View Full Version : HOTSEAT - [SS 6.4] Clash of Gods! OOC - winners Silver Shield, LooseCannon1 and Mithridate
Leon up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10040) Thanatos Eclipse
I'm learning the good and bad things from this fist game and already I have an idea for a sequel that will keep the team battles and target cities which make this game interesting but will balance out the factions more and remove crusades/jihads as a mechanic (but still there might be some benefits added for simulating them).
Thanatos Eclipse
03-17-2012, 09:39
4679
SilverShield
03-19-2012, 20:37
man my poor crusaders they just got slaughtered. had them off to death straight on purpose almost. shame
venice up
http://depositfiles.com/files/80yy1ue50
Nightbringer
03-20-2012, 12:03
Clever try silver, but I found it :)
I thought to look because of what you said about that general earlier.
anyway, Seljuks up!
Mithridate
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10047
Mithridate
03-20-2012, 15:17
France
slysnake
slysnake
03-20-2012, 22:51
England! Myth
http://www.sendspace.com/file/hlae7k
Someone will have to sub me.
Nightbringer
03-21-2012, 08:30
I'm taking it. :)
Thanatos Eclipse
leon up!
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10049
SilverShield
03-25-2012, 22:47
whats up here 4 days already. anyone?
Thanatos Eclipse
03-25-2012, 23:21
Sorry, forgot about this one, I'll do it in just a sec
Edit: 4888
slysnake
03-27-2012, 22:50
bump..
SilverShield
03-28-2012, 00:15
venice up
http://depositfiles.com/files/079doq6mx
SilverShield
03-28-2012, 00:18
whats ur problem thats 2 days and 2 hours. so what. the spanish turn was up 4 days. if u feel like bumping do it after 3 days been passed not after 2 days and 2 hours
bump..
phonicsmonkey
03-28-2012, 00:33
whats ur problem thats 2 days and 2 hours. so what. the spanish turn was up 4 days. if u feel like bumping do it after 3 days been passed not after 2 days and 2 hours
I think sly was just trying to be helpful - he bumps all the threads when the deadlines are passed, it's not personal to you
slysnake
03-28-2012, 07:31
I think sly was just trying to be helpful - he bumps all the threads when the deadlines are passed, it's not personal to you
I always bump because I use 'browsing the .org' as an excuse for putting off doing work as long as possible :D
(But then it does also help if games have a fast-pace to them!)
Nightbringer
03-28-2012, 08:02
Curse your catapult Silver!
Anyway, seljuks up!
Mithridate https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10068
slysnake
04-01-2012, 08:57
Myth can sub me if I don't play my next turn (if I miss the 48 hour deadline, assume I have no wifi and need to be subbed) - he probably has a good ideas as what to do :)
Mithridate Bump
slysnake no problem!
Mithridate
04-01-2012, 13:04
Ty for the bump, this was being overlooked
playing as soon as i find time, prolly tonight
Mithridate
04-01-2012, 14:38
France slysnake
slysnake
04-01-2012, 16:36
France slysnake
Considering I have an hour before my plane boards, I think I will play my turn now!! :)
slysnake
04-03-2012, 09:53
Almost missed my flight playing this turn, so never got a chance to upload it at the airport. Here it is now! Myth
http://www.sendspace.com/file/srjpmp
Turn 7 for the Catholics who are holding Cordoba (accumulated 15 points since last update which was at turn 4 of holding the city) + 15 points
Total Catholic points - 45/100
Warning: Cordoba has passed the 90% Catholic mark and will give additional points to the team at 100%
Leon up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10087) Thanatos Eclipse
Thanatos Eclipse
04-08-2012, 04:00
5099
SilverShield
04-09-2012, 23:59
venice
http://depositfiles.com/files/ylhlfsyq5
Nightbringer
04-15-2012, 20:57
gah, forgot about this, will try to get it done ASAP
Nightbringer
04-16-2012, 08:29
Seljuks up! Mithridate
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10103
However, I have discovered a problem in the game Myth
I am unable to build ports. My settlements all along the north african coast have no port, and building one is not an option in the construction browser. This is severely limiting my ability to build up a navy of any significance. The only settlement where i have any sort of naval building as an option is venice where i can build a merchants warf or whatever it is called.
Mithridate
04-16-2012, 17:04
France
slysnake
Nightbringer I'll check it out.
slysnake
04-21-2012, 10:09
France
slysnake
EDIT: Was ill earlier in the week and fell asleep at the computer - computer did an auto-shutdown so I didn't remember I was meant to upload a save when I woke up lol..
Here it is Myth, England up! http://www.sendspace.com/file/j5t894
LooseCannon1
04-22-2012, 14:24
However, I have discovered a problem in the game Myth
I am unable to build ports. My settlements all along the north african coast have no port, and building one is not an option in the construction browser. This is severely limiting my ability to build up a navy of any significance. The only settlement where i have any sort of naval building as an option is venice where i can build a merchants warf or whatever it is called.I had a similar problem in a KGCM hotseat where as Byzantium I couldn't build anything above a certain level. Only noticed the problem when my shipwright never completed construction. It froze halfway. The only thing that solved it was after playing another hotseat as Byzantium and when it went past the turn when it started the building browser corrected itself. I was in other hotseats at the time with other factions and we tried turning the faction AI for a turn but nothing else helped. You might want to try a singleplayer game playing past the turn you first noticed the problem to see if that works.
phonicsmonkey
04-23-2012, 00:47
EDIT: Was ill earlier in the week and fell asleep at the computer - computer did an auto-shutdown so I didn't remember I was meant to upload a save when I woke up lol..
Worst excuse I've ever heard :laugh4:
"My dog ate my hotseat turn"
Can't play it. One of my three Catholic allies will need to sub me.
SilverShield
04-29-2012, 23:17
whats up anyone doing this or what
slysnake
04-30-2012, 07:03
whats up anyone doing this or what
Myth is back I think.. If's he can't play it be tonight I'll play it if I can find some time ^^ Nightbringer are you free to play it?
Nightbringer
04-30-2012, 08:34
I could do it tomorrow night if myth hasn't by then.
Leon up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=205&id=10129) Thanatos Eclipse
Turn 8 for the Catholics who are holding Cordoba + 5 points
Total Catholic points - 50/100
Nightbringer I checked your previous save out. It seems to me that your settlements lack the necessary population levels to get the docks? You need Large Town level or equivalent minimum, if I read the building browser correctly.\
To the Muslim team: please let me know when you capture a target city so that I can verify and start counting.
Nightbringer
05-01-2012, 06:58
No, I'm not talking about docks. I'm talking about ports. The basic building that can be built in anything above a village. Myth
Thanatos Eclipse
05-02-2012, 06:32
I'll get this done tomorrow, three finals in one day has worn me out too much tonight :/
No, I'm not talking about docks. I'm talking about ports. The basic building that can be built in anything above a village. Myth
You sure about that in SS? I have to double check the building requirements.
Nightbringer
05-02-2012, 10:42
I took a look and I guess they require a large town to build. Been a while since I played early ss 6.4 I guess. And I'm pretty sure that town is enough in all other mods I've played.
Thanatos Eclipse
05-03-2012, 04:50
Crusaders 5402
SilverShield
05-04-2012, 22:48
man what a sausage fest there in italy french english spanish venetian. thats 8 armies for sure
venice up
http://depositfiles.com/files/1j579x2zq
Nightbringer
05-05-2012, 05:46
man what a sausage fest there in italy french english spanish venetian. thats 8 armies for sure
venice up
http://depositfiles.com/files/1j579x2zq
Sausage fest? But the French are here!
Will play the turn later tonight :)
SilverShield
05-06-2012, 22:33
nice one made me laugh
its old but anyway - legendary french field sign in ww2 - white cross on white ground
Sausage fest? But the French are here!
Will play the turn later tonight :)
Lol :laugh4:
Silver, did you by chance destroy any armies this turn?
slysnake
05-07-2012, 09:53
Lol :laugh4:
Silver, did you by chance destroy any armies this turn?
Last time I checked, Silver had by far enough stacks, near or approaching Italy, to do some serious damage to our own stacks there... :no:
When my turn came, I saw that the HRE decided to attack Venice, so I besieged them with my best stack and protected the siege with a fort. Hopefully the CS was far away enough to not be able to reach me.
Nightbringer
05-08-2012, 08:03
Hey, I was starting my turn and, Mithridate, I'm pretty sure you're not allowed to be attacking HRE settlements with that jihading stack. Is that correct Myth?
Just the target city for the Jihad or an actual target city from the Muslim list. Also, any armies that might prevent or endanger either siege. Going on a landgrab along the way is not allowed, else we can just call one on Baghdad and eat the CS Egyptian lands and the Levante all in one Crusade.
Nightbringer
05-08-2012, 21:09
Just the target city for the Jihad or an actual target city from the Muslim list. Also, any armies that might prevent or endanger either siege. Going on a landgrab along the way is not allowed, else we can just call one on Baghdad and eat the CS Egyptian lands and the Levante all in one Crusade.
Well, that city isn't a target, and it looks like a couple other regions have been captured as well... :/
I'm guessing it is just an oversight, but I would like to work this out before playing my turn as it will likely impact my moves.
SilverShield
05-09-2012, 00:31
alright guys i had this crusade thing wrong too i also took settlements with the kwarz on the road but Myth is right this way this thing is just too strong of a vehicle. i think its best if i ll abandon the cities i took and have them gone rebel
alright its 4 settlements i took over the last 3 rounds i ll abandon them next round. had the whole crusade thing wrong. was the first time i used the crusade jihad thing
SilverShield
05-09-2012, 00:39
yea i took out one army and yea ironically it was a french army. tho what made me laugh was my disgust over that sausage fest in italy and NBs argument that the french are there - so less of a sausage fest altogether coz french are pussies so no sausage and thus less of a sausage fest. at least i guess thats what he meant but anyway i had a laugh
and yea that fort there blocking the path towards that city u are besieging somewhat saved that armys ass. tho u guys outnumber me by far. thats no secret. even with that one french army gone there still is 7 or 8 of urs that i counted. my forces are pretty limited but if i get a good shot alright i ll for sure take it like with this french army
Lol :laugh4:
Silver, did you by chance destroy any armies this turn?
Nightbringer
05-09-2012, 01:01
I'm alright with the settlements just being abandoned.
As to the french comment, yes, that is what I meant. (I honestly have nothing against the French though, and actually found them quite kind and hospitable during my visits to their fine country.) But, you know... :)
SilverShield
05-09-2012, 01:52
yea no offence to the actual french people just an old running joke
https://www.youtube.com/watch?v=qjOE09TJXUo
still fun tho
btw u still up in wotk
Mithridate
05-09-2012, 06:53
ive been away from this forum a lot, reading up on stuff now
I have captured regions on the path indeed. Ive marched in an arch, intent on hamburg mostly.
regarding Jihads, jihading armies have not been used to capture non-target settlements
Correction: The Cuman castle North of Byzantion was taken by a jihading army i think -.-'
For that i should be punished, but by/with what? It was off the course i used for most other forces, and it ended where i took the castle. 8 units i think, all of crapquality^^
Question: from way earlier in the thread, cant find atm. But did you guys not use a Crusade on the moors taking other regions?
Or am i simply mistaken? :P
Nightbringer
05-09-2012, 07:04
I wasn't in the crusade, but I believe it was only used on Cordoba, and some of the armies guarding the bridge to it, a very direct obstacle. As with Silver, I understand it is just a mistake and think simply having the cities rebel, or gifting them to their original owner, is probably the best thing to do. I don't have any hard feeling over it, I had to check myself to see if this was legal. :)
Of course, it is ultimately Myth's decision.
LooseCannon1
05-10-2012, 12:46
I wasn't in the crusade, but I believe it was only used on Cordoba, and some of the armies guarding the bridge to it, a very direct obstacle. As with Silver, I understand it is just a mistake and think simply having the cities rebel, or gifting them to their original owner, is probably the best thing to do. I don't have any hard feeling over it, I had to check myself to see if this was legal. :)
Of course, it is ultimately Myth's decision.
Wrong. wrong, wrong. The first crusade was called on Silves but the first attacks were directed at Murcia which is in the totally opposite direction for the Spanish armies to march to from Toledo. Since this was allowed even though I protested it is fair for Mithridate to attach any cities/armies along the way. Any other decision is simply hypocritical. Also there were at least 4 stacks of Spanish origin under crusade flags during the course of the war. As one "Muslim" faction can join neither jihad or Crusade this put our side at a total disadvantage.
I joined the crusade for MP only and just joined the siege of the Crusade's actual target. I was not aware that armies that were no obstacle to the crusading forces were attacked, seriously. I say, for the purpose of peace, have things proceed as they are and from now on we are clear on the rules.
Nightbringer
05-10-2012, 21:22
oh, ok, I guess I had it wrong. In that case, shall we just say no additional capturing of cities? Is it all fair game? Are both silver and mithri keeping their conquests? Is mithri allowed to continue taking HRE territory?
Let them keep what they had but from now on both teams play by the rules.
Nightbringer
05-13-2012, 04:02
seljuks up! Mithridate
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10150
Mithridate
05-14-2012, 07:59
Is mithri allowed to continue taking HRE territory?
To be clear, i have not with jihads. hamburg will be the one exception.
Jihad armies have only taken a cuman castle, a very minor force/jihad and a very unimprtant target.
Other regions along my marching path have been taken by Non Jihads. One Venetian region, One HRE ( Vienna i think ), arguable one hungarian two turns off the path.
Now, i still want/need to know... Can i use siege engines constructed by Jihad armies to capture non targets with non-jihad forces?
Jihad sieged on its path that is not direct, but the one ive used with all my forces. Myth
Will play just before i go off to get my Diablo 3 Copy :D
No to the siege engines - you cannot attack, lay siege, assault or anything else with Jihad/Crusade forces if the city isn't on your list or your actual target, or the armies are not in the way.
Mithridate
05-16-2012, 05:36
I forgot to upload the save -.-' slysnake
slysnake
05-19-2012, 11:26
England! Myth
http://www.sendspace.com/file/gx0c9i
Leon up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10165) Thanatos Eclipse
Turn 9 for the Catholics who are holding Cordoba + 5 points
Total Catholic points - 55/100
A reminder to the Muslim team - let me know when you capture a target city, otherwise I cannot keep track of your points unless I remove the fog of war as an Admin and check on your positions. Right now, If you've taken a target city you need to tell me so I can start a count for your team.
Thanatos Eclipse
05-25-2012, 04:45
Sorry that I'm a little late, wasn't feeling well the last couple of days :/
Crusaders up!
5612
Thanatos Eclipse
05-26-2012, 05:52
Oops, just remembered to send Silver a pm.
SilverShield
05-27-2012, 22:15
im off town guys i got this up tomorrow
SilverShield
05-28-2012, 23:30
guys i got this up tomorrow already did a turn in another game and a major battle in this one with probably more ahead and i still got some holiday family stuff going on
SilverShield
05-29-2012, 21:59
the situation right now is almost as in glorious achievements. spanish Eclipse over the med sea and Myth and NB kicking it in italy
venice
http://depositfiles.com/files/219pdn8ly
slysnake
05-29-2012, 22:52
the situation right now is almost as in glorious achievements. spanish Eclipse over the med sea and Myth and NB kicking it in italy
venice
http://depositfiles.com/files/219pdn8ly
-with slysnake just standing at the side-lines hoping his stacks are not picked off like sitting ducks lol.. :2thumbsup:
Nightbringer
05-31-2012, 06:33
seljuks up!
http://depositfiles.com/files/r4i1cxk3q
Mithridate
btw, Zim phonicsmonkey
the .org file uploader doesn't seem to be working, it just says that no file was specified when I try to use it.
This looks like a job for TinCow ft. Andres Why Andres you ask? Because.
In all seriousness though, I tested it and confirm the .org uploader doesn't work.
Ugh, bad timing. I am leaving town for several days very shortly and won't be able to do any work on the Org while I am gone. I also have way too much work-work to clear before I leave to be able to spend time on this now.
Seems like a job for Husar and therother
therother
05-31-2012, 17:11
There's a problem with our server. Hopefully we'll get it fixed asap.
Problem should be fixed now, apologies for the inconvenience.
slysnake
05-31-2012, 19:47
Wow, all these powerful people commenting, none of whome I'v never seen around this part of the .org before! XD :surprised:
Mithridate
06-02-2012, 10:22
France slysnake
I hate advancing relying on sheer numbers, so full of fail.
Bunkering down around Hamburg, the race is on!
slysnake
06-04-2012, 11:01
England, Myth! http://www.sendspace.com/file/x42hjt
Thanatos Eclipse Leon up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10189)
Mithridate I said several times I want your team to tell me when you capture a target city. Hamburg is a target city, why didn't you tell me? How am I supposed to keep track of the score? How many turns have you had it?
Catholics holding Cordoba: + 5 points.
Mithridate
06-10-2012, 11:38
Myth
Sorry about that, had some issue posting my save the turn before last and im sure i typed in that post...
But something clearly went wrong^^ Post did not get posted ot smth, if it helps i told both of my allies ^^
When im up again, we will have held it two turns. London is still under siege i hope?
Nightbringer
06-10-2012, 12:11
Its okay, but that is a bit of a problem to us, as that is two turns of action we should have been able to be taking in relation to that capture.
slysnake
06-10-2012, 12:35
Its okay, but that is a bit of a problem to us, as that is two turns of action we should have been able to be taking in relation to that capture.
I thought people knew Hamburg had been taken? I thought I had sent out recent map information to my team members since Hamburg is a neighbouring region for me? :P
To be honest, I personally could not take any action - neither me nor Mithridate (as far as I am aware of) have any from of suitable siege equipment in the area to capture eachother's settlements so I myself feel as if I am in a stalemate in the region.. >.<
Mithridate
06-10-2012, 13:17
Its okay, but that is a bit of a problem to us, as that is two turns of action we should have been able to be taking in relation to that capture.
War is deception, intended or not ;)
You lost one turn preparation, again sorry for that^^ Did raise an eyebrow that no update was made but, but thats normal with admins being busy?
I am however, suprised to see the lack of preparation, i hope we convinced you we where actially going for Iberia/venice
Then again, i may find my stuff completely wiped out next turn... Ignorance is blizz thus far
LooseCannon1
06-10-2012, 13:37
To be clear, i have not with jihads. hamburg will be the one exception.
Posted May 9th
ive been away from this forum a lot, reading up on stuff now
I have captured regions on the path indeed. Ive marched in an arch, intent on hamburg mostly.
Posted May 14th. I don't get to see the map But I know Hamburg (and whoever controlled it) should have been prepared for an onslaught. There's only one thing left for the Catholic Coalition to do
https://www.youtube.com/watch?v=dsx2vdn7gpY
Nightbringer
06-10-2012, 15:31
I took that post to mean he was going towards Hamburg, but, as I said, no biggie. I have just been very confused in general with how this jihad is working. I respect trying to include the mechanic myth, but so far it has been more of a headache than seems worth it, both when my team and the other have used it.
It makes the game more unpredictable and enjoyable for me as a player, though the rules do need some refining. I want to congratulate Mithridate on being a top-notch general thus far in this game, truly a great addition to the Throne Room. Overall the Muslim team has been disadvantaged If I do say so myself, but this recent turn of events makes the game more close which is IMO better fun for all of us.
London is still under siege and I cannot reach the besieging forces in time to slaughter them.
Thanatos Eclipse
06-11-2012, 06:01
SilverShield
5822
SilverShield
06-12-2012, 21:57
i love fighting in italy somehow have a deep rooted love for that area. and honestly despite the onslaught of the entire west the situation there is really good. tho ancona is pretty much gone was just too much of a liability but other than that the situation still is pretty good right now
venice
http://depositfiles.com/files/l6qm4fo3w
Nightbringer
06-14-2012, 10:34
seljuks up! Mithridate
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10197
Mithridate
06-14-2012, 17:58
London ours, all English siege engins are hereby struck by the plague and cannot be used... ever
France up slysnake i defeated ur blockading ship, little more than that
slysnake
06-16-2012, 11:07
England, Myth! http://www.sendspace.com/file/vv2w1m
Leon up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10199) Thanatos Eclipse
Turn 11 for the Catholics who are holding Cordoba + 5 points
Total Catholic points - 60/100
Muslims capture London: +10 points
Muslims capture Hamburg: +10 points
Muslims hold Hamburg 1 turn: +5 points
Total Muslim points: 25
Please let me know when you get a target city to 50% Muslim religion.
Nightbringer
06-18-2012, 22:14
Interesting, if things remain as they are both teams will reach 100 points no the same turn/
Thanatos Eclipse
06-20-2012, 05:25
Crusaders
5887
Interesting, if things remain as they are both teams will reach 100 points no the same turn/
We will get Cordoba to 100% sooner, which will boost our points further. And I do hope we can capture more than one target city! :laugh4:
SilverShield
06-22-2012, 02:45
im just too damn busy i got this up early tomorrow
SilverShield
06-22-2012, 23:08
alright venice up
http://depositfiles.com/files/t4kr4nn25
Mithridate
06-23-2012, 15:41
More than one?
My jihad better suceed then, love how ships move so far with troops xD
Will reach the target in no time!
also myth, will inform you when 50% is reached or further target cities are taken
SilverShield
06-29-2012, 00:33
i sent a pm was read 06-22-12 09:13 PM. and honestly some of u guys are online way more regular than me is to check whats up
Nightbringer
06-29-2012, 09:30
ah, could have sworn I did this. On it now!
seljuks up!
Mithridate
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10210
Mithridate
06-30-2012, 06:35
slysnake
An english army sieging the danish capitol was ahnialated by two members of our great ruling family and their most devout warriors. Despite being few, the slav mercenaries and three units of horse archers won a great victory in the name of allah! Still the land mourns, one of the great men was impaled on stakes and died the martyr death as he bravely charged the vile english longbowmen...
Further west the strange plague that affects all english siege engines spread to the french, whom somehow find themselves deep in brittain!?
No matter, for truly god is great!
slysnake
06-30-2012, 12:31
England is up, Myth! http://www.sendspace.com/file/divj3x
Bump
Myth/anyone on Myth's team.
Thanatos Eclipse
07-04-2012, 23:59
I can play it, but I don't know his password. I'll see if anyone else on the team knows it.
Thanatos Eclipse
07-07-2012, 22:56
I got a password now, so I'll get this done later today
Thanatos Eclipse
07-08-2012, 06:14
England and Spain's turn played, Crusaders up!
6125
SilverShield
07-10-2012, 01:11
alright im on this just one more big thing n im threw. too busy for that now tho so later today or early tomorrow
SilverShield
07-11-2012, 01:29
alright venice up
http://depositfiles.com/files/91tp2da6l
Nightbringer
07-11-2012, 21:27
Well...
All I can say is thank goodness for night fighter! Course, pulling out all the stops on battle ai cheese helps too. XD
The siege of Venice was broken, and two Kwarezmian armies were wiped out. A small force was able to sneak past the Crusader fort wall to assist in the final battle, and for strange ai fighting city reasons Ibn Tegin Mohammed retreated with his large cavalry force, and is unable to move next turn.
Still, hardly any Venetian troops survived, and with Ibn still retaining his full stack, and Seljuk and Crusader troops swarming in, Venice is unlikely to last much longer unless it is reinforced!
hint hint, allies, I need help!!!!
seljuks up! Mithridate
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10224
SilverShield
07-12-2012, 00:22
i somewhat was curious about the upshot n how that went down although it was pretty obvious anyway already with the general s night ability still had some faith left tho but yea faith lost. was just another suicide mission with the general s nighty ability. but anyways had the 3 kwarz armies in the region for 3 seasons now so anything was less worse than the troops simply defecting. the only thing im curious about now is how any troops got through that crusader fort wall there coz that really is just another flaw then of the entire game. this wall was tight nothing but dead zones there no holes whatsoever i double checked this so if any troops got through there it really is another flaw of the game. im somewhat curious about that so. but weird enough thats actually the only really bizarre thing here. coz 3 major armies lead by multiple heavy kwarz general cav plus some cav support and psyched morality jihadi infantry and one army basically totally cav with tons of horse archers down gainst an overall inferior garrison with the 2 balista victim to the horse archers already if anything went down regular and with 1 general n 2 cav militia in cav total is just natural here with that game. thats how it is weird n strange but natural. but whatever was on the other side myself before already espc back in glorious achievments where i still remember some heavy stuff there where the germans were victim to the same situations more than once so yea it is what it is. natural. but still weird. back in the days those of the Brits that were with us that were heavily into soccer just stood up when their teams lost gainst one that was way worse on paper n said -funny old game funny old game- that probably sums it up
i took rome btw if thats a special city
Nightbringer
07-12-2012, 00:30
There is a weird thing, maybe a glitch but maybe not, where you can slip a unit through forts to reinforce an army on the other side. That was just one unit though, the rest I picked up with my fleet since you guys were kind enough to leave it alone.
I wouldn't worry too much though silver, I'm pretty much going bankrupt and there are maybe a couple hundred men left in venice now. Meanwhile, there are a lot of armies coming in to help, but no siege equipment anywhere for us.
SilverShield
07-12-2012, 01:04
naw aint no worried was more curious n somewhat startled by the slickness of the whole battle thing but yea as i said was on the other side myself before already so this okay. tho if u went through although the forts that is another weird thing then for sure
just remembering some days back. my brain is prolly just too low on high glyc carbs but anyways so just out of curiosity is there anything deeper to that -funny old game- thing coz we never really got it when the Brits came up with that. i aint into soccer just curious about what this actually meant coz they also came up with that when things got hot n heavy up front and so far the web just gave me soccer nonsense. Myth n Slysnake u guys are Brits right
Mithridate
07-12-2012, 07:09
playing after sleep Nightbringer SilverShield
id like to know how u can slip one unit throught tho :D Also the forces used for the battle, want to be impressed!
There is one way to bypass forts with armies that i know... heck anything but mountains and the very square taken by forts/armies/hubs.
Load ur army on a ship, then order march FROM THE SHIP. Will ignore all zones of control (red zones/locked down zones)
Its ofc a bug, obviously!
Nightbringer
07-12-2012, 07:48
playing after sleep Nightbringer SilverShield
id like to know how u can slip one unit throught tho :D Also the forces used for the battle, want to be impressed!
There is one way to bypass forts with armies that i know... heck anything but mountains and the very square taken by forts/armies/hubs.
Load ur army on a ship, then order march FROM THE SHIP. Will ignore all zones of control (red zones/locked down zones)
Its ofc a bug, obviously!
Units walk strait through to reinforce an army right on the other side. Or at least it did when I clicked it. Never seen it before actually, but I was hunting for anything I could throw in, and had 1 army of spear militia on the other side of the fort wall. I selected it, it showed a green path to my arm,y I clicked, and it went. I then had ~5 units arrive by ship, plus the near full stack in venice.
The army in venice wasn't top notch, but those kwaz mercs were pretty weak, and my spearmen were taking them out pretty well, especially when cav charges in the rear started routing everything. As for the kwaz cav, they ran up in front of my spear wall and died to xbows.
Basically wash and repeat for battle 2, then battle three I sallied and the enemy army retreated strait off, in that strange way it does sometimes when it has a high cav content against a siege.
Bypassing forts to reinforce a siege is a legitimate thing. Monkey lost a fullstack in the last Teutonics game to that versus me.
Muslims: Need to hold Rome, Venice, Leon, Paris, Hamburg, London.
So yes, it's a target city. I thought the Catholics had this game in the bag but you guys really started to turn things around!
slysnake
07-12-2012, 09:21
naw aint no worried was more curious n somewhat startled by the slickness of the whole battle thing but yea as i said was on the other side myself before already so this okay. tho if u went through although the forts that is another weird thing then for sure
just remembering some days back. my brain is prolly just too low on high glyc carbs but anyways so just out of curiosity is there anything deeper to that -funny old game- thing coz we never really got it when the Brits came up with that. i aint into soccer just curious about what this actually meant coz they also came up with that when things got hot n heavy up front and so far the web just gave me soccer nonsense. Myth n Slysnake u guys are Brits right
I'm a Brit (or UK-ish or Englishman or whatever you call us :P) but I think Myth is not British but Hungarian! Am I right, Myth? :)
slysnake
07-12-2012, 11:51
I'm Bulgarian :laugh4:
I don't know where I got Hungarian from! :laugh4:
Mithridate
07-13-2012, 05:35
Ahhhrrr forgot, but im here now! xD
Tried to duplicate what you spoke about but did not understand, i could manage to create it but only if the force could reach as reinforcements or merge legally anyway...
This one is confused and would apreciate a demonstration, i view any crossing by armies on controled zones without first beating the offending thing to be a bug and therefore to be illegal
For future reference of course Myth please explain to me :(
Also, Hamburg 38% Islam
London 24%
Venice under siege again, i took the fort as well with a cata to allow allied reinforcement and secure my back... i hope this is allowed (its 2 squares from my sieging army)
slysnake france!
Defeated a few venetians with a non jihad force, tried to get to London with more men :(
Nightbringer
07-13-2012, 06:09
Well, I went back and got a screenshot that is the equivalent of what I did, although the situation was a bit different directly around venice when the move actually took place.
If it is deemed illegal, I could replay my turn, although that might create significantly different results as to the battle for venice, one way or potentially even the other.
All I did is right click from what is currently shown in the shot, and the unit went right over there and merged with the unit on the bridge.
image removed for security reasons.
Mithridate
07-13-2012, 06:46
i call unfair, clearly Venice employ ninjas in their militias! :devilish:
On a serious not though, i view that to be a bug that should not be used. but replaying?
Nah, lets keep it going, one unit is not the world (not in this case anyway)
It's not illlegal nor is it a bug. It's a feature of the M2TW engine. I'll provide my save from the Teutonics game for all to see and try out if you want, but that has to happen after I get back on Sunday.
Nightbringer dude you just gave the enemy team our full map information with that screenshot :stare:
Nightbringer
07-13-2012, 07:38
It's not illlegal nor is it a bug. It's a feature of the M2TW engine. I'll provide my save from the Teutonics game for all to see and try out if you want, but that has to happen after I get back on Sunday.
Nightbringer dude you just gave the enemy team our full map information with that screenshot :stare:
:shame:
was thinking about what was on the screen, forgot minimap...
Mithridate
07-13-2012, 07:38
OOO shiny france! xD U can take it down, but ull never get my wannabee photographic memory!
No need to show me, what i need is an explanation to why its niot viewed as a bug as you cross zones of control.
Or is what i mentioned, disembarking from a navy and thereby bypassing anything you want not a bug?
Very little difference between them imho
LooseCannon1
07-14-2012, 14:24
It's not illlegal nor is it a bug. It's a feature of the M2TW engine. I'll provide my save from the Teutonics game for all to see and try out if you want, but that has to happen after I get back on Sunday.
Nightbringer dude you just gave the enemy team our full map information with that screenshot :stare:
As I don't have (or feel like adding) Teutonic campaign on my computer (the first disk is in storage) can you just posts screen shots and explain what is happening in them? Trying to guess how you've played something is too time consuming. And just because you can do something in a game does not make it a feature instead of a bug. Resource forts is the most obvious bug.
SilverShield
07-14-2012, 22:27
never heard that units dont respect fort dead zones when reinforcing. never had this before. anyway i think that this is wrong. its just another glitch of the game. its okay that Nightbringer did all good with that but from now on we rather respect the dead zones of a fort. its obvious what the dead zones are so we can just respect those even if we theoretically had not to. whats a fort good for otherwise
same is true for situations with ships. i had this before and that for sure is wrong
Nightbringer
07-14-2012, 23:39
never heard that units dont respect fort dead zones when reinforcing. never had this before. anyway i think that this is wrong. its just another glitch of the game. its okay that Nightbringer did all good with that but from now on we rather respect the dead zones of a fort. its obvious what the dead zones are so we can just respect those even if we theoretically had not to. whats a fort good for otherwise
same is true for situations with ships. i had this before and that for sure is wrong
Sounds good to me.
slysnake
07-15-2012, 11:21
Sorry for the delay guys, I had a horrible deadline for an article last night and feel asleep at my keyboard for the second time this month.. :laugh4: Should have the next save up by this evening..
slysnake
07-16-2012, 20:50
I had to reinstall windows the other night, and, along with it, M2TW, Kingdoms and SS 6.3 and 6.4. For some reason, when I try to load my turn, the loading bar moves along, but then I am taken straight back to the main menu screen. Is this because I am missing an additional patch or file? :inquisitive:
Nightbringer
07-16-2012, 21:01
did you patch kingdoms to 1.5?
If not, it would do exactly that.
phonicsmonkey
07-17-2012, 01:01
Bypassing forts to reinforce a siege is a legitimate thing. Monkey lost a fullstack in the last Teutonics game to that versus me.
Sorry Myth, but I think it's a bug. I thought so at the time and wasn't happy about it at all, don't you remember?
I think Silver's suggestion should be in place for all games - no crossing fort-controlled zones without taking the fort, even if the game will let you.
Mithridate
07-17-2012, 05:17
- no crossing fort-controlled zones without taking the fort, even if the game will let you.
No crossing ANY zones of control without dealing with what causes it to make it clear imho :)
phonicsmonkey
07-17-2012, 07:11
No crossing ANY zones of control without dealing with what causes it to make it clear imho :)
yeah, what you said
slysnake
07-18-2012, 21:28
Well, that was another uneventful turn for me, having big armies but not being able to do much with them... :wall:
England, Myth! http://www.sendspace.com/file/r7wn3s
Mithridate
07-19-2012, 05:54
Remember, the absolutely horrendous plague renders all catholic siege engines USELESS :P
Leon up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10231) Thanatos Eclipse
Turn 12 for the Catholics who are holding Cordoba + 5 points
Total Catholic points - 65/100
Muslims hold London for 1 turn: +5 points
Muslims hold Hamburg 2 turns: +5 points
Muslims convert Hamburg to 50% Islam: +5 points
Muslims capture Rome: + 10 points
Total Muslim points: 50
Wow.. at this rate we have about four turns before the Muslim side wins, since the CS are Catholic and I reckon Jerusalem is either at 100% or close to it.
Mithridate
07-21-2012, 02:48
The thought of capturing 3 target cities myself... nom-nom-nom
Tho venice is all due to repeated and impressively forceful headbashing by the kwaz and especially CS^^
Venice is still under siege i hope!
Nightbringer
07-21-2012, 05:28
The thought of capturing 3 target cities myself... nom-nom-nom
Tho venice is all due to repeated and impressively forceful headbashing by the kwaz and especially CS^^
Venice is still under siege i hope!
Nope, the kwazie cowards ran back to the other side of the Adriatic when they walked off the battlefield, so you shoudl still have a chance to get killed by venetian spears seniore Turk!
Mithridate
07-21-2012, 06:42
You know nothing, Night-bringer... :)
Thanatos Eclipse
07-22-2012, 06:46
I'll probably need a few hours extension, if that's ok :)
I'll probably need a few hours extension, if that's ok :)
:2thumbsup:
Thanatos Eclipse
07-23-2012, 03:48
Crusaders
6376
Mithridate
07-23-2012, 14:21
No offence, but i really want to see if we get Venice :D
SilverShield
SilverShield
07-25-2012, 01:58
alright venice up
http://depositfiles.com/files/y4zkl0rrf
and im somewhat confident that this really was the final season of the city of venice for u
Nightbringer
07-25-2012, 22:54
seljuks up Myth
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10238
Well, I hope my allies can get to venice!
I sallied and was able to kill off near 800 of the attackers, but lost my army and only have a few siege weapons sitting in venice now.
Also, with the loss of numerous other settlements, I think that this game is nearing a conclusion pretty quickly. Well played to everyone on the muslim team!
phonicsmonkey
07-26-2012, 00:54
Time for an Islamic fightback! C'mon team!
I'm taking full credit for inspiring this Muslim resurgence
Mithridate
07-26-2012, 04:50
And i for the seeming turn of the tide, pretty much the first thing i did when entering this hotseat i said:
"Omg, wee need a Jihad!" xD
Ofc, my allies are the sole reason this was even possible after having fought so darn well!
LooseCannon1 will you be playing your turn or do we get a sub?
LooseCannon1
07-28-2012, 00:24
LooseCannon1 will you be playing your turn or do we get a sub?
Me? I'm not up.Mithridate is. He's got the Seljuks. I'm only spectating.
Mithridate
07-28-2012, 04:58
You guys are confusing!
France slysnake
venice captured and at 0%
london 36%
Hamburg 50%
Think this is the last jihad turn... so now on my treasury will be in serious trouble xD
slysnake
07-30-2012, 19:26
You guys are confusing!
France slysnake
venice captured and at 0%
london 36%
Hamburg 50%
Think this is the last jihad turn... so now on my treasury will be in serious trouble xD
Wow, how could I forget to play this turn?! Will play now :)
EDIT: England, Myth! http://www.sendspace.com/file/swcu68
Used toggle_fow to check the status of the captered target cities and Jerusalem. A reminder to the Muslims - if the Crusaders are holding Jerusalem you need it at 100% Catholic. If one of the Muslim factions is holding it, you need it at 100% Muslim. Jerusalem was not at 100% Catholic this turn.
I did not use the admin powers to scout at your positions, that I swear on my honour.
Turn 13 for the Catholics who are holding Cordoba + 5 points
Total Catholic points - 70/100
Muslims hold London for 2 turn: +5 points
Muslims hold Hamburg 3 turns: +5 points
Muslims hold Rome for 1 turn: + 5 points
Muslims capture Venice: +10 points
Total Muslim points: 75
Leon-Castille (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10245) up Thanatos Eclipse
Come on guys, NB won DoW, Thanatos won LS, slysnake won WiC with me, we gotta do something :laugh4:
Mithridate
08-02-2012, 20:49
I smell fear :2thumbsup:
Any plans on restarting v2 of this after?
Definitely. I have some things that need considering and was going to post them here. I guess I'll do it now anyway.
1. I think it should be SS Late Era instead of Early. More catapult makers and better/more interesting aemies than spears and peasants.
2. Rebalancing of the target cities.
3. Rebalancing/altering the crusade/jihad rules OR
4. Making it an East vs West, where the Catholic factions fight against Orthodox/Muslim and both Crusades and Jihads are banned.
I made two mistakes this game. I recruited too many troops that were useless and thus failed to start AI stomping early on.
I did not make Catapults in London (this was a huge mistake, relying on Cordoba did not do me well at all)
Thanatos Eclipse
08-04-2012, 17:55
Crusaders
6461
SilverShield
08-06-2012, 20:06
i got this up later today was off town the last 2 days
SilverShield
08-07-2012, 04:21
alright venice up
http://depositfiles.com/files/kzh9x1thw
Nightbringer
08-07-2012, 09:54
seljuks Mithridate
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10246
Mithridate
08-07-2012, 12:51
slysnake
English army by Hamburg destroyed
Paris under siege^^
I don't have an army near Hamburg. I had one that was besieging the Danish capital and it was surrounded with forts. Not that it was very big...
slysnake
08-07-2012, 16:11
slysnake
English army by Hamburg destroyed
Paris under siege^^
Did you manage to destroy my forted stack? :P
Mithridate
08-07-2012, 23:58
Myth slysnake
Damn, sorry i ment Nottingham... the big central English castle, army on the bridge sieging!
I did not destroy the forted stack, i marched around them ;) French are too fond of gold!
Oh, that one. Well I hope it gave you good casualties!
Mithridate
08-08-2012, 17:43
You did not, unless you count that you sniped one of my generals -.-' Crappy one, but still a general!
slysnake
08-09-2012, 21:10
Could I have a 48 hour extension please? :)
slysnake sure mate. It's August, no one expects games to go at a blistering pace.
Mithridate so a fullstack with longbowmen, heavy infantry and miles is worth one human lead general... Damn it :clown:
Mithridate
08-10-2012, 09:35
Well i brought almost a stack against you, pulled off the cav and gunned it down then bumrushed you while quickly killing ur general.
May have lost up to two hundred men including the bodyguard :P
slysnake
08-10-2012, 14:10
Breaking news, the Siege of Paris has been lifted and the sieging armies of easterners destroyed in the bloodbath that took place that day.
England, Myth: http://www.sendspace.com/file/ekixiv
Mithridate
08-10-2012, 18:55
awww... where was that bloody catapult? xD
Turn 14 for the Catholics who are holding Cordoba + 5 points
Total Catholic points - 75/100
Muslims hold London for 3 turns: +5 points
London converted to +50% Islam: +5 points
Muslims hold Hamburg 5 turns: +5 points
Muslims hold Rome for 2 turns: + 5 points
Muslims hold Venice for 2 turns: +5 points
Total Muslim points: 100/100!
Congratulations to the Muslim team getting to 100 points first with only 3 out of 4 factions in the game! Reminder SilverShield - you must get Jerusalem to either 100% Catholic or 100% Muslim to win!
Leon up. (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10252) Thanatos Eclipse
SilverShield
08-12-2012, 00:57
jerusalem is at about 90 percent catholic. theres a cardinal in the area now so its just another 4 to 5 seasons before its over. at least i doubt 4 to 5 seasons is enough for u guys to have a major comeback so yea its basically over. i think thats a bit too early on already things really took off now. if we start this again we best off with 300 stead of just 100 total to score. its more fun like that. also was good if we d ban crusades and jihads then. they both just too strong a tool specially jihads. and stead of just jerusalem baghdad and paris best are both essential cities then. thats at least how i see that
The AI has it easy to get a city to 100% but iit's not so easy for humans. I've had about 12 priests near Cordoba, at least 5 Cardinals together with France and Spain and it's still not at 100%.
I rather like the Crusade/Jihad mechanic though you've proven you don't need it to be successful. Can you elaborate on the needed cities?
Thanatos Eclipse
08-13-2012, 05:05
Sorry for being late, forgot to upload the turn earlier :/
Crusaders
6519
SilverShield
08-13-2012, 23:39
thats a lot of religious agents u had there. so more seasons then before jersualem is at 100 percent. alright thats okay more fun for the all of us. the special city idea is good its just that instead of just jerusalem as the one major essential city for the east and west one had to hold both paris and baghdad as essential cities to win the next game. jerusalem then is just one more special city as rome or venice is right now
The AI has it easy to get a city to 100% but iit's not so easy for humans. I've had about 12 priests near Cordoba, at least 5 Cardinals together with France and Spain and it's still not at 100%.
I rather like the Crusade/Jihad mechanic though you've proven you don't need it to be successful. Can you elaborate on the needed cities?
SilverShield
08-15-2012, 03:07
alright venice up
http://depositfiles.com/files/kyg41knww
Nightbringer
08-15-2012, 11:01
Mithridate up!
seljuks.
https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10262
Mithridate
08-16-2012, 01:50
England is getting crowded... especially around london
U got nothing better to do? :D
France up slysnake
I still want to know how you got past the forts at paris, im assuming cata?
slysnake
08-16-2012, 08:00
England is getting crowded... especially around london
U got nothing better to do? :D
France up slysnake
I still want to know how you got past the forts at paris, im assuming cata?
Yep, didn't you notice the cata in the fort in the forest just north of Paris? That's why I was surprised you went ahead and risked sieging it in the first place :P
Mithridate
08-17-2012, 02:08
Curses xD
Well, with luck it bought london some extra time.
Tho there must be catas close if not already there -.-'
slysnake
08-18-2012, 19:04
Engkand, Myth !http://www.sendspace.com/file/grob9f
Mithridate how'd you manage to take that fort that contained my lone catapult in East England? Please don't say you have catapults there to now.. :no:
Mithridate
08-18-2012, 19:10
I did?
My guess: Extremely fortunate bribe xD ( ive yet to spot a cata )
the only fights ive had in england are london and Nottingham bridge, the rest is my jewgold :P
Turn 15 for Catholics holding Cordoba. Total Catholic points - 80/100
Leon-Castille (https://forums.totalwar.org/vb/local_links.php?action=jump&catid=279&id=10264) up Thanatos Eclipse
Sorry for the wait everyone, I have been busy these past few days.
Thanatos Eclipse
08-24-2012, 05:54
6689
SilverShield
08-25-2012, 22:03
theres something wrong here. i told Myth about it and i guess hes on it. im keeping this low key for now but unless there is a good answer to that i ll go public on this coz this x is serious
Mithridate
08-27-2012, 05:13
Well? SilverShield Myth
Please give us some time to look into this. Our good phonicsmonkey will step in as a respected and honest member of the TR and one who is completely impartial in this. I have given him the admin password of the game, which he knew anyway since he set up the original save for me back in the day and he will be the second opinion to my own personal investigation on the matter. I'm going to Hungary tomorrow so I'll do this tonight.
Mithridate
08-27-2012, 15:40
Very well, take your time
Mithridate
08-30-2012, 06:51
Well, Anything yet?
Nightbringer
08-30-2012, 08:37
I'm sorry about the delay, but know that we are working on it.
In light of events that will be disclosed in a separate thread, Clash of Gods! will not continue as victory will be awarded to the Muslim team. Make no mistake - you guys earned and would have won it regardless. You played better and as Silver Shield shows once again, skill trumps even blatant cheating. I wish to congratulate you all at a game well played, and I wish to apologize to LooseCannon1 who got the worst out of the inconsistent and imperfect crusade/jihad rules.
If you are all up for it, we can make a rematch with more refined rules. Congratulations SilverShield (he basically beat a 3:1 ratio of armies in Italy, played flawlessly, conquered 1/3 of the map and helped expose the cheater), Mithridate (excellent blitz of northern Europe!), LooseCannon1 (performed excellently with the Moors and held us at bay longer than we had anticipated, also technically vanquished Spain and benevolently allowed them to live)\
The Musolim team won being player short for most of the game, so you should truly feel proud of your achievement.
I also want to thank Thanatos Eclipse for playing very well and doing the best with an inherited disaster and a weak faction, as well as Nightbringer for being the one man Catholic front for most the entire game and taking large chunks out of enemy armies. Thank you for your participation and I hope you start suggesting how we can improve the game format for CoG!2
Mithridate
08-31-2012, 06:00
Good game guys ;) Was sure we had lost it for a while
https://www.youtube.com/watch?v=pxPGzj2L3n0
I hope im correct with this and that they too wish to participate^^
Silver = Aragorn, leader of men
Loose = Legolas, come at me bro!
Me = Gimli ofc, very dangerous on short distances!
Boromir died whoever he was, Nightly Gandalf will rise from the ashes im sure!
Myth carries the fate of all of us with Thantos the brave and Slysnake Took :)
Thanatos Eclipse
08-31-2012, 06:18
Congrats, you guys earned it!
SilverShield
08-31-2012, 19:47
i dont know how many damage the kid really did but was for sure more than just that one catapult. but whatever i still will remember some good moments with this game. and there was a lot of them. im sure u all can recall some good moments that went on in this game. so yea was fun. for me it was all about italy. actually was one of the few games here where it was almost only one theater where all my energy went. so i dont really know what was on in the north and in spain back then so its hard to analyse what moments were decisive in this game. lastly it obviously was the jihad but that was just the big overall thing im sure u could name some small events that were decisive also in each theater. for me it was a lot of smaller events that made the difference. there wasnt really that big decisive moment but smaller ones one after another that did it
an lastly -made my day- all props to Clint Eastwood for this crazy stunt at the RNC yesterday. man that was crazy. made me laugh. aint not ur old angry white men party huh
anyways as for a start of new cog. i think the rules been good already. tho imo its best if we ban jihads and crusades. they just too powerful. u gotta realize that the biggest advantage is that u can deploy troops to the front at insane speed get them off crusade or jihad then and all in a sudden theres full regular armies upfront that can attack anything then. u see i had a kwaz army ready to disembark at the very western coast of north africa go regular again then and all in a sudden there is a full regular kwarz army in northern africa ready for anything. thats just too much of an advantage whether its a crusade or jihad. so i favor banning jihads and crusades
another thing i d rather we have 300 stead of just 100 points total to score. i see better chances for big comebacks then. and i believe it was good to have both baghdad and paris as the kind of essential city jerusalem was now. jersualem then is just another special city. and u gotta hold both baghdad and paris then to win the new cog
If we ban Crusades and Jihads then the Orthodox factions are no longer banned, meaning we can have a real East vs. West scenario.
OK let's try this:
Stainless Steel 6.4 Late Era
Crusades/Jihads are banned
Points are gathered by capturing a target city for your team, holding a target city and converting a target city to 50% or 100% of your faction's faith. To win, each side must have 300 points as well as hold the three special objective cities and have them at 100% of a religion that is part of their team.
Factions divided by teams:
West:
Crown of Castile
Republic of Venice
Kingdom of Sicilly
Republic of Genoa
Kingdom of Denmark
Kingdom of Scotland
Kingdom of France
The Holy Roman Empire
Kingdom of England
Kingdom of Portugal
Kingdom of Norway
Crown of Aragorn
The Moorish Caliphate
The East:
Kingdom of Hungary
The Teutonic Order
The Crusader States
The Kwarezmian Empire
Fatamid Caliphate
Cuman Khanate
The Golden Horde
Seljuk Sultanate
Kingdom of Poland
Grand Duchy of Kiev
Lithuania
Republic of Novgorod
The Byzantine Empire (ERE)
13 vs 13, a perfect split! The starting positions are imbalanced, but the teams can make up strategies on their picks and how to best benefit from which factions are left as Ai and which ones they choose.
Target cities for the Westerners:
Cairo
Mecca
Constantinople
Kiev
Novgorod
Antioch
Must hold and have at 100% Catholic: Jerusalem and Baghdad as special objectives. Enemy team must not be holding Paris or London.
Target cities for the Easterners:
Rome
Tunis
Hamburg
Oslo
Cordoba
Caen
Must hold and have at 100% Muslim, Orthodox or Pagan: Paris and London as special objectives. Enemy team must not be holding Jerusalem or Baghdad. Team W has 12 out of 13 factions as Catholic. Team E has 3 Catholics, so they have to be careful with the special objective cities and convert them to a non-Catholic religion to win.
Thoughts?
Mithridate
08-31-2012, 20:26
Agreed with silver, tho ive got to enforce that the victory is indeed due to awesome work by all :)
Loose heroic stand against the might of the west, Silvers relentless assault on italy and my push for the targets.
The one opening up for the other :bow:
I like the new layout of the rules so much I can't wait to get the game started. Not only initial faction strength and size has to be accounted for, but also the unit rosters and the chokepoints leading to the target cities.
LooseCannon1
09-01-2012, 00:26
Great game, guys. Not the way I wanted to win:cry: as i would have preferred a good ol' asswhipping by my teammates.
Myth No apology necessary:2thumbsup: A minor matter (bad crusade/jihad rules) that is now forgotten esp. with new no crusade/jihads at all rule.
New game sounds good to me. I'm ready for it. This time I will be delivering the pain!!
Which team would you rather be on? Which factions do you consider "must have" for the respective teams?
Also, I'll have to research the Late Era Mongols (Golden Horde) but I think they start with several elite stacks with trebs and they get more as reinforcement. Perhaps disbanding some of their stacks would be needed for balance's sake.
LooseCannon1
09-01-2012, 13:45
Which team would you rather be on? Which factions do you consider "must have" for the respective teams?Waiting on PMs back from my teammates.
Also, I'll have to research the Late Era Mongols (Golden Horde) but I think they start with several elite stacks with trebs and they get more as reinforcement. Perhaps disbanding some of their stacks would be needed for balance's sake.The Mongol problem:laugh4: In AoC2 we did nothing with them, so invicta(egypt) and I (turks) kept them as bay by keeping AI Kwarzem alive and occasionaly sending armies there to fight 'em or keep them as allies. But Novgorod(Jiub) is now being forced to fight them plus they have 20 stacks standing around Urgench.
In KAC2 I tried editing files before game start but when you change eras in SS (late to early and back again)the file gets overwritten and all their units popped up as scripted.
Finally, in UDS, invicta set them to human at start, then went in and deleted most units 3 or 4 times as this was a skip-a-few game and it was running 60 turns in before starting. This has worked the best. The admin could delete troops on turn 1, turn them AI, go back in on turn 6, turn 'em human, delete some more. Turn them AI again and go back in on turn 30(?) when they get their last scripted reinforcements.
One other solution is that one eastern player must be Mongols and will suffer the financial drain. That can be overcome, it's difficult but not iimpossible.
Well I was asking which team as in West or East would you like. Your team mates from last game might not end up your allies in this one. Should we do a randomized player selection? Or have two captains per team who choose players? Or just see who wants where?
Mithridate
09-01-2012, 16:36
My my LooseCannon1 , im offended^^
https://www.youtube.com/watch?v=SFIPE1SFE_I
Of course i wish to fight alongisde you and hopefully Silver again!
Not sure as to what faction, ill let you and Silver choose first.
I would like Novgorod or Kiev however but its up to you two.
SilverShield
09-02-2012, 01:27
i think thats a good game set up. the only thing i d do is have some more inland target cities. i personally think its good if some target cities are off the coast more so u gotta fight ur way inland. e g toledo, that one french city cremont, 1 or 2 of the hre or polish ones inland. dont know the names. in the east that one city whats the name of it edessa right. or that seljuk castle in the middle of turkey. historic importance or how large a city or castle is is pretty much irrelevant its more about whats best for the game here. thats how i see that. so generally i d favor cities or castles further inland over those seaside. i see it as a bit more challenging if the target cities are further away from the coast
alright im up for poland not on the east tho but on the western team. their territory is pretty much central europe so i think its okay to have them on the western team. never did em before im curious. lots of possibilities there. i think that will be good. and theres some interesting units in the roster. that crossbow cav or something. this thing is pretty special
poland has a good special ops unit btw. good guys CROM or something
Thanatos Eclipse
09-02-2012, 03:52
I think I'll pass on cog 2. It was a fun game, but I got a lot going on right now and I'd rather try something new :)
Well then, go for the BC game, though Oman is taken already :laugh4:
Poland for the Catholic side makes sense, I just wanted an even division. But if we make Poland a part of team west and if we dismiss the Mongol armies (because I can't imagine how we are to balance human lead mongols with experienced HA/treb armies for free) then the teams imbalance. That's not a huge issue as I don't expect this to be anything above a 4v4, it's just that the east team will have less factions to choose from.
I would play on either side, and I would like to see the teams to be evenly matched. IMO France/HRE/England are the big three for the western side. Each one of these, when human lead, can become huge. England in late can spam longbowmen out of several stone castles, and since there is no need to bum-rush the moors now the English player can actually take his time to grow and build siege equipment.
The HRE can go north into Scandinavia and south into Ialy without messing up its' allies growth. France can take the Iberian peninsula and the Mediterranean isles and perhaps Africa too.
For the eastern side, human lead Fatamids can become the top faction on the map if they gobble up the levant, Greece and so on. Human lead Kwarezmain Shah can become uber simply because the Mongols will be dismissed. Either Novgorod or the Kievan Rus can take north-east Europe unchallenged and their units are very interesting. The Cumans can emulate a HA horde very well, and although they cannot take settlemetns with pure HA armies, they can defend the passes to the east with them and wipe out invading stacks with carefully hidden siege weapons and mobile HA/cav regimetns.
If the ERE can recapture its' native lands, it's only 4 turns before they can start spamming Scholarii. With RR off, a fullstack of those is a distinct possibility. I say good luck to whomever gets the privilege of fighting that stack.
SilverShield
09-05-2012, 23:58
alright cool so anyone else gonna choose a faction
Nightbringer
09-06-2012, 09:29
I contend that in the west the Moors could be quite powerful, but I'm not wanting another game as them right now.
Silver, we almost always end up at loggerheads in games, so I want to try being your ally for once. I will go with the HRE this time.
That said, if others are all wanting to go western factions, I'm fine with switch to an eastern one.
LooseCannon1
09-06-2012, 13:14
Other than teaming up with Mithridate and playing an eastern faction I can't make up my mind. Hate to see you on the other side SilverShield.
The fatamids are too easy a choice. I'm trying a Mongol campaign to see if I can overcome that 50,000 loss a turn without giving up all those silver chevroned ass-kickers. The Kwazzies are only playable if Myth promises to eliminate the Mongols.:laugh4: Byzantium also looks interesting. The victory conditions eliminate the Catholic factions. And I don't want to be the Moors again.
Can I wait until the west team finishes choosing? Or at least Sunday night?
I won't be able to set this up before the 17th since I'm on vacation and away from my M2TW pc. I also haven't decided which team should I go with, let alone which faction. England is always an option though as I have an OCD desire to pick a faction I didn't win with and play it better so I can do so on the second try, like in FN > WIC.
I might go for CS/ERE or Fatamids if I go team E however. We'll see, I think I'll pick a side once the teams are more fleshed out. If Vasilefs comes about and joins team E we'll be 3 on 3. Anyone else wish to join?
Ignoramus, Cecil XIX, Nigel, Gaius Octavius Caesar, Rougeman, Visorslash ??
SilverShield
09-07-2012, 02:58
alright cool so we getting ready to start this. i like that. i have a good feeling for this game
Mithridate
09-09-2012, 15:51
England, Novgorod or Egypt...
Hmm we need more players. I'll fire up the main thread for CoG!2 but if you guys know anyone who could join, contact them! It's better to have a 4v4 and have some more early game chaos.
SilverShield
09-29-2012, 20:42
there aint really any more people on here that would play the total war thing on the throne room here. its just 5 or 6 of us left so we can already start this anyway
freakkriek
10-01-2012, 09:59
hi guys, I was contacted by Loosecanon to check this game out and i really like this concept so if you need anymore players i'll gladly join. Still checking out the factions and the teams, but i'll post my preference for factions as soon as possible. Hope I can meet you all on the battlefield
Edit: I have read the setup and rules now but...
aren't the players pushed to chosing early power houses as England, HRE, France, Hungary, Novogrod, Fatimids, Turks, Moors???
just and idea but what about keeping this concept but removing all the big factions for exemple:
West: Norway, Denmark, Scotland, Aragon, Leon, Portugal, Genua, Venice, Sicily (maybe even drop the italian factions)
East: Lithuania, Kiev, Cuman, ERE, Crusaders, kwarezmians (with maybe a weakened Mongol horde)
Just imagine a Norway/Scotland/Portugal vs Cuman/ERE/Crusaders =D
It's just an idea and it's true that this way a big confrontation will take more time but... it opens the door to so many new strategies. I'am currently back in a hotseat with Nightbringer and I mean he just knows the Fatimids by heart you can just see him fly through the campaign and crushing everything beneath his feet. As for me... well England, Turks, Fatimids, France, Novogrod have become an automatic played campaign. So I prefer chosing new factions and just see what I can do... but well it has no point chosing for exemple ERE as my opponents can be HRE,England, Moors. It wouldn't be fair to my allies, it would help them more if i would pick Hungary and claim the ERE's territories.
As for factions, I don't mind playing with anyone so the administrator can just place me in any team that still needs a faction. Hope to see this game started soon, i really dig the point system
Hey freakkriek, glad to have you on board! I'd like to keep as many faction options as possible. The greater the variety the better the options. I don't think most will go for the classical "uber" ones simply because the nature of CoG! is not your traditional "everyone is your neighbour and everyone hates you" set-up of a hotseat. Here the teams have strength in the unity of their inital position - it requires a massive investment on offensive forces (or genius play) to overcome the home turf advantage the enemy team has - they are all there, clumped up and reinforcing one another, and you have just your invading forces and your production centers are halfway across the world.
So the first part of CoG! is basically each team consolidating their position and landgrabbing from the AI. So the number of starting regions is not that important at all, since by turn 10 most of what can be safely taken will be taken and even a small facton like Aragorn or Portugal will grow if it has room to expand vs the AI.
On the other hand the rosters available to the factions as well as their proximity to target cities are important factors to be considered by both teams.
So far we have:
Western team aka the Knights
Kingdom of Poland - lead by Silver Shield
Holy Roman Empire - lead by Nightbringer
Eastern Team aka the Horse Archers
LooseCanon1 - undecided on faction choice
Players to choose a side:
Mithridate, freakkriek, Myth
Looks like a good ol' 3v3! I'm leaning towards taking an Eastern faction for now but I'll pick last.
freakkriek
10-01-2012, 21:09
i'll go with the Eastern team and i'll take the Crusader States =P
SilverShield
10-01-2012, 23:29
alright cool we getting this started. the west just needs someone for the moors now
Nightbringer
10-02-2012, 03:20
Hey myth, I'm gonna switch to france if that is alright.
SilverShield
10-02-2012, 12:06
alright cool. tho i had this wrong with the moors spain is prolly best for the west as a third faction. theres less problem with the religion thing then
When I tried a SP game as Portugal I couldn't win a straight war versus AI Moors even WITH a Crusade called against them (from turn 1 at least), just FYI the AI Moors spawn stacks like no tomorrow. Spain can probably do better since it can spam knights with RR off.
If I join the Western team I'd talk to Nightbringer to check his path of expansion and base my faction choice on that.
For team East, the CS being human means the Fatamids are out (the most powerful Muslim faction on the map) because if the CS can't grab the wealth of Egypt they can't support the expensive unnique knight units they can churn out. For team E I have a special starting tactic in mind but I'll share it if I end up on that team :laugh4:
Silver what was that which you said about the CS when we were starting COG! 1? Their heavy infantry would offset the religious problems? You need the heavy infantry to assault cities vs. the AI and later to kill camping human armies in cities?
freakkriek
10-02-2012, 16:01
Yeah I know me chosing the Crusaders put's a heavy burden on the Eastern team so if my team mates are picked and they prefer we use Egypt (wich is understandable then i will take hungary for a roll)
Hungary is right next to (and starts weaker) than Poland, and SilverShield is the TR champion and he plays lead battles exclusively. I don't think starting next to him is such a hot idea unless you also get another team mate to 1v2 him. But if you don't start with catapults it will still be tough.
freakkriek
10-02-2012, 21:36
wow yeah ok good point. you know what just insert me as a random faction chosen by my other team mates in the East. :)
Don't take my words for anything more than advice. You are entitled to your own opinion and this best be worked out between team members.
LooseCannon1 and Mithridate will you guys pick a side?
Mithridate
10-04-2012, 10:51
*Cough* Erm... im having second thoughts about joining :creep:
But... cant let loose down :P I shall join his side and are not too bothered with what i play.
Theres no chance we´re gona make this AR only vs humans, especially since we would loose silvershiled?
Is there room on either side for us both? Id prefer Novgorod/kiev but im not too bothered as i mentioned^^
Egypt, England/spain. Will play even if we cant play the same team ofc
ur sitll up in Europa Myth
LooseCannon1
10-04-2012, 13:00
Don't take my words for anything more than advice. You are entitled to your own opinion and this best be worked out between team members.
LooseCannon1 and Mithridate will you guys pick a side?
I thought we already had.:laugh4: Do you want to be with us on the east? You're the only one who hasn't stated a choice of factions. I can go Egypt/Turks or England/ Castile it don't matter to me but Mithridate and I did want to fight on one side. No AR battles please.
Mithridate
10-04-2012, 13:07
Novgorod/kiev (novgorod is stronger, so novgorod?) for me and Loose as Egypt?
Sounds fine to me
OK if you two guys are on team E then I'm going to team W. Glad I didn't share that starting strat for team E. :yes:
Yes, I once again forgot about EI. I must do it tonight, though not much to do but move two stacks and build a unit.
SilverShield
10-04-2012, 21:24
im thinking about whether we would include that rule from wotk where one agent is free to infiltrate one settlement or fort a turn. i believe we d add something special to the game that way
That's fine by me though Late era allows for copious amounts of siege engines for all.
LooseCannon1
10-05-2012, 13:07
We could also use a "no Crusades/Jihads rule" or limit the number of armies allowed to join to one since we have one faction that cannot join them.
Crusades/Jihads are banned, see the post with the new rules a few pages back.
What do you guys find in the Moors? I never liked non-catholic factions overmuch but the Moors are downright boring.. Their roster is weaker than the Fatamid one and their HAs inferior to Mongol, Turk or Cuman HAs...
Mithridate
10-05-2012, 17:23
This one already play them in two hotseats, this one does not desire much to take them over... but perhaps it is for the best?
This one desires to give them up in Wfk2 anway, forcing myself to play and on the receiving end. They can recover but stand against a wee bit many.
this one is not sure if its right to give up the Wfk2 one... but if one gets the approval from others to do so, one shall take them here with the blessing of my team.
The Moors are on the Western team. I've decided I'll give them a try since both Silver and NB seem to love them as a faction.
So Poland/France/Moors vs. Crusader States/Novgorod/Egypt.
No Crusades/Jihads, one spy per turn infiltration is allowed and must be the second action in the turn after assassination attempts or the first one if no assasination attempts are to be had? Is everyone with me? We can get this thing rolling tomorrow as that's when i'll be back to my place.
Nightbringer
10-07-2012, 19:45
all sounds good to me!
And I love them more for their position than their roster, although they have some decent units.
freakkriek
10-07-2012, 19:51
small update, the eastern team will be Novogrod/Turks/ Egypt
LooseCannon1
10-08-2012, 01:39
Sounds like we're all ready to go!
Good, I'll start the official thread for the new game.
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.