Slaists
01-18-2005, 18:54
how come, my skirmishing units (even fast horse archers), left on their own, get invariably pinned at the map's edge even if chased by infantry.
nonetheless, if i (a human player) send a single fast unit after an AI horse archer unit, the latter is always able to turn and skirmish further even at the map's corner...
couldn't they (CA) just have used the same AI skirmish control code in both cases?
nonetheless, if i (a human player) send a single fast unit after an AI horse archer unit, the latter is always able to turn and skirmish further even at the map's corner...
couldn't they (CA) just have used the same AI skirmish control code in both cases?