I'm just curious, are heretics considered priests as well by the game?
Reason is that in our PBM, a priest turned heretic would have the NaturalPriestSkill still. I then made a fix for that:
But for some reason in my test game, priests turned heretic still seem to be getting the NaturalPriestSkill.Code:Trigger hereticinit1_naturalclear WhenToTest PriestBecomesHeretic Condition Trait NaturalPriestSkill > 0 Affects NaturalPriestSkill -3 Chance 100
The trigger for the trait itself only specifies Condition AgentType priest.
Unless I missed something (which is unlikely because I checked every trigger for NaturalPriestSkill), I guess heretics are considered priests also by the game.
I think I'll have to amend following code to
Comments?Code:Trigger priestinit1 WhenToTest AgentCreated Condition AgentType = priest and not AgentType = heretic Affects NaturalPriestSkill 1 Chance 100




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