Shrike
05-22-2006, 19:06
So as I was poking around the various forums (including the archived ones) I came across several discussions regarding missile stats. The two that most inspired me dealt with the amount of ammo carried, and with the relative power of bows and the units that carry them.
Are Archers/longbowmen too weak or do they just need more ammo? (https://forums.totalwar.org/vb/showthread.php?t=11297)
and
ProjectileStats (https://forums.totalwar.org/vb/showthread.php?t=26410)
I was impressed by the discussions on how many arrows were typically carried by archers in the period (1st URL), and also enjoyed the discussion about composite bows (2nd URL, about page 3). I'd noticed myself that the archer units seemed pretty unimpressive - short on ammo, and the ammo spent didn't seem to inflict very much damage.
In pursuit of a more realistic experience, I modded the correct files along the lines described in both: Doubled the ammo for "dedicated" archer units, increased the range of the Longbow, Added the "composite" bow and gave it to the eastern archer units, and things like that.
Over the weekend I noticed a HUGE difference. Now archers - even my vanilla ones - are capable of raining some severe doom on the enemy, and it seems right to me - an unshielded, unarmored infantry unit that's not moving around should die quickly under a rain of arrows.
So how common is this kind of modding? I notice that those threads are pretty old, and I see a lot of people playing XL or BKB (which I'll get to - I already have 'em downloaded), but are many people modding their vanilla MTW or VI game for "combat realism"? Does anyone have strong feelings pro/con?
Are Archers/longbowmen too weak or do they just need more ammo? (https://forums.totalwar.org/vb/showthread.php?t=11297)
and
ProjectileStats (https://forums.totalwar.org/vb/showthread.php?t=26410)
I was impressed by the discussions on how many arrows were typically carried by archers in the period (1st URL), and also enjoyed the discussion about composite bows (2nd URL, about page 3). I'd noticed myself that the archer units seemed pretty unimpressive - short on ammo, and the ammo spent didn't seem to inflict very much damage.
In pursuit of a more realistic experience, I modded the correct files along the lines described in both: Doubled the ammo for "dedicated" archer units, increased the range of the Longbow, Added the "composite" bow and gave it to the eastern archer units, and things like that.
Over the weekend I noticed a HUGE difference. Now archers - even my vanilla ones - are capable of raining some severe doom on the enemy, and it seems right to me - an unshielded, unarmored infantry unit that's not moving around should die quickly under a rain of arrows.
So how common is this kind of modding? I notice that those threads are pretty old, and I see a lot of people playing XL or BKB (which I'll get to - I already have 'em downloaded), but are many people modding their vanilla MTW or VI game for "combat realism"? Does anyone have strong feelings pro/con?