View Full Version : I really wish there was some diplomatic subgame- inheriting other kingdoms?
I wish it was possible to inherit other lands through your royal family line, and to lose some of your provinces in the same way- and to have a motivation to marry foreign princesses... and princes into your family...
I guess I want more than merely Total War... :inquisitive: I'm making a list of things I can mod toward this aim... but so far the list seems rather slender given the variables exposed as we've seen in the text files. Maybe the unPakker will prove my worries to be unfounded.
Zenicetus
12-13-2006, 07:38
That would be cool, but maybe for the next game in the series, or a patch after they tighten up the way this works now. The current family tree is totally whacked. I can't make any sense out of it. Right now in my campaign I have a faction leader who is the son of a living father, and his brother (not the oldest brother) is the faction heir. Beats me how this works. I'd like to have the current system be more predictable before we mess with inheriting across diplomatic marriages, etc.
I do think it's a great idea, btw... just bitching about not understanding how the current system works!
troymclure
12-13-2006, 12:21
I remember there was a feature kinda like this in Shogun Total War. Been a while but i think if you where allied with someone and all their leaders died you could get some of their provinces?
Brutal DLX
12-13-2006, 13:08
I remember there was a feature kinda like this in Shogun Total War. Been a while but i think if you where allied with someone and all their leaders died you could get some of their provinces?
Indeed there was. Same feature existed in MTW too, but it was rare to happen since there it depended on a random chance as well as on marrying princesses from that extinct faction (whom the AI factions were hesitant to give away) as a necessary condition.
I suspect that you can still inherit a faction's provinces simply because when you marry a princess from another faction, her faction's symbol remains visible on her portrait on the family tree. This would still be extremely rare though, because you would have to (1) have the princess currently married to your King and (2) the allied faction would have to lose all of their family members without losing all of their provinces. Given the speed at which the game gives new family members to factions that are low on them, I think this will be very, very rare even if the feature still exists.
I'd like to see more of a differentiation between generals and nobles, and actual family members. A smaller family tree with only the direct descendents on it, with the rest of your generals being just that - generals.
Basically, I think I preferred the MTW style nobility (and titles). The sort of inherticance the OP is talking about probably will never happen with the sprawling family trees with bizarre inheritance conditions that you get after a hundred or more turns.
chunkynut
12-13-2006, 14:03
I think male offspring are the key to this and I've read on these boards that you can get lands from a faction that has its leaders killed but not all its regions taken. However in that post the person said they had recieved only some of the regions with others going to other factions (presumably factions that also had currently marriage alliances or perhaps in the past).
However I have never seen this.
Also in my first campaign I played with the help on full and the advisor said something about being interested to see if the heir (of my first marriage alliance/union) was male.
I'd suggest a test would be to start a new campaign get a marriage alliance going, cheat and level up some assasins/diplomats and knock off or bribe the faction that you married into's generals and family and destroy the faction (without taking all the regions). If you get their regions it works, if unlikely to happen in the campaign game - which I don't mind, would be a nice challange to try to gain regions this way.
Willknott
12-13-2006, 14:45
I'd like to see more of a differentiation between generals and nobles, and actual family members. A smaller family tree with only the direct descendents on it, with the rest of your generals being just that - generals.
This is exactly the way the current system does work. Simple generals do not show in your family tree - only family members. There is another current thread discussing this topic about acquiring non-family member generals and keeping your bloodline pure without some adopted bastard inheriting your kingdom. But I agree that an expanded family tree section would be a welcome change in a patch or expansion which could include the missing appointed titles system from MTW.
I understand that there is currently a difference, and that only family members show up on the family tree, but there are so many of them, and the succession to the throne seems so random.
From what I remember, MTW had a small number of family members, and when a member became too far away from being in line to the throne they instead became a normal general? There's simply too many people on the family tree at the moment, and no real way of determining the immediate royal family (ie: 2nd, 3rd and 4th in line to the throne) and the associated hangers-on and semi-royal nobility.
Although not an outright inheritance as suggested, I wish there was an element of war of succession for a faction/province/state? Highly unlikely in this game, but what if no clear male heir is available, then factions with princesses from the disputed faction can lay claim to it and be a mission? For ex, King of Engld passed away and no male heirs could be found, since you are married to one of his daughters you can claim his lands, advance to london in x turns with an army and defeat all other clamaints already there, or something to that effect. How's that?
I would love to have seperate tree's for faction heirs,nobles and generals and yes to work a dynasty through marriages.
Of course I would love to see diplomacy open up a bit more where you could ask for troops, pay to have a family member assasinated, spread rumors to ignite 2 factions against each other.
The diplomacy in Imperial Glory wasnt bad, but its been awhile since played it.
CA should go look at paradox plazas game "Crusader Kings" really really fun medieval game, its like the campaign map on drugs...lots of drugs.
good drugs or baaad drugs... because I hate that game. The "game" is missing from it a lot of times and just becomes managing your family trying to marry people and stuff... too much focus on the dynasty part- I just want a bit more dynasty in M2TW and I'd be happy.
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