Phatose
08-06-2007, 01:27
Hey guys,
Found M2TW in the local pawn shop for $5. Trying to get into it now, got a simple question that I can't seem to find an answer too - apoligies if it's buried in the manual and I missed it.
Does a sea trade route require you to have a complete string of naval units creating a 'safe zone' for trade to occur, like it did in Medieval 1? Or do I just need to find the other ports and ensure they aren't blockaded?
Ack: Nevermind. Figures, after doing a quick look over of search results and seeing nothing, I make this thread, then find the answer. The truly helpful forumgoer helps themselves, I suppose.
Found M2TW in the local pawn shop for $5. Trying to get into it now, got a simple question that I can't seem to find an answer too - apoligies if it's buried in the manual and I missed it.
Does a sea trade route require you to have a complete string of naval units creating a 'safe zone' for trade to occur, like it did in Medieval 1? Or do I just need to find the other ports and ensure they aren't blockaded?
Ack: Nevermind. Figures, after doing a quick look over of search results and seeing nothing, I make this thread, then find the answer. The truly helpful forumgoer helps themselves, I suppose.