Russ Mitchell
09-15-2003, 19:02
Good Afternoon,
I'm trying to get up a correct version of handling Byzantine cavalry and infantry in the Maurician mode, which featured huge amounts of archery, but yet were intended to close once their ammo was extinguished.
This is particularly an issue because some units were historically able to fire at speeds that awed the Crusaders.. based on both chronicle and experimental archaeological work (where I have seen arrows fired at nearly the rate of a bolt-action magazine rifle), I would normally up some rates of fire and ad ammo...
... but it would be a serious disruption of those units' function, if, once their ammo was gone and they had a unit in disarray, all they did was skirmish...
Ideas, anyone?
tnx.
I'm trying to get up a correct version of handling Byzantine cavalry and infantry in the Maurician mode, which featured huge amounts of archery, but yet were intended to close once their ammo was extinguished.
This is particularly an issue because some units were historically able to fire at speeds that awed the Crusaders.. based on both chronicle and experimental archaeological work (where I have seen arrows fired at nearly the rate of a bolt-action magazine rifle), I would normally up some rates of fire and ad ammo...
... but it would be a serious disruption of those units' function, if, once their ammo was gone and they had a unit in disarray, all they did was skirmish...
Ideas, anyone?
tnx.