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View Full Version : Unstoppable Hordes of the Eleuthori Barbarians!



Intranetusa
04-04-2007, 01:11
So why are all the Eleuthori in the Northern regions so strong?


https://img487.imageshack.us/img487/5738/piratefleetfg1.jpg


https://img487.imageshack.us/img487/1087/hugeelethoriarmyeh9.jpg

btw, this eleuthori army was about 65% Horse archers, 20% Heavy cavalry/general, and 15% infantry/archers.
I actually ambushed it later on the campaign map with a merc army, and had it surrounded when I ambush-deployed, but still got owned by the craploads of horse archers.

Foot
04-04-2007, 01:12
If you want to go and attack scythians, be prepared for a lot of horse archers.

Foot

Intranetusa
04-04-2007, 01:14
lol, I know. I was just suprised to find powerful eleuthori armies wandering around attacking factional troops.

Teleklos Archelaou
04-04-2007, 01:43
Wasn't there a thread here a few days ago about folks not being happy that rebels were so quiet and calm? :laugh4:

Boyar Son
04-04-2007, 01:58
Wasn't there a thread here a few days ago about folks not being happy that rebels were so quiet and calm? :laugh4:

Trust me TA, as your Elethueroi advisor I advise you to let them stay as they are.

Fondor_Yards
04-04-2007, 02:21
That's because there's no armies/navies there kill them like down south. Pirates in the med get trashed, since everyone there gets really good navies. But up north, they don't even bother with navies, so they just never died and keep adding up. Same goes for large rebel armies. There are always like 5 full stacks of celtic militia in the general area of the Boii and those other annoying towns.

MarcusAureliusAntoninus
04-04-2007, 02:43
The 'rebels' seem to collect in some regions when there is no compitition. Like pirates in the Baltic or huge stack in isolated ignored areas.

In my 080 Roman campaign I had to fight a huge war to take the 'rebel' towns in Bosphoria. My Crimean War of one legion against 5 or 6 stacks of mostly horse archers. Testuto won the day.

EDIT: I noticed I had some pictures and since I don't have anything better to do right now:
3+ stacks around Pantikapaion (similar for Chersonesos):
https://img405.imageshack.us/img405/5871/maa038lw4.th.jpg (https://img405.imageshack.us/my.php?image=maa038lw4.jpg)
Testuto actually doing its job:
https://img405.imageshack.us/img405/5886/maa044ye1.th.jpg (https://img405.imageshack.us/my.php?image=maa044ye1.jpg)

Cata_Tank_Guy#3
04-04-2007, 03:34
I don't mind armies so strong. Just more men for my legionaires to hack through. And just think of the experience they're getting!

I've found the 'rebel' navies to be very problematic. I spend tons of time and money building up my fleet, and then after 3 pirate fleets (large) attack it, it's down to about 1/6 of it's strength and the remaining ships have very few men left.

LordCurlyton
04-04-2007, 03:40
Quinquiremes absolutely rock in demolishing pirate navies.

Rilder
04-04-2007, 07:45
If your Casse I found those warships you get in like your second or 3rd naval dockyard can easily take care of those Pirates, 3 or 4 ships of them can take down those huge stacks pretty easy.

ElectricEel
04-04-2007, 16:00
I've seen similar massive pirate stacks in my Sweboz campaign. Fortunately the only thing you need a navy for as the Sweboz is getting to that one island on the Scandinavian coast that is part of your victory conditions.

LordCurlyton
04-04-2007, 21:02
Well I guess if you like having half your ports blockaded by pirates at any given moment...personally I prefer extermination.

Sohwen
04-08-2007, 12:16
Extermination is fun...but costly.:wall:

Watchman
04-08-2007, 12:54
...and there you have the reason ancient empires only engaged in major pirate-hunting when the blighters started to get really annoying. :beam:

McHrozni
04-08-2007, 12:58
There is a very cheap way of wiping out armadas of horse archers.
Get a load of phalnax units (12+) and autocalc the battle. In most instances you'll have minimal loses and score a great victory.

McHrozni

O'ETAIPOS
04-08-2007, 13:09
At Crimea you are not facing random rebels. There was powerful greek kingdom, and armies you find there belong to them.

Watchman
04-08-2007, 13:25
Nevermind their Scythian allies. The regions immediately to the southwest and west of the Sauromatae starting territory certainly rather underline the point the Scythians have been pushed into a corner there, but are still a major local power to be reckoned with. Those are some nasty stacks wandering there right from the start.

PSYCHO V
04-08-2007, 15:40
It's worth noting that the fleets around Darioritum represent the maritime power under the Gallic Venti. A power Caesar himself had significant difficulting in reducing.

my2bob

Dyabedes of Aphrodisias
04-09-2007, 05:41
I'm playing the Casse, and I don't even bother with the pirates. I just shuffle my transports between Camulosadae and the province right accross from it. Pirates can't or won't go for you if you're in the harbor.

But yes, there's a constant convoy of massive pirate stacks going from the North down the French coast...they disappear though when they round Iberia, which possibly suggests Carthage has a healthy navy going on.

Ravenfeeder
04-09-2007, 12:08
The best way I've found to deal with pirates is to get rid of their ports. If Darioritum is no longer Elutheroi then those pirates will go elsewhere. If there are no Elutheroi provinces adjoining a sea, then they will go to another sea. This doesn't get rid of the pirates, but often makes them someone else's problem.