zim
06-14-2011, 15:44
England

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9106

Myth
06-14-2011, 19:37
Ireland. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9107)

To Llywelyn's proposal of peace and declaration of how fast he can run from our armies, he receives a woven basket with Prince Vortipor's head inside it. Next to it, a small piece of parchment says "This is for Edward. Yours is next." It is signed with the official seal of King John II who calls himself simply John the Bastard.

Nightbringer
06-14-2011, 20:11
wales up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9109

Ignoramus
06-15-2011, 06:39
Norway!!

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9112

Zim
06-18-2011, 12:40
England

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9130

Myth
06-22-2011, 19:59
Ireland. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9154) I don't know why I'm missing a Swordsmith's Guild from Nottigham. Ignoramus did you destroy that on purpose? It can't have been destroyed when you sacked the town, the sacking option never deals enough damage on the first try.

Nightbringer
06-22-2011, 20:43
wales up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9157

phonicsmonkey
06-23-2011, 00:52
I don't know why I'm missing a Swordsmith's Guild from Nottigham. Ignoramus did you destroy that on purpose? It can't have been destroyed when you sacked the town, the sacking option never deals enough damage on the first try.

Myth, Zim asked me to look into this for him the other day. I couldn't find any Swordsmith's Guild in Nottingham even before Iggy took the city (ie. when it was still yours on your turn 18)

Are you sure you accepted it? If so, when was it there?

Myth
06-23-2011, 01:11
I'm positive I did, you can see my armies have the little sword icon showing they are upgraded for attack. It was there prior to the attack. There are only two ways to kill buildings - sabotage and razing either deliberately or by repeated sackings/exterminations. Unless Nightbringer has a ton of assassins there I can't imagine how the thing got destroyed. You can load turn 20 or 19 I think to be safe, and see it's there.

phonicsmonkey
06-23-2011, 01:14
Like I say Myth I looked at the turn before Iggy took the castle (which was turn 18) and there was no Swordsmith's Guild there. Could you please take a screenshot of it so I can work out what's going on?

Myth
06-23-2011, 01:22
1368

Ignoramus
06-23-2011, 01:23
I can assure everyone that I didn't destroy anything. I believe it may have occurred if Myth sacked Nottingham when he retook the city from me. In cities such as Shrewsbury and Oxford, which have repeatedly changed hands, there have been buildings such as small churches that I've seen disappear.

Ignoramus
06-23-2011, 01:30
BTW, Norway!

I now really hate "King" John. : P

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9159

phonicsmonkey
06-23-2011, 01:35
I can assure everyone that I didn't destroy anything. I believe it may have occurred if Myth sacked Nottingham when he retook the city from me. In cities such as Shrewsbury and Oxford, which have repeatedly changed hands, there have been buildings such as small churches that I've seen disappear.

I'll look into it - apologies if I missed it before, I only looked at it quickly and forgot the icon is the same as for a blacksmith.

Myth
06-23-2011, 01:43
To be honest I loaded just now and tried both occupying and sacking and it's still gone oO Igno can you load your last save prior to the one you just got, to see if you have it when you hold Nottingham?

Nightbringer
06-23-2011, 06:52
I wish my assassin network were extensive enough to have destroyed it, :(
but I can assure you its destruction has not come from me...

Zim
06-25-2011, 13:37
England

https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9178

Myth
06-27-2011, 14:21
Ireland. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=9192)

King John rode his horse trough the scenic countryside near Shaftsburry. The road had been decorated with piles of dead and mutilated Welsh and Irish - truly a pleasure for the senses. The king had a large grin on his face as he opened a medallion where his father and brother's miniature portraits greeted him. King John the Bastard - avenger of the now severed British Royal bloodline.

"Ah, the smell of dead celts in the morning is... invigorating! So Llywelyn is hiding in that fort?" the King pointed with his mail clad glove and spat.

"Indeed sire, he is."

"Prepare the rack, tomorrow night we will have a Welsh King for a guest."

John's laugh echoed and made two ravens raise their heads in curiosity, before continuing with their feast.

OOC: Both Llywelyn and the Irish king Brian were defeated in combat! They can't move next turn, and Llywelyn is besieged. Unless a miracle happens he should be finally dead next turn. BTW I was offered a second Swordsmith's guild so it's no loss after all.

phonicsmonkey
06-28-2011, 00:01
They can't move next turn....

Actually I don't think that rule is in place in this game...