fallen851
12-11-2006, 23:18
I'm sure this question has been answered, but I've devoted 30 minutes to searching for the answer, and cannot find it. What text file do I need to open up to edit how much money mines give per turn?
Thanks.
Makanyane
12-12-2006, 00:27
Think its this in export_desc_buildings.txt
building hinterland_mines
{
levels mines mines+1
{
mines requires factions { barbarian, carthaginian, eastern, parthia, egyptian, greek, roman, } and resource silver or resource gold
{
capability
{
mine_resource 4
}
construction 2
cost 2000
settlement_min town
upgrades
{
mines+1
}
}
mines+1 requires factions { carthaginian, eastern, parthia, egyptian, greek, roman, } and resource silver or resource gold
{
capability
{
mine_resource 7
}....etc
Its not immediately obvious as the mine_resource is multiplied by 50 so in vanilla first mine gives 4 x 50 = 200 and second 7 x 50 = 350. don't know if multiplier is set anywhere else but changing that figure should change by =+/- 50 per turn. (Oh and there is a funny, that if you have both gold and silver in a region I think you get 2x income from one mine)
Legionaire
12-12-2006, 13:38
U may wish to use a Hadrian building editor.
It works like wonders for me.
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