QuintusSertorius
09-23-2014, 00:08
I've rolled three sets of changes together here, so apologies if you only wanted one. I've left the old files in for backup purposes. For me these haven't been savegame compatible, so if you try a later one but didn't keep the old file, you can still get it from here.
If you just want to fix infantry (secondary spear-users and javelineers), download Update 1. If you want to fix javelin cavalry as well, download Update 3. If you want to fix secondary spears, javelineers, javelin cavalry and make all cavalry faster, download Update 5. Update 6 is purely optional, it's a tweak to underarm lancer formation that should make them stick together better (and thus more impact-ful charges).
As per the previous thread (https://forums.totalwar.org/vb/showthread.php?148230-Submod-light_spear-for-Thureophoroi-style-units), all secondary spear-wielders have had their weapon changed to use the light_spear attribute.
Affected units:
Uisusparos Kingetoi
Mercenary Uisusparos Kingetoi
Berukomtouga Selgoi
Gaisatoi
Ambactoi
Toutanakoi
Uassedoi
Dugunthiz Early
Dugunthiz Late
Gaizafulkan Frijato Early
Gaizafulkan Frijato Late
Jugunthiz
Toutaginoi Bodyguard
Kareus Late
Toutaginoi Early
Toutaginoi Late
Gestikapoinann
Retukenoi
Celtiberian Gaesamica
Principes Camillan
Principes Polybian
Hastati Sabelli
Hanatim Libim
Garamantes Infantry
Sabaean Elite Urban Infantry
Khamis
Thureophoroi
Misthophoroi Thureophoroi
Ioudaioi Taxeis
Illyrioi Hoplitai
Gund i Palta
Nizagan Eranshahr
Katpatuka Astibara
Furthermore, following on from much discussion about what is wrong with javelin infantry skirmishers, I've had a go at addressing the main issues with them. They've all changed to use the prec_javelin80 weapon, have had their range extended to 70m and use one of three formations, depending on their secondary weapon type. Additionally, I've tightened the formation for Euzonoi to make them more like light infantry.
This is a somewhat quick and dirty fix for something that will probably have been fixed in the next patch, but in the meantime this makes skirmishers more useful than mere garrison bodies. In the case of the Baktrian Tribesmen, they've got the "wrong" secondary weapon animation (they use axes, rather than swords), but it's necessary for them to get the best javelin-throwing animation. Otherwise I'd have had to do something more extensive than just an EDU edit.
Affected units:
Katioi
Jugunthiz
Maldais
Komatai
Iovamann
Celtiberian Gaesamica
Leves
Libyan Skirmishers
Numidian Skirmishers
Maures Infantry
Akontistai
Euzonoi
Illyrioi Peltastai
Kofyaren-i Para-uparisaina
Gund i Palta
To use, simply extract this 14465 (DO NOT DOWNLOAD THIS FILE) and install in M2TW\mods\EBII\data. Make sure you back up your original EDU first.
UPDATE 1: It's not game-breaking by any means, but the Baktrian Tribesman was using the Euzonoi animation, which was a bit of a kludge; that's now been fixed in this updated 14469. If you want to make the fix yourself (and I think it should probably be savegame compatible for anyone using the original file, because it's small), open with Notepad++, find the Kofyaren-i Para-uparisaina, look at the "soldier" line and change Euzonoi to eastern_axeman.
Note that this is NOT savegame compatible. Not only do you need a new game for the changes to take effect, it will also prevent existing saves which used the old EDU from loading.
UPDATE 2: This is a more extensive change than the previous update, I've increased the range of javelin cavalry from 45m to 60m, which should hopefully fix the issue of them behaving as the infantry skirmishers did - most of them not throwing their missiles.
Affected units:
Akus Eporedoi
Mercenary Akus Eporedoi
Esseda
Seguorina
Komnetsamoi
Londo Epatoi
Ridanz
Late Ridanz
Mezenai
Equites Scutari
Equites Caetrati
Celtiberian Bodyguard
Celtiberian Lancer
Ekualakoi
Celtiberian Skirmisher Cavalry
Equites Sabelli
Numidian Nobles
Numidian Cavalry
Maures Cavalry
Garamantes Cavalry
Hippakontistai
Illyrioi Hippeis
Harauvatish Asabara
Asiatikoi Hippakontistai
Nizakahar Ayrudzi
Indian Light Cavalry
To use, simply extract this 14531 (DO NOT DOWNLOAD THIS FILE) to the usual location. This wasn't savegame compatible for me, so could someone let me know if this is working as intended?
UPDATE 3: I've changed the weapon used by javelin cavalry to the more accurate cav_heavy_javelin40, which is six times more damaging. I'm assuming the smaller numbers in cavalry units, plus the shorter range should balance out this increased effectiveness. I also caught two units I'd missed last time around, who still had an old weapon.
Affected units:
Akus Eporedoi
Mercenary Akus Eporedoi
Esseda
Seguorina
Komnetsamoi
Londo Epatoi
Ridanz
Late Ridanz
Mezenai
Equites Scutari
Equites Caetrati
Celtiberian Bodyguard
Celtiberian Lancer
Ekualakoi
Celtiberian Skirmisher Cavalry
Equites Sabelli
Garamantes Chariot
Numidian Nobles
Numidian Cavalry
Maures Cavalry
Garamantes Cavalry
Hippakontistai
Harmata Drepanephora
Illyrioi Hippeis
Harauvatish Asabara
Asiatikoi Hippakontistai
Armoured Indian Elephant
Nizakahar Ayrudzi
Indian Light Cavalry
As always, download this 14539. Assume it's not savegame compatible, but if it is, you're in luck.
UPDATE 4: Another cumulative change, but a pretty significant one. This time I've increased all cavalry speeds. Heavy cavalry by 30% and Light, Missile and Skirmish cavalry by 60%. I'd be keen to hear back from people how it affects the dynamics of battle, and especially the utility of light cavalry for chasing down routers and otherwise making a nuisance of themselves.
Affected units:
Light, Missile or Skirmish (Speed x1.6)
Akus Eporedoi
Mercenary Akus Eporedoi
Esseda
Seguorina
Komnetsamoi
Londo Epatoi
Ridanz
Late Ridanz
Marhoreidonez Aþaloi
Aswiniai
Aswiniai Late
Getikoi Hippotoxotai
Mezenai
Equites Caetrati
Caetranann Epones
Celtiberian Lancer
Celtiberian Skirmisher Cavalry
Equites Sabelli
Numidian Nobles
Numidian Cavalry
Maures Cavalry
Garamantes Cavalry
Nabatean Lancers
Nabatean Horse Archers
Hippeis
Misthophoroi Hippeis
Xystophoroi
Hippakontistai
Baktrioi Hippotoxotai
Illyrioi Hippeis
Katpatuka Asabara
Harauvatish Asabara
Asiatikoi Hippakontistai
Asabaran-i Madaen
Asiatikoi Hippeis
Aspet Hetselazor
Nizakahar Ayrudzi
Indian Light Cavalry
Indian Lancers
Aursa Baexdzhyntae
Sauromatae Fat Aexsdzhytae
Daha Baexdzhyntae
Shivatir-i Pahlavanig
Duna Asya
Assa Barai
Heavy (Speed x1.3)
Gallic General Bodyguard
Donno Eporedoi
Marcacoi
Boii General Bodyguard
Boii Donno Eporedoi
Equites Scutari
Caetrati
Vobrim Epones
Vobrim Epones (Recruit)
Celtiberian Bodyguard
Ekualakoi
Camillan Equites
Equites Consulares
Parasim Libi-Ponnim
HaParasim HaB'hurim
Somrei HaMepaqed
Numidian General Bodyguard
Nabatean Royal Guard
Hetairoi
Hellenistic General Bodyguard
Hellenistic General Bodyguard TEMP
Early Baktrian Bodyguard
Baktrioi Hippeis
Eastern Early Bodyguard
Khuveshavagan
Ragon Sauromatae Uaezdaettae
Sauromatae Uaezdaettae
Pahlavan-i Zrehbaran
Spahbade Pahlavanig
Ysaninu Aysna
Ysaninu Aysna - Recruitable
Download this 14543 (DO NOT DOWNLOAD THIS FILE). As usual assume it isn't savegame compatible. Too fast, use Update 5 instead.
UPDATE 5: An update to cavalry speeds (and moved Edessa and Baktrioi Hippotoxotai to the heavy list). Heavy cavalry are faster by 25% and Light, Missile and Skirmish cavalry by 35%. Having tested it, I'm pretty happy with these now.
Affected units:
Light, Missile or Skirmish (Speed x1.35)
Akus Eporedoi
Mercenary Akus Eporedoi
Seguorina
Komnetsamoi
Londo Epatoi
Ridanz
Late Ridanz
Marhoreidonez Aþaloi
Aswiniai
Aswiniai Late
Getikoi Hippotoxotai
Mezenai
Equites Caetrati
Caetranann Epones
Celtiberian Lancer
Celtiberian Skirmisher Cavalry
Equites Sabelli
Numidian Nobles
Numidian Cavalry
Maures Cavalry
Garamantes Cavalry
Nabatean Lancers
Nabatean Horse Archers
Hippeis
Misthophoroi Hippeis
Xystophoroi
Hippakontistai
Illyrioi Hippeis
Katpatuka Asabara
Harauvatish Asabara
Asiatikoi Hippakontistai
Asabaran-i Madaen
Asiatikoi Hippeis
Aspet Hetselazor
Nizakahar Ayrudzi
Indian Light Cavalry
Indian Lancers
Aursa Baexdzhyntae
Sauromatae Fat Aexsdzhytae
Daha Baexdzhyntae
Shivatir-i Pahlavanig
Duna Asya
Assa Barai
Heavy (Speed x1.25)
Esseda
Gallic General Bodyguard
Donno Eporedoi
Marcacoi
Boii General Bodyguard
Boii Donno Eporedoi
Equites Scutari
Caetrati
Vobrim Epones
Vobrim Epones (Recruit)
Celtiberian Bodyguard
Ekualakoi
Camillan Equites
Equites Consulares
Parasim Libi-Ponnim
HaParasim HaB'hurim
Somrei HaMepaqed
Numidian General Bodyguard
Nabatean Royal Guard
Hetairoi
Hellenistic General Bodyguard
Hellenistic General Bodyguard TEMP
Early Baktrian Bodyguard
Baktrioi Hippeis
Baktrioi Hippotoxotai
Eastern Early Bodyguard
Khuveshavagan
Ragon Sauromatae Uaezdaettae
Sauromatae Uaezdaettae
Pahlavan-i Zrehbaran
Spahbade Pahlavanig
Ysaninu Aysna
Ysaninu Aysna - Recruitable
Download this 14569. Not savegame compatible.
UPDATE 6: I've tightened the formation of underarm lancers, which should improve their cohesion and thus the impact of their charge.
Affected units:
Celtiberian Lancer
HaParasim HaB'hurim
Somrei HaMepaqed
Nabatean Lancers
Nabatean Royal Guard
Xystophoroi
Hetairoi
Hellenistic General Bodyguard
Hellenistic General Bodyguard TEMP
Early Baktrian Bodyguard
Baktrioi Hippeis
Asabaran-i Madaen
Asiatikoi Hippeis
Eastern Early Bodyguard
Khuveshavagan
Ragon Sauromatae Uaezdaettae
Sauromatae Uaezdaettae (Recruitable)
Pahlavan-i Zrehbaran
As usual, download this 14606. Probably not savegame compatible.
If you just want to fix infantry (secondary spear-users and javelineers), download Update 1. If you want to fix javelin cavalry as well, download Update 3. If you want to fix secondary spears, javelineers, javelin cavalry and make all cavalry faster, download Update 5. Update 6 is purely optional, it's a tweak to underarm lancer formation that should make them stick together better (and thus more impact-ful charges).
As per the previous thread (https://forums.totalwar.org/vb/showthread.php?148230-Submod-light_spear-for-Thureophoroi-style-units), all secondary spear-wielders have had their weapon changed to use the light_spear attribute.
Affected units:
Uisusparos Kingetoi
Mercenary Uisusparos Kingetoi
Berukomtouga Selgoi
Gaisatoi
Ambactoi
Toutanakoi
Uassedoi
Dugunthiz Early
Dugunthiz Late
Gaizafulkan Frijato Early
Gaizafulkan Frijato Late
Jugunthiz
Toutaginoi Bodyguard
Kareus Late
Toutaginoi Early
Toutaginoi Late
Gestikapoinann
Retukenoi
Celtiberian Gaesamica
Principes Camillan
Principes Polybian
Hastati Sabelli
Hanatim Libim
Garamantes Infantry
Sabaean Elite Urban Infantry
Khamis
Thureophoroi
Misthophoroi Thureophoroi
Ioudaioi Taxeis
Illyrioi Hoplitai
Gund i Palta
Nizagan Eranshahr
Katpatuka Astibara
Furthermore, following on from much discussion about what is wrong with javelin infantry skirmishers, I've had a go at addressing the main issues with them. They've all changed to use the prec_javelin80 weapon, have had their range extended to 70m and use one of three formations, depending on their secondary weapon type. Additionally, I've tightened the formation for Euzonoi to make them more like light infantry.
This is a somewhat quick and dirty fix for something that will probably have been fixed in the next patch, but in the meantime this makes skirmishers more useful than mere garrison bodies. In the case of the Baktrian Tribesmen, they've got the "wrong" secondary weapon animation (they use axes, rather than swords), but it's necessary for them to get the best javelin-throwing animation. Otherwise I'd have had to do something more extensive than just an EDU edit.
Affected units:
Katioi
Jugunthiz
Maldais
Komatai
Iovamann
Celtiberian Gaesamica
Leves
Libyan Skirmishers
Numidian Skirmishers
Maures Infantry
Akontistai
Euzonoi
Illyrioi Peltastai
Kofyaren-i Para-uparisaina
Gund i Palta
To use, simply extract this 14465 (DO NOT DOWNLOAD THIS FILE) and install in M2TW\mods\EBII\data. Make sure you back up your original EDU first.
UPDATE 1: It's not game-breaking by any means, but the Baktrian Tribesman was using the Euzonoi animation, which was a bit of a kludge; that's now been fixed in this updated 14469. If you want to make the fix yourself (and I think it should probably be savegame compatible for anyone using the original file, because it's small), open with Notepad++, find the Kofyaren-i Para-uparisaina, look at the "soldier" line and change Euzonoi to eastern_axeman.
Note that this is NOT savegame compatible. Not only do you need a new game for the changes to take effect, it will also prevent existing saves which used the old EDU from loading.
UPDATE 2: This is a more extensive change than the previous update, I've increased the range of javelin cavalry from 45m to 60m, which should hopefully fix the issue of them behaving as the infantry skirmishers did - most of them not throwing their missiles.
Affected units:
Akus Eporedoi
Mercenary Akus Eporedoi
Esseda
Seguorina
Komnetsamoi
Londo Epatoi
Ridanz
Late Ridanz
Mezenai
Equites Scutari
Equites Caetrati
Celtiberian Bodyguard
Celtiberian Lancer
Ekualakoi
Celtiberian Skirmisher Cavalry
Equites Sabelli
Numidian Nobles
Numidian Cavalry
Maures Cavalry
Garamantes Cavalry
Hippakontistai
Illyrioi Hippeis
Harauvatish Asabara
Asiatikoi Hippakontistai
Nizakahar Ayrudzi
Indian Light Cavalry
To use, simply extract this 14531 (DO NOT DOWNLOAD THIS FILE) to the usual location. This wasn't savegame compatible for me, so could someone let me know if this is working as intended?
UPDATE 3: I've changed the weapon used by javelin cavalry to the more accurate cav_heavy_javelin40, which is six times more damaging. I'm assuming the smaller numbers in cavalry units, plus the shorter range should balance out this increased effectiveness. I also caught two units I'd missed last time around, who still had an old weapon.
Affected units:
Akus Eporedoi
Mercenary Akus Eporedoi
Esseda
Seguorina
Komnetsamoi
Londo Epatoi
Ridanz
Late Ridanz
Mezenai
Equites Scutari
Equites Caetrati
Celtiberian Bodyguard
Celtiberian Lancer
Ekualakoi
Celtiberian Skirmisher Cavalry
Equites Sabelli
Garamantes Chariot
Numidian Nobles
Numidian Cavalry
Maures Cavalry
Garamantes Cavalry
Hippakontistai
Harmata Drepanephora
Illyrioi Hippeis
Harauvatish Asabara
Asiatikoi Hippakontistai
Armoured Indian Elephant
Nizakahar Ayrudzi
Indian Light Cavalry
As always, download this 14539. Assume it's not savegame compatible, but if it is, you're in luck.
UPDATE 4: Another cumulative change, but a pretty significant one. This time I've increased all cavalry speeds. Heavy cavalry by 30% and Light, Missile and Skirmish cavalry by 60%. I'd be keen to hear back from people how it affects the dynamics of battle, and especially the utility of light cavalry for chasing down routers and otherwise making a nuisance of themselves.
Affected units:
Light, Missile or Skirmish (Speed x1.6)
Akus Eporedoi
Mercenary Akus Eporedoi
Esseda
Seguorina
Komnetsamoi
Londo Epatoi
Ridanz
Late Ridanz
Marhoreidonez Aþaloi
Aswiniai
Aswiniai Late
Getikoi Hippotoxotai
Mezenai
Equites Caetrati
Caetranann Epones
Celtiberian Lancer
Celtiberian Skirmisher Cavalry
Equites Sabelli
Numidian Nobles
Numidian Cavalry
Maures Cavalry
Garamantes Cavalry
Nabatean Lancers
Nabatean Horse Archers
Hippeis
Misthophoroi Hippeis
Xystophoroi
Hippakontistai
Baktrioi Hippotoxotai
Illyrioi Hippeis
Katpatuka Asabara
Harauvatish Asabara
Asiatikoi Hippakontistai
Asabaran-i Madaen
Asiatikoi Hippeis
Aspet Hetselazor
Nizakahar Ayrudzi
Indian Light Cavalry
Indian Lancers
Aursa Baexdzhyntae
Sauromatae Fat Aexsdzhytae
Daha Baexdzhyntae
Shivatir-i Pahlavanig
Duna Asya
Assa Barai
Heavy (Speed x1.3)
Gallic General Bodyguard
Donno Eporedoi
Marcacoi
Boii General Bodyguard
Boii Donno Eporedoi
Equites Scutari
Caetrati
Vobrim Epones
Vobrim Epones (Recruit)
Celtiberian Bodyguard
Ekualakoi
Camillan Equites
Equites Consulares
Parasim Libi-Ponnim
HaParasim HaB'hurim
Somrei HaMepaqed
Numidian General Bodyguard
Nabatean Royal Guard
Hetairoi
Hellenistic General Bodyguard
Hellenistic General Bodyguard TEMP
Early Baktrian Bodyguard
Baktrioi Hippeis
Eastern Early Bodyguard
Khuveshavagan
Ragon Sauromatae Uaezdaettae
Sauromatae Uaezdaettae
Pahlavan-i Zrehbaran
Spahbade Pahlavanig
Ysaninu Aysna
Ysaninu Aysna - Recruitable
Download this 14543 (DO NOT DOWNLOAD THIS FILE). As usual assume it isn't savegame compatible. Too fast, use Update 5 instead.
UPDATE 5: An update to cavalry speeds (and moved Edessa and Baktrioi Hippotoxotai to the heavy list). Heavy cavalry are faster by 25% and Light, Missile and Skirmish cavalry by 35%. Having tested it, I'm pretty happy with these now.
Affected units:
Light, Missile or Skirmish (Speed x1.35)
Akus Eporedoi
Mercenary Akus Eporedoi
Seguorina
Komnetsamoi
Londo Epatoi
Ridanz
Late Ridanz
Marhoreidonez Aþaloi
Aswiniai
Aswiniai Late
Getikoi Hippotoxotai
Mezenai
Equites Caetrati
Caetranann Epones
Celtiberian Lancer
Celtiberian Skirmisher Cavalry
Equites Sabelli
Numidian Nobles
Numidian Cavalry
Maures Cavalry
Garamantes Cavalry
Nabatean Lancers
Nabatean Horse Archers
Hippeis
Misthophoroi Hippeis
Xystophoroi
Hippakontistai
Illyrioi Hippeis
Katpatuka Asabara
Harauvatish Asabara
Asiatikoi Hippakontistai
Asabaran-i Madaen
Asiatikoi Hippeis
Aspet Hetselazor
Nizakahar Ayrudzi
Indian Light Cavalry
Indian Lancers
Aursa Baexdzhyntae
Sauromatae Fat Aexsdzhytae
Daha Baexdzhyntae
Shivatir-i Pahlavanig
Duna Asya
Assa Barai
Heavy (Speed x1.25)
Esseda
Gallic General Bodyguard
Donno Eporedoi
Marcacoi
Boii General Bodyguard
Boii Donno Eporedoi
Equites Scutari
Caetrati
Vobrim Epones
Vobrim Epones (Recruit)
Celtiberian Bodyguard
Ekualakoi
Camillan Equites
Equites Consulares
Parasim Libi-Ponnim
HaParasim HaB'hurim
Somrei HaMepaqed
Numidian General Bodyguard
Nabatean Royal Guard
Hetairoi
Hellenistic General Bodyguard
Hellenistic General Bodyguard TEMP
Early Baktrian Bodyguard
Baktrioi Hippeis
Baktrioi Hippotoxotai
Eastern Early Bodyguard
Khuveshavagan
Ragon Sauromatae Uaezdaettae
Sauromatae Uaezdaettae
Pahlavan-i Zrehbaran
Spahbade Pahlavanig
Ysaninu Aysna
Ysaninu Aysna - Recruitable
Download this 14569. Not savegame compatible.
UPDATE 6: I've tightened the formation of underarm lancers, which should improve their cohesion and thus the impact of their charge.
Affected units:
Celtiberian Lancer
HaParasim HaB'hurim
Somrei HaMepaqed
Nabatean Lancers
Nabatean Royal Guard
Xystophoroi
Hetairoi
Hellenistic General Bodyguard
Hellenistic General Bodyguard TEMP
Early Baktrian Bodyguard
Baktrioi Hippeis
Asabaran-i Madaen
Asiatikoi Hippeis
Eastern Early Bodyguard
Khuveshavagan
Ragon Sauromatae Uaezdaettae
Sauromatae Uaezdaettae (Recruitable)
Pahlavan-i Zrehbaran
As usual, download this 14606. Probably not savegame compatible.