I've been screwing around with the descr_strat file, and I think I screwed up my game. Does anyone have a copy of the original file, at C:\Program Files\Activision\Rome - Total War\Data\world\maps\campaign\imperial_campaign\descr_strat.txt? The things I messed with were:
faction egypt, religious caesar
and
faction romans_julii, comfortable caesar
Do a find for those and everything under that is what I've modified. I can't start any new campaigns, so please help!
I`m (anyone?) not sure if the latest patch changed descr_strat, but here is something that would allow you to start a campaign:
faction romans_julii, comfortable caesar
denari 5000
settlement
{
level large_town
region Etruria
year_founded 0
population 4000
settlement_tax 51
plan_set default_set
faction_creator romans_julii
building
{
type barracks militia_barracks
}
building
{
type core_building governors_villa
}
building
{
type port_buildings port
}
building
{
type defenses wooden_pallisade
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Umbria
year_founded 0
population 3500
settlement_tax 51
plan_set default_set
faction_creator romans_julii
building
{
type barracks muster_field
}
building
{
type core_building governors_villa
}
building
{
type defenses wooden_pallisade
}
building
{
type hinterland_roads roads
}
building
{
type hinterland_farms farms
}
}
character Flavius Julius, named character, leader, command 0, influence 0, management 0, subterfuge 0, age 47, , x 89, y 82
traits GoodCommander 2, NaturalMilitarySkill 1, GoodDefender 1, PoliticsSkill 3, GoodAdministrator 2, Austere 1
ancillaries aged_retainer
army
unit roman generals guard cavalry early exp 1 armour 0 weapon_lvl 0
unit roman hastati exp 1 armour 0 weapon_lvl 0
unit roman hastati exp 1 armour 0 weapon_lvl 0
unit roman triarii exp 1 armour 0 weapon_lvl 0
unit roman archer exp 1 armour 0 weapon_lvl 0
character Lucius Julius, named character, heir, command 0, influence 0, management 0, subterfuge 0, age 31, , x 91, y 80
traits GoodCommander 1, PoliticsSkill 2, GoodAdministrator 3, Energetic 2
ancillaries freeman_clerk
army
unit roman generals guard cavalry early exp 1 armour 0 weapon_lvl 0
unit roman hastati exp 1 armour 0 weapon_lvl 0
unit roman hastati exp 1 armour 0 weapon_lvl 0
character Quintus Julius, named character, command 0, influence 0, management 0, subterfuge 0, age 29, , x 96, y 82
traits NaturalMilitarySkill 3, GoodAttacker 1, Energetic 1
ancillaries drillmaster
army
unit roman generals guard cavalry early exp 1 armour 0 weapon_lvl 0
unit roman city militia exp 0 armour 0 weapon_lvl 0
unit roman city militia exp 0 armour 0 weapon_lvl 0
character Sextus Antio, diplomat, command 0, influence 0, management 0, subterfuge 0, age 29, , x 93, y 78
traits GoodDiplomat 3
character Decius Curtius, spy, command 0, influence 0, management 0, subterfuge 0, age 29, , x 95, y 83
traits GoodSpy 4
character Oppius Clausus, admiral, command 0, influence 0, management 0, subterfuge 0, age 29, , x 86, y 78
army
unit naval biremes exp 0 armour 0 weapon_lvl 0
unit naval biremes exp 0 armour 0 weapon_lvl 0
character Vibius Julius, named character, command 0, influence 0, management 0, subterfuge 0, age 28, , x 88, y 81
traits GoodCommander 1, PoliticsSkill 2, GoodAdministrator 2, MathematicsSkill 1
ancillaries merchant
army
unit roman generals guard cavalry early exp 1 armour 0 weapon_lvl 0
unit roman hastati exp 1 armour 0 weapon_lvl 0
unit roman hastati exp 1 armour 0 weapon_lvl 0
unit roman velite exp 1 armour 0 weapon_lvl 0
character_record Amulius Julius, male, command 0, influence 0, management 0, subterfuge 0, age 13, alive, never_a_leader
character_record Manius Julius, male, command 0, influence 0, management 0, subterfuge 0, age 10, alive, never_a_leader
character_record Decius Julius, male, command 0, influence 0, management 0, subterfuge 0, age 7, alive, never_a_leader
character_record Marcus Julius, male, command 0, influence 0, management 0, subterfuge 0, age 3, alive, never_a_leader
character_record Faustina, female, command 0, influence 0, management 0, subterfuge 0, age 48, alive, never_a_leader
character_record Poppaea, female, command 0, influence 0, management 0, subterfuge 0, age 29, alive, never_a_leader
character_record Alypia, female, command 0, influence 0, management 0, subterfuge 0, age 29, alive, never_a_leader
character_record Claudia, female, command 0, influence 0, management 0, subterfuge 0, age 28, alive, never_a_leader
character_record Fadia, female, command 0, influence 0, management 0, subterfuge 0, age 13, alive, never_a_leader
relative Flavius Julius, Faustina, Lucius Julius, Quintus Julius, Vibius Julius, end
relative Lucius Julius, Poppaea, Fadia, Decius Julius, Marcus Julius, end
relative Quintus Julius, Alypia, Amulius Julius, end
relative Vibius Julius, Claudia, Manius Julius, end
faction egypt, religious caesar
denari 5000
settlement
{
level city
region Middle_Egypt
year_founded 0
population 6000
settlement_tax 51
plan_set default_set
faction_creator egypt
building
{
type core_building governors_palace
}
building
{
type defenses stone_wall
}
building
{
type barracks muster_field
}
building
{
type missiles practice_field
}
building
{
type market trader
}
building
{
type temple_of_law temple_of_law_shrine
}
building
{
type hinterland_roads roads
}
building
{
type hinterland_farms farms
}
}
settlement
{
level large_town
region Nile_Delta
year_founded 0
population 3500
settlement_tax 51
plan_set default_set
faction_creator egypt
building
{
type core_building governors_villa
}
building
{
type defenses wooden_pallisade
}
building
{
type port_buildings port
}
building
{
type market trader
}
building
{
type hinterland_roads roads
}
building
{
type hinterland_farms farms
}
}
settlement
{
level large_town
region Thebais
year_founded 0
population 4500
settlement_tax 51
plan_set default_set
faction_creator egypt
building
{
type core_building governors_villa
}
building
{
type barracks muster_field
}
building
{
type missiles practice_field
}
building
{
type temple_of_justice temple_of_justice_shrine
}
building
{
type hinterland_roads roads
}
building
{
type hinterland_farms farms
}
}
settlement
{
level town
region Cyprus
year_founded 0
population 1600
settlement_tax 51
plan_set default_set
faction_creator macedon
building
{
type core_building governors_house
}
building
{
type barracks muster_field
}
}
settlement
{
level large_town
region Judaea
year_founded 0
population 3000
settlement_tax 51
plan_set default_set
faction_creator parthia
building
{
type core_building governors_villa
}
building
{
type defenses wooden_pallisade
}
building
{
type missiles practice_field
}
building
{
type temple_of_law temple_of_law_shrine
}
building
{
type hinterland_roads roads
}
}
settlement
{
level large_town
region Phoenicia
year_founded 0
population 4500
settlement_tax 51
plan_set default_set
faction_creator parthia
building
{
type core_building governors_villa
}
building
{
type defenses wooden_wall
}
building
{
type barracks muster_field
}
building
{
type port_buildings port
}
building
{
type market market
}
building
{
type hinterland_roads roads
}
}
character Hekhemmut, named character, leader, command 0, influence 0, management 0, subterfuge 0, age 55, , x 178, y 19
traits GoodCommander 1, NaturalMilitarySkill 1, PublicFaith 2, MathematicsSkill 2
ancillaries librarian, master_embalmer
army
unit egyptian general's bodyguard early exp 1 armour 0 weapon_lvl 0
unit egyptian chariot archer exp 1 armour 0 weapon_lvl 0
unit egyptian chariot archer exp 1 armour 0 weapon_lvl 0
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
unit egyptian archer exp 0 armour 0 weapon_lvl 0
unit egyptian archer exp 0 armour 0 weapon_lvl 0
unit egyptian peasant exp 0 armour 0 weapon_lvl 0
character Khnumhoptep, named character, heir, command 0, influence 0, management 0, subterfuge 0, age 40, , x 183, y 13
traits StrategicSkill 2, NaturalMilitarySkill 1, PublicFaith 3
ancillaries magician
army
unit egyptian general's bodyguard early exp 1 armour 0 weapon_lvl 0
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
unit egyptian archer exp 0 armour 0 weapon_lvl 0
unit egyptian peasant exp 0 armour 0 weapon_lvl 0
character Nakhrankh, general, command 0, influence 0, management 0, subterfuge 0, age 20, , x 187, y 2
army
unit egyptian archer exp 0 armour 0 weapon_lvl 0
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
unit egyptian peasant exp 0 armour 0 weapon_lvl 0
character Ptahhotep, named character, command 0, influence 0, management 0, subterfuge 0, age 35, , x 202, y 32
traits GoodCommander 1, PublicFaith 2, MathematicsSkill 3, Embezzler 1
ancillaries mathematician
army
unit egyptian general's bodyguard early exp 1 armour 0 weapon_lvl 0
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
unit egyptian archer exp 0 armour 0 weapon_lvl 0
unit egyptian archer exp 0 armour 0 weapon_lvl 0
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
character Wah, admiral, command 0, influence 0, management 0, subterfuge 0, age 29, , x 177, y 22
army
unit naval biremes exp 0 armour 0 weapon_lvl 0
unit naval biremes exp 0 armour 0 weapon_lvl 0
character Nakhti, diplomat, command 0, influence 0, management 0, subterfuge 0, age 20, , x 178, y 17
traits GoodDiplomat 2
character Khu, spy, command 0, influence 0, management 0, subterfuge 0, age 20, , x 201, y 34
traits GoodSpy 3
ancillaries poisoner
character Neferet, general, command 0, influence 0, management 0, subterfuge 0, age 20, , x 199, y 42
army
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
unit egyptian peltast exp 0 armour 0 weapon_lvl 0
unit egyptian peltast exp 0 armour 0 weapon_lvl 0
character Kiya, named character, command 0, influence 0, management 0, subterfuge 0, age 28, , x 183, y 10
traits NaturalMilitarySkill 1, PublicFaith 1, GoodAdministrator 1
ancillaries master_of_archers
army
unit egyptian general's bodyguard early exp 1 armour 0 weapon_lvl 0
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
unit egyptian archer exp 0 armour 0 weapon_lvl 0
unit egyptian peltast exp 0 armour 0 weapon_lvl 0
unit egyptian peasant exp 0 armour 0 weapon_lvl 0
character Miwsher, general, command 0, influence 0, management 0, subterfuge 0, age 20, , x 189, y 45
army
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
unit egyptian nubian spearmen exp 0 armour 0 weapon_lvl 0
unit egyptian peltast exp 0 armour 0 weapon_lvl 0
unit egyptian peasant exp 0 armour 0 weapon_lvl 0
character_record Ahmose, male, command 0, influence 0, management 0, subterfuge 0, age 15, alive, never_a_leader
character_record Meryre, male, command 0, influence 0, management 0, subterfuge 0, age 6, alive, never_a_leader
character_record Tanutamun, male, command 0, influence 0, management 0, subterfuge 0, age 2, alive, never_a_leader
character_record Heruben, male, command 0, influence 0, management 0, subterfuge 0, age 9, alive, never_a_leader
character_record Euredice, female, command 0, influence 0, management 0, subterfuge 0, age 55, alive, never_a_leader
character_record Aneksi, female, command 0, influence 0, management 0, subterfuge 0, age 35, alive, never_a_leader
character_record Satsobek, female, command 0, influence 0, management 0, subterfuge 0, age 30, alive, never_a_leader
character_record Pedibastet, female, command 0, influence 0, management 0, subterfuge 0, age 26, alive, never_a_leader
character_record Senbi, female, command 0, influence 0, management 0, subterfuge 0, age 20, alive, never_a_leader
character_record Hebeny, female, command 0, influence 0, management 0, subterfuge 0, age 10, alive, never_a_leader
character_record Arsinoe, female, command 0, influence 0, management 0, subterfuge 0, age 4, alive, never_a_leader
relative Hekhemmut, Euredice, Khnumhoptep, Ptahhotep, Kiya, Senbi, end
relative Khnumhoptep, Aneksi, Ahmose, Hebeny, Meryre, end
relative Ptahhotep, Satsobek, Arsinoe, Tanutamun, end
relative Kiya, Pedibastet, Heruben, end
If this is what you wanted.
Edit: If you add another shortcut to RTW on your desktop, and make sure the path ends on " -show_err.
E.g.: "C:\Program Files\Activision\Rome - Total War\RomeTW.exe" -show_err
Then, after exiting the programme, you can read what there was wrong.
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