PDA

View Full Version : Trait question



warwaffle
12-30-2006, 00:16
I'm at turn 67 of my Venice campaign and I was just fooling around with all these commands. I tried increasing my spies ability by opening the console (~) and typing "give_trait GoodSpy 5" (no quotes) but nothing happened. Anyone know why?

lezniefek
12-30-2006, 00:18
You need to specify a character. Either put a character's full (i.e. first + last, sometimes characters don't have last names, though. like Hungary's Istvan) name in the format "give_trait charactername trait x", or isolate your character (in this case, the spy) and type "give_trait this GoodSpy 5".

sprucemoose
12-30-2006, 10:06
highlight your assassin/spy etc so he goes green on the map,not in a city or army

and type in give_trait this GoodSpy 5,you put the this bit in so you dont have to type in his name

and bobs your auntie!:clown:

Warluster
12-30-2006, 10:09
I have an OT question, I tried the cheat of Create_unit and all that, the message said "Garrison already full" even though there was only 2 units in the Garrison! I wrote
create_unit Leon Musketeer amount 1 experince 1 armour 1 weapon 1

sapi
12-30-2006, 10:56
Just a stab in the dark, but were you trying to do so before gunpowder was invented?

From what i know you're best off creating a unit in the field anyway...

Warluster
12-30-2006, 11:19
yeah, it was my very first turn I tried it

katank
12-30-2006, 18:09
Nah, you shouldn't have the amount label etc. Also, put the name in quotes. This should work:

create_unit Leon "Musketeer" 1 1 1 1

Quillan
12-30-2006, 18:22
I think it's "Musketeers" rather than the singular term. Honestly, I use that cheat a lot, as a counter to the bug of training or retraining troops with experience. It's incredibly frustrating sometimes. Between the world HQ, a Swordsmith's Guild HQ and a Horse Breeder's Guild HQ, I can recruit Hospitallers with 6 xp each. I recruit 3, and they all come out with 0 xp. I retrain them (at another 440 florins each) and none of them gain xp. I retrain all of them again (paying again) and this time one of the three has 6 xp. Repeat ad nauseum. So now I just create them normally, and if they come out without experience I disband them and use the cheat to create 3 that have the correct amount of experience.