View Full Version : Enabling port in Nottingham
resonantblue
06-05-2007, 07:35
How would I go about doing this?
I searched the forum and checked the map_regions.tga and there is a white dot where the port should be, so that doesn't seem to be the problem.
tia
FactionHeir
06-05-2007, 16:41
Erm, Nottingham has a port by default. Note that it has to have a certain settlement level to build it though.
resonantblue
06-06-2007, 06:24
You're right, sorry. i'm using M2TW mod folder installer and there appears to be a bug that screws up nottingham's port.
maybe I should just ask, where should i look for this? there is no fishing village there, even though i checked the map_regions.tga and there is a dot there where it is supposed to be.
You're right, sorry. i'm using M2TW mod folder installer and there appears to be a bug that screws up nottingham's port.
maybe I should just ask, where should i look for this? there is no fishing village there, even though i checked the map_regions.tga and there is a dot there where it is supposed to be.
Hmm it could be that there's a problem with the heightmap. Copy over your map.rwm from your data/world/maps/campaign/base if you don't actually want to edit the map, otherwise move the white dot around until it works (and delete map.rwm after you moved it)
resonantblue
06-06-2007, 15:40
map.rwm solved the problem. Thanks!
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