TinCow
07-09-2007, 12:26
Thread sparked by this post (https://forums.totalwar.org/vb/showpost.php?p=1582015&postcount=6):
This may not be as much a campaign thing as a battle thing, but I've played one-and-a-half campaigns now using the "General View" camera for everything but defending siege battles. (With limited minimap usage, too.)
The effect on both the difficulty and immersion is staggering! I love it.
It forces you to think about where and when to deploy on the campaign map, because a thick forest or view-blocking hill can spell your doom.
It forces you to use more appropriate historical medieval tactics, since initial troop positioning and grouping becomes far more important when the battle itself is going to be a fight to maintain situational awareness in the confusion.
It's just so much more realistic than the superhuman, hive-mind-like coordination of your army caused by the more traditional RTS birds-eye perspective of control.
That, and it's so fantastic to be marching your army through dense evening fog, towards the suspected enemy position, and see faint torchlight in the distance. Is it an unexpected farmstead, or the enemy vanguard? Only one way to find out...
How many people play with the General Camera battle view? I am very interested in anything that increases the difficulty, but I have always shied away from the General cam. I have this concern that it will be annoying and frustrating more than it will increase gameplay enjoyment. If anyone else plays with it or has tried it, please post your feelings.
This may not be as much a campaign thing as a battle thing, but I've played one-and-a-half campaigns now using the "General View" camera for everything but defending siege battles. (With limited minimap usage, too.)
The effect on both the difficulty and immersion is staggering! I love it.
It forces you to think about where and when to deploy on the campaign map, because a thick forest or view-blocking hill can spell your doom.
It forces you to use more appropriate historical medieval tactics, since initial troop positioning and grouping becomes far more important when the battle itself is going to be a fight to maintain situational awareness in the confusion.
It's just so much more realistic than the superhuman, hive-mind-like coordination of your army caused by the more traditional RTS birds-eye perspective of control.
That, and it's so fantastic to be marching your army through dense evening fog, towards the suspected enemy position, and see faint torchlight in the distance. Is it an unexpected farmstead, or the enemy vanguard? Only one way to find out...
How many people play with the General Camera battle view? I am very interested in anything that increases the difficulty, but I have always shied away from the General cam. I have this concern that it will be annoying and frustrating more than it will increase gameplay enjoyment. If anyone else plays with it or has tried it, please post your feelings.