FactionHeir
04-02-2007, 17:00
I'm just curious, are heretics considered priests as well by the game?
Reason is that in our PBM, a priest turned heretic would have the NaturalPriestSkill still. I then made a fix for that:
Trigger hereticinit1_naturalclear
WhenToTest PriestBecomesHeretic
Condition Trait NaturalPriestSkill > 0
Affects NaturalPriestSkill -3 Chance 100
But for some reason in my test game, priests turned heretic still seem to be getting the NaturalPriestSkill.
The trigger for the trait itself only specifies Condition AgentType priest.
Unless I missed something (which is unlikely because I checked every trigger for NaturalPriestSkill), I guess heretics are considered priests also by the game.
I think I'll have to amend following code to
Trigger priestinit1
WhenToTest AgentCreated
Condition AgentType = priest
and not AgentType = heretic
Affects NaturalPriestSkill 1 Chance 100
Comments?
Reason is that in our PBM, a priest turned heretic would have the NaturalPriestSkill still. I then made a fix for that:
Trigger hereticinit1_naturalclear
WhenToTest PriestBecomesHeretic
Condition Trait NaturalPriestSkill > 0
Affects NaturalPriestSkill -3 Chance 100
But for some reason in my test game, priests turned heretic still seem to be getting the NaturalPriestSkill.
The trigger for the trait itself only specifies Condition AgentType priest.
Unless I missed something (which is unlikely because I checked every trigger for NaturalPriestSkill), I guess heretics are considered priests also by the game.
I think I'll have to amend following code to
Trigger priestinit1
WhenToTest AgentCreated
Condition AgentType = priest
and not AgentType = heretic
Affects NaturalPriestSkill 1 Chance 100
Comments?