x-dANGEr
01-20-2006, 18:20
I just want to know what makes berserkers soooo deadly.. I mean ok they have great attack, but they should get dominated with a little charge from the lightest infantry for their low armor. But no, they don't. Does anyone know what does each factor effects in a 1 on 1 battle like zerkers VS Samnite Gladiators (R: TW).
Berserkers (Germania):
type barb berserker german
dictionary barb_berserker_german ; Berserkers
category infantry
class light
voice_type Heavy_1
soldier barb_berserker, 12, 0, 1.5
attributes sea_faring, hide_forest, frighten_foot, very_hardy, warcry
formation 1.2, 1.2, 2.4, 2.4, 2, horde
stat_health 2, 0
stat_pri 19, 7, no, 0, 0, melee, blade, slashing, axe, 25 ,0.87
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 5, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, -2, 3, 2
stat_mental 16, berserker, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 930, 120, 100, 140, 930
ownership germans (You can see their armor is too bad (2) but still it takes many volleys to take a whole zerker unit)
Samnite Gladiators:
type roman samnite gladiator
dictionary roman_samnite_gladiator ; Samnite Gladiators
category infantry
class heavy
voice_type Heavy_1
soldier roman_samnite_gladiator, 20, 0, 1.3
attributes sea_faring, hide_forest, can_sap, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 2, horde
stat_health 2, 0
stat_pri 14, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 7, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 14, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 720, 260, 80, 110, 720
ownership romans_julii, romans_senate, slave
In testing it in battle, the zerker unit will lose only 3-4 men.
Suming the numbers of each unit, we get this:
Zerkers |Samnite Gladiators
Base Attack + Charge bonus + armor |Base Attack + Charge Bonus + Armor
19 + 7 + 7 |14 + 3 + 14
33 >31
Not a huge Difference I'd say. Though, I tried upgrading the Glads +2 weapon and I got the same result.. So, what do you think makes zerkers too strong? They can punish a Spartan Hoplite unit face to face in no time. (At least a group of them would dominate a group of Spartans)
Berserkers (Germania):
type barb berserker german
dictionary barb_berserker_german ; Berserkers
category infantry
class light
voice_type Heavy_1
soldier barb_berserker, 12, 0, 1.5
attributes sea_faring, hide_forest, frighten_foot, very_hardy, warcry
formation 1.2, 1.2, 2.4, 2.4, 2, horde
stat_health 2, 0
stat_pri 19, 7, no, 0, 0, melee, blade, slashing, axe, 25 ,0.87
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 2, 5, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 2, -2, 3, 2
stat_mental 16, berserker, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 930, 120, 100, 140, 930
ownership germans (You can see their armor is too bad (2) but still it takes many volleys to take a whole zerker unit)
Samnite Gladiators:
type roman samnite gladiator
dictionary roman_samnite_gladiator ; Samnite Gladiators
category infantry
class heavy
voice_type Heavy_1
soldier roman_samnite_gladiator, 20, 0, 1.3
attributes sea_faring, hide_forest, can_sap, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 2, horde
stat_health 2, 0
stat_pri 14, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 7, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 14, impetuous, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 720, 260, 80, 110, 720
ownership romans_julii, romans_senate, slave
In testing it in battle, the zerker unit will lose only 3-4 men.
Suming the numbers of each unit, we get this:
Zerkers |Samnite Gladiators
Base Attack + Charge bonus + armor |Base Attack + Charge Bonus + Armor
19 + 7 + 7 |14 + 3 + 14
33 >31
Not a huge Difference I'd say. Though, I tried upgrading the Glads +2 weapon and I got the same result.. So, what do you think makes zerkers too strong? They can punish a Spartan Hoplite unit face to face in no time. (At least a group of them would dominate a group of Spartans)