View Full Version : Rome & Alexander - engine differences?
Shieldmaiden
07-14-2007, 21:32
Just out of curiousity - does somebody know the engine differences between Rome and Alexander (1.5 and 1.9 respectively)? I notice it doesn't use BI features, and its performance on my PC feels a mite slower...
Warmaster Horus
07-14-2007, 23:12
I think there might be something about units... Either unit amount, or... Something related to modding, perhaps?
Honestly, I don't know.
All known answers are here: GUIDE: Specifics of Modding Alexander - TW (https://forums.totalwar.org/vb/showthread.php?t=84221)
Just out of curiousity - does somebody know the engine differences between Rome and Alexander (1.5 and 1.9 respectively)? I notice it doesn't use BI features, and its performance on my PC feels a mite slower...
Yes, it was (is) dramatically slower on my computer. In fact, it seemed to be perform worse than M2TW.
I did not notice any favourable differences in the engine and there was one unfavourable one (I forget the details - something like the camera being reverting back to an old view point if you made an action while switching to another unit).
Shieldmaiden
07-15-2007, 11:56
Thank you all :beam:
Yes, it was (is) dramatically slower on my computer.
Hmm, I'm using a crap GeForce 7300 LE myself, but its perfectably playable . I tried the MTW2 Demo and its certainly better FPS than that :dizzy2:
Hmm, I'm using a crap GeForce 7300 LE myself, but its perfectably playable . I tried the MTW2 Demo and its certainly better FPS than that :dizzy2:
You could be right - I am talking about my general impression, not a careful comparison.
Off topic, the M2TW demo performance varies very much with the settings (my performance improved dramatically with shadows off, shader 1 or some such). The full game plays much better than the demo too.
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