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View Full Version : move_speed_mod



Gallicflair
09-28-2007, 08:24
So I came across this in the Export_descr_unit file in Americas for many of the units. It occupies a fresh line between Attributes and Formations. Most of the native units get move_speed_mod 1.3 . Obvious from the game play what effect it has.

I tried to add this to my modded standard campaign but no dice - results in a CTD on loading. Wondering if anyone else has had more success?

Lusted
09-28-2007, 09:08
It only works with the Kingdoms.exe