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KlausBane
07-21-2004, 22:02
I mainly signed up for the website so I could use the search function. I have signed up and find out that I still can't use the search function. I am looking for compass information for ships and how that affects the ship building tech tree. Most of the FAQs guides I have read don't have much information about ships, or the provinces you can build them from. Most of the information I see here focuses on land units. If someone can help with the information I am looking for I would appreciate it. I just wish I could have used search to answer the question myself.

Medieval Assassin
07-21-2004, 22:06
Sorry, The serch has been dis-abled for everyone, as a temporary thing, they are having problems with the forum, I can't tell you much about ships, I don't use many and useually neglect them...

Mouzafphaerre
07-21-2004, 22:36
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First of all, welcome to the Guild KlausBane https://forums.totalwar.org/forum/non-cgi/emoticons/wave.gif

AFAIK, the compass and other technological requirements are a bunch of legacy features since VI. IE, they no more affect the tech tree. (Somebody should correct me on this since I haven't played for quite a while.)

As for efficient naval tactics, I suggest browsing the Guides board.

Hth
_

nick_maxell
07-22-2004, 00:39
Welcome to the org Klaus https://forums.totalwar.org/forum/non-cgi/emoticons/wave.gif

you can build ships in any costal province with Wessex, Portugal and Denmark with bonuses in MTW (don t know about VI)
as soon as you have a harbor and a shipbuilder (to upgrade that later you have to upgrade the castle - the ones needing a cannon foundry are not avaiable until the gunpowder event)
I never saw any effect of the compass event as you can only build high sea vessels in High (1205) as Catholic - it might affect baggela building for muslims but I never really checked.

hope that helps

https://forums.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif

nick

Medieval Assassin
07-22-2004, 03:27
Yes thats it, I think its 1230...Don't quote me on that... It allows you to build Deep Sea Ships. These can go offshore. where the water is considered Deep as they no longer need to hug the coast or get lost.

Seven.the.Hun
07-22-2004, 10:01
grr, u sure its 1230? i was thinking a few decades before that, but i always fudge that one up,
i dont know why i can seem to remember that compass thing, now i'm too tempted to search the events stuff just to be sure...too much drink tonight i guess...
oh well, good luck on all exploits people... https://forums.totalwar.org/forum/non-cgi/emoticons/confused.gif

https://forums.totalwar.org/forum/non-cgi/emoticons/medievalcheers.gif

https://forums.totalwar.org/forum/non-cgi/emoticons/barrel.gif

ah_dut
07-22-2004, 13:52
welcome to the org KlausBane https://forums.totalwar.org/forum/non-cgi/emoticons/wave.gif

KlausBane
07-22-2004, 15:56
Thanks for the responses all, they are appreciated

HicRic
07-22-2004, 17:36
1230 is the year a certain eastern faction poke their collective noses in. https://forums.totalwar.org/forum/non-cgi/emoticons/wink.gif Not the compass event-although I must admit I don't know when it is.

Medieval Assassin
07-22-2004, 17:52
Holy crap, I can't believe I made that mistake... https://forums.totalwar.org/forum/non-cgi/emoticons/gc-clown.gif

Tricky Lady
07-22-2004, 18:02
According to frogbeastegg's guide, the compass is invented in 1170 (see item 2.11 in the Beginners Guide to Medieval: Total War (https://forums.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=34;t=17055))