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Nigel
05-03-2004, 20:11
Well, this is not a Multiplayer Campaign, but a new and different idea for a MTW game that goes beyond a single battle.
It is something like a Role Playing Game, where players take on the role of mercenaries or bandit captains. The underlying concept is that a game master (acting as a rich merchant) will set up missions for the mercenaries and the bandits have to stop them. Whoever wins will gain some florins and can use these to build up and improve his individual army.

Below I have written what could develop into something like a manual for this game. It is still pretty much in draft form now, but I hope it is good enough for everyone to understand how things could work and I will edit and modify it as I go along and get more ideas and suggestions.
The first paragraph is intended to set the scene :


Introduction

It is the late medieval era, the dusk of Chivalry. The great war is finally over. It has lasted for many years and left the European countries in desolation. Many noblemen have lost their lands and are now struggling to pay for the upkeep of their castles. As Chivalry is beginning to decline, the cities are emerging as the new political force and power is shifting to the burghers and merchants. Finance and trade become more and more important, and so does the protection of streets and trade routes.

In the aftermath of the great war, bands of unemployed soldiers are roaming the land in search for a new way to earn a living. Many are hiring out their services as mercenaries but others are taking to the woods and join the groups of bandits, which are ambushing the traders and merchants.

In this world I will take on the role of a rich merchant, who has to send money and goods to various cities across the country. I will hire some peasants or other servants to carry the goods and will be looking for soldiers to escort them. The players of the game can choose to act as either bandits who try to capture the goods or mercenaries who will get paid to protect them.


Basic concept

Players enter the game with a starting capital of, say, 3500 florins for which they can equip their initial army. In the course of the game various battle scenarios or "missions" will be announced (perhaps on a weekly basis) which will give those who sign up for them a chance to earn more money. With this money they can cover their maintenance costs, increase their army and improve it with new weapons. Eventually, as they gain fame and fortune, they can rise in society and establish themselves as Mercenary Lords or Robber Barons.

Rather than just buying a new army for each battle, the players will have their own personal army, which they build up and develop throughout the game. A players list will be set up in this thread, which shows the current army of each player as well as other info, such as florins in treasury, army upkeep cost etc. Roleplaying can also be a great part of the game and, beyond the simple mercs/bandit division, many other ways for interaction or diplomacy can develop.




Battles and missions

The gamemaster announces the battles as trading missions. For example a scenario could be set for one mercenary and one bandit involving the transport 100 boxes of silk (worth 10 florins each). The mercenary will take his army plus 100 peasants to carry the goods. The bandit will try to intercept him. Both players meet online and start the battle.

The mercenary will win if
he defeats the bandit (obviously)
or his peasants manage to reach the other side of the map.

The bandit will win if
he defeats the mercenary (obviously)
or he kills, captures or routs the peasants off the map.

Even if the bandit gets defeated, he will still get some florins for each peasant he managed to kill or catch.

(N.B. I realize that due to the way MTW works, a battle may well end with a victory of the mercenaries and the peasants still routing in the middle of the map and it may be hard to tell if they could have been rallied or not if the MTW-game had not stopped. To avoid lengthy arguments between players, the gamemaster may have to judge the final outcome on a case by case basis, looking at the replay of the battle.)

After the battle the surviving units will fill up their ranks again. This is no problem, for after the great war there are many unemployed and desperate soldiers looking to make a living. They will be happy to be take up into a unit for no extra pay, as long as they can look forward to some money at the end of the month.

However, a unit which has been completely eradicated in battle and whose standard has fallen, can not simply be replaced. That unit is lost and a new unit has to be recruited from scratch.


Signing up for missions

Missions will be announced on this forum and the first player(s) who sign up for them get the mission. There may be simple 1v1 missions, or bigger events involving several mercenaries and bandits allying together. The payment for the mission (and the value of the loot) will be announced and so will the map details (map, season, timelimit etc.). The gamemaster will also say who has the attacker's side, but that serves merely to define the deployment position. In general, the mercenaries have to set up roughly in the back half of their deploy area, so they will have some space to cross and can't go half the distance just by deploying up front.

Other general settings for all battles are :
Standard Unit Size, Morale on, Fatigue on, Limited Ammo on, Restricted Camera on.

To give every player a chance to get a mission and avoid "sign-up-camping", I was considering letting players only sign up for one mission at a time. However, as it can sometimes take quite a long time for the players to arrange meeting up for a battle, that rule seems cumbersome and slows the game down. So for the current game players are allowed to sign up for multiple missions, but for their second and third mission should only choose those which have been open for a week or so.



Recruiting and maintaining your army

Recruiting is simply done by letting the gamemaster know which units you want to recruit. Some care and forward planning should be given when recruiting troops, as the men which you hire are likely to be with you in many battles. Units, which have become obsolete, can of course be released from service in order to reduce maintenance costs. But don't expect to get any of your money back (the men will probably have spent it all on their first free evening in the tavern).

Prices are those of the unit selection screen.

You can buy any upgrade you want.
We may re-consider that if we think we need to balance the game better, but to make things simple at the start I would go with that.

The max 4 rule applies.
i.e. no more that 4 units of a single type, so we don't end up with armies of 16 CMMA v4.

You can buy upgrades now or later.
i.e. if you find you have some money to spare you can buy your men some new swords or shiny armor.
Or just give them a big bonus to increase their morale and they will fight harder for you.


Maintenance costs are those of the Single Player game for v0 units.
More experienced men expect better pay. So there is a 20% increase on maintenance cost for each valor point.
I have now completed an Excel spreadsheet for calculating support cost, which I can send to anyone interested.


Pay day
At the end of each month it is pay-day for the troops. The money will be taken out of the player´s treasure chest and the appropriate amounts distributed to his men. Thus, it is vitally important that every commander has enough florins available at this time. No soldier will forgive it easily to be left empty handed at the end of the month. This will have a very demoralizing effect and the valor of the unit will decrease by 1. If a unit already has valor 0, it will be so frustrated that it will just leave the service of their master and seek employment elsewhere.


Factions
The factions that can be chosen are those of the Europeans only.
For one reason, the game is set in Middle Europe and it would be strange to have Egyptian warriors robbing the travelers in Sherwood Forest.
The other reason is one of balance. I don't claim to have done extensive testing, but from the few B&M battles I have been able to play, it became evident, that, when it comes to hunting down a group of peasants, nothing can beat a Muslim army full of archer-cavalry. These guys are just too mobile and have too much firepower to give the merchants any chance at all. With a more complex set of rules about which units are allowed and which aren't it may be possible to use all factions, but for now it is easier just to use the European ones.

To be more precise, the permissible factions are :
Danish, English French, German, Itaian, Polish, Spanish, Aragonese, Byzantine and Swiss.



Start small and move up

A rugged bandit leading a group of royal knights to rob the merchants ? Hmmm,...... doesn't sound right.
A young and unknown mercenary setting out to try his luck and gathering the best fighters of Europe behind his banner ?
...... does not fit the picture, either.

So I think some restrictions for the early phase of the game are called for.

While players start as simple mercenaries or bandits, the following units may not be used :

no knights (on horse or foot)
no crusader units
no CMAA
no gunpowder units


But when a player is successful and has earned enough money, he can construct a fortified camp (a wooden castle) for himself and his men. He now becomes a Mercenary Commander or a Bandit Chieftain. With his increased fame as well as the facilities of his camp he will be able to attract some higher quality troops.
With a wooden fort he can recruit

Feudal knights
CMAA
handgun units (but no cannon)


Finally, when a player continues to be successful he can rise to the higher classes of society and aspire to his own castle. Yes, even bandits can have a castle, for unfortunately (or not) this is an age of decline for chivalry and knighthood. Many a nobleman is struggling to find the means to uphold his castle and bears a deep grudge against those merchants who have bought him out of his lands. In their desperation some are ready to turn to desperate measures and would willingly give the hand of their daughter to a young and famous warrior who can pay their dept. Thus a players can rise to Mercenary Lord or Robber Baron and owning a castle will make all troop types available to him.


The costs for constructing a fortified camp or buying your way into nobility is something I have not quite finalized yet. But as a first thought I would imagine that 5 000 florins for a fort and 15 000 florins for a castle could be appropriate.



A change of career

Thinking that you have chosen the wrong side at the start of the game ? Well, don't worry, a change is still possible. Although that may be easy in one direction and more difficult in the other.

For a mercenary it is easy to change sides and become a bandit. All you need to do is say farewell to life as a lawful citizen, gather your men and move off to the woods. If you want to be very perfidious, you can announce your "change of mind" in the middle of a battle and with an evil grin backstab your companion and take a good deal of easy loot with you.

However, keep in mind that for a bandit it can be far more difficult to get back on the path of righteousness. A bandit requires a judge's pardon for his crimes and it is the gamemaster's decision, if such a pardon is granted. This can depend on a number of things: the number of crimes committed, any atrocities committed or the general conduct, quite possibly a sum of Florins paid in repentance and last but not least, the need of the country for more mercenaries to fight the bandits (yes, if times get desperate, a general amnesty may even be issued).


Frequent changes between camps should be avoided. But I hope that the possibility for players to change sides if it will benefit the course of the game can be an interesting and useful option.



The Dungeon

What happens if your career is not going as well as you hoped, if you loose battles, miss opportunities to earn money and find that your finances are in dire straights at the end of the month? You may loose some of your men, you may loose your whole army, and finally, if you are deeply in dept, you may end up being thrown into the dungeon to rot there for the rest of your life. http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif Now things don't really have to be that bad and there may still be ways to rescue you and give you another chance. After all, this is not an elimination-type tournament and if you are enjoying the game you can still be saved to let the fun go on.

However, if a player becomes inactive or non-responsive, the dungeon will be the way to take him off the list and make room for new players to sign up.




The end of the game

Theoretically, the game could be open ended, but who would want to play until everyone has an army of 99k ? So eventually there should be an end date where the winners are announced. Perhaps a good idea would be to use the release date of Rome:TW, because, lets face it, we all will have lots of other tings to do after that.

After the game, the winners of course will be the Mercenary and the Bandit, who have accumulated the most money and the best army. I do however hope that this game will not be all about winning in the end but more about having fun as we get there.

There are no prices for the winners, but there will be new friends to be won, and a lot of fun and excitement for everyone.

Good luck to all,
Nigel Loring June 2004



Supplement

Here are a few useful links that may be helpful for playing the game :

You can upload screenshots to illustrate your battle stories here (http://www.totalwar.org/Downloads/Uploaders/pimgupload.php)

You can upload battle replays here (http://www.totalwar.org/Downloads/Uploaders/MTWrecord.php3).
and download them here (http://www.totalwar.org/Downloads/Mtw_Uploads/MTWrecords/).

The log file reader I am using to check the battle logs is here (http://www.totalwar.org/cgi-bin/ba/pctscore.pl)

And finally, to help arranging games across continents, here is a time zone converter (http://www.timezoneconverter.com/).



--------------------------------------------

P.S.
This is the first update of the "manual" for the game, version 1.1.
I am sure more updates and "patches" will follow as things progress and we find out what works and what doesn't and what good and interesting ideas may still come up.

Nigel
05-03-2004, 20:13
--------------------------------The Mercenaries --------------------------------

Amatsu
http://www.totalwar.org/patrons/story/Nigel_PBM_MB_Amatsu_20040717.jpg
Treasury : 0 Fl Current Mission : none
Supp. Cost : 559 Fl Missions played : 3
Grants recieved : 183 Fl


Axeknight
http://www.totalwar.org/patrons/story/Nigel_PBM_MB_Axeknight_20040721.jpg
Treasury : 43 Fl Current Mission : none
Supp. Cost : 564 Fl Missions played : 3
Grants recieved : 650 Fl


Guy
http://www.totalwar.org/patrons/story/Nigel_PBM_MB_Guy_20040706.jpg
Treasury : 1272 Fl Current Mission : #20
Supp. Cost : 713 Fl Missions played : 4
Grants recieved : 0 Fl


Xiahou Liao
http://www.totalwar.org/patrons/story/Nigel_PBM_MB_Xiahou_20040620.jpg
Treasury : 0 Fl Current Mission : #13
Supp. Cost : 497 Fl Missions played : 1
Grants recieved : 835 Fl
Comments : 2 Turcopoles hired from Chimpyang


Sociopsychoactive
http://www.totalwar.org/patrons/story/Nigel_PBM_MB_Socio_20040722.jpg
Treasury : 0 Fl Current Mission : none
Supp. Cost : 570 Fl Missions played : 1
Grants recieved : 298 Fl



----------------------------------------------------------------------------------------



-----------------------------------The Bandits -----------------------------------


KyodaiSteeleye
http://www.totalwar.org/patrons/story/Nigel_PBM_MB_KyodaiSteeleye_20040901.jpg
Treasury : 2211 Fl Current Mission : #13, #20
Supp. Cost : 696 Fl Missions played : 4


Shaka
http://www.totalwar.org/patrons/story/Nigel_PBM_MB_Shaka_20040708.jpg
Treasury : 531 Fl Current Mission : none
Supp. Cost : 575 Fl Missions played : 3


Octavian
http://www.totalwar.org/patrons/story/Nigel_PBM_MB_Octavian_20040928.jpg
Treasury : 3217 Fl Current Mission : #20
Supp. Cost : 850 Fl Missions played : 7
Comments : Wanted, 1000 Florins Reward


Chimpyang
http://www.totalwar.org/patrons/story/Nigel_PBM_MB_Chimpyang_20040720.jpg
Treasury : 1240 Fl Current Mission : none
Supp. Cost : 558 Fl Missions played : 4
Comments : 2 Turcopoles hired to Xiahou Liao


xxxxx
http://www.totalwar.org/patrons/story/Nigel_PBM_MB_blank.jpg
Treasury : 3500 Fl Current Mission : none
Supp. Cost : 0 Fl Missions played : none


----------------------------------------------------------------------------------------


The next pay-day is : -----


----------------------------------------------------------------------------------------


Index of Missions

Mission #1 (https://forums.totalwar.org/vb/showthread.php?p=486813#post486813) : completed
Mission #2 (https://forums.totalwar.org/vb/showthread.php?p=502432#post502432) : completed
Mission #3 (https://forums.totalwar.org/vb/showthread.php?p=504730#post504730) : completed
Mission #4 (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST&f=18&t=17790&st=75&&#entry315644) : completed
Mission #5 (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST&f=18&t=17790&st=100&&#entry319443) : completed
Mission #6 (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=18;t=17790;st=125;r=1;&#entry324623) : completed
Mission #7 (https://forums.totalwar.org/vb/showthread.php?p=516702#post516702) : completed
Mission #8 (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST&f=18&t=17790&st=150&&#entry328849) : completed
Mission #9 (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=18;t=17790;st=175;r=1;&#entry330893) : completed
Mission #10 (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=18;t=17790;st=225;r=1;&#entry346070) : completed
Mission #11 (https://forums.totalwar.org/vb/showthread.php?p=533974#post533974) : completed
Mission #12 (https://forums.totalwar.org/vb/showthread.php?p=548018#post548018) : completed
Mission #13 (https://forums.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=18;t=17790;st=375;&#entry438106) : ongoing
Mission #14 (https://forums.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=18;t=17790;st=400;r=1;&#entry441670) : completed
Mission #15 (https://forums.totalwar.org/vb/showthread.php?p=561477&posted=1#post561477) : completed
Mission #16 (https://forums.totalwar.org/vb/showthread.php?p=561479&posted=1#post561479) : completed
Mission #17 (https://forums.totalwar.org/vb/showthread.php?p=561481&posted=1#post561481) : completed
Mission #18 (https://forums.totalwar.org/vb/showthread.php?p=573984#post573984) : compleded
Mission #19 (https://forums.totalwar.org/vb/showthread.php?p=581517#post581517) : still open
Mission #20 (https://forums.totalwar.org/vb/showthread.php?p=582782#post582782) : still open


N.B. : some of the mission links are still not working. I'm getting there.

Nigel
05-03-2004, 20:23
ohh yes, almost forgot. http://www.totalwar.org/forum/non-cgi/emoticons/gc-curtain.gif


Sign up


Anyone who has MTW / VI and can play multiplayer games can sign up.
This is free for all, new players or veterans alike.

But until I know how much work this will be for me to administer, I want to limit it to 10 players in the first instance.
If it goes well, it can still be expanded later.

Simply post here to sign up or send me a PM.
Hope this will be fun, http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif
Nigel


Update -------

The current game has ended (see last page of this thread for victory celebrations).
Watch this space for further announcements of new games starting.

Dionysus9
05-03-2004, 21:46
I like this idea and it has a Lot of potential, but one problem:

How can you maintain a "personal" army in MP? After every battle you would have to re-select units. As far as I know it is impossible to play in MP with less than full units.

Nigel
05-03-2004, 23:32
Well, that's the inherent problem with all the MP Campaign type games. Most campaigns solve it by saying that you have to either merge, fill up or disband depletet units.

My plan is to say that there are so many unemployed soldiers around that the depleted units can just be refilled. Somewhat artificial, I know, but some trick like this will have to be used.

Refilling could cost money, or be free. I was thinking of making it free, just to make live easier. Only when you completely loose a unit (0 men left), you have to buy a new one.


So basically, once you buy a unit, it will always be with you unless it is completely killed (or you cant afford upkeep costs). You still have to build up your army over time, because you don't get enough money for a full 16 unit high quality army at the start. So players have to think whether they want a few high-quality units and get more of them as they earn more money, or get many cheap units at the start and one by one replace them with better ones.

KyodaiSteeleye
05-03-2004, 23:40
I think as Nigel said, the idea would be that units are auto-replenished with new recruits after a battle - only those units that were annihilated are not renewed.

Which brings on the next question - if your unit routes off the field is it counted as dead, or do the survivors get over their shame and rejoin their commander?

And if your unit routs, but by the time it gets to the map edge the remaining men are captured, can the victor 'ransom' the unit back to the loser?

Finally, will there be any joint missions, or just 1v1?

Nigel
05-04-2004, 20:05
Hi KyodaiSteeleye,

Glad to see the idea is catching some interest http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif
For sure, lots of questions are still open. But that's what we are here for


Quote[/b] ]
- if your unit routes off the field is it counted as dead, or do the survivors get over their shame and rejoin their commander?

I would think that units who rout off the field should be counted as survivors, battered and beaten, but returning to fight another day. After all, this is not Shogun, and the soldiers don't have to committ seppuko if they let the enemy see their backs http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif.



Quote[/b] ]
And if your unit routs, but by the time it gets to the map edge the remaining men are captured, can the victor 'ransom' the unit back to the loser?

Ransom is an interesting idea. We could say that, similarly to units beeing killed, if a unit banner does not make it back home, but the victor has captuerd some men of that unit, he can return them (and the banner) for a ransom. Naturally, this would have to be less than the price for buying a new unit, but other than that it would be up to the players to negotiate it out.

I would say, however, that the victor cannot "steal" the units of the defeated. If no agreement is reached, then the men will be, well..... poor sods http://www.totalwar.org/forum/non-cgi/emoticons/flat.gif



Quote[/b] ]
Finally, will there be any joint missions, or just 1v1?


Sure, there can be joint missions, why not. I am thinking of making the first mission a simple 1v1, just to get going. After that it can also be 2v2 or more.

If one player is successful and builds a very powerfull army, I may even give him a 1v2 mission. That way, the weaker players still get a chance, and the strong player is still given a challanging game.

Lots of possibilities here http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

Dionysus9
05-04-2004, 22:58
Ok sign me up.

Nigel
05-05-2004, 00:13
Great, Dionysus http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

You want to be mercenary or bandit ?

Sulla
05-05-2004, 00:18
How can I not join this, as long as nigel keeps explaining the rules to me :P

Sign me up to, and ill snoop around kenchi castle to see if someone else is interested :)

Sulla (Bandit offcourse)

Nigel
05-05-2004, 07:50
Yes, Sulla, thats the way to do it. http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif
Jump right in and you can pick up the rules as you go along.

But honestly it should not be difficult. For the sake of my own sanity, I am trying to keep things as simple as I possibly can.

Thas said, I am most happy to explain any questions anyone may have. Just fire away.

oblivious maximus
05-05-2004, 10:44
appealing

KyodaiSteeleye
05-05-2004, 13:26
i'll join up.


Although i'm going to be the guy with the 550Fl army at the end of it (and that'll be some peasants who are just out for a laff, and don't want to get paid anyway...)

If we're robber barons, can we not be mercenaries or bandits, depending on the scenario of the battle?

Nigel
05-05-2004, 20:20
lol, Kyodai

Well, 550 Florins should get you some good valor 4 peasants http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif
You could even make money out of them by organizing field days for overworked peasants. Give them a change from the, umm..., fields I guess http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

But seriously: glad to have you on board. You will be bandit I take it ?



Quote[/b] ]If we're robber barons, can we not be mercenaries or bandits, depending on the scenario of the battle?

Initially there will be two opposing camps: Bandits vs. Mercs. But later there could be scenarios where this divide is less strict. Interesting, I'll give it some more thought.

Dionysus9
05-05-2004, 20:38
Most likely a bandit as that fits my wandering lifestyle. Though mercenaries is tempting, bandits have no master.

I'll go with bandit unless you already have too many.

Nigel
05-05-2004, 23:18
Whow, places are filling up fast.

5 places left now, 3 Mercs 2 Bandits.


We probably have enough players to have a go at a fist mission soon.

In any case you guys can start thinking of building your first army. But remember : dont spend all your money at once. You'll still have to pay your soldiers at the end of the month http://www.totalwar.org/forum/non-cgi/emoticons/gc-yes.gif

ElmarkOFear
05-06-2004, 01:32
I see you got a few good players already

Yup, those xxx guys are great http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Nigel
05-06-2004, 18:43
Aye Elmo, lol

And see how many of them the Mercenaries have in their ranks http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

But seriously, I am hoping to replace them with names soon. Otherwise the mercs will have a hard time of it http://www.totalwar.org/forum/non-cgi/emoticons/gc-anxious.gif


Wellcome Strike, another bandit.

Nigel
05-06-2004, 18:53
Amatsu has some questions on which units are allowed. I'll copy them here as well as my answers, as it may help to clarify things http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif



Quote[/b] ]I'll have to give a go at my army this weekend.. too tired now, and I have class/homework tomorrow... hehe. Anyways, can you clear up a few things also? Or someone can. (Correct me if I am wrong)

European Only.. works for me, I only tend to play as the English.
5000 Florins for base start.
No knights may be used (what qualifies as a knight?)
No Crusader Units (what unit is considered a crusader)
No CMAA
No Gunnies
Is artillery allowable?



Amatsu,
you got it qute right.

No knight may be used. For the English that excludes :
Feudal Knights, Chivalric Knights, Feudal Foot Knights, Chivalric Foot Knights and Royal Knights

No Crusader Units, that excludes:
Fanatics, Order Foot Soldiers and Templars

Artillery is excluded, too. You would not drag a catapult around with you if you were to escort a trading transport. Nor would it be practical for bandits, who have to hide and sneak silently through the forests, to have cannons in their equippment.

I may think up some scenarios, where artillery units can come in as a special feature. But for the usual escort and ambush missions, they would not be used.


Other than that, all units are good. http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

Kenchi_Shaka
05-06-2004, 18:59
hi nigel, nice idea http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
i join up to, would like to be a bandit http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif
am looking forward to big fun.
cya soon guys
shaka

Kenchi_Shaka
05-06-2004, 19:04
ps. btw, arent fanatics crusaders too?

Nigel
05-06-2004, 19:07
Wellcome Shaka,


Well, that's the last bandit place gone.

Where is this world getting to? Law and order are falling into disarray http://www.totalwar.org/forum/non-cgi/emoticons/gc-confused.gif

Should be fun, though. I hope Chmpyang and Amatsu have some fast horses and good sharp steel http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif


P.S.
good point about the fanatics, Shaka

Nigel
05-07-2004, 20:29
Well, we have 8 players, 2 places are still left open. I hope they will fill up soon.
Nonetheless we can have a go at the first mission. So here it is (tatataaa) :


-------------------------------------------------------------- Mission #1 --------------------------------------------------------

I am intending to expand my cloth business into the markets of Bulgaria and have a shipment of 100 boxes of linen to go to Turnovo. The linen is of finest quality and each box is worth 10 Florins. My loyal servants (v4 peasants) will carry the boxes, but to protect them from the many bandits in these regions I am looking to hire one group of mercenaries.

I will pay 400 Florins for a mercenary willing to take on the task and I am offering a bonus of 200 Florins upon successful completion.

But beware, it is rumored that a gang of bandits is roaming the area and may try to intercept the transport.

Signed up as Mercenary : Amatsu
Signed up as Bandit # # # : KyodaiSteeleye


Mission completed
A replay and report are available for download (http://www.totalwar.org/Downloads/Mtw_Uploads/MTWrecords/Nigel_MB1_Mission_1.zip).

------------------------------------------------------------------------------------- ------------------------------------------------



This is a mission for 1 Mercenary and 1 Bandit. Map details are :

Name : bul1_practice
Season : Spring
Arcitecture : Eastern European
Time limit : 60 min
# just to make sure Amatsu isn't camping on some hill (as if he would #http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif )

Needless to say all games will be Standard Unit Size, Morale on, Fatigue on, Limited Ammo on, Restricted Camera on.

Mercenaries : Attackers side
Bandits # # # #: Defenders side

Mercenaries have to set up roughly in the back half of their deploy area, so they will have some space to cross and can't go half the distance just by deploying up front.



Sign up for mission #1 by posting here.
First come, first serve. But if you don't get it, don't worry.
There will be many more missions coming up soon http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

Sulla
05-07-2004, 20:45
so if the bandits kill the peasants its game over and the bandits get 1000 florins? can you withdraw after you killed the peasants ;)? Mercenary gain 400 florins anyway and 200 on succesfull completion?

Or if I kill 50 peasants I gain 500 florins (10 a peasant)

Am I rightoramI wrong http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif

Nigel, nice mission, im looking forward to future missions.

Ill let this one pass for someone else to fight :)

Sulla

Nigel
05-07-2004, 20:59
Yes Sulla, you got it right.

After the bandits have killed the peasants, they can run with the money. There is nothing for them to be gained by fighting on. Unless, of course, they have a "personal vandetta" with the mercenaries. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

All in good fun,
Nigel

Amatsu
05-07-2004, 22:50
It might be more interesting if you somehow got involved too Nigel, and took the unit of v4 peasants yourself (or had someone else do so) into battle... and had sole control of them. I only say this, because what if someone fills out there army with the max allowable units, of 16? I'm still tweaking me army a bit in SP... but I usually end up with 16 units with the 5000 base Florins (Strength in Numbers. )... Also for future more elite armies.. it might be hard to sacrifice a unit for a mission. Food for thought.

Other than that, I would be willing to accept this first mission.. and hope my travels through Bulgaria do not attract any unwanted attention...

Amatsu
05-07-2004, 22:57
Also, could an updated complete list of all the Mercs and Bandits be posted please? I'm curious to see who I might be up against, or might be working with. :) Looks like a lot of Bandits... pfft... miserable lot they are. My sharp sword of justice shall smite them... for the right prices... of course... mua ha ha ha ha ha

http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

Amatsu
05-07-2004, 23:00
Oops.. Another instance where Amatsu should have payed more attention.. I found the list... hehe.. http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif

Nigel
05-08-2004, 00:21
Ok, Amatsu, you've got the firt mission. http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif
Good luck with it.



Quote[/b] ]
It might be more interesting if you somehow got involved too Nigel, and took the unit of v4 peasants yourself


I was actually thinking about something like this. For one, I'd really love to get in on the batteling fun, too.
Would also be interesting if mercs and merchants had to deal with the "communication thing" as well as the fighting http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif * pictures up theatralic chat lines like "Run Leave me to die here but save the goods" or some less complimentary ones involving stupid peasants not doing what the mercs were planning to do* http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif


But there is also the issue that it is more difficult to arrange meetings with 3 ppl than with 2. So I think the players should find a suitable time for them first, and I will happily join if I can make it, but if not, it would also work without me. Maybe you can even drag some poor innocent fellow from the lobby into it. Should be fun for him as well.



Quote[/b] ]
... but I usually end up with 16 units with the 5000 base Florins

hmm, I was wondering if I had been too generous with 5000 Florins as starting money. Had been thinking of making it 2000 for a while, but then thought it would take too long for ppl to move foreward from there.

http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif What do you guys think ? I am tempted to leave it the way it is, but if you think less would be better, now is the time we can still change it.



Quote[/b] ]
.. and hope my travels through Bulgaria do not attract any unwanted attention...

LOL, not likely with that noise you're making with your "sharp sword of justice" http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Should be interesting whatever happens.

Dionysus9
05-08-2004, 05:48
2k, 5k, its all relative to what you give the opposition.

If everyone has 2k, then its still fair.

I think 2k is the absolute minimum.

I'd say 3.5k would be a good compromise.

TigerVX
05-08-2004, 06:07
I'd like to sign up as a Mercenary, I've always liked to be defenders =P. I also like the idea of this new way of playing multiplayer.

Also? Will there every be huge events? Like instead of one Merc and one bandit and 100 peasents, there will be lik 1000 peasents along with about 3 merc and bandits? I know it'd be hard to set up, but it would make it more interesting. I'm just wondering, why can Mercs not be Muslims? I have taken a personal liking to their units, Though using the Ghaza might be expensive with their tendencies to fight to the last man. I can understand why Bandits should having Muslims, as mass Turcomer Horse Archers would make quick work of the peasents, but why not Mercenaries?

Nigel
05-08-2004, 18:14
Wellcome Tiger,
Good to have you, we still need some more Mercenaries.
This should be a different type of defending, more like escorting really. But hope you will enjoy it nonetheless.


Quote[/b] ]
Will there every be huge events? ...like 1000 peasents along with about 3 merc and bandits?

Later in the game, shure, why not. I have started with a simple 1v1 mission but intend to move to bigger missions soon. And yes, there could also be an occasional scenario where others come in as "guest charakters" just for one huge event http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif Good idea.




Quote[/b] ]I can understand why Bandits should not have Muslims, as mass Turcomer Horse Archers would make quick work of the peasents, but why not Mercenaries?

There is another reason that has to do with the rules for upgrading armies as players "level up". For Europeans the rules are simple : no knights, CMAA or gunpowder troops at the start, sais it all. But which Muslin unit do you classify as knights ?

I simply dont know enough about these factions to decide which units to allow for level 1, 2 or 3 and enven if I did, I think it could make for a pretty complex set of rules. And my brain is just not big enough for that http://www.totalwar.org/forum/non-cgi/emoticons/gc-blush.gif . So for the sake of simplicity I decided to leave them out for now.

Amatsu
05-08-2004, 18:27
I agree with Dio and think the 5000 should be lowered a bit. If I scrape I can probably still get 16 units with 3.5 k too though. :) Not very good ones though. As of now..I can get a decent v1 army with 5000 and 16 units. I'll play with it later tonight, and try to see how many different combos I can get under 4k, 3.5k, and 3k.. and see which works best in the context of the game?

Besides that... surely there must be some Bandit scum out there that thinks this delivery is worthwhile to attack... I know, Amatsu's name is feared across the land for his ferociousness of attack and cunning in defense. Still, if a Bandit does not step forward, I understand.. I wouldn't want to face me either. An easy journey through peaceful land is enough for me to handle... http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Chimpyang
05-08-2004, 18:31
*Looks forward to it......*
Do we declare a faction and stick by it?
i was thiknig of SAP (swiss armoured pikemen) but they're exclusive to the swiss.

Nigel
05-08-2004, 18:42
Yes, youd have to declare a faction and stick by it.

Don't see how it could technically work online with having Highlandmen, SAP and Vikings all in one army http://www.totalwar.org/forum/non-cgi/emoticons/gc-confused.gif

Other than that, there's nothig wrong with choosing the Swiss if you want them.

KyodaiSteeleye
05-08-2004, 19:20
3.5k florins sounds good - nothing wrong with smaller battles to start off with. Am I allowed Polish retainers? If i was the english, would i be allowed turcopoles?

- might be an idea to post a list of those factions which are acceptable, just to avoid confusion.

In the scenario above, i'm taking it its up to the players to be honest when (if) the peasant unit gets to the other side of the map (unless there's a special game type we could adapt to get the peasant unit into a certain target location) - guess if the peasant unit does get to the other side its up to the bandit to withdraw, or carry on bashing the mercenary (or vice-versa).

Also taking it that the mercenary can't just withdraw the peasant unit and get 400 florins for the effort

Oh, and what are the rules for troop maintenance (eg: how much will different troop types cost to maintain at the end of each game month)? I'll need to think about this before i choose an army.


Once i know the above, i don't mind getting wasted by Amatsu - as long as he isn't nasty and wipes out my units http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif

Dionysus9
05-08-2004, 22:58
Ama, my Byzantine Bandits do not fear you, or your peasants.

We'll see you on the field.

Nigel
05-08-2004, 23:21
Hi KyodaiSteeleye,

I guess I should put a list of the allowed factions as an appendix to the manual. Will do that when I make the next version. Just trying to collect a couple of points, so that I don't issue a new version for ever little change.

For now, the factions you can choose are : Danish, English French, German, Itaian, Polish, Spanish, Aragonese, Byzantine and Swiss.

You can use any unit of your faction, that does not fall under the "level restriction". If I can avoid it, I'd rather not make huge lists with every permitted unit listed individually. I thinnk it would be rather tedious for players to read through http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif (and for me to make, of course). But if it becomes necessary, I will make it.



As for reaching the end of the map, this can be prooved with the battle replay file or/and a screenshot (Prnt Scrn + paste into any paint program to save as jpg). But on the whole I would hope players here are honest enough not to cheat each other.

In another post Kongamato has written a very good sentence which I like to quote here:

Quote[/b] ]
.... the player mindset has to be to play along, not to exploit the system.

In that sense, instant withdrawing to get a risk-free 400 Florins would also be an exploit. Dang, I am paying them mercs to get my goods to the market. If I catch them running without even trying to put up a fight, they won't see a single penny from me.

As for the support cost of troop types, they are the ones from the Single Player game for v0 units plus 20% for each additional valor point. I have a huge Excel list called "Full Unit Data By Faction.xls" which I downloaded from the Sword&Pistol tavern, which unfortunately does not exist anymore. http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif
I can email it to you or upload it here as soon as I figure out how to do it. But maybe the file is still up for download already.

Meanwhile, I can tell you that, when I test-calculated some armies of 3k to 4k, they typically came out between 500 and 700 Florins per month. So if you leave that much in reserve, you should be fine.



Quote[/b] ]Once i know the above, i don't mind getting wasted by Amatsu - as long as he isn't nasty and wipes out my units

I take that for a "yes, sign me up" then
http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

Good luck and happy hunting.


Edit:----------------
Ooops Dion,

Seems you were crossing my post as I was typing it.
Well, if KyodaiSteeleye wants, he has technically signed up before you. So its his choice and you may have to bash Amatsu some other time.

Amatsu
05-09-2004, 00:32
If I could I would route both Bandit armies with an arm tied behind my back to boot I may be a mercenary fighting for the highest bidder, but I know not to steal that which does not belong to me. My old code of Bushido dictates such, as I fought for many Daimyos in Shogun... I will not disgrace them. Filthy Bandits, don't deserve to own an army... and when I destroy it... I'll back my words. http://www.totalwar.org/forum/non-cgi/emoticons/gc-argue.gif

Hehe, out of character.... Nigel, should we declare the armies we will be using here? Or will there be something seperate? I assume after we choose our armies, we are stuck with them until funds say we can upgrade (or downgrade, as the case may be), and so forth. I am willing to go with 3.5k to start... and putting aside 500 of that for maintenance seems easy enough to do?

Do you have a website in the works mate? It could be very helpful. It could give a list of how much we spend, and then it's corresponding maintainence costs... lists of the armies others are using, who has done what against who (a history of missions), maybe a private message board... so on and so forth... Just wondering if any of this is in the works.. as this will un-doubtedly need to become more organized as it gains speed.

Also, post-battle, do we need to send you a log-file so you can figure out the correct amount of pay for the Bandits, seeing how many peasants they killed? Or is it left to the players to record the results and send them in? A log-file system would be helpful in ransoming, and seeing if any units are eliminated from that army. (I think you said the full unit need be killed, but, it makes more sense to me that if 2/3 of a unit is killed, then it should be taken out of the army. Otherwise, a unit could escape with 1 life left and come to fight another day. We could say that the remaining 1/3 become so disheartened with their casualty rate, and lack of apparent leadership of their bandit/merc commander, that they abandon hope and leave the army. This would also force a player to be much more careful with battlefield tactics, and balls to the walls assaulting will not yield much.)

Just some thoughts/ideas I've been having. I think some of this need be addressed before we take the field for sure. :) Until then, to the drawing board I go... planning out a 3.5 (3.0)k army... and a 5k army.. if we still decide to go that route... neither seems official yet, unless I am mistaken?

TigerVX
05-09-2004, 08:47
Umm, I've looked around your thread, and I've found no reference to which era you are going to use, whether it be Early, High, or Late. This is crutial to picking my faction, so I need to know this little detail you've forgotten. Otherwise, haven't you talked about you yourself managing the peasents? If you did this, cheating would be nonexistent.

Nigel
05-09-2004, 09:02
Brave words, Amatsu, brave words. May you live not to regret them http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

But thanks for your input. Much food for thought here. But first off is seems that there is a consensus here that 3.5k is a good amount to start with.

I hereby officially declare the starting money for each player to be 3500 Florins.


I'll update the players list shortly. Now to your other questions.


Quote[/b] ]Do you have a website in the works mate?
You are talking a big project here. For me anyway. I am no web master and a website like this will be way beyond my computing skills I'm afraid http://www.totalwar.org/forum/non-cgi/emoticons/gc-confused.gif Nonetheless I have made the experience that there is a lot you can do just with forums. Some time ago a few friends and me ran an entire MP Campaign through the email and a single thread at a forum. It worked really well and this game is designed for that, too.



Quote[/b] ]should we declare the armies we will be using here? Or will there be something seperate?
Post your army here. I will go and update it in the Player list. That place will become the main info screen for the game and I will keep updating it regularly as missons are played and the player info changes.


Quote[/b] ]Also, post-battle, do we need to send you a log-file
Post-battle it will be good if you can send me the log-files (or the replay, or a screenshot of the end screen). You may still want to record the result yourselves in case the log-file gets corrupted (has been known to happen).

I'm not so sure about your 1/3, 2/3 suggestion. Could be hard workt to monitor that. I'll give it some more thought.


Ohh and Tiger, this will be Late Era, as the game is set in the dusk of chivalry. Thanks for pointing that out.

Well, lots of things still need to be organized. But we'll get there. Just one step at a time.
http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif

Axeknight
05-09-2004, 09:11
Do you mind battle replays? I know how to upload them http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

Axeknight
05-09-2004, 09:42
In battles where a special unit is required (eg the val 4 peasants), I assume the player will get sufficiant extra fl to buy them for his army for that mission, so he does not have to pay for them out of his own pocket? So Amatsu will get 125 (or whatever) extra fl to spend on the val 4 peasants, right?

Also, I now have my army. I'll be playing as English. I have 15 units, and 284 fl left. The mercenary leader will be named Hugh Fitzjohn (mead hall readers will understand). You say no knights, are mounted sergeants allowed? The rest of my cavalry may be hobilars, but I'm not having The Rabid Duke riding a hobby horse Also, I assume feudal men at arms are allowed.

Nigel
05-09-2004, 20:01
No, Axeknight, special units, like the peasants do not need to be payed for by the mercenaries.
Their pay comes out of my own hoseholding purse.

The way it will work in online battles is that you start them with an overkill of Florins anyway, and just buy the units which you should have for that game, not spending the rest of the money. No point cheating here, because it is easily checked by looking at the logfile.


If you have your army sorted, post it here. Mounted sergeants and feudal MAA are allowed.


Ohh and if you dont mind posting a link to that little insider story about Hugh Fitzjohn and the Rabid Duke, I am sure we'd all love to share a laugh and a good story http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Amatsu
05-09-2004, 20:02
I have made my beginning army selection. I will be playing at the Italians.

3 v0 w0 a0 Mounted Seargants (One of them being my general)
3 v0 w0 a0 Italian Infantry
3 v0 w0 a0 Feudal Men At Arms
2 v0 w0 a0 Archers
2 v0 w0 a0 Pavise Arbalests

So a total of 13 units, with 200 Florins left over. (I haven't figured in the amount I get for taking the mission yet. Pending also, is if I succeed or not. :) )

Any Bandit hoping to attack me and get away with the loot... All I have to say is this...

http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif = Amatsu

http://www.totalwar.org/forum/non-cgi/emoticons/gc-furious3.gif = Bandit

http://www.totalwar.org/forum/non-cgi/emoticons/gc-argue.gif = Battle

http://www.totalwar.org/forum/non-cgi/emoticons/gc-book2.gif = Amatsu Reading

http://www.totalwar.org/forum/non-cgi/emoticons/gc-zzz.gif = Amatsu sleeping due to ease of battle

http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif = Victory Drinks for my Mercenary army

http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif = Bandits running from the field

http://www.totalwar.org/forum/non-cgi/emoticons/gc-gossip.gif = Word of my heroism spreads

http://www.totalwar.org/forum/non-cgi/emoticons/gc-toff.gif = I become rich

Amatsu
05-09-2004, 20:07
Nigel, I might set up a simple web-site, by your own permission soon. We'll still use this message board for planning, and all that... but the site will have a listing of participants and their current armies, their florin amounts... and maybe a brief history of missions. Having it all in one place and not spread through several pages will be helpful. No promises though, my website skills are rusty. :) I'll see if I can get anything going though, if you think it is a good path to take, that is....

TigerVX
05-09-2004, 21:32
I declare myself the faction of Polish, my Army list is:
v0 w0 a0 Polish Retainers
v0 w0 a0 Lithuanian Cavalry
v0 w0 a0 Lithuanian Cavalry
v0 w0 a0 Pikemen
v0 w0 a0 Pikemen
v0 w0 a0 Pikemen
v0 w0 a0 Pikemen
v0 w0 a0 Halberdiers
v0 w0 a0 Halberdiers
v0 w0 a0 Halberdiers
v0 w0 a0 Pavise Alabesters
v0 w0 a0 Pavise Alabesters

Florins left = 250

Axeknight
05-09-2004, 21:44
Just head on down to the mead hall. The new thread is called Fitzjohn. I've written two parts, and part 3 is coming soon.

My army:

Mounted Sergeants v1 (General unit - the Rabid Duke's personal bodyguards)
Hobilars v0
Hobilars v0
Hobilars v0
Urban Militia v1
Longbowmen v0
Lonbowmen v0
Feudal Sergeants v1
Feudal Sergeants v1
Feudal Men at Arms v1
Feudal Men at Arms v1
Highland Clansmen v0
Highland CLansmen v0
Highland Clansmen v0
Highland Clansmen v0

Nigel
05-09-2004, 22:41
- Amatsu

first off, if you want to make a website for this game, I say GRAET http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif
If you can do that it will be a lot of fun and can help us a lot.

However, and please dont thake this the wrong way, in the past I have learned that these campaigns should not become too dependent on the support of a single dedicated website. Some years ago, a friend of mine supported a campaign we were doing on a website of his. It looked brilliant, it grew, became big and bigger. Then all of a sudden it collapsed http://www.totalwar.org/forum/non-cgi/emoticons/gc-embarassed.gif. The files got lost and everything broke down beyond repair. We all held out breaths back then and the whole thing nearly died, if it had not been for Lord Tigger, who offered us some space at his Sword&Pistol forum and we could keep it alive.

Ever since then I am a firm believer in campaign games which can run in the format of a forum.

That said, if you want to make a supporting website, to help out, showing additional information in an easy to find way and give us some nice eyecandy that fit the theme, I think that's cool and it will be most wellcome. http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif



- Tiger and Axeknight

Thanks for submitting your army composition here.
I will go and work out the support cost and update the site shortly.

And Axeknight, nice story http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

ElmarkOFear
05-09-2004, 22:56
Very good idea Nigel. Websites are fine, but if you do not have a backup then you are "dead in the water" if the site goes away.

If you can describe what you would like to have on a website to make this campaign more enjoyable, then let me know. I believe I can find some room on my Ugli Campaign website I am using for the 2 Campaign games you have been watching. :) Any secondary type of info. which might add flavor to the game would be good. Stories etc. You could also ask Olds to use the Ugli.org site as an upload/download of any battles/missions of note.

Axeknight
05-10-2004, 16:41
Quote[/b] (Nigel @ May 09 2004,23:41)]And Axeknight, nice story http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif
Thanks, Nigel Although Fitzjohn would need to be about 70 (my story's set in the 1260's) to fight this campaign, we'll gloss over that detail http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Nigel
05-10-2004, 19:10
.... gah, minor details, Axeknight http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif



I have now updated the player list to show your armies etc. Go to page 1 to check it out.


Have to say, you guys are cutting it pretty close with the payment for your troops. None of you has left enough in their treasure chest for a month's payment. I did say it would be around 500 and 700 Florins, no ? http://www.totalwar.org/forum/non-cgi/emoticons/gc-stunned.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-embarassed.gif


Well, you'd better get some good missions soon.
I'll see what I can do
http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif

Axeknight
05-10-2004, 19:27
Gah Duke Fitzjohn doesn't worry over such minor details as army payment One good rage should set them all right

"You want money, eh?"
"Y...Yes, Sir."
"YOU WANT MY MONEY?"
"Er... No, no, not really. I'll, erm... Be off now."

But yeah, some more missions would be great. Mind if I put in a request to take the next one?

Chimpyang
05-10-2004, 19:27
Ok after much thought I declare my army :
The French
2 units pf v0 Turcopoles
2 units of v0 Hobilars
1 unit of v1 Militia Seargents
2 units of v0 Genoese Sailors
1 unit of v1 Pavise Arablasters
1 unit of Swiss Pikemen
2 units of v0 FMAA

Sorry about the mispicking.

The new florin count is

2896 spent and 604 left....yes i have a lot left....

KyodaiSteeleye
05-10-2004, 19:50
Ok, time to declare.

Assorted English & Scots dogs under Guillame the Colt

All units W0, A0

1 V0 Mounted Sergeants (General)
3 V1 Mounted Sergeants
4 V1 Feudal Men at Arms
2 V2 Highland Clansmen
2 V0 Archers

Cost - 3289
Chest - 211

BTW - who got the first bandit mission?

Nigel
05-10-2004, 20:02
Quote[/b] (KyodaiSteeleye @ May 10 2004,13:50)]BTW - who got the first bandit mission?
You did http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

If you want it, that is. Otherwise it will go to Dion.


ohh, and Chimpyang,

sorry, but you cant have CMAA just yet. Those elite fighters will only follow a Mercenary Commander, someone who can offer them the comfort of a fortified mercenary camp. You don't have that yet.

Sulla
05-10-2004, 22:22
My army: Spanish under me me me

4 mounted sergeants valour 0
2 feudal sergeants val 0
1 pikeman val 0
4 feudal men at arms valour 0
3 arbalesters valour 0

625 florins left (should be able to pay wages)

Maybe its a good idea to make the rule: pay your army before the battle.... This way everybody is sure to at least start with an army about similar? After first games, armies will start to change... just a thought.

Its oke for me to not do that, but ill be reinforcing then probably.

Sulla

KyodaiSteeleye
05-10-2004, 22:52
Ok, Amatsu, i guess we should be getting this show on the road. So when is that shipment of silk coming through again? so i can arrange a welcoming committee.... http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

I'm away weds, thurs this week, and tommorrow prob's isn't great. What about friday night? I'm England, so GMT.

Steeleye.

Amatsu
05-10-2004, 23:34
I really suck at time conversions, hehe... I'm in the eastern time zone. I can probably be available Friday-Sunday 10pm and after? Possibly earlier... hehe. Let me check a time conversion, that will make it easier.

Ok, GMT for me is -5. So let me know times that you can make it, and we'll go from there. :) I'm typically available at any time during the weekends (during weekdays too), but, my parents like to use the computer also... so that makes things tricky sometimes. That's why the later it is here, the better chance I have of actually showing up. http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif Accomdations can be made though.. I'm sure. Plus with such low valor units the battle probably won't last too long... hehe.

Chirotera@aol.com is my e-mail addy... drop me a line on your available times. And I'll see what I can do to show up. http://www.totalwar.org/forum/non-cgi/emoticons/gc-curtain.gif

Nigel
05-11-2004, 18:17
We've got our first mission starting, GREAT http://www.totalwar.org/forum/non-cgi/emoticons/gc-balloon.gif http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-balloon.gif

I just realize I should probably issue some more details about the map http://www.totalwar.org/forum/non-cgi/emoticons/gc-blush.gif
Well, here we go :

Name : bul1_practice
Season : Spring
Arcitecture : Eastern European
Time limit : 60 min
just to make sure Amatsu isn't camping on some hill (as if he would http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif )

Needless to say all games will be Standard Unit Size, Morale on, Fatigue on, Limited Ammo on, Restricted Camera on.

Anything forgotten ?

Edit : of course something forgotten. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif


Mercenaries : Attackers side
Bandits : Defenders side

Mercenaries have to set up roughly in the back half of their deploy area, so they will have some space to cross and can't go half the distance just by deploying up front.

Amatsu
05-11-2004, 18:31
Am I to attack, or is Kyodai the attacker?

On the one hand... I am the one going through the territory held by the bandits... and should be the attacker. On the other hand... the bandits are the ones ambushing me. :) and should be counted as being the attacker... ::scratches head::

Chimpyang
05-11-2004, 19:36
Sorry about the CMAA, I've repicked my army and it's a edited post.

Nigel
05-11-2004, 20:51
No problem Chimpyang. Your new army should be uploaded shortly.

And Amatsu, I too, edited the post I messed up http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Kenchi_Shaka
05-12-2004, 05:18
sorry for my delay.
here s my army :

1 mounted seargent v1
3 mounted seargents v0
4 feudal men at arms v1
1 pavise arbalest v0
1 pavise arbalest v1
1 arbalest v1

rest is 500 fl.

Kenchi_Shaka
05-12-2004, 05:21
ps faction is the swiss.

Dionysus9
05-12-2004, 06:06
Bach's Bandits:
Faction: French
General: v1 Turcopole

2 v0 Turcopoles
3 v1 Mtd. Sgts.
4 v0 FMAA
3 v0 pav xbows


Total units: 13

Total cost: 3465 florins

Remaining florins: 35

Nigel
05-12-2004, 22:23
Thanks for declaring your army, Bach and Shaka. I'll post them up on page 1 as soon as I can.


Amatsu and KyodaiSteeleye, you should now have all info to do the mission. I will be away this weekend, so I wont be able to join the fun http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif. But I am sure you will manage fine.

Actually, Guy has come up with a good suggestion on handling the peasants:

Quote[/b] ]Why not enlist 3 for each mission, the extra will take peasants, it might be too much to handle for you [Nigel] to take each of the missions. Or easier still a person can be enlisted (buddy,M8) at the time of the battle in the forum. People are always interested in viewing abattle firsthand. The mercenary would get a person to handle the peasant unit.


I like this idea of a bring-a-friend party http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
It would be up to the Merc to organize someone to come along. It could be anyone, even someone invited from the lobby on the battle day should work fine. Only if he cant find someone, he'd have to go with 15 units and command the peasants himself.

Well, for this mission it is no prob anyway, as none of the players have more than 15 units yet. So that should work out fine.

GL and HF
Nigel

Nigel
05-13-2004, 22:01
Hmm, ok, most players now have declared their armies.
Some have been bold spenders, while others have tried so save up enough to pay for the first month's wages.

So far, only Chimpyang has not overspent. Sulla and Shaka hit it very unlucky beeing only 10 and even 3 Florins short of breaking even. http://www.totalwar.org/forum/non-cgi/emoticons/gc-confused.gif

Well, owing to the fact that this is all new to all of us and I didn't really give you guys a chance to work out your support cost beforehand, I am thinking of giving credit this first month and allowing you to go into the negative without suffering for it.


I will also try to tidy up my Excel spreadsheet and send it around to everyone as soon as I can.

Nigel
05-13-2004, 22:07
But most of all, I think more missions are needed #http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
So here you go:

-------------------------------------------------------------- Mission #2 ------------------------------------------------------

This time I want to sell 100 boxes of silk on the market of Bamberg. The silk is worth 14 Florins a box and will again be carried by a group of (v4) peasants.

As the area is frequented by bandits, I am looking to hire one or two mercenary groups for protection and will pay a fee of 300 Fl for each group. For successful delivery I will also pay a bonus of 600 Florins. However, only one bonus sum will be payed out and if two mercenaries sign up, they will have to share it.

There are reports of two different bandit gangs in the area, and the brave men who sign up may encounter either of them, or even both.

Signed up as Mercenary : Axeknight and Chimpyang
Signed up as Bandit : Sulla and Dionysus


------------------------------------------------------------------------------------- ---------------------------------------------

This is a mission for 1 or 2 Mercenaries and 1 or 2 Bandits.
The first player who signs up can choose if he wants to share the mission with another player of if he wants all the profit (and all the risk) for himself.

Map details are :
hillyinland09.
Spring, Western European, 60 min, Mercenaries = attackers.

Oh, and I think it would make sense to say that players can only do one mission at a time.
So all except Amatsu and KyodaiSteeleyes can sign up here.

Sulla
05-13-2004, 22:25
Ill take the mission as a bandit, and Ill share it.

btw, now also the guys who overspend up to 400 florins get away with it ? or only us with such cash?

Sulla

Nigel
05-13-2004, 23:00
Well, Sulla, the cerdit was intended to ease the hardship of people which is incurred through the relative confusion, which always accompanies the start of such a game - in this case mainly the careful spenders. I would think that the fact that other people profit from it as well is not so much of an issue. The money has still to be payed back after all.

That said, it is certainly not intended to be a licence for heavy overspending. So I wouln't want to see the last 2 players spend all 3500 Florins now http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

I would just hate to sink anyone right from the start without even having had a chance to do a mission. http://www.totalwar.org/forum/non-cgi/emoticons/gc-confused.gif


In that sense, gald you've signed up and glad you are sharing your mission http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

Amatsu
05-14-2004, 03:57
I will be breaking even though, after tomorrow when I rendevous with Kyodai. :) I did take the money I'd get for taking the mission, and just my luck... the 400 up-front will give me 7 left over regardless of the outcome.. phew, hehe. Now, it's just a matter of earning the extra 200... ;)

::pouts:: I want to make mission 2 also... hehe, but it is only fair that I step aside for a mission or two. I'll be back and ready to go for mission four though http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Kenchi_Shaka
05-14-2004, 16:37
if there will be one or two bandits, does it depend on how many mercenaries will sign up?
i think would be hard for a single mercanary against two bandits...

Axeknight
05-14-2004, 16:54
I'll take it And if anyone else wants to take it aswell (as a merc), then fine. If not, I'll take the cash all for myself http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Dionysus9
05-14-2004, 21:01
Hmmm, I forgot about support costs... but as long as I win I should be able to make payroll. Soo... I better get to robbin'

I'll join Sulla in his quest for silk

My email is:

thegod_ofwine@yahoo.com

everyone involved should mail eachother so we can set up a time to play.

Chimpyang
05-14-2004, 22:37
I'll play as second merc if possible. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

octavian
05-14-2004, 23:37
hey nigel, if any places open up, i would be very interested in joining. i'll keep checking in here in the future. BTW, i would prefer to be a merc. if at all possible if/when i join in, so that i can be with my clanmate Chimpyang

thx octavian http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif

Sulla
05-16-2004, 01:52
Great :D, looking forward to ally with dio;).

For my time availability, allmost every weekday from 7 gmt till 11 gmt (on demand). weekend vary.

Sulla

Amatsu
05-16-2004, 19:36
Hey Nigel,

Kyodai and I have complete mission#1... an embarassing failure at the hands of the mercenaries. (Me) I failed to deliver the goods to I still can't remember where... maybe that is why Amatsu failed? Hehe... either way, I believe Kyo has a logfile he'll be sending you. And if anyonee wants, I have a replay of the mission saved.

It started off simply enough... Guy and I (Guy was who I enlisted to take the peasants) saw a hill on the left, that I wanted to take for a position to move forward. Kyo saw this though, and was going to get there first. My plan thrwated I decided to take the far tall hill on the right... and hoped to set up and create a shield against Kyo so that Guy could slip by our lines and make his way to the edge of the map. Kyodai rushed quickly back and matched my movement... as I started to climb the hill, my men complained about being tired, and so did Kyodai's. So we both agreed to let them sit and rest for a moment... (hehe, Guy had a phone call and had to go afk, so rather than set up then wait for him to return, we both agreed to just halt all movements with our army as they were... ;) Will look funny on the replay). I took the hill on the far right, and hesitated on how to set my army up to face Kyodai. This would prove to be my un-doing... With me ordering Guy to hug the right wall (and to remain out of the redzone, to avoid the known exploit)... and Kyodai setting up across on a small incline across a smaller valley and cutting off any lane of travel... I decided there was no other choice but to charge Kyodai, face him going up a small slopeing hill... and hope to plow through and route his army... then escort the peasants the rest of the way. The battle was hard fought.. I hit his right flank hard, and routed his weakling highlanders (there can be only one), and I believe a unit of Feudal Men at Arms... however, after that, my missile units caught by a melee charge, started to waver, as did my middle and left flank. It didn't look good from here, so I ordered Kyodai to just take off left, hoping to buy him some time for him to get around Kyodai and haul ass towards the goal. This, would not come to pass though... my army routed and eliminated from the battle as Guy passed into my middle area. Kyo's cav swept in from seemingly all sides, followed by the rest.. and started to slaughter the peasants and pillage the silk. The day was lost, and Amatsu and his loyal band of troops mourned their losses, and found their way off the field. I reassured them, we were still getting payed 400 florins for taking the mission... just we lost some good men, and a potential 200 bonus. They were saddened, but after a stirring speech, they all agreed that they can not wait to face Kyodai again and avenge their fallen comrades Guy reported after the battle that he had only lost 20 peasants... but the battle ended because they routed also, and my army was already out of the picture. So I do believe, as the peasants were pretty much surrounded and had no way to escape, that Kyodai should be awarded 50-100 kills for the peasants.

All in all, it was fairly enjoyable, and can't wait until my next mission. :)

Amatsu
05-16-2004, 19:42
"so I ordered Kyodai to just take off left, hoping to buy him some time for him to get around Kyodai and haul ass towards the goal."

Oops, that should read, so I ordered GUY.. not Kyodai... hehe... I wish I could have ordered Kyodai off the map and taken the goods and run.

Also Nigel, do you have an e-mail... I have a rather interesting idea that I want to pass by you. :)

Amatsu

KyodaiSteeleye
05-16-2004, 21:37
Thanks for a good battle Amatsu.

Although i managed to get me hands on the silk (mmm, NIIICE), i failed to destroy one of the more unfortunate mercenary FMAA companies - which escaped with 3 men (naggnnfragn http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif ). (i was looking forward to a nice ransom..)

My men have complained about having to run up and down hills chasing mercenary armies that think they can outmanouver us. I told 'em to stop eating so many pies (no pleasing some people - they'll get PAID after all, what more do they want?).

Nigel - as in PM - can't work out how to send you the logfile - please advise.

Span.

Nigel
05-16-2004, 22:50
Greetings everyone,

after a weekend in the 21st century I am now back to the big oaken desk in my study in Twynham Castle.
I am glad to see that things have been quite busy here. http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif
Some catching up to do.


- Amatsu, Kyodai and Guy

What terrible and ill fate has befallen my shipment to Turnovo. The business in Bulgaria, it seems, is completely lost http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif. Amatsu, I am just glad you returned with your life. You faught bravely indeed and the 400 Fl shall be yours as promised. My poor peasants. They are faithful and loyal servants, but they are no heroes. So when the mercenaries fled and they were cornered, they handed over the goods to save their lives. And Kyodai captures the whole shipment (it was linen, btw, not silk. Maybe, Amatsu, if you pay more attention to the location AND the goods you will be more successful next time http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif ).


Well done, all three of you. I am glad you had fun.
For logfile and replay, I will send my e-mail address around by way of PM. Not that I don’t trust this forum, but I am getting so much spam these days, and I am really tired of receiving offers of money loans, viagra and methods to enlarge, ohh gah. Anyway it will be in your private messages shortly.



- Sulla, Dion, Axeknight and Chimpyang,

Wellcome to mission #2. I see you are already starting to make the battle arrangements.
Good Luck and Have Fun.


- octavian

Wellcome to the game. I hope you will have fun watching this. And of course, when new places open, you can come in. Meanwhile, if you like, you can give me a hand with some missions. I have some mission ideas, which would require a "guest-player", i.e. some 3rd party army. Keep watching this space and I may ask you to come in for a battle sometime.


- Shaka,

you are quite right, but I think for this game we will have to get away from the idea, that all battles will be "fair" in the sense that both sides have an equal chance of winning the actual fighting. After a few missions we will have rich players with strong armies and less rich players with weaker armies and there will be no question of who will eventually rout the other in the battles. The real question will rather be : how much money can the bandits steal before they are forced to run or how many goods can the mercs get across to savety before they are defeated.

Amatsu
05-16-2004, 23:23
Nigel, could you please send your e-mail addy to mine (chirotera@aol.com). :) and lol... linen, silk... it's all the same to Amatsu... It's a good thing I have good right hand men that can point me in the right direction for delivery... they handly the details.. I just go and lust for blood. :)

Still.. Amatsu is shamed by his loss... and will look to mend his 'good' name.

http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif

Amatsu
05-17-2004, 12:17
Also Kyo... I sent Nigel the replay and logfile.. I was able to find them. :) My more fortunate units live to die another day :D (BA BA BA, BA BA BA, BA BA DA DA... err um... James Bond Theme... Die Another Day...) But they'll be back, and ready to take back that of which you stole.

Nigel
05-17-2004, 22:21
Thanks for the replay, Amatsu.

If all works well, people should be able to download it here (http://www.totalwar.org/Downloads/Mtw_Uploads/MTWrecords/Nigel_MB1_Mission_1.zip).

Nigel
05-17-2004, 22:38
And while four of us are getting ready to fight over a delivery of silk, here comes the next mission :


-------------------------------------------------------------- Mission #3 ----------------------------------------------------

A large shipment of wood is waiting to be brought to Colongue as building material for the new cathedral. At 3 Florins apiece, wood is not exactly the most expensive commodity, but there are 400 logs waiting for shipment. I am looking for one mercenary to escort my peasants; and again I will pay 800 Fl for signup and another 400 Fl for successful completion.

Although it is only building materials, the bandits still have their eyes on my shipment and one of them may also try to get his hands on it.


Signed up as Mercenary : Guy
Signed up as Bandit : Shaka


Mission completed
The replay is here. (http://www.totalwar.org/Downloads/Mtw_Uploads/MTWrecords/Nigel_MB1_Mission_3.zip).

------------------------------------------------------------------------------------- --------------------------------------------

Another 1v1 mission, this time with 400 peasants
Increased mission value

Map details are :
hillyinland05.
Summer, Western European, 60 min, Mercenaries = attackers.

TigerVX
05-17-2004, 23:06
My Polish Mercenaries will take the mission, I need to get those 400 florins at the least to pay my men at the end of the month.

KyodaiSteeleye
05-18-2004, 13:09
I'll give Shaka or Strike first dibs on this one (although that wood would be useful for building that nice little motte i had planned...)

Kenchi_Shaka
05-18-2004, 18:05
i would take it, but i cant host....
http://www.totalwar.org/forum/non-cgi/emoticons/gc-embarassed.gif
can u tiger?

shaka

Nigel
05-18-2004, 20:52
If neigther of you can, I would try to host (and take command of the peasants). Or maybe some other player can http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif


Meanwhile, I have now managed to bring that Excel spreadsheet for calculating army support cost up to a point where it is halfway userfriendly. If anyone is interested, drop me an e-mail and I will send it.

Nigel
05-20-2004, 12:02
ok, Shaka, I'll put your name down for this mission.

I should be able to host it if Tiger can't and good times to meet up for me would be next week, workday evenings (GMT, Mo-Th). You should all have my e-mail address now. Let me know if not.

Should be fun http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif

Kenchi_Shaka
05-20-2004, 15:07
ok nigel, thx http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
next week is ok for me too.
only waiting for tiger to respond.

cya
shaka

Axeknight
05-20-2004, 17:10
Anyone wanna command the peasants for mission 2? You'll need to be available Saturday and/or Sunday at 8:30PM GMT

Amatsu
05-20-2004, 21:04
I'll see if I can make it to take control of the peasants... no guarantees though. :) If needed, I have a solid connection and can host also. We'll see how it goes or if I have the time to make it.

TigerVX
05-20-2004, 23:21
Times for me that are good are usually in the afternoon on the week (West Coast). Nigel, you're free to take command of the peasents this mission.

Axeknight
05-22-2004, 11:08
Thanks, Amatsu http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Chimpyang
05-22-2004, 11:13
I probably wont vbe able to play toniye cos ive got to goto a thing with my parents but i'll defintely keep tomorow night free to play. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif

CBR
05-23-2004, 01:58
Think this thread deserves a sticky http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif


CBR

Axeknight
05-23-2004, 11:45
Mission 2 is set for tonight. Hopefully this shipment will arrive for you, Nigel. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Nigel
05-23-2004, 17:38
Great, Axeknight I´ll keep my fingers crossed.
After all, I payed a pretty penny for this shipment, so I hope this one gets through.
Good Luck to all fighters this evening. http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif





Meanwhile, however, I don´t intend to put all my eggs into one basket (and also want to give everyone the chance to do at least one mission this month). So here comes mission #4 :


-------------------------------------------------------------- Mission #4 --------------------------------------------------------------

The copper mines in the mountains have produced copper ore, which has been processed in the smelters to raw copper. This has been cast into ingots of a size that can still be carried by a strong peasant. 100 lots are now waiting to be carried down into the valley to the mints and smithies and I am looking for one mercenary to escort them. Basic payment will be 400 Florins for signing up and, as the copper is somewhat more valuable (12 Fl apiece), the bonus on successful delivery will be 250 Florins.

Signed up as Mercenary : Guy
Signed up as Bandit : KyodaiSteeleye

Mission completed
Go to this page (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=18;t=17790;st=200) to find a battle report.

------------------------------------------------------------------------------------- ------------------------------------------------------

Map details :
1v1, flattohillsinland01.
Spring, Western European, 60 min
Mercenaries = attackers (on the hill)
Bandits = defenders (at bottom of hill

Sulla
05-23-2004, 17:59
I got premier league first (19 gmt). After that ill be able to play. Sorry but im damn busy at the moment. Allmost finished the education (about time when your 24 :O)

Sulla

UglyGuy
05-23-2004, 18:14
Hi There

Ill take the Merc spot for this mission.

Guy

Sulla
05-23-2004, 20:15
Sorry I won't be able to play tonight. If that means I cant play this one, then so be it :(

really sorry

Sulla

Axeknight
05-23-2004, 21:10
Bandits for mission 2 a no-show, so I think me and Chimpyang have won by default.

Nigel
05-23-2004, 23:05
Sulla, no problem, whatever came into your way, thanks for letting us know.

What happened to you, Dionysus ?
Did you get all the messages ?


Well, it seems the shipment of silk went through unopposed and could be delivered without a fight.
Good luck, mercenaries, you have earned yourselves some easy money http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

The bandits may give you a harder time next mission.
http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif

Axeknight
05-24-2004, 19:10
600 fl... That covers my support for this month, with a couple of hundred fl left. Hopefully I'll be able to buy my own fort in a few months http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Nigel
05-24-2004, 19:23
Well, Chimpyang and Axeknight, you will receive your due money. And you may also take this purse of bonus payment, as promised. From your comment I assume you want to split the bonus 50:50 between you. Thanks for guarding my shipment. It makes my business look much better after the disaster of Bulgaria. http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif


Still no word of Dionysus. I hope Bach and his Bandits didn't let themselves get caught by the Sheriff of Nottingham and are now held in the dungeon of his castle. http://www.totalwar.org/forum/non-cgi/emoticons/gc-embarassed.gif



But out of character now. If some player can't make it to an appointed battle - no problem. We all have other commitments and no one will hold it against you if you say that this game is not your number 1 priority. It is - after all - only a game. The plus side is, that, unlike other tournaments, if you miss your battle you only miss one mission, not the whole game. You go empty handed, but there are more battles for you to come. But I think it is only fair that those who do come out to fight receive the full benefit of the mission.



That said, I know it is not always easy to arrange for battles. Especially since we have players from Europe and the US alike. So here is an idea that might help.

Lieutenants
Every leader of a bandit or mercenary group can recruit lieutenants who can take command of their armies if they themselves can't. These lieutenants could be clanmates, friends or just anyone who will reply to a recruitment call. This can make it easier to arrange for battles (especially cross-Atlantic) and also has the advantage to allow more players to join the game without much more work for the game-master. For anyone who wants I am happy to add the names of their staff officers to the list of their army.

Axeknight
05-24-2004, 22:09
Yeah, 50:50

I've got another idea for consideration. If someone can't make it, they appoint another group to take the mission then split the winnings 75:25 (the 75 going to the replacement warband). The group who fought the battle can also take another mission for themselves (as they were fighting for the first group).

Gah - how complicated can I get? http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Nigel
05-25-2004, 22:08
Axeknight http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

I know with these things, if you are not careful, you can quickyl end up with a complicated network of rules which, in the end, no one understands anymore.

I am always tempted to keep regulations to a minimum and allow the players to use their own imagination and creativity to come up with solutions which are fun and help the game progress.

In that sense, if anyone finds that he can't make it to a battle but finds a "stand-in", I am inclined to allow it and leave it up to the two of them to negotiate whose troops are used and at what cost a player is "selling" his rights to a certain mission.

Just as long as things remain sensible and without "exploiting the system", that should be all right.

Nigel
05-25-2004, 22:17
A different bit of news :

Strike lets me know that, due to his real live requirements he cannot find the time to play this campaign. So he is stepping down to make room for a new player. Thanks, Strike, for letting us know. That's the decent thing to do.


octavian http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif
I know you have stated that you would like to join in if an opportunity arises. Well, here it is, come and sign up.
Not a mercenary position, as you wanted. A bandit, but still.

hmmm and maybe we can do something to allow players to switch jobs.
Gotta think about that a bit more .......



In any case, mission #4 still has an open slot for a bandit now.

octavian
05-25-2004, 23:08
alright, put me on, i'll let you know my army in a day or two. 3,500 florins rite?

Chimpyang
05-27-2004, 18:23
Ok I'm advertising for a lieutenant..anyone?

Nigel
05-27-2004, 19:47
Wellcome to the game, Octavian. I hope you will enjoy it.
I have sent you a PM with my email address, perhaps you can give me yours and then I can send you a spreadsheet for calculating army support cost.

Well, we are nearing the end of the month. Army payment is due and it seems some of our warriors will end up in the red.
But as promised, since this is our first month, I will give credit to everyone - for this time only.


Some missions are still ongoing. Mission #4 is still open for one bandit to sign up and Tiger and Shaka still have to arrange meeting for mission #3.
I know, Shaka you are having problems with your e-mail, so if you want to use this thread to make arrangements, please feel free.



Meanwhile, to start us off into the new month, here is mission #5:


-------------------------------------------------------------- Mission #5 --------------------------------------------------------------

Well, the delivery of wood for the building of the Cathedral of Cologne is a bit delayed. The master builder is not too happy and has decided to continue work on a part of the building that requires more stone than wood. So he has asked me now for a shipment of 200 lots of stone. The stone is worth 6 Florins apiece and I am paying 500 Florins for a mercenary to escort the shipment. There will be a 250 Fl bonus on successful delivery.

But again there is a chance that one of the bandits wants to intercept the transport.

Signed up as Mercenary : Amatsu
Signed up as Bandit : Octavian


------------------------------------------------------------------------------------- ------------------------------------------------------

Map details :
1v1, hillyinland10
Spring, Western European, 60 min, Mercenaries = defenders.

N.B. the mercs have a high hill on this map, but only to start off.
Although they take the side of the defender, their mission will be counted as lost, if they dont move to get to the other side.

octavian
05-27-2004, 21:20
Quote[/b] (Nigel @ May 27 2004,14:47)]Wellcome to the game, Octavian. I hope you will enjoy it.
I have sent you a PM with my email address, perhaps you can give me yours and then I can send you a spreadsheet for calculating army support cost.
r u sure u sent it??? i have yet to recive a PM from you, nonetheless, i will PM you with mine. http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Nigel
05-27-2004, 21:43
Oops, I knew there was something I still needed to do http://www.totalwar.org/forum/non-cgi/emoticons/gc-blush.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-blush.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-blush.gif

Anyhow, my e-mail to you has just been sent. So you should be all set now.

Sorry about that,
Nigel

octavian
05-27-2004, 22:42
nw nigel, however, the attachment appears to have been possibly corrupted, it certainly didn't open correctly, neways, i should have my army listing to you by tonight either way http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Nigel
05-27-2004, 22:58
gah, thats a shame about the spreadsheet. I gotta look into that. http://www.totalwar.org/forum/non-cgi/emoticons/flat.gif

No worry about rushing the army makeup. I'll be offline for most of the weekend coming back Tuesday evening. So all updates will probably be done then.

Have a good time, all of you http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
Nigel

Dionysus9
05-28-2004, 00:36
gah sorry i couldnt make it, ive been too busy with trials and appeals. This weekend, though. Saturday, you wont have any idea where your shipment got off to....

Nigel
05-28-2004, 01:02
Hey, Dionysus,

good to see you back. I had feared the worst (well almost http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif ).

errr, that shipment you and Sulla wanted to rob, that went to the market safe and sound. Both mercs were there and had a nice walk through the countryside with it as none of the bandits showed up.

Not to worry, though. There is enough else around. Mission #4 still needs a bandit (previous page) and mission #5 is still free for all.

So come and grab your next mission. http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif

Amatsu
05-28-2004, 02:33
Amatsu climbs off of his horse and walks into Nigel's mansion. It seems Nigel has been doing well for himself, despite Amatsu's own previous failure. The front guards were less than courteous, but still, Amatsu pressed on, after of course, knocking them on their arses and leaving them naked in the street. He stormed quickly into Nigel's office, tossing the newest mission posting onto the desk. "I want to take this mission. I have something to prove." Amatsu worried that the last defeat of his army would interfere with his business... but he hoped, that Nigel would reward his loyalty by granting him a chance to redeem himself with mission# 5. Amatsu eyed Nigel coldly, waiting, and waiting, for a response. He didn't have time to play around with this one, his men were bitter, and so was he. "So mate, what is it? Can I escort this stone?"

http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif

octavian
05-28-2004, 05:03
Faction: Hungarian
1 Szekely (GEN) V0 375
2 Szekely V1 1006
3 Militia Sergeants V1 765
2 Pav Xbows V0 510
1 Mounted Sergeant V0 175
1 FMAA V0 175
TOTAL-------3006


alright, here is my tentative army layout, if i went over by too much, just pop my one Szekely down to V0, i just went for that because it appears many of the mercs are WAY over their limit without getting punished. http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif

oh, and a question, is it possible to upgrade the units in the future say, make my other szekely V1 as well?
edit: just trying to line everything up
edit: GAH i give up

octavian
05-28-2004, 05:13
btw, i would def. be looking for a L. prefferably a European, so that the time difference would be less of an issue. oh, and Ang, i would be glad to be ur L. http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

octavian
05-28-2004, 05:17
and, finally, i will take mission 5 http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Chimpyang
05-29-2004, 17:17
Ok i'd be honoured to have you as me lieutenant. Since I've alrerady picked the army you can add to it anytime you want just dont go too wild with all the hard earnt florins from mission 3 http://www.totalwar.org/forum/non-cgi/emoticons/gc-blush.gif

octavian
05-30-2004, 00:16
rofl ang, im a Bandit your armies are doomed http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

Chimpyang
05-30-2004, 10:16
AH..but the trick is that I now apply rto be your lieutenant. Please? http://www.totalwar.org/forum/non-cgi/emoticons/gc-yes.gif

Dionysus9
05-30-2004, 20:30
Actually, Im glad the mission went on without me, and I'm afriad the "worst" has befallen me.

I regret that it appears I must lay down my bandit mask and cape, without ever having spilled blood or even looting a nickle. :(

Alas, I have not the time to plunder and rob...I have tried, but duty calls too frequently.

I very regrettably must inform you of my inability to continue (or start, I guess) to waylay travellers or merchants.

Sorry fellas, I simply dont have the time to do it. I thought I could squeeze it in, but with work and kids, and clan, and .net, its too much.

Ta ta and have fun http://www.totalwar.org/forum/non-cgi/emoticons/gc-embarassed.gif

octavian
05-30-2004, 21:39
Quote[/b] (Dionysus9 @ May 30 2004,15:30)]Actually, Im glad the mission went on without me, and I'm afriad the "worst" has befallen me.

I regret that it appears I must lay down my bandit mask and cape, without ever having spilled blood or even looting a nickle. :(

Alas, I have not the time to plunder and rob...I have tried, but duty calls too frequently.

I very regrettably must inform you of my inability to continue (or start, I guess) to waylay travellers or merchants.

Sorry fellas, I simply dont have the time to do it. I thought I could squeeze it in, but with work and kids, and clan, and .net, its too much.

Ta ta and have fun http://www.totalwar.org/forum/non-cgi/emoticons/gc-embarassed.gif
too bad Bachus....... was it me who scared you off? http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Nigel
06-01-2004, 21:56
Quote[/b] (Amatsu @ May 27 2004,20:33)]Amatsu climbs off of his horse and walks into Nigel's mansion. It seems Nigel has been doing well for himself, despite Amatsu's own previous failure. The front guards were less than courteous, but still, Amatsu pressed on, after of course, knocking them on their arses and leaving them naked in the street. He stormed quickly into Nigel's office, tossing the newest mission posting onto the desk. "I want to take this mission. I have something to prove." Amatsu worried that the last defeat of his army would interfere with his business... but he hoped, that Nigel would reward his loyalty by granting him a chance to redeem himself with mission# 5. Amatsu eyed Nigel coldly, waiting, and waiting, for a response. He didn't have time to play around with this one, his men were bitter, and so was he. "So mate, what is it? Can I escort this stone?"

http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif
Nigel at his desk is deeply immersed in his work, bending over a huge pile of letters he has to answer. Eventually he looks up and notices Amatsu.

Ohh, err, greetings Amatsu, sorry to keep you waiting.

Sorry to keep you waiting ? Gah, what am I saying. Serves you right for beating up my household guard.
Really, did you have to do that ? Now I have to listen to their whining and complaining about working conditions etc.
Well, I suppose I shold tell them to be a bit more polite to my guests next time.

So you want mission #5 ? Well, ok, you can have it.
He takes the paper, Amatsu is holding out to him and presses his seal next to where Amatsu has signed his name.
May you have better luck this time. But beware, a young bandit, known by the name Octavian, has recently appeared in the area and has already challanged me for that shipment. His sword is said to be very sharp.

With that Nigel bids Amatsu farewell and turns his attention back to the letters on his desk

Nigel
06-01-2004, 22:08
Dionysus, http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif
A pitty to hear that you have to retire. Bach's Bandits could have become a fameous gang, and I am sure your kids would have loved it ("Daddy, Daddy, what are you going to bring us this time....).
But, alas, that's life.

I guess with a game like this, there is bound to be a lively coming and going of players.
So, a new place is free for a bandit to sign up.



Octavian and Chimpyang
A somewhat unusual thought, a bandit beeing a lieutenant for a mercenary. It may sound a bit odd with regard to role playing, but if it helps to move the game forward, why not. You two are clan brothers anyway, I take it. So who knows, you could still end up on one side or the other together as the game goes on.

Oh, and Octavian, you can upgrade valor at a later stage, too. The idea is, that you give your troops a big pay-rise, which boosts their morale and makes them fight harder for you. Just as in real life (yea, right).


Guy
Well, you have signed up for mission #4 more than a week ago, and still no bandit has challanged you.
Lets give it a few more days - until Sunday 6th June, in fact. If none of the bandits show any interest by then, I guess you have earned yourself some easy money http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Nigel
06-01-2004, 22:25
And finally, it has been PAY DAY for the troops.
The taverns are filled with songs and laughter, as the soldiers are transforming their wages into food and drink.

http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/gc-juggle.gif http://www.totalwar.org/forum/non-cgi/emoticons/cheers.gif


However, as it turns out, some of the commanders seem to have overreached themselves, or have not been able to do all the missions they were hoping to do. Some to a greater, some to a lesser extent.

Well, I had promised for this first month to give credit to everyone who needs it - given the fact that everything is still very new to all of us. However, that means that now some of the commanders are deeply in dept. These gentlemen will really be in need for some successful missions this month. For I cannot be so generous for a second time. So by the end of this month, a commander who cannot pay his men may loose some of them, and for someone who is still in dept,
it will mean http://www.totalwar.org/forum/non-cgi/emoticons/gc-skull.gif The Dungeon http://www.totalwar.org/forum/non-cgi/emoticons/gc-skull.gif.

octavian
06-01-2004, 22:56
Quote[/b] (Nigel @ June 01 2004,17:08)]I guess you have earned yourself some easy money http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
if it is possible, i will take a second mission http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif no use letting him by without a fight.

@Amatsu, this weekend is good for me (Friday nite, Saturday, Sunday Afternoon) my time zone is GMT - 05:00 http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

octavian
06-01-2004, 22:58
oh, and my army appears to have transformed into a little red "x" http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Nigel
06-01-2004, 23:52
Well, octavian, we currently have a "one mission at a time" rule. It is there to ensure that success in this game is not entirely based on having lots of playing time available. But if you manage to complete mission #5 in time and still no one else has signed up, then ok, you can have it then.

As for your army http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif that will take a day or two for Monk to upload it.
But it's your army all right, the way you've specified it in your post.

octavian
06-02-2004, 04:58
ok http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Amatsu
06-02-2004, 05:55
Octavian, are you in the eastern time zone? That will make things easier.. I think Eastern is GMT - 5... hehe, so if you are, let me know. I'm most available after midnight, but I'm pretty flexible.

Dionysus9
06-02-2004, 06:39
yeah i feel bad about it, but i simply dont have the time...its a great idea though, and I wish I was a bachelor again

Axeknight
06-02-2004, 17:52
Quote[/b] (Dionysus9 @ June 02 2004,07:39)]I wish I was a bachelor again
Tread carefully, man http://www.totalwar.org/forum/non-cgi/emoticons/gc-surprised.gif Tread very carefully....

octavian
06-02-2004, 18:56
Quote[/b] (Amatsu @ June 02 2004,00:55)]Octavian, are you in the eastern time zone? That will make things easier.. I think Eastern is GMT - 5... hehe, so if you are, let me know. I'm most available after midnight, but I'm pretty flexible.
ur in Grand Rapids eh? im in Burlington ON, so yes, that puts us in the same Time Zone http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

KyodaiSteeleye
06-02-2004, 19:07
Seeing as and how no-one is taking mission 4, then i will lurk forward. However, i'd like to make some purchases and upgrades to my band of villains and robbers first - if that's all right. I've met a few interesting characters at the local inn, and some of my troops may be due a pay-rise...

Nigel
06-02-2004, 19:28
Ok Kyodai, you got it.
And those thugs you meet in the taverns, tututut, what company are you keeping .... http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif


Just post what upgrades you want, and I will add them and update page 1 as soon as I can. http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif



Oh, and Dion, seriously, no need to feel bad.
We all know RL comes first. That's just how it is. No problem.
Feel free to drop by and post and have fun whenever you can spare a minute.
http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif

KyodaiSteeleye
06-02-2004, 20:22
Ok, one of my existing captains knew someone who knew someone who knew some exiled clansmen in need of a living. Anyway, the short of it is that i have 'acquired' 60 more valour 2 highland clansmen in need of some food and a drop of the hard stuff. I had to break into my chest to pay for their passage from Scotland - to the sum of 289 Florins.

Guillame's band of mtd sergeants have agreed to forgoe more money from the chest until we can get our hands on a tasty shipment - i've heard rumours..

http://www.totalwar.org/forum/non-cgi/emoticons/gc-curtain.gif

KyodaiSteeleye
06-02-2004, 20:24
Guy.

I'm away tomorrow night, but will be online Friday. Can you make it that night?

Unfortunately, i'm then away on holiday for a week so won't be able to be back online until a week saturday.

Steeleye.

octavian
06-03-2004, 06:03
@nigel, would it be possible for you to PM everyone with everyones e-mail
@everyone else, i think it would simplify things if everyone would install MSN messenger, thats how my clan often arranges spur of the moment games and it works well. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Kenchi_Shaka
06-03-2004, 09:14
tiger, we still got to play our mission.
unfortunately we had to less time to find a solution that suits both.
imo, it would be best to set it on a weekend, becoze i am rather flexibile then.
for example during sunday.
feel free to suggest a time. i think i can arrange it.

regards
shaka

Nigel
06-03-2004, 19:25
e-mail addresses are a good idea, Octavian. http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Especially as not everyone has a PM here, yet (Junior Patrons).

I don't have everyones eMail addres yet (Axeknight, Chimpyang), so if you dont mind, send it to me by pm or email and I will email a list around. There is not need to make your email addy public, and in fact I dont think it is a good idea (susceptible to spam). But amongst us brothers and sisters it should be ok http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif


Oh, yes, and I am on MSN too, if anyone wants to chat with me directly.

Nigel
06-03-2004, 23:15
-------------------------------------------------------------- Mission #6 --------------------------------------------------------------

For several month Duncan McGregor, the fameous Scottish bandit, has been making plans and preparations to attack the castle of his old enemy, Lord Longshanks. He has gathered information about where in the castle the valuables are stored and has even build 2 catapults to attack the castle walls. Then, a few days ago, his plans were foiled and he and his men were captured by Lord Longshanks and his army. Now he has been chained in iron and is on the way to England for procecution. However, before his departure, he managed to send a message out of his prison, a letter describing the his plans and giving details of where the two catapults are hidden near Longshanks' castle. He sends word calling for a bandit to avenge him, carry out his plan and steal Longshanks' treasure.

Lord Longshanks, meanwhile, is getting rather nerveous. He can guess that word of McGregor's capture has spread and now he regrets sending all of his army to guard the transfer of the bandit to England. With his castle empty apart from a few servants, Langshanks is now seeking to hire a mercenary band to protect him, until his army returns. There are, after all, 1000 Florins worth of silverware in the main tract of his castle as well as 500 Florins worth of goods in the buildings outside the keep, in the frist entrenchment. So he is paying 900 Florins for a mercenary who will garrision and protect his castle and also offers an additional 200 Florins if a bandit attack is successfully repelled.


Signed up as Mercenary : Chimpyang
Signed up as Bandit : Octavian, Amatsu


Mission completed

There is a very nice write-up (https://forums.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=18;t=17790;st=375) by Octavian, But really, the events that lead this mission from an original 1v1 to a 2v1 and finally 2v2 have started on this page. (https://forums.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST&f=18&t=17790&st=250&&#entry348829)

replay will be uploaded shortly

------------------------------------------------------------------------------------- ------------------------------------------------------

Map details :
2v1, CastleFlat04_2_0.
Summer, Western European, no time limit, Mercenaries = defenders.

This is a castle attack. As the defending troops cannot be routed, a defeat would be devastating for the merc. Therefor the rules for loosing units will not apply for defender's troops inside the innermost castle ring (the keep). Defender's units who are lost in this area can still be filled back up to strenght as if they had been routed.


The bandit can use one or both of the catapults for this mission. Using both may mean that he has to leave one of his other units behind, depending on howmany units he already has in his army.
The catapults are for this mission only.
They cannot be transferred (and, no, they cannot be sold for money eigther https://forums.totalwar.org/forum/non-cgi/emoticons/wink.gif )

Edit : changed to a 2v1 game

octavian
06-04-2004, 04:13
Quote[/b] (Nigel @ June 03 2004,14:25)]e-mail addresses are a good idea, Octavian. http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Especially as not everyone has a PM here, yet (Junior Patrons).

I don't have everyones eMail addres yet (Axeknight, Chimpyang), so if you dont mind, send it to me by pm or email and I will email a list around. There is not need to make your email addy public, and in fact I dont think it is a good idea (susceptible to spam). But amongst us brothers and sisters it should be ok http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif


Oh, yes, and I am on MSN too, if anyone wants to chat with me directly.
yea, as you may have noticed, i added you yesterday http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

UglyGuy
06-05-2004, 19:53
Hi
I missed Steeleye last night. I had emailed him back for a time and he must not have seen my email. Tried twice last night but finally gave up. I think he is gone now at least his email said he wouldnt be back on till next weekend. So whats the next step here Nigel?

Guy

Nigel
06-06-2004, 11:49
Well, its a pity you two didn't manage to do the battle before Steeleye's holiday. Seems it was not for lack of trying on either side, but timings were tight and sometimes it's just not easy to meet up at short notice.

Well, stricktly speaking you would have to wait until he returns to fight that battle. However, I realize that if a player goes on holiday (good thing for Steeleye to let us know, btw) while havnig a mission ongoing, he will block the other player from completing a desperately needed mission.

In such a case, the player who is left behind should be allowed to apply for an exception to the one-mission-atime rule, in order to be able to move on with the game. So if you want, Guy, you may sign up for another mission while Steeleye is away.



Shaka and Tiger
The same goes for you, by the way. You two have been trying to do mission #3 for quiet some time now, but it seems that circumstances are just too unfavourable (timezones, school times, work hours). So if you want to keep trying, ok. But if you want to take a second mission now, you can do that too.


The one-mission-atime rule is there to allow equal chanches of signing up, but it should not become prohibitive and get in the way of playing.

Chimpyang
06-07-2004, 17:04
I'll take the castle siege mission as a merc, time my lads saw a feast again.

Nigel
06-07-2004, 22:51
Well, Chimpyang, Lord Longshanks is much relieved that you come to his support and wellcomes you and your men to his caslte. Feel at home and make yourselves comfortable.

http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif

Nigel
06-07-2004, 22:59
-------------------------------------------------------------- Mission #7 --------------------------------------------------------------

With Duncan McGregor, the fameous bandit, beeing caught and on his way to prison, I figure it is a good time to trade in England and bring the wool, which I have baught up from the farms, to the market of London. 200 sacks, worth a total of 1400 Florins, are waiting for shipment. I will pay 600 Florins for a mercenary escorting the transport and a delivery bonus of 250 Florins. However, Duncan McGregor is not the only bandit and there may be another who is keen on the goods.

Signed up as Mercenary : Axeknight
Signed up as Bandit # # # : Shaka


Mission completed. (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=18;t=17790;st=300;r=1;&#entry353945)

------------------------------------------------------------------------------------- ------------------------------------------------------

Map details :
1v1, hillyinland03.
Spring, Western European, 60 min, Mercenaries = attackers.

Nigel
06-07-2004, 23:07
oh, and if anyone is getting confused at which missions are out there, Page 1 has now an Index of Missions, showing which ones are completed, ongoing and still open.

It also give a link that should take you directly to the mission text.
(and I am learning how to program links at this forum http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif )

Axeknight
06-08-2004, 17:36
Okay, I'll take this one. Then I don't have to worry about army pay for another month http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

UglyGuy
06-09-2004, 19:17
Well looks like i missed another one this is nuts

Guy

UglyGuy
06-09-2004, 19:22
Looks like Chimp and Axe have already had at least one mission. I believe I should get the first one after #3 that has a repeat player in it (merc). Let me know what you decide.

Guy

Nigel
06-09-2004, 19:29
-------------------------------------------------------------- Mission #8 --------------------------------------------------------------

While Axeknight is taking care of the wool for the export, some crates of wine have arrived from Aquitaine and are waiting to be taken inland. 100 crates, worth 15 Florins each are there for transport. Payment is 600 Florins for a mercenary escort and a delivery bonus of 250 Florins. But one bandit may want to get his hands on the wine.

Signed up as Mercenary : Guy
Signed up as Bandit : Octavian

Mission completed
A replay is available for download (http://www.totalwar.org/Downloads/Mtw_Uploads/MTWrecords/Nigel_MB1_Mission_8.zip).


------------------------------------------------------------------------------------- ------------------------------------------------------

Map details :
1v1, hillyinland03.
Spring, Western European, 60 min, Mercenaries = attackers.

octavian
06-09-2004, 21:01
crates of whine..... http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif ....hmm, you might want to edit that, i cant think of any mercs who would want to escort something that would just complain all the time http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Nigel
06-09-2004, 21:11
lol, octavian http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

Thanks for pointing that out.

crates of whine http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif
now, where would I sell these.... http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif


Edit: gah, typo king today

octavian
06-10-2004, 02:35
alright nigel, amatsu and i have completed the mission....i won, and he should be sending you the log and replay soon http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

octavian
06-10-2004, 02:46
in light of me no longer having an ongoing mission, if there is a mission with space for a bandit i will join up.

Nigel
06-10-2004, 08:35
Well done, Octavian and Amatsu.

Is anyone doing another exciting write-up http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif


As for another mission, I can recommend mission #8.

I have earmarked this mission for Guy, who desperately needs one. And there is also the advantage that he is in the same timzone as you. So that should make things easier.

I think you have assured yourself by now, that the wine is of good quality http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Have fun http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif

Amatsu
06-10-2004, 16:28
I'll have a write up on the (failed http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif) mission of mine later tonight, or tomorrow.. as well as the logfile and replay. I'm a bit too http://www.totalwar.org/forum/non-cgi/emoticons/gc-zzz.gif to get to it now. :) Won't be much of a write up though, hehe, Octavian forced my gen into action too quickly, and when he died, the rest followed suit and routed, neutralizing my numbers advantage.

One thing is certain, I need to get some more speed in my army to counter Bandit cav. MY heavy hitting units keep getting circumvented.

Amatsu http://www.totalwar.org/forum/non-cgi/emoticons/ceasaryes.gif

octavian
06-10-2004, 16:33
Quote[/b] (Nigel @ June 10 2004,03:35)]I think you have assured yourself by now, that the wine is of good quality http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Have fun http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif
http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif

edit: btw, my men say they would prefer Molson Canadian next time instead of wine http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

octavian
06-10-2004, 16:38
oh, i just remembered an idea i had a while back. it might be cool to have your victories reflected in the valour of your men............so, i thought of a way to do so, any unit that A)did not rout B) Finished the battle with 50% or more remaining C) gained 1 or more valour during the battle, would be able to keep the additional point of valour at no extra cost for future battles.

Nigel
06-10-2004, 16:47
Quote[/b] ]btw, my men say they would prefer Molson Canadian next time instead of wine

lol, octavian.
But dont be too sure of it. You haven't got it yet.
Better get that battle with Guy going first http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif


For the last battl, I take it no units were lost ?
I'll be away during next week (leaving Saturday morning).
If I can, I'd like to update page 1 before I go.


As for the valor upgrades, I gotta give them some thought.
I am in the process of updating the manual anyway as there are many new ideas. But we have to be careful or we get valor inflation here.

octavian
06-10-2004, 16:50
oh, and put me down for mission #8

Chimpyang
06-10-2004, 17:01
Is no bandit going to come and have a go at the castle?

octavian
06-10-2004, 17:14
i would Ang, however, it looks like Guy is very desperate for a fight. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

UglyGuy
06-10-2004, 19:58
Hi Nigel ill take mission #8 thanks

Guy

Nigel
06-10-2004, 20:22
OK, Guy, you and Octavian got it.
Good luck and Have fun.


hmmm, it looks like we are a bit short of bandits here.

Sulla, Shaka, where are you ?
Can't let Octavian get all the loot http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

And one place is still open, too.
Well, I guess when I get back after next week, I'll start another advertising round.
http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif

octavian
06-10-2004, 21:00
hey Guy, im gonna be gone all weekend. however, i should be able to arrange some time next weekend http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Amatsu
06-11-2004, 22:43
Hey Nigel.. was wondering if I could apply ahead of time for the next mission. :) Maybe a 2v2.. hehe, as my 1v1 success has been sub-par. Or a bridge battle... hmmm... http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif

Sulla
06-12-2004, 00:39
Hi Nigel, hey guys.

Im sorry, Iv been generally busy with real and clan life.
I think its wise for me to quit being a bandit, allthough I never played a mission :(, and let someone else, with more enthusiasm for this tourney join it....

Im terribly sorry for all of this, but representing Kenchi and real life are really consuming my time atm :)

Sulla

Nigel
06-12-2004, 01:04
No problem, Sulla.
Although I sure would have loved to have you in this, I know how it is.... (sigh).
I too whish my day had 28 hours. http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif



Well, it looks the mercenaries are outnumbering the bandits at the moment. We'll have to see what we do about that.


Meanwhile, Amatsu, while there normally is no pre-booking, here comest the next mission. A little personal favour I like to ask. And yes, it can be for one or two mercs.

Nigel
06-12-2004, 01:05
-------------------------------------------------------------- Mission #9 --------------------------------------------------------------

I have inherited a large collection of silverware, plates and cutlery, from my granduncle in London and want to transfer it home. The silver is packed up in 100 boxes. It's material quality is not all too high as the silver is blended with other metals. The market value of the collection would only be 1200 Fl. But the goods are more of sentimental value to me an I would like to see them safely delivered to Twynham Castle.
So I would pay for one or two mercenaries to look after the shipment. I am offering 400 Fl for each one who signs up. And there is a 200 Fl bonus each upon save arrival.

I know however that the ever-greedy bandits are not sleeping and one or two of them may try to steal the silverware.

Signed up as Mercenary : still open
Signed up as Bandit : Xiahou Liao, one more possible


------------------------------------------------------------------------------------- ------------------------------------------------------

Map details are :
2v2, hillyinland09.
Spring, Western European, 60 min, Mercenaries = attackers.

Nigel
06-12-2004, 01:16
Well, I will away for the next week and will most likely not have access to the net. But I should think that the missions which are ongoing can be sorted without me.

And if a bandit comes and signs up for those missions, which still need one, well, there is no reason, why you guys can't go ahead and do the battles. I will catch up with you next Sunday evening at the latest.

So enjoy, GL and HF http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif

Amatsu
06-12-2004, 05:16
I knew there would be no pre-booking... hehe, But, I will sign up for this mission to deliver your personal goods.

Hopefully the merc that signs up can carry his weight and let me carry all the glory off the field myself. http://www.totalwar.org/forum/non-cgi/emoticons/gc-help.gif

Amatsu

octavian
06-15-2004, 00:24
Quote[/b] (Nigel @ June 11 2004,20:04)]Well, it looks the mercenaries are outnumbering the bandits at the moment. We'll have to see what we do about that.
teehee, numbers mean nothing http://www.totalwar.org/forum/non-cgi/emoticons/ht_knight.gif

octavian
06-15-2004, 21:06
ok Nigel, i dont know when this can be implemented...but here goes.

purchase 1 more V1 Szekely
purchase 1 more FMAA
(if there is still enough money to be able to do this and still afford support costs) upgrade my Mounted Sergeants to V1

edit: oh, and a question, is it possible for me to change what unit my general is as the game progresses?

Kenchi_Shaka
06-17-2004, 12:37
i would like to sign up for mission 7.
gotta earn some money finally :P

regards
shaka

octavian
06-17-2004, 16:28
alright, since Guy and Shaka both are getting two missions http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif i'll take #6 http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Chimpyang
06-17-2004, 17:14
ok we'll arrange a time on the LORE forums?

octavian
06-17-2004, 17:35
sure thing... or on msn

Nigel
06-17-2004, 22:23
Hello all,

I am back onllne and very glad to see that you have been pretty active, while I was away. I'll get on to updating page 1 as soon as I can. Good luck with all the battles. http://www.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif


Also the one-mission-at-a-time rule seems to be gradually going out of the window. Well, If you guys think this rule is more of a hinderance than a benefit, I am quite happy to drop it.

Or perhaps we can say that, if a mission still has vacant places after 7 days, it is up for second takers. Any other thoughts ?

Glad to be back,
Nigel

Nigel
06-17-2004, 23:48
ok, I updated the page.

Octavian, your upgrades have cost you 782 Fl and your support cost goes up to 533 Fl. Your army should show up as soon as the upload of the picture is completed.

Oh and there is nothing against changing your general unit. It's fine, just as long as you don't do it too often. After all, everyone knows that nothing demoralizes a team more than constant change of leadership http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Xiahou Liao
06-18-2004, 01:49
I'll be a bandit =|

octavian
06-18-2004, 03:13
damn, there goes my plan to take all the loot http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
thx for getting my upgrades Nigel... i think that gives me the best army, and enough cash to survive anther payday http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Xiahou Liao
06-18-2004, 03:20
Hello. Hey, If I get to be a bandit, I'll agree to help you take some loot Octavian. Because...you be fearsome warrior - Cheesy accent. - You take from rich and give to...you That very banditific 'er...ness....yeah....

You-->http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif

octavian
06-18-2004, 03:24
if i can make a recommendation... get some light cav, it is useful when going peasant hunting http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif Szekelys are quite good in that department, as are Hobilars and Mounted Sergeants.

Xiahou Liao
06-18-2004, 03:33
Well, Already sort've have a group picked out, but I don't think any of the units are illegit. If they are, I'm sure Nigel will let me know so I can change it. :p I do have three units of Mounted Sergeants though.

octavian
06-18-2004, 04:01
good

@nigel, for my castle game... i would prefer to dismount my cav. however, while mounted sergeants dismount into a fairly good unit (Fuedal Sergeants) Szekely dismount into a pretty shoddy unit (Slav Warriors) slav warriors have a much lower combat rating than Szekely. so my question is, would it be possible change (by simply taking a different unit in the selection panel) what they dismount into? FFK V0 perhaps? i dont know if there is a better suited unit, FFK are just the same unit size.

Nigel
06-18-2004, 07:51
Xiahou Liao,
wellcome to the game
It sure is good to have some more banditos around. Hope you will enjoy it. http://www.totalwar.org/forum/non-cgi/emoticons/gc-party2.gif
Just let me know what you have planned for your army. I will check it and let you know if ok or if changes are needed.


And Octavian,
Your cav units dismount into what they dismount.
I guess you have to take the fact that for a very useful cav unit you have a pretty weak inf unit if you dismount them.
That's life http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

octavian
06-18-2004, 08:06
dang http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif i guess i shouldn't take up a career as a con-man http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Xiahou Liao
06-18-2004, 16:29
Mmmkay...I have...

Unit Valor Weapon Armor
Mounted Sergeants 1 1 1
Mounted Sergeants 1 0 0
Mounted Sergeants 0 0 0
Feudal MenatArms 1 0 0
Feudal MenatArms 0 0 0
Feudal MenatArms 0 0 0
Feudal Sergeants 1 0 0
Feudal Sergeants 0 0 0
Pavise Arbalesters 0 0 0
Pavise Arbalesters 0 0 0

octavian
06-18-2004, 17:21
one quick question... what faction r u?

Chimpyang
06-18-2004, 19:27
i would like to purchase 2 unit's of FMAA at v0 please,

octavian
06-18-2004, 19:46
nigel...i was just going over that castle map...
with the combination of:
enemy having higher morale
me only having two seige engines
defending a castle is always weighted to the defender
and a map with all stone walls
=im screwed http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif

octavian
06-19-2004, 09:22
@guy, i am usually on during weekdays at 12:00 till 3:30 AM EST (new york) on weekends its really random http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Nigel
06-19-2004, 11:00
Just dropping in for a quick line.

Xiahou and Chimpyang, your purchases look ok at first glance. I'll probably have it all worked out and updated by Sunday or Monday. Xiahou, still need to know the faction. English, German, Italian, French, Spanish, .... ?



Octavian, I had a short test of that map attacking against the computer. Using only one catapult I managed to do reasonably well. I see you have geared your army towards light and fast skirmishing rather than heavy hand-to-hand stuff, but I would think you could manage to get at least into the outer ring and pillage those buildings.

Give it a try (what do you have to loose?). If it turns out you are screwed indeed, there will be more missions for you with differently weighted odds.

http://www.totalwar.org/forum/non-cgi/emoticons/gc-juggle.gif

Xiahou Liao
06-19-2004, 20:39
My men fight with ancestrial honor of the Vikings.

Xiahou Liao
06-19-2004, 20:41
Oh, aka the Danes

Axeknight
06-19-2004, 22:23
Still don't know if Shaka got my PM, so I'll put it here:
When you free to play, Shaka? I'm usually good on weekends, say 8PM GMT, but with Euro 2004 on, there may be times when I'm not free.

And you're Kenchi_Shaka on Gamespy, right? I'm Axeknight on GS http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Xiahou Liao
06-20-2004, 01:26
Oh, small request Nigel, could I have my men dressed in the Polish colors? :D?

Nigel
06-20-2004, 23:35
Vikings dressed in Polish colours, ..... must be the latest fashion http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Page 1 is updated now. Your armies should appear there as soon as the upload is complete. Xiahou, could you give me your e-mail address ? You can use the "MAIL" button under my posts. PM will not work for Junior Patrons and e-mail or MSN is a good way to arrange for battles.
Also, what timezone are you in ?

Have fun giving Octavian a hand with "re-distributing" the funds of the rich http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

KyodaiSteeleye
06-21-2004, 00:12
Mission 4 Result

Well, on a thoroughly miserable day my scouts spotted UglyGuy's party climbing down from the hills. I formed my dogs up into two 'battles', wary of any funny stuff that the cunning mercenary may have tried to pull. I was relieved when i spotted the merchant's servants at the back of the column. On spotting me, Guy quickly marched his forces down the hill straight toward me. Seeing that the mercenaries wanted a straight fight, i closed my two battles up and prepared for combat.

The mercenary commander wheeled his forces to my right before he came into bow range. Although i moved slightly right, with the distance I couldn't risk marching my formation further right, or i risked contact with the mercenaries whilst my formation was disrupted. At this point my archers were in range and started to unleash arrows on the enemy companies. Guy reciprocated. I knew that my bandit archers were no match for the mercenary's 3 longbow companies, so i quickly sent my highlanders forward to intercept his marching army, with my men at arms in support. This took some guts from my highlanders, as the longbowmen now had their mark and where raining arrows on their unarmoured heads. I ordered them to advance, telling them to charge the mercenary spearmen who were guarding the longbows. With the FMAA running behind, they charged across the open ground, forming wedges as they went.

Unfortunately, my new band of clansmen disregarded my orders and attacked the same unit as one of my veteran warbands. This was to have unfortunate consequences. The highlanders slammed into and through two longbow companies with Guy charging his spears into the fray. My warband on my left flank made short work of the mercenaries, but the two warbands to their right lost impetous and got hopelessly tangled with each other as they charged home. More so, Guy quickly flanked them and before i knew it my new warband was being massacred. I quickly ordered my FMAA to charge and engaged the mercenary flankers. These more seasoned troops quickly made inroads into the mercenary line. Meanwhile, mnted sergeants flanked Guys right flank. My sergeants on Guy's left flank moved up, looking for opportunities to attack, but were charged by Guy's cavalry as they prepared, and started taking a real beating. Meanwhile, two of my clansmen bands were now totally surrounded and fighting for their lives.

With my archers killing their rear ranks, and my cavalry hacking at their sides, Guy's right flank started to fail. At the same time, his general had boldly charged into the melee, but in the confusion of battle was hacked out his saddle and slain.

With their leader dead, the mercenaries broke. The merchant's men decided it was better to live and ditched the heavy ingots they were carrying. Once the dust had settled it was clear that although my dogs had won the day, they had paid a heavy price - my recently arrived warband had been cut down to the man. However the warband with them, although also suffering grevious losses, had killed 119 mercenaries in the desperate melee, and so covered themselves with glory.

So a good victory for my dogs http://www.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif, but at the price of my new recruits http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

KyodaiSteeleye

octavian
06-21-2004, 00:28
Good Job Kyo http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

Xiahou Liao
06-21-2004, 03:49
I'll sign up for Mission #9 'cuz I'm... http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif

Xiahou Liao
06-21-2004, 05:54
Oh yes, very much indeed. Infact, I'd prefer everyone know my stuff, just if they need to contact me.

E-Mail Addresses:

Most Frequent:
BloodGulchHalo@aol.com
NeilHeydrich@hotmail.com

Kenchi_Shaka
06-21-2004, 11:29
hi axe,
sorry wasnt avaible this weekend becoze my ineternet crashed. usually i am on at weekends tho.
lets see if we meet by accident in the lobby the following weekdays. if not we can still fix a time for the next weekend.

cya soon,

shaka

ps. yes, i am kenchishaka, dont think there s an other shaka, is there?

Xiahou Liao
06-21-2004, 22:13
Hey, I was wondering if I bought a unit of Vikings v0, would my upkeep outweigh my funds?

Nigel
06-21-2004, 22:39
Whow, Steeleye and Guy, that must have been a hell of a battle. Well done. http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif

Excellent writeup too, Steeleye.
It is a hard fate for your new men, to join you full of hopes only to be utterly defeated, killed or taken prisoner, and see their proud banner captured by the enemies hands. Still they won you a lot of money. http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

Guy, thanks a lot, mate, for trying to get this shipment through for me. I know you mercs have a tough job, with all those well equipped bandits around. Maybe I should pay out higher rewards for you to allow you to keep up. In any case, for now here is the purse of 400 Florins, as promised. And maybe you can ransom that banner you captured back to Steeleye. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Well done, both of you. http://www.totalwar.org/forum/non-cgi/emoticons/gc-2thumbsup.gif


oh, and Xiahou, a unit of v0 vikings has a support cost of 38 Florins. If you have Excel, I can send you the calculation sheet I use for working that out.

Xiahou Liao
06-21-2004, 23:09
Sure. I don't want to vikings anymore.

KyodaiSteeleye
06-22-2004, 00:29
Xiahou - if you want a hand with mission 9, i may be around... depends what sort of odds you're going to be facing - if you hear there are two mercenary captains protecting that shipment, send me word...

octavian
06-22-2004, 03:14
if i may make a suggestion, have two bandits no matter what http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

octavian
06-22-2004, 03:16
Quote[/b] (Xiahou Liao @ June 21 2004,00:54)]Oh yes, very much indeed. Infact, I'd prefer everyone know my stuff, just if they need to contact me.

E-Mail Addresses:

Most Frequent:
BloodGulchHalo@aol.com
NeilHeydrich@hotmail.com
i added u to my MSN contact list, and Steeleye, u should really DL MSN too http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

TonkaToys
06-22-2004, 09:05
Enjoying the write-ups guys... keep up the good work.

KyodaiSteeleye
06-22-2004, 17:52
Octavian - i have MSN, although i usually have it switched off - so you should be able to add me in as a contact. But my MSN account is on danspan@lineone.net (i don't use this for email as its spam sh**y)

Steeleye

KyodaiSteeleye
06-22-2004, 18:10
UglyGuy

It has come to my attention that following our recent misunderstanding over a certain shipment of metal, that led to the unfortunate demise of your mercenary captain, and many souls in both parties, that you may be holding the leader of one of my companies - a certain Hamish McGregor. I thought him dead on the field, but if this is true I will offer you 250 Florins for his safe return, instead of handing him over to the town magistrate to be executed.

If this offer is acceptable, pick two of your men and deliver my man and his standard to the crossroads near my hunting grounds on Friday evening. A company of my men will then hand them my 'gift' of 250 florins to you for giving him such fine accomodation these last few days.

I hope that you will see that this offer is more beneficial to you than revenge through the execution of my man. What say you?

Guillame the Colt

Xiahou Liao
06-23-2004, 02:50
I'm available almost any time except for on certain days for Mission #9 my mercenary enemy. http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

Xiahou Liao
06-23-2004, 21:35
Are you guys alive? - plays with his ball while waiting. -





http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif Hey..this is kind've fun...

- starts a convention. -


http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif
http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif
http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

Nigel
06-24-2004, 00:09
LOL, Xiahou

Well, things can move a bit slower here, especially with the football ongoing in Europe now. I think everyone is probably glued to their television sets at the moment http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif


Keep checking here, or e-mailing.
And enjoy your ballgame while waithing.
http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

Xiahou Liao
06-24-2004, 00:35
Woo, kind've figured something like that was going on..yeah...

- voice gets all soft and one of those dramatic honorable voices. -

You know what?



I could own the whole god dxmn world with this thing... http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

Kenchi_Shaka
06-24-2004, 13:14
hi axeknight,
we havent met yet. mayb we should fix a time.
how about next sunday?

cya soon
shaka

Axeknight
06-24-2004, 17:48
8PM GMT Sunday, Shaka?

octavian
06-24-2004, 17:58
Quote[/b] (Nigel @ June 19 2004,06:00)]Just dropping in for a quick line.

Xiahou and Chimpyang, your purchases look ok at first glance. I'll probably have it all worked out and updated by Sunday or Monday. Xiahou, still need to know the faction. English, German, Italian, French, Spanish, .... ?



Octavian, I had a short test of that map attacking against the computer. Using only one catapult I managed to do reasonably well. I see you have geared your army towards light and fast skirmishing rather than heavy hand-to-hand stuff, but I would think you could manage to get at least into the outer ring and pillage those buildings.

Give it a try (what do you have to loose?). If it turns out you are screwed indeed, there will be more missions for you with differently weighted odds.

http://www.totalwar.org/forum/non-cgi/emoticons/gc-juggle.gif
ok m8 http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif will do

UglyGuy
06-24-2004, 18:17
Well Steeleye i'd be happy to get an extra 250 in my coffers. Consider it done. The guy was eating too much of my precious foodstocks anyway. Thanks for the glorious account of the battle. The telling was much greater than the battle itself or for sure the outcome. http://www.totalwar.org/forum/non-cgi/emoticons/gc-wall.gif Thanks for the ransom offer sure needed the florins http://www.totalwar.org/forum/non-cgi/emoticons/gc-anxious.gif

Guy

UglyGuy
06-24-2004, 18:20
Hi Octavian

I'll be on this weekend quite a bit on Friday (day) and Saturday Day. 10am Friday PST and 11:00 am on Saturday

Guy

octavian
06-24-2004, 20:49
u bet m8, ill do my best to be there. i hear u talked with my friend online http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Kenchi_Shaka
06-24-2004, 21:56
ok sounds fine axe http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif lets have some fun...
http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif :P
cya next sunday

shaka

Xiahou Liao
06-25-2004, 17:32
Mwuahahaha, I've started a nice thing MWUAHAHAHA


http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

Everyone play with me :D

KyodaiSteeleye
06-25-2004, 18:32
http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

oooo fun

http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

Hmm, actually, getting a bit boring now, can i fight someone instead?

KyodaiSteeleye
06-25-2004, 18:33
whoohoo, and i just got promoted.

Now i just need to get that motte constructed...

Nigel
06-26-2004, 11:47
"....it was a dark and rainy night, when Hamish McGregor together with 18 of his comrades and the standard of his unit crossed the road near Steeleye's hunting grounds and walked into freedom. A leather bag containing the ransom of 250 Florins had been anonymeously delivered to Guy - wellcome money which enabled him to pay off his dept and save him from the dungeons. Now all he needed to do was earn enough money in his next mission to pay the wages for is troops and then the future was looking bright for him."


And some other players need to earn more money, too. Well, I can see there are several battles lined up, so I think there will be a nice pay-day party at the end of this month.
http://www.totalwar.org/forum/non-cgi/emoticons/gc-jester.gif

For those who are still short of a few Florins, well, I said there will be no more credits from me, and there wont. You may have to beg, steal or borrow that money from your comrades in arms or just, errr... "streamline" your army a bit http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif



Oh, and Steeleye, congratulations on your promotion at the Org-forum.
Time to start drafting out the plans for your motte, I guess http://www.totalwar.org/forum/non-cgi/emoticons/gc-smile.gif

Xiahou Liao
06-27-2004, 01:11
I've been promoted too Yay

http://www.totalwar.org/forum/non-cgi/emoticons/handball.gif

I'm waiting to play whenever...

octavian
06-27-2004, 01:52
ok, this is OT, but i just noticed something, Steeleye just got promoted...and he has been here on the Org since Jan '03. http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif well, what ever, congrats Steeleye http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

octavian
06-27-2004, 02:34
ok, nigel, bit of an interesting situation here, just fought with guy, he ended up winning (just too many for me to kill) however A) his peasants were reduced to 13 men B) they routed and were still routing at the end of the battle. i saved a replay, and of course i have a logfile. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif so do i get money? does he? do we both get some? http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

UglyGuy
06-27-2004, 04:21
Oh Yeah, it was a fun battle. Those Skelzy are a B---- :>)

lol forgot all about the damn peasants :>) Anyway couldnt rally my peasnats cause the battle ended http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Guy

Xiahou Liao
06-27-2004, 06:52
C'mon Amatsu, 1v1 for #9 is fine with me. :p So...Bring on your mercenaries, or are you afraid of defeat?

Nigel
06-27-2004, 10:45
Quote[/b] (octavian @ June 26 2004,20:34)]ok, nigel, bit of an interesting situation here, just fought with guy, he ended up winning (just too many for me to kill) however A) his peasants were reduced to 13 men B) they routed and were still routing at the end of the battle. i saved a replay, and of course i have a logfile. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif so do i get money? does he? do we both get some? http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif
Hi Octavian and Guy,

Interesting situation indeed.
One thing I can say for sure is that both of you will get some money. Guy will get at least the 600 Florins fee for taking on the fight and Octavian will get the value of all the peasants he killed or captured before his men routed (1305 Florins).

As for judging wether or not the last 13 peasants would have made it in the aftermath or wether they too would have been lost, I would love to see the replay.

Could you e-mail it to me ? From then I will decide if Guy gets his 250 Fl bonus (or part of it) or if Octavian gets another 13 crates of wine (195 Fl).

Nigel
06-27-2004, 17:36
http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif

I just realized a mistake I made regarding faction selection.
In an earlier post (on page 2) I had listed the permissible factions, that the players could use :


Quote[/b] ]For now, the factions you can choose are : Danish, English French, German, Itaian, Polish, Spanish, Aragonese, Byzantine and Swiss.


I had deliberately left out the Hungarians as they, like the oriental factions, possess very good cavalry archers, which would make them overly powerful in a B&M type battle. Then, when Octavian joined and choose the Hungarians for his faction, I completely forgot about that and let it pass through. In fact, Octavian has been doing very well with his Szekely horse archers and even in the last battle, where he got routed, has managed to earn more money than his opponent (those last 13 peasants won't really make much difference).

Well, I guess I will have to sort this out now. http://www.totalwar.org/forum/non-cgi/emoticons/gc-blush.gif
I do not really want to go and tell Octavian so choose a completely new army (unless, Octavian, you tell me that you wouldn't mind). But some balancing will be necessary, or horse archers (HA) will be totally dominating the field. So I would like to let Octavian keep his Hungarians as an exception, but limiting him to 4 HA (like everyone else) with max 2 of them being Szekely. That means that at the beginning of next month, he will have to return 2 of his Szekely units, for which he will get full reimbursement.

Hope that should balance things out. If anyone has any other ideas, please let me know.
Sorry about that, I should have spotted it earlier.
Nigel

http://www.totalwar.org/forum/non-cgi/emoticons/gc-oops.gif

edit : typos

Nigel
06-27-2004, 18:05
Meanwhile, to get us ready for next month's action, here are some more missions.

Sign up if you are currently free of missions. And if any of these missions are still open next week, they will be available for secondary sign-ups, too.



-------------------------------------------------------------- Mission #10 --------------------------------------------------------------

Finally my ship, the Cecilia, has returned from her long journey from the East. I have made a good profit from selling the treasures she brought on the local market. But one of the things I cannot make head or tail of. Some small, black seed-like things, but very round and of stinging smell. They called them pappa or peppa or something. To be used with food, but when I tried only a small spoonfull of it, the taste was ..... well, I'm not doing that again.

Rather useless stuff if you ask me. The locals will pay only 8 Florins per bag. And I have 100 bags of it. Well, I will try and sell them in Paris. The gastronomies there have a very experimental cuisine and may find a use for it. Any mercenary who wants to accompany them will get 800 Florins. And yes, ok, 400 if I manage to sell them for a profit. Although I wonder if there will be anything to be brought back from Paris this time.

I don't know what bandits would want to do with these seeds from hell, but one of them may still waylay my shipment, so be careful.

Signed up as Mercenary : Axeknight
Signed up as Bandit : Steeleye

Mission completed

There is a very nice write-up. (https://forums.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=18;t=17790;st=375)

------------------------------------------------------------------------------------- ------------------------------------------------------

Map details :
1v1, hillyinland09.
Summer, Western European, 60 min, Mercenaries = defenders.


and thanks to Axeknight, whose tales in the Mead Hall have put that mission idea into my head.[

Nigel
06-27-2004, 18:07
-------------------------------------------------------------- Mission #11 --------------------------------------------------------------

There are 100 barels of beer, destined for Munich, the Bavarian capital. The beer is much in demand there and thus I am paying a good price of 800 Florins for any mercenary who wants to take care of safe delivery. I am also adding a delivery bonus of 400 Florins to make sure the mercenaries dont drink the beer themselves.

The bandits, of course are also very keen on the beer. And that is not only because of the value for which they can sell it (10 Florins per barrel). A bandit captain can also use the beer to keep his men happy and boost their morale before a battle. So the beer can be of particular value to the bandits and I am sure one of them will try to get his hands on it.

Signed up as Mercenary : no opponent found, misison closed
Signed up as Bandit # # # : Octavian


------------------------------------------------------------------------------------- ------------------------------------------------------

Map details :
1v1, hillyinland05.
Summer, Western European, 60 min, Mercenaries = defenders.

If the bandit gets hold of the beer he can decide what he wants to do with it.
He can sell barrels at 10 Florins each, or he can keep some of them for his own men.
Giving 10 barrels to 1 unit will temporarily boost valor by 1 for the next battle. http://www.totalwar.org/forum/non-cgi/emoticons/barrel.gif

Axeknight
06-27-2004, 18:31
Quote[/b] (Nigel @ June 27 2004,18:05)]and thanks to Axeknight, whose tales in the Mead Hall have put that mission idea into my head.
Thank you, Nigel http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Oh dear. I tried playing mission #8 as a custom battle, to get a feel for Shaka's army, the terrian etc. The AI slaughtered me (I think, since I got MTW in March, that's happened less than ten times http://www.totalwar.org/forum/non-cgi/emoticons/gc-confused.gif ). Shaka's going to walk all over me, with my naff v0 clansmen. I just hope I'll be able to get the peasants away before he kills all my men http://www.totalwar.org/forum/non-cgi/emoticons/gc-confused.gif .

KyodaiSteeleye
06-27-2004, 19:50
Well i was talking to this sailor who'd come to port, and he told me about this mysterious cargo of spice that had come from who-knows where. He told me that he had heard that it had miraculous healing properties and would bring life back to those with the chill of death over them.

Well, i may just have to see about this. I have sent my informants out to tell me when it will be passing through, so that i can arrange to confiscate it.

I've also heard about a load of beer coming this way, but i don't trust my dogs not to drink it all and be good for nothing for the next month, so i'll give that one a miss.

Kenchi_Shaka
06-27-2004, 20:39
axeknight and me met today in lobby and found out that neither one of us can host.... http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif
we r still in the lobby (sunday 9:30 gmt) and trying to convince someone to host for us.
mayb one of u guys got nothing better to do .... :P

regards
shaka

Axeknight
06-27-2004, 20:41
Gah Shaka and me need a host for our game. I only have 30 minutes to spare (plus game time), so please PM me in the gamespy foyer if you can help. If we don't get a host before 9PM GMT, we'll have to either reschedule, or split the fl between us.

octavian
06-27-2004, 20:51
GAH Octavian sayz he should have caught that mistake http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif ne wayz, Octavian will rework his army with two Szekely, or, perhaps, change his faction http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif he will let Nigel now b4 tonight hopefully whta his new army is http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif

octavian
06-27-2004, 21:01
alright, for starters, i will simply make those V1 Mtd Sergeants be my Gen, and replace the other two szekely with Mtd Sergeants V2. once i know what my financial situation is, support costs, florins left etc. i will announce a few new purchases/ upgrades http://www.totalwar.org/forum/non-cgi/emoticons/bigthumb.gif