*Belisarius*
04-16-2006, 11:33
:help: Noob question!
I am trying to change my Roman standard bearer...I want the one I have from twcenter.net. It's practically the same standard beared, except he has an eagle above that old standard.
So, I changed in descr_model_battle the following lines :
texture seleucid, data/models_unit/textures/standardeagle_julii.tga (the file name is standardeagle_julii.tga.dss)
Also, the .zip file with the new standard bearer included a .cas file.
I changed it like this, just like in the readme.
model_flexi_m data/models_unit/standardeagle.cas, 8
model_flexi_m data/models_unit/standardeagle.cas, 15
model_flexi_m data/models_unit/standardeagle.cas, 30
model_flexi_m data/models_unit/standardeagle.cas, 40
It worked for me before. Now, every time I try to use a cohort with a late standard bearer, I get the following error : "Error : file not found : data/models_unit/textures/standareagle.tga"
Note that the error is about an standaReagle.tga, not standarDeagle.tga, that's how it's written everywhere. Plus that it should be .cas not found, although it is in the correct folder. I looked for typos, but there were none. It has something to do with the .cas files, because when I only include the .tga file and don't change the .cas files, the battle starts and I get a bugged model of a standard bearer - he lacks the .cas file. But the game just won't accept it! :furious3: I DESPERATELY want this eagle bearer. He makes the atmosphere in my game complete. PLEASE HELP!
P.S. I know that EB isn't other mod compatible, but NOT ACCEPTING A NEW TEXTURE?! By the way, I checked something. I put standardeagle.cas file in both models_unit and models_unit/textures folders and when I change this line:
data/models_unit/standardeagle.cas
to this:
data/models_unit/textures/standardeagle.cas
I get an error : "Error : file not found: data/models_unit/textures/textures/standareagle.tga"
WHY? Where does this textures folder come from? :wall: :wall:
I am trying to change my Roman standard bearer...I want the one I have from twcenter.net. It's practically the same standard beared, except he has an eagle above that old standard.
So, I changed in descr_model_battle the following lines :
texture seleucid, data/models_unit/textures/standardeagle_julii.tga (the file name is standardeagle_julii.tga.dss)
Also, the .zip file with the new standard bearer included a .cas file.
I changed it like this, just like in the readme.
model_flexi_m data/models_unit/standardeagle.cas, 8
model_flexi_m data/models_unit/standardeagle.cas, 15
model_flexi_m data/models_unit/standardeagle.cas, 30
model_flexi_m data/models_unit/standardeagle.cas, 40
It worked for me before. Now, every time I try to use a cohort with a late standard bearer, I get the following error : "Error : file not found : data/models_unit/textures/standareagle.tga"
Note that the error is about an standaReagle.tga, not standarDeagle.tga, that's how it's written everywhere. Plus that it should be .cas not found, although it is in the correct folder. I looked for typos, but there were none. It has something to do with the .cas files, because when I only include the .tga file and don't change the .cas files, the battle starts and I get a bugged model of a standard bearer - he lacks the .cas file. But the game just won't accept it! :furious3: I DESPERATELY want this eagle bearer. He makes the atmosphere in my game complete. PLEASE HELP!
P.S. I know that EB isn't other mod compatible, but NOT ACCEPTING A NEW TEXTURE?! By the way, I checked something. I put standardeagle.cas file in both models_unit and models_unit/textures folders and when I change this line:
data/models_unit/standardeagle.cas
to this:
data/models_unit/textures/standardeagle.cas
I get an error : "Error : file not found: data/models_unit/textures/textures/standareagle.tga"
WHY? Where does this textures folder come from? :wall: :wall: