Lanceari
08-04-2012, 05:41
I understand EB made new skeletons and animations. Is that correct?
I also understand skeletons and animations affect unit speed and combat. For example, some units may have faster/shorter attack animations so they get to attack more often.
Also, some skeletons may have long reaching weapons which can hit the enemy before it gets close enough to hit back.
Can anyone shed some light on how EB skeletons and animations affect combat?
I also understand skeletons and animations affect unit speed and combat. For example, some units may have faster/shorter attack animations so they get to attack more often.
Also, some skeletons may have long reaching weapons which can hit the enemy before it gets close enough to hit back.
Can anyone shed some light on how EB skeletons and animations affect combat?