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View Full Version : Buildings and valour



Hakonarson
03-27-2003, 04:27
I've never really paid enough atentino to buildings and how they affect teh valour of new and rebuilt units. Does anyoen have a short summary of what's good and what's not?

Ta

andrewt
03-27-2003, 07:53
Right now, master buildings give +1 to valor. Everything else is the same as before the patch. Military academy is +1 to discipline. Church, mosque and monastery gives +1 to morale, ribat and reliquary +2 and cathedral and grand mosque +3.

I'm not sure where units like vikings get their bonuses, however. Siege engineer doesn't give a bonus, it seems.

Alrowan
03-28-2003, 03:20
some do... i love it though... and when coupled with prov bonuses, you can get mean troops

Foreign Devil
03-28-2003, 08:31
What exactly is discipline, and what does it do? The drill dojo in Warlord Edition of Shogun did this too.

Me confoosed http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

einar
03-28-2003, 10:55
I'd like a site like Total War Assembly with the valour of all buildings of the game. We already have the stats for the units, but not the stats of the buildings.

econ21
03-28-2003, 12:03
Tyrac reported some useful results on this in the entrance hall a while back:
http://www.totalwar.org/cgi-bin....;t=3262 (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=15;t=3262)