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View Full Version : Naval mod: Why not for RTW



CrusaderMan
11-15-2004, 21:37
I read about a new naval mod for rome total war. Why not create the naval arm for the original? The game feels half finished without it.

CrusaderMan
11-16-2004, 18:13
Come on people, arent you intersted?? :embarassed:

ah_dut
11-16-2004, 20:26
AFAIK it's very hard to implement well...

Razor1952
11-17-2004, 03:52
CA actually commented on this in the modding forum, and it was along the lines of seems impossible but who knows what the modding guys can come up with.

Ludens
11-19-2004, 18:27
The inclusion of naval battles has been discussed a number of times in the Colosseum. I think that it would be very hard to do: naval battles are intrinsically different from land battles. For one thing, you fight the elements as well as your enemies; for another, you use ships instead of men. It is well possible to make a naval battle simulator, but not with the current R:TW battle engine (unless it is heavily modified). And I am sure nobody is waiting for a game that features very realistic land battles but represents sea battles with something that looks like moving cardboard pieces over a flat, blue field.