View Full Version : Europa Bugorum aka Rome Total imbalanced war
Rycalawre
08-05-2007, 19:10
First I have to say the game made a lot of pleasure. But how we got owned the last days by bugs is totally frustrating. We got so angry that we almost destroyed the room of my friend by hitting the chair to the ground and smashing the keyboard on the table.
Bug or not: It's just f*ck*ng impossible that an enemy general can survive for about 5 minutes when he is the last man standing of his army and surounded by hundreds of soldiers? (We were Casse, enemy general was a Swêboz)
But when our 3 chevron general dies because of one single blow by a little stone....I just can't help getting enraged :smg:
And no, we don't play on VH on the battlefield!
And this wasn't a single event it happened to us in almost every battle.
So if we want our general to survive the battle, we have to evacuate him far away in the corner....We like Casse very much but we despise this c*ck-sucking weaklings of generals! Finally we stopped playing Casse, it's just frustrating. And if we beat a superior army with a heroic victory the game crashes mostly to desktop.
We like our Mod and would like to play further, and so we would be very happy if you can balance Casse general, in their actual state they are just a burden and the role playing doesn't make any fun.
Then after recovering from our frustration we begun a game with Baktria. It started very well but a new general problem appeared.
In a battle in India one of our family members with no chevron(not the general) got like through hands of a ghost (german proverb) before battle started 3 golden chevron. First we were stunned and thought about compensating justice for all our Casse frustrations but of course it wasn't how it looked like. After fighting 3 seconds after the charge in hindus longbow archers and a decimated troop of hindus spearman (short spears) he lost over the half of his men and we had to evacuate him. BUT this was only the smallest evil. Our real 2 silver chevron general charged in the same group as the one before and we gazed as rooted (german proverb) when our general disapeared to the happy hunting grounds notabene as one of the first men of his unit. On the other hand a enemy general can charge into a phalanx and survive quite a long time compared to our general. And if, we wrote intentional not when, he dies as one of the last men of his unit.
Generally you can really watching enemy generals taking blows and getting impaled by spears, fall to the ground at least 10 times. Ok there were stronger and weaker warriors but there were never supermen. Swebôz Generals are like broken out genetic experiment of the 3rd Reich to create the ultimate aryan superman.
You can continue the list to the infinite as you like................but we two don't have any more tears to cry. We would like you to see the imbalanced general.
Philippus Flavius Homovallumus
08-05-2007, 19:19
It sounds like you're pitting cavalry generals against infantry generals. The latter are hardier for a number of reasons but then niether the Casse nor Baktrian general is supposed to fight in prolonged melee.
Tellos Athenaios
08-05-2007, 19:19
Casse generals use chariots. So, you should keep them secure from missile fire - especially from stones. (Which is the most powerful type of missile apart from the various artillery kinds.)
You may be interested to know that even in 272BC chariot warfare was rather outdated. On mainland Europe the nobles had switched to heavy cavalry - in the (Middle) East the chariot archers became horse archers. By EB's timeframe, the only use for chariots was as a shock element.
Hence, you should keep your general as the ultimate reserve - waiting till even the enemy missile units have engaged in melee and only then ride out to pepper the enemy with missile from the back.
The Sweboz uber general is all rather unfortunate: hitpoints of generals cannot be modded as for example lethality can. There is a base value which makes the general uber already, and there's nothing we can do about that. Your best bet would be to rout the enemy general, and have some (light) cavalry pursuing him - that's the easiest way to get rid of generals.
EDIT: Also, never ever engage Indian longbowmen with cavalry. In India Archery is considered a 'noble' form of warfare - hence you've been fighting the Indian equivalent of Pezhetairoi or even Hetairoi. They may look like another archer who can merely 'run for the hills' when they find himself in melee; but they are in fact heavy infantry in disguise. :disguise:
If you use 0.81a still (sounds like it), please upgrade to 0.81aV2. The Casse general's stats are improved. They're still not meant for melee though (they have a healthy stock of javelins, if you didn't notice). And a tip: Don't charge your general into guys with spears :dizzy2:. The indian archers have a kickass sword and are no pushovers either.
Anyway, your post is illogical. The enemy generals are all too powerful, and your generals are weaklings. That indicates that you are not playing on the recommended, Medium battle difficulty.
And if we beat a superior army with a heroic victory the game crashes mostly to desktop.
Please post about this in the bug reports subforum, adding the information requested in the thread linked in my sig.
Firstly, don't insult us. We are a nice team, but insulting us, after all the work we've put into this project, just makes us slightly pissed off.
Secondly, perhaps explaining your problem in a more relaxed manner will help us in solving it, and make you seem less like a rather articulate six year-old.
Chariots: Do's and Don'ts.
- A chariot was never meant for prolonged melee, or any kind of melee at all. Do not charge your chariots into a line and leave them there.
- Chariots are very susceptible to missile fire, guard the with light skirmishing units until they can get behind an engaged enemy line.
- Chariots are weakest against light infantry, do not charge light infantry unless you want your general to die.
- Chariots are stronger against heavy infantry, but don't put chariots into melee. Instead having them charge through a unit of heavy infantry to break up the formation and then follow them with some light-infantry to take advantage of the gaps.
- Chariots perform best behind enemy lines, throwing the javelins into the enemy and causing fear (which is an attribute they have). They also bolster friendlies morale, so use them accordingly.
Bottom line, do not expect your chariots to survive in melee at all, nor against missile fire (slings are the worst). Chariots perform well when you used properly, and with some skill are the best generals to have (their main power comes when you don't commit them to a fight, which is great for a general).
Concerning Generals in ... well ... general: If you charge them into a group of soldiers then they can die, they are not super-soldiers they are ordinary men. I believe we boost the HP of enemy generals (not sure on that) as the AI has a tendency to charge their generals directly into the fray. This wasn't a problem in vanilla where all bodyguards got 2HP, but in EB it does. The Ai lose their general very quickly otherwise, generally causing a mass panic and an easy victory. If you don't want your general to die, don't put him in danger!
However, making out like this happens every single time is just plain false. I have lost my general in battle from a very simple charge only a handful of times, but I have played 100s of battles. I rarely commit my generals to the battle, unless the battle is not going my way and I need a decisive charge. You can also check the traits of a general, if some of this traits give him a penalty to his HP, then don't send him into battle, he will die.
Foot
Tellos Athenaios
08-05-2007, 19:56
I nearly always have my generals doing just as active service as my other cavalry. (Yes I play successors, as of lately.) I mostly use them in assaults as the final blow that breaks the enemy - and I nearly always will use them against Parthian Cataphracts. (Because they chew right through my pikemen...)
Philippus Flavius Homovallumus
08-05-2007, 20:05
As Makedonia I tend to "Alexander" my generals, provided they're not sickly. Properly supported with Companions and Thessalians they usually come out in one major piece (Maybe none of them have fingers though). The last time I lost a general was killing Pyrhhos in turn two. I considered it a fair trade.
Patriote
08-05-2007, 20:07
Hi everyone,
If you use 0.81a still (sounds like it), please upgrade to 0.81aV2.
Where can I get this famous .081aV2 ?? :help:
:2thumbsup: Also, I could not believe my eyes when I first found this mod and this forum (I only have it since the beginning of July 2007... damn...) because I have play every games and expansions of TW and altought M2TW is the most advanced, I did come back to RTW and RTWBI because of the time frame, which is much better:clown:
So, keep up the good work guys and if V2 is not the latest version, please let me know which one is. Thank you again
Rycalawre
08-05-2007, 20:12
Firstly, don't insult us. We are a nice team, but insulting us, after all the work we've put into this project, just makes us slightly pissed off.
Secondly, perhaps explaining your problem in a more relaxed manner will help us in solving it, and make you seem less like a rather articulate six year-old.
We are sorry about that. Maybe whe shouldn't have posted right after this strange battle, and the title of the topic is too exaggerated. We didn't mean to insult you, and of course, we appreciate your work!
We also thank all the posters. We learned a lot about the correct handling of generals, and we really didn't know about the Indian archers they're just looking like cannon fodder ^^
Chariots: Do's and Don'ts.
- A chariot was never meant for prolonged melee, or any kind of melee at all. Do not charge your chariots into a line and leave them there.
We knew about that, and we never did it but he makes quite a lot use of his very nice special-trait which we explain later.
- Chariots perform best behind enemy lines, throwing the javelins into the enemy and causing fear (which is an attribute they have).
We also know about that. We tried that a lot of times, but in 90% (and yes, this is really a correct percentage) he makes use of his oh so great special trait: "May charge without order". What happens then, we don't have to explain, because you already did this in your nice explanation about chariots (like what happens when charging into infantry and so on)
I don't really know what to say. I have used chariots very successfully, and so have many others. Perhaps a bit more practice will help you better control these rather unique units.
Foot
Chariots are a bit difficult to use in 0.8x - their stats were never finished. We've adjusted their stats in our current internal builds making them significantly tougher, but they still should never be committed to prolonged melee. Really, with a few exceptions, none of our cavalry should be used in melee except with very weak infantry or equal or lesser cavalry.
You can give the unit contra-orders when they start charging.
@Patriote Check out https://www.europabarbarorum.com.
To Topic Starter:
Completly off topic, but who is "we"? You refer to "we" all the time! Are there two of you?
Sorry, just caught my inquisitive streak.
Mega
I believe the "we" includes the friend whose room almost got destroyed.
NeoSpartan
08-05-2007, 23:56
Also, Sweboz and KH generals are very tough to kill due to thier tough infantry body guards.
As a result, when I play either faction a lot of times I used the Generals as shock troops, or as flankers.
Why are Casse General's Chariots anyway?
They should be Champions, Heros, Swordmasters or Late Champions.
Nobles and such liked to ride to battle in chariots. It was a status symbol of sorts I believe.
They usually got off and fought on foot and used the chariots as taxi's of sort, so when they got tired they got on and drove back to rest, then got in at it again, sept you cant really do this in RTW.
gran_guitarra
08-06-2007, 04:29
Well not to be a jerk or anything buthe does bring up an interesting point.
I have noticed that Cavalry generals are for some reason really hard to kill. I have seen Cavalry generals stand in the middle of 60+ Triarii alone and take out 10-15 of them by themselves before they die, and last a minute against them.
I understand that the AI is dumb and its generals should be buffed accordingly, but having the AI's generals capalbe of standing in a prolonged meele by themselves with over 40 Heavy Spearmen is just ridiculous.
Infantry generals are not so hard if you have good Heavy Cavalry and just pin them with a medium-heavy infantry unit and just use the charge-retreat-repeat strategy.
Personally I have never had a problem with my own generals, but then I never use them alone (even my roman generals generally survive because I use them in conjunction with other units).
use the same tactic with Cavalry generals, just use cavalry to hold them instead of Infantry.... works all the same.
P.S. USE MEDIUM CAVALRY!
when the general runs away (HE does.) then they can actually CATCH him and take him down, while heavy cavalry lag behind.
burn_again
08-06-2007, 04:50
Yeah, I never had any problems with cavalry generals. Get them to rout and you can easily take them down with any sort of cavalry. I killed a lot of seleucid generals even with horse archers.
The Casse generals are surley not the best bodyguard unit in the game, but they can be quite useful if you keep them out of melee action.
Bootsiuv
08-06-2007, 05:57
The title of this thread is quite funny....imbalanced total war. I love how when some people get pnwned they blame the game, or mod, or the creators, or the gods, or rainfall in idaho on last tuesday, or any other crazy thing but they never stop to think about their own suckiness. :)
The title of this thread is quite funny....imbalanced total war. I love how when some people get pnwned they blame the game, or mod, or the creators, or the gods, or rainfall in idaho on last tuesday, or any other crazy thing but they never stop to think about their own suckiness. :)
No need to be mean to the guy's, A lot of games have gameplay faults that screw the player over, or bugs, or crashes.....
Bootsiuv
08-06-2007, 06:50
I wasn't really trying to be mean....we all suck in our own unique ways. I happen to suck at R:TW, which is why I can relate. :)
They usually got off and fought on foot
Then why aren't they Infantry?
Because we want to portray that they were still using their chariots, even though most everyone else had moved to other warfare. It was a choice we had to make, given the limitation of the game.
People, who don't already, should really consider playing with general camera. That way the general is more than just an elite unit without an upkeep.
NeoSpartan
08-06-2007, 16:54
People, who don't already, should really consider playing with general camera. That way the general is more than just an elite unit without an upkeep.
hum..... I will that a try.
The beginning may be tough, but if you train by using it in small "anti-brigand" battles first, and gradually make your way to bigger battles, it'll be natural and you don't ever want to go back to the "Kiowa view". My first general camera battle was as Carthage with two local iberian units against a rebel unit. Seeing my commander duke it out with the rebel commander amidst a mass of two hundred men got me hooked. I never use the other camera modes anymore, not even in siege battles.
Kiowa view? Why would you call it that?
I'm guessing its from the Kiowa scout helicopter the US army uses...
I've been playing too many wargames/watching too much Blackhawk Down.
Jesus_saves
08-07-2007, 06:26
I've been playing too many wargames/watching too much Blackhawk Down.
That's impossible Good sir.
That's impossible Good sir.
Man tell me about it! I know every freaking line in that movie!
The Stranger
08-07-2007, 16:14
my generals barely ever die :P and i always let them fight...
Hooahguy
08-07-2007, 16:37
ha! while i agree "BHD" is a good movie, Saving Private ryan is a lot better- at least the first 1/2 hour is. if u lke war movies- see the first half-hour of SPR- its very sobering.
ha! while i agree "BHD" is a good movie,..
You've got to be kidding me... A "good" movie? I mean SPR is great, but BHD is like :drama2: !
...the next post better be on topic.
gran_guitarra
08-08-2007, 06:53
Buttered Toast!!
and Gravy!!
I just had to do it. I apologize.
Oh, and I think Black Hawk Down is very good, but I prefer Monty Python and the Holy Grail. Or the Star Wars spoof (space balls, right?).
I'm a comedy whore.
Oh, and I've been killing many adorable furry animals in the Halo Wars forum on Gamespot, should I be bothered by this?
Ritterlichvon86
08-08-2007, 11:04
SPR gets ridiculous after the first half hour. Especially in the end, german forces running around right into machine gun fire.. like headless chicken without a plan. Like russians, wtf :)
Totally abnormally super hyper unrealistic. :juggle2:
Hooahguy
08-08-2007, 14:17
SPR gets ridiculous after the first half hour. Especially in the end, german forces running around right into machine gun fire.. like headless chicken without a plan. Like russians, wtf :)
Totally abnormally super hyper unrealistic. :juggle2:
ok, ill agree w/ u on that- but SPR is just... i cant explain.... when that guy is looking for his arm on omaha beach..... the best part about it was i got to watch it with my great uncle who was in the first wave on omaha beach. out of 120men in his unit, 8 men, including himself, survived. during the first half-hour, he pointed out to me different things, like "oh, i crawled over to that hill over there in the movie." it was really awesome.
Starforge
08-08-2007, 14:52
Having a father who was there, who lost his brother and was pulled from his unit and placed in rear areas as the only surviving male in the family - the movie speaks to him. The first half hour of SPR is well done IMO, the rest is Hollywood drama (though IMO decent Hollywood drama.)
On topic - I rarely lose any of my generals though I'm admittedly careful with them. Occasionally I've run into the enemy "super" general and it's admittedly hard to ignore him and focus on killable troops till the fight is pretty much over. Have never really had a serious problem with it though.
I really want to play with nothing but the General cam, but how in the world is a siege battle of any kind possible with it? There's no way to order anyone around behind enemy walls, and the RTW AI is too dumb to automatically fight back worth a damn if it walks into an enemy unit (hence you can't just give general orders, ie click some infantry, click the city center, and expect them to fight anyone along the way). A Combat Mission-style first person general view, with a seperate overhead map view for giving orders, would have worked wonders for this cam mode.
Megas Methuselah
08-10-2007, 04:14
I ALWAYS fight with my generals. In my Pahlava campaign, I had an army of 6 generals and the rest horse archers, with which I conquered Arche Seleukia. The horse archers would totally thin the enemy ranks and my cataphract generals' guards would simply ride right over the rest of the enemy. :whip:
So far, 5 generations into the game(can't remember the date), only two generals died in battle. Keeping in mind how often they fight, it's quite amazing any more didn't get slaughtered... :beam:
EDIT: hey hooahguy, how did you get your "against plumes on imperatoria" message written above your little picture(Avatar, I think its called)?
You can edit your usertitle in your profile (click user cp in topmenu).
Not sure if junior members can do it tough.
Tellos Athenaios
08-10-2007, 12:24
Juniors can't.
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