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View Full Version : Faction destroyed...



burn_again
10-25-2007, 23:37
I'm relatively sure this is not a bug, but something strange happened in one of my campaigns. The Lusotanni were destroyed for no apparent reason. They had 4 provinces and were not at war with anyone. I couldn't find any signs of plagues or something. I suspect that their last family member was killed fighting the numantian rebels, but I wonder why they didn't have more FMs with 4 cities then. The last savegame where they were still there was 30 years prior, I could spot a 65 old faction leader and a 25 year old FM, but no heir.
Could it be they just died out? Usually the small factions have many more FMs, even with only 4 cities...

MarcusAureliusAntoninus
10-25-2007, 23:40
Some factions just die out sometimes. The game will usually make it so that a faction has the same amount of family members as settlements, but not always. I've personally seen both Lusotan and Sweboz die out in this fashion while playing EB.

burn_again
10-25-2007, 23:48
Ok, I thought so, but have never seen something like that. I always had the impression that factions get a lot of adoptions when they loose FMs in a war, but it seems it was too late here and old Moskon finished off a whole faction.

The Celtic Viking
10-27-2007, 21:47
Some factions just die out sometimes. The game will usually make it so that a faction has the same amount of family members as settlements, but not always. I've personally seen both Lusotan and Sweboz die out in this fashion while playing EB.

That's not entirely true, from what I hear. It's more like 2/3 of the number of your settlements or some such. In any case, IIRC born-but-not-yet-come-of-age FMs also count as an FM when it comes to chances of getting new ones, so a faction could, if I'm right, have just one FM in play and still get no births/adoptions/MotHs. Obviously, if that one FM dies before someone else comes of age...