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View Full Version : Getting out the music in R:TW to .mp3 format



Kassiopeia
09-26-2004, 01:24
Some games have their music in plain .mp3 format in a directory for anyone to mess with, but RTW has its clumped up in a >100 MB .dat file. They are in .mp3 there somewhere, though, because the music.idx file in \Data\sounds\, when opened with a text editor, has text strings like:

"sounds/music/Mobilize1-Journey_to_Rome_Part2.mp3"

This leads me to believe that it's possible to somehow pry the mp3's out so that I can listen to the music when I won't be playing (even though the thought of playing right now feels blasphemous :) ). Is there a way? Has someone already come up with a little program like has been done with e.g. the Homeworld games ?

KukriKhan
09-26-2004, 02:27
If history repeats, about a week after the game gets released in Europe, the composer of the music will offer it on a website for download, along with many of the event sounds and sound effects. When that happens, we'll link to it.

Kassiopeia
09-26-2004, 02:40
(That sentence in my first post should say "even though the thought of not playing it feels blasphemous")


If history repeats, about a week after the game gets released in Europe, the composer of the music will offer it on a website for download, along with many of the event sounds and sound effects. When that happens, we'll link to it.

I see - how very cool of them to do that! Thanks for the information.

KukriKhan
09-26-2004, 03:10
How rude of me...

Welcome to the Org Kassiopeia ~:cheers:

I don't have the game yet (been a bit ill, and didn't want to infect my local CompUSA store). Maybe you could tell me: In the manual, who gets the music credit? Is it J. VanDyk? He did the other TW games.