Are you sure? Look at the export_descr_unit.txt:
;2
type yubtseb elephant gnitekram
dictionary yubtseb_elephant_gnitekram ; Yubtseb Elephants
category cavalry
class heavy
voice_type General_1
soldier african_elephant_rider, 26, 2, 1
mount elephant oliphant
mount_effect horse +8, chariot +8, camel +8
attributes sea_faring, can_run_amok, frighten_foot, frighten_mounted, mercenary_unit
formation 20, 25, 30, 35, 1, square
stat_health 1, 6
stat_pri 6, 3, arrow, 120, 60, missile, archery, piercing, none, 15 ,0.7
stat_pri_attr no
stat_sec 7, 48, no, 0, 0, melee, other, blunt, none, 0 ,0.1
stat_sec_attr area, launching, ap
stat_pri_armour 0, 0, 0, flesh
stat_sec_armour 0, 40, flesh
stat_heat -1
stat_ground 0, 1, -6, -1
stat_mental 8, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1890, 530, 190, 290, 1890
ownership slave
;;;;;;;;;;;;;;;;;;;;; EB African ;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;128
type african elephant armored bush
dictionary african_elephant_armored_bush ; Armoured African Bush Elephants
category cavalry
class heavy
voice_type General_1
soldier african_elephant_rider, 9, 3, 1
mount elephant african cataphract
mount_effect horse +3, chariot +3, camel +3
attributes sea_faring, can_run_amok, frighten_foot, frighten_mounted
formation 7, 11, 13, 16, 1, square
stat_health 1, 5
stat_pri 6, 3, arrow, 120, 60, missile, archery, piercing, none, 15 ,0.7
stat_pri_attr no
stat_sec 5, 60, no, 0, 0, melee, other, blunt, none, 0 ,0.1
stat_sec_attr area, launching, ap
stat_pri_armour 1, 5, 0, flesh
stat_sec_armour 25, 0, metal
stat_heat 5
stat_ground 0, 0, -5, -4
stat_mental 6, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 16250, 4063, 270, 400, 16250
ownership egypt, numidia, thrace, romans_julii, romans_brutii, slave, pontus
;127
type african elephant bush
dictionary african_elephant_bush ; African Bush Elephants
category cavalry
class heavy
voice_type General_1
soldier african_elephant_rider, 9, 3, 1
mount elephant african
mount_effect horse +3, chariot +4, camel +3
attributes sea_faring, can_run_amok, frighten_foot, frighten_mounted
formation 7, 11, 13, 16, 1, square
stat_health 1, 5
stat_pri 6, 3, arrow, 120, 60, missile, archery, piercing, none, 15 ,0.7
stat_pri_attr no
stat_sec 5, 53, no, 0, 0, melee, other, blunt, none, 0 ,0.1
stat_sec_attr area, launching, ap
stat_pri_armour 1, 5, 0, flesh
stat_sec_armour 15, 0, leather
stat_heat 3
stat_ground 0, 0, -5, -4
stat_mental 6, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 11250, 2813, 250, 370, 11250
ownership egypt, numidia, slave, thrace, romans_julii, romans_brutii, pontus, saba
;129
type african elephant forest
dictionary african_elephant_forest ; African Forest Elephants
category cavalry
class heavy
voice_type General_1
soldier african_elephant_rider, 6, 6, 1
mount elephant forest
mount_effect horse +3, chariot +4, camel +3
attributes sea_faring, can_run_amok, frighten_foot, frighten_mounted
formation 7, 9, 13, 13, 1, square
stat_health 1, 4
stat_pri 0, 0, no, 0, 0, no, no, no, none, 0 ,0.1
stat_pri_attr no
stat_sec 5, 47, no, 0, 0, melee, other, blunt, none, 0 ,0.1
stat_sec_attr area, ap, launching
stat_pri_armour 1, 5, 0, flesh
stat_sec_armour 15, 0, flesh
stat_heat 3
stat_ground 0, 0, -4, -2
stat_mental 8, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 10450, 2613, 270, 400, 10450
ownership egypt, numidia, thrace, romans_julii, romans_brutii, slave, seleucid, pontus, saba
;131
type indian elephant armored
dictionary indian_elephant_armored ; Armoured Indian Elephants
category cavalry
class heavy
voice_type General_1
soldier african_elephant_rider, 9, 3, 1
mount elephant indian
mount_effect horse +3, chariot +4, camel +3
attributes sea_faring, can_run_amok, frighten_foot, frighten_mounted
formation 7, 11, 13, 16, 1, square
stat_health 1, 5
stat_pri 6, 0, arrow, 120, 60, missile, archery, piercing, none, 15 ,1
stat_pri_attr no
stat_sec 5, 55, no, 0, 0, melee, other, blunt, none, 0 ,0.1
stat_sec_attr area, launching, ap
stat_pri_armour 1, 5, 0, metal
stat_sec_armour 25, 0, flesh
stat_heat 5
stat_ground 0, 0, -5, -4
stat_mental 7, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 15450, 3863, 270, 400, 15450
ownership thrace, romans_julii, romans_brutii, slave, egypt, numidia, pontus, parthia, carthage
;130
type indian elephant standard
dictionary indian_elephant_standard ; Indian Elephants
category cavalry
class heavy
voice_type General_1
soldier african_elephant_rider, 9, 3, 1
mount elephant indian
mount_effect horse +4, chariot +4, camel +4
attributes sea_faring, can_run_amok, frighten_foot, frighten_mounted
formation 7, 11, 13, 16, 1, square
stat_health 1, 5
stat_pri 6, 0, arrow, 120, 60, missile, archery, piercing, none, 15 ,1
stat_pri_attr no
stat_sec 5, 52, no, 0, 0, melee, other, blunt, none, 0 ,0.1
stat_sec_attr area, launching, ap
stat_pri_armour 1, 5, 0, metal
stat_sec_armour 15, 0, flesh
stat_heat 3
stat_ground 0, 0, -5, -4
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 10450, 2613, 270, 400, 10450
ownership thrace, romans_julii, romans_brutii, slave, egypt, numidia, pontus, macedonOf cause I might be wrong, but it looks fine to me.
Again GREAT mod, very beautiful:balloon2:
Aks K
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