View Full Version : Help with Modding EB
Hey, I am new to modding and I have been fiddling with EB. In the script, I have stripped down all of the factions to just the capital region and bare necessities in buildings. I am trying to set up a game as if all of the factions are starting with nothing. Everything works fine except the Government buildings (homeland, colony, ect.) I can still regionally pacify, but then the next tier of governments does not appear. Any thoughts on whats wrong?
You;ve stripped the precursor placement script for each faction from the campaign_script. The different governments require different precursor buildings (homeland, expansion and outlying).
Foot
I did everything in descr_stat, so i shouldnt have even touched campaign script. How do I correct it?
In the script, I have stripped down all of the factions to just the capital region and bare necessities in buildings.
I did everything in descr_stat, so i shouldnt have even touched campaign script. How do I correct it?
That's not very consistent :inquisitive:? Anyway, to correct the problem, you'd either have to post what you've done so someone might take a look at it, but the easiest way is to restore the EB files and try to do less at a time so you can see what effect the changes have.
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