Dom
06-19-2002, 03:50
(ok this requires some editing but you need to ask those questions on the editing forum)
Many of the units do not appear in the demo, so I do not
know what is their number in the unit.
Originals (the ones that come with icons supplied)
AlanMercenaries
Archers
BedouinCamel
Billmen (not featured in missions)
ByzantineInfantry
CatapultCrew
ChivalricFootKnights
ChivalricKnights
Crossbows
DesertArchers
FeudalFootKinghts
FeudalKnights (not featured in missions)
FeudalManAtArms (not featured in missions)
FeudalSergeants (not featured in missions)
GenoeseSailors
GhulamCavalry
Kataphraktoi
KhwarazmianCavalry
LateRoyalGhulamKnights
LateRoyalKnights
longbows shoot VERY far, although do not cause devastating damage as people thought they would. (not featured in missions)
MamlukCavalry
MuslimPeasants
MuhawidFoot
Peasants
SaracenInfantry
Spearmen
TrebuchetCrew
TurkomanHorse
The units below do not have an icon on the battlefield, only a
coloured square but you can create one by copying some of the existing ones
and renaming it to what the unit is called
Many of these units are not finished and lack some details, sometimes
weapons.
Turcopole simple cav unit
EarlyRoyalKnights nuff said
BeberCamel (mounted archers, same as
Bedouins but with bows)
MamlukHorseArchers
SaracenCavalry
Gendarmes (French Knights, spears are probably missing)
OttomanSipahi (cavs)
SipahiofthePorte (mounted archers on heavy armoured horses)
PronoiaiAllagion (cavs)
ByzantineCavalry (archers)
GothicKnights (look a lot like
Chivalricknights)
Lancers (wow! some long mounted spears )
Mangonel (BIG MACHINE, twice as big as a trebuchet!!)
UrbanMilitia simple foot unit, prolly lack weapons in the sprites)
HighlandClansman (powerful foot unit in slightly disorganised foramtion)
Kern (disorganised formation, throws spears)
ReligiousFanatics (weapons are not featured)
Pikemen (lack pikes, prolly the sprites are not ready, fight moves as if they had them)
MilitiaSergeants
Arbalester
PaviseCrossbows
PaviseArbalester
NapthaThrowers a pain to make them shoot cuz they walk away if fenemy get too close and not as devastating as thunderbombers
MamlukHandgun foot dudes with pistols, fire rather inaccurately from only short distance
I didn't get to the end of the list, there will be probably a few more, but each time you pick a wrong one the game crashes and is very time consuming.
There are lots of units that are not loading due to the lack of sprites, the list is too long. These ones I can actually make missions with.
Many of the units do not appear in the demo, so I do not
know what is their number in the unit.
Originals (the ones that come with icons supplied)
AlanMercenaries
Archers
BedouinCamel
Billmen (not featured in missions)
ByzantineInfantry
CatapultCrew
ChivalricFootKnights
ChivalricKnights
Crossbows
DesertArchers
FeudalFootKinghts
FeudalKnights (not featured in missions)
FeudalManAtArms (not featured in missions)
FeudalSergeants (not featured in missions)
GenoeseSailors
GhulamCavalry
Kataphraktoi
KhwarazmianCavalry
LateRoyalGhulamKnights
LateRoyalKnights
longbows shoot VERY far, although do not cause devastating damage as people thought they would. (not featured in missions)
MamlukCavalry
MuslimPeasants
MuhawidFoot
Peasants
SaracenInfantry
Spearmen
TrebuchetCrew
TurkomanHorse
The units below do not have an icon on the battlefield, only a
coloured square but you can create one by copying some of the existing ones
and renaming it to what the unit is called
Many of these units are not finished and lack some details, sometimes
weapons.
Turcopole simple cav unit
EarlyRoyalKnights nuff said
BeberCamel (mounted archers, same as
Bedouins but with bows)
MamlukHorseArchers
SaracenCavalry
Gendarmes (French Knights, spears are probably missing)
OttomanSipahi (cavs)
SipahiofthePorte (mounted archers on heavy armoured horses)
PronoiaiAllagion (cavs)
ByzantineCavalry (archers)
GothicKnights (look a lot like
Chivalricknights)
Lancers (wow! some long mounted spears )
Mangonel (BIG MACHINE, twice as big as a trebuchet!!)
UrbanMilitia simple foot unit, prolly lack weapons in the sprites)
HighlandClansman (powerful foot unit in slightly disorganised foramtion)
Kern (disorganised formation, throws spears)
ReligiousFanatics (weapons are not featured)
Pikemen (lack pikes, prolly the sprites are not ready, fight moves as if they had them)
MilitiaSergeants
Arbalester
PaviseCrossbows
PaviseArbalester
NapthaThrowers a pain to make them shoot cuz they walk away if fenemy get too close and not as devastating as thunderbombers
MamlukHandgun foot dudes with pistols, fire rather inaccurately from only short distance
I didn't get to the end of the list, there will be probably a few more, but each time you pick a wrong one the game crashes and is very time consuming.
There are lots of units that are not loading due to the lack of sprites, the list is too long. These ones I can actually make missions with.